






Hello. This is Seon-ah.
Rush Rush Red ShoesI'm going to write about my experience playing it.
Since everyone's feelings can be different, I hope you take this as a reference.
Please excuse any minor spoilers.
Pros
1. Decent Story
When someone keeps saying nonsensical things, you eventually start to understand.
I think it's better to be intensely nonsensical than ambiguously plausible.
So, there's fun in watching the story unfold.
2. Fast Pace
The sense of speed when running is great.
Especially when the limit is released, it's almost uncontrollable.
Plus, there are various modes, so you can choose the one you want.
Cons
1. Excessive Bugs
1-1. There are bugs right from the tutorial.
When you level up, you're supposed to randomly choose a skill, but the skill doesn't appear.
1-2. The story doesn't progress normally.
Even if you follow the quests on the right, the game doesn't proceed correctly.
1-3. It can be very tiring on the eyes.
When moving, things sparkle and change size, and when these effects overlap, it can feel excessive.
1-4. Hit detection feels inconsistent.
It feels like I'm doing the same thing each time, but the hit detection varies.
TIPS
Windowed mode via Alt + Enter keeps resetting, so fullscreen is recommended.
You need to defeat many enemies to raise your stats.
Review
I understand it's a one-person development, and they've managed to achieve a decent level of polish.
The story aspect seems to be where that charm shines through the most.
The added sense of speed, if refined, could be even more appealing.
That's why the bugs are so critical.
The tutorial bugs and the inability to progress the story are particularly disappointing.
If only these aspects were improved, it would be much better.
Summary Score (out of 5 / 1: ♥ / 0.5: ♡)
Story: ♥♥♥♥ (I found myself strangely enjoying it.)
Graphics: ♥ (Honestly, it was too hard on my eyes.)
Sound: ♥♥♥ (It's comparable to a typical Flash game.)
Content: ♥♥♥ (They tried to include a lot of different things.)
Usability: ♡ (Unfortunately, there's almost no usability.)
This review is based on my personal criteria, and impressions may vary from person to person.
Thank you for reading this long post.




In fact, about 99% of the rules, such as scoring mechanics and scenery, have already been finalized during development!
Based on feedback from those who saw it at the exhibition,
we are inserting visual elements and animations, and online testing should be just around the corner.
We are currently putting a lot of thought into the balance of the scoring system.
After setting up the basic balance as much as possible, we plan to conduct extensive tests with acquaintances, and if that's still not enough, we'll likely ask users to help with testing.
Since elements of luck are inevitably involved, it's difficult to establish a definitive balance right away.
Regarding the scoring system,
Scenery will be classified into points of 1 / 2 / 3 / 4 / 5 / 6 / 12 / 24 respectively. The system will operate simply by summing all possible points when a bloom occurs.
If you complete a hand using another player's discarded tiles, you get 3 times the score of your hand from that player, and if you create it yourself, you receive the score of your hand from everyone.
For now, we plan to release it with the system described above. We will consider modifications later if it's deemed necessary to differentiate between high and low scores.
Also, we will naturally be open to various opinions during the initial launch period. While we'll consider system balance, we're also open to suggestions for adding new original scenery if requested.
We will do our best to speed up development so that those interested can play as soon as possible.



Are there still people calling it a dead game?
You could just go play another game, why are you still doing that?
Doing something inefficient?
The people who are still playing the game now are those who like it
and those who joined during this half-anniversary.
Calling a game that's only been out for 6 months a dead game
Why are these pathetic people, who seem to have absolutely nothing to do, doing that?




https://store.onstove.com/en/games/5020
https://store.onstove.com/en/games/3515
https://store.onstove.com/en/games/1866
https://store.onstove.com/en/games/1981
https://store.onstove.com/en/games/4314



Please listen to the voices of bare-handed users.


Just give it to me once.




https://loajoa.pages.dev (LoaJoa)
[Main Account + Sub Account Chore Summary]
- 'Raid' Summary
+ Add Character-Specific Notes
- In notes, Q4321:1/2/3/4. (Cube 4321 stage auto-calculation)
+ "Improve Gold Acquisition Visualization"
+ "Clear Medal" Display
- 'Weekly Tasks' Summary
+ "Unlimited Participation / Max 3 Gold Acquisitions" (Gold Raids, Material Raids can be set)
- Bid Auction Calculator
#로스트아크 #로아 #좋아해 #로아Joa #낙원 #2026 #loajoa




Hello, Store users! 😊
Have you tried any DEMO games?
Did you know that STOVE STORE has nearly 1,200 free DEMO games available?
We are holding an event where we give discount coupons to those who play DEMO games!Full game discount coupons to those who play DEMO games!
Find a game you like and grab a coupon too! 🎁
📌 Event Details
▷ After playing a DEMO game, a popup will appear upon exit10% discount coupon for each genrewill be provided.
🎟 Coupon Information
ItemDetailsDiscount Rate10%Validity Period3 days from download dateQuantity Issued1 per account for each genre couponStackable UsePossible (Stackable coupons)🗂 Coupon Genre Composition (5 types)
🧩 Puzzle / Casual⚔️ Action / Adventure🏰 Strategy / Simulation🎭 Platformer / Visual Novel🐉 RPG / Other Genres📣 How to Participate
▷ Play DEMO games on the STOVE Store
▷ Receive coupons via popup upon game exit
▷ Apply coupons when purchasing your favorite full game!
📢 Please also note the following!
▷ You can easily find DEMO games by searching the store > and selecting "[DEMO]" under Product Type!
▷ If the discount coupon popup does not appear after ending the game, please report it in the comments!
▷ If there are full games where the genre discount coupon cannot be applied, please let us know in the comments as well!
If you have any questions, please leave them in the comments 😄
If you discover any fun DEMO games, share them with us!
Thank you.



■ 인기 캐릭터 ‘니나브’를 모델로 한 로스트아크의 세 번째 공식 프리미엄 피규어
■ 동물들과 교감하는 니나브의 모습을 정교하게 담아내기 위해 ‘인피니티 스튜디오’와 함께 1년이 넘는 개발 기간 투자
■ 오는 5월 22일 낮 12시부터 ‘네이버 로스트아크 브랜드스토어’에서 예약 구매 시작
스마일게이트의 대한민국 대표 MMORPG(다중접속역할수행게임) ‘로스트아크’가 세 번째 프리미엄 피규어 ‘니나브’를 출시한다고 22일(금) 밝혔다.
7인의 초대 ‘에스더’ 중 한 명인 ‘니나브’는 아름다운 외모와 매력적인 캐릭터로 오랜 시간 모험가들의 사랑을 받고 있는 로스트아크 스토리의 핵심 등장인물이다.
피규어는 ‘속삭이는 작은 섬’에서 동물들과 교감하는 니나브의 모습을 정교하게 그려냈다. 스마일게이트는 니나브만의 분위기와 매력을 피규어에 담아내기 위해 인피니티 스튜디오와 협업하여 1년이 넘는 개발 과정을 거치기도 했다. 인피니티 스튜디오는 2015년 설립된 세계적인 피규어 개발사다.
패키지에는 피규어 기본 구성품 외에도 메탈 카드, 스페셜 쿠폰, 컬렉션 카드 5팩, 조립 설명서도 포함된다.
피규어는 오는 5월 22일 금요일 낮 12시부터 6월 14일까지 공식 온라인샵인 네이버 ‘로스트아크 브랜드스토어’에서 예약 구매가 진행된다. 네이버 계정 당 1개씩만 구매가 가능하며 26년 10월까지 순차적으로 배송될 예정이다.
로스트아크에 관한 자세한 정보는 로스트아크 공식 홈페이지를 통해 확인할 수 있다.

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인정

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wre



오호

ㅋㅋㅋㅋ

GOOD

Nice!

Nice!



굿굿

ㅋㅋㅋㅋ



Nice!

Nice!





Nice!

Nice!