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게임이너무좋아
15/06/2026
16/06/2026 01:57 AM (+09:00)
120 °C

Stove attendance today

게임이너무좋아
15/06/2026
16/06/2026 01:57 AM (+09:00)
Author
오늘도 스토브 출석
422685_TR
15/06/2026
16/06/2026 02:01 AM (+09:00)
dd
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라이구스2Badge Icon
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80088124
15/06/2026
15/06/2026 02:46 PM (+09:00)
181 °C

I'm begging you

I like bare hands so much that the balance is off

Please nerf them more than now~~

S1722498443925011
15/06/2026
16/06/2026 07:04 AM (+09:00)
인자 전략을 바꾸신듯 ㅋ
Narrowdeep
14/06/2026
14/06/2026 03:25 PM (+09:00)
40 °C

 📢 Inquisitor Shepherd June Development Log
Hello.
This is Narrow Deep, the developer of Inquisitor Shepherd.
In the June development log, we share news about the expansion of global publishing collaborations, the rebuilding of the demo version, preparations for Japanese voice dubbing, and participation in domestic and international events that took place in May.
Last May was a month where, alongside the ongoing development of Chapter 2, preparations to introduce Inquisitor Shepherd to more global users officially began.
In this development log, we will share news about the expansion of global publishing collaborations, the status of the demo version rebuilding, preparations for Japanese voice dubbing, the status of Chapter 2 development, and news about event participation and selections.

🔔 June Key Development Status Summary

Expansion of Global Publishing CollaborationsPreviously, we had signed a co-publishing agreement limited to Asia, focusing on Chinese-speaking regions and Japan, with Neverland Entertainment. However, through subsequent discussions, we have decided to expand the scope of collaboration to global publishing.Demo Version Rebuilding UnderwayTo secure a global user base by launching a new demo version along with Japanese voice dubbing, we are improving the initial structure, investigation flow, codex, evidence collection, and UI feedback.Preparations for Japanese Voice DubbingWe are preparing for the production of Japanese voice dubbing for the demo version.Chapter 2 Development StatusChapter 2 development was proceeding smoothly, but it is currently on hold to prioritize demo rebuilding and trailer production.Domestic and International Event Participation and AwardsWe participated in PlayX4, Game AiCON Seoul, and BitSummit, and were selected for PlayX4 Indie Award TOP5 and Tiny Teams 2026.

🎮 Detailed Development Progress
1. Expansion of Global Publishing Collaborations
 
Previously, we had signed a co-publishing agreement limited to Asia, focusing on Chinese-speaking regions and Japan, with Neverland Entertainment.
Through subsequent discussions, we have decided to expand the scope of collaboration to global publishing for Inquisitor Shepherd.
Accordingly, we are preparing various tasks to better introduce Inquisitor Shepherd to overseas users, going beyond simply adding languages.
The main tasks currently being prepared include   demo version rebuilding, Japanese and Chinese localization, Japanese voice dubbing for the demo version, new trailer production, new key visual production, and participation in overseas events  .
These efforts are preparations to more clearly convey what kind of game Inquisitor Shepherd is to global users.
We plan to continue preparing localization, promotion, and event participation step by step with Neverland Entertainment.
 
2. Demo Version Rebuilding Underway  
We are proceeding with the demo version rebuilding based on the currently available demo.
This rebuilding is an effort to launch a new demo version with Japanese voice dubbing and introduce Inquisitor Shepherd to more global users.
As Japanese voice dubbing is being added, we are refining the existing demo to be more immersive and complete accordingly.
We are adjusting some of the configurations so that the flow of evidence submission and judgment, which fully appears in the latter half of the existing demo, can also be experienced in the early part.
Additionally, we are organizing the flow of the initial story and key dialogue scenes, and adding the Codex system and evidence collection mechanics.
Hidden evidence can be found and acquired in the investigation sections, and acquired evidence can be checked in the Codex.
We are also improving the movement method and UI feedback in the investigation sections. We are modifying it so that players can move by directly clicking on locations on the screen, and visual feedback is provided on the phone UI when evidence, information, or evidence is acquired.
The 'Integrity/Rift' system, introduced in the April development log, is also scheduled to make an appearance during the demo rebuilding process.
Although it will not be fully functional in the demo version yet, it is being applied in a way that shows that the player's choices and judgments can influence Shepherd's future direction.
Through this rebuilding, we expect the demo version to become more immersive and add more gameplay elements than before.
3. Preparations for Japanese Voice Dubbing
We are also preparing Japanese voice dubbing for the demo version.
Since Inquisitor Shepherd is a game where dialogue and atmosphere are important, we believe voice acting greatly influences the character's impression and the scene's immersion.
This Japanese voice dubbing is not just about adding voiceovers, but is being done in conjunction with the demo version rebuilding to reintroduce the game to global users.
While we cannot reveal all the details yet, we are preparing the Japanese voice dubbing in a direction suitable for the demo version with Neverland Entertainment.
We will proceed carefully to ensure that the atmosphere of Shepherd and Hoshi Village is well conveyed to Japanese users as well.
4. Chapter 2 Development Status
 
Chapter 2 development, which was ongoing, was also proceeding smoothly.
However, due to the current need to prioritize preparations for the global relaunch, demo rebuilding, and new trailer production, the full-scale development of Chapter 2 is temporarily on hold.
Chapter 2 is a section where the world and main systems of Inquisitor Shepherd are greatly expanded in the official version.
The content currently being worked on is also directly connected to the core story, so we ask for your understanding that we cannot disclose detailed information yet.
Instead, we are sharing some of the Chapter 2 illustrations that were in development with this development log.
While we cannot reveal much yet, Chapter 2 is also being prepared step by step.
✨ Event Participation and Award News 
 
 
- Participated in PlayX4, Game AiCON Seoul, BitSummit
In May, we participated in PlayX4 and Game AiCON Seoul.
At the events, we were able to directly introduce Inquisitor Shepherd to many people and hear their actual gameplay reactions and feedback.
In particular, we were able to reconfirm the flow of the demo version and the method of conveying the early part, which was very helpful in organizing the direction for the subsequent demo rebuilding.
We also participated in BitSummit, held in Kyoto, Japan.
BitSummit was an important opportunity to introduce Inquisitor Shepherd to Japanese users.
Based on the reactions and feedback received at the event, we will continue to meticulously prepare for future localization and global relaunch.
- Selected for PlayX4 Indie Award TOP5
Inquisitor Shepherd was selected for the PlayX4 Indie Award TOP5.
We are very grateful to have received such a positive evaluation among many excellent indie games.
This award has been a great encouragement to us and a catalyst for continuing our development with more determination.
This award has also opened up opportunities to participate in future overseas exhibitions and various support programs.
We will strive to leverage this opportunity to introduce Inquisitor Shepherd to even more users.
- Selected for Tiny Teams 2026
Inquisitor Shepherd has been selected for Tiny Teams 2026.
Tiny Teams is a global Steam online festival hosted by Yogscast Games, highlighting indie games developed by small teams and solo developers.
Among the diverse indie games submitted each year, selected games are introduced to overseas users and creators through Steam, Twitch, and YouTube.
While not yet widely known in Korea, we believe this is a meaningful opportunity to showcase games made by small teams to overseas users.
As Inquisitor Shepherd is a game developed by Narrow Deep, a two-person development team, this selection feels particularly significant. We will continue to leverage this opportunity to introduce Inquisitor Shepherd to more users.
✨ In Conclusion
May was a month where Inquisitor Shepherd began its full-scale preparations for global expansion, introducing the game to more users.
Concurrently, we are undertaking rebuilding work to present a new demo version along with Japanese voice dubbing.
As event participation, publishing, and localization preparations have increased, the development process has become more complex. However, we believe the most important thing is the quality of the game itself.
In June, we are also scheduled to participate in the Pan: PLAY — Gyeonggi Contents Korea Lab × IGGK × Gyeonggi Global Game Center Indie Game Exhibition. The exhibition will run from Monday, June 15th to Friday, June 26th.
Additionally, participation in BilibiliWorld is planned for later, and we will continue to prepare to introduce Inquisitor Shepherd to even more users.
We will do our best with the rebuilding demo and global relaunch preparations to repay the users who are waiting with a better product.
Thank you sincerely for your unwavering support.
Sincerely, Narrow Deep
X: https://x.com/narrowdeepgames
DISCORD: discord.gg/2r9cpBBZjg

1 / 11

Phew... Compared to Steam
STOVE developer registration is really easy and well made. Phew...

I struggled more than I thought with strange obstacles while translating and applying, but it seems almost done.

Everyone, fighting next week? This week?!!

정어리MK2
15/06/2026
15/06/2026 08:02 PM (+09:00)
스토브도 처음에는 지금처럼 편하지는 않았어요개발자들의 편의를 높이려고 몇번에 걸쳐서 업데이트 하면서 지금처럼 변했죠스팀은 미국 판매자 등록부터 해야 해서 스토브 만큼 편하지는 않죠하는 일 잘되기를 바라겠습니다. 화이팅 입니다.
Shiove
15/06/2026
15/06/2026 03:49 PM (+09:00)
230 °C

Please listen to the voices of bare-handed users.

1 / 3
80088124
15/06/2026
15/06/2026 05:34 PM (+09:00)
무능력한 운영자를 탓해라~
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S1754610909094111
15/06/2026
15/06/2026 05:51 PM (+09:00)
cc
선아G
25/05/2026
25/05/2026 11:57 PM (+09:00)
1,618 °C
PlayX4(플레이엑스포) 개인적인 아쉬움



안녕하세요. 선아에요.
2026.05 PlayX4(플레이엑스포 이하 플엑)이 마무리 되었습니다.
여러 게임 행사를 다녀봤지만 너무 아쉬웠던 부분들이 있어 따로 글을 남겨봅니다.

Part 1. 헷갈리는 동선
지도 상에는 분명 큰 덩어리로 나와있는데 실제로 가보면 내부에 여러개가 섞여있는 구조인 곳이 많아요.
그런데다가 사람도 많고 , 길치인 사람은 지도를 봐도 여기가 어딘지 헷갈리더라구요.
특히 B05 구역 이벤트 참여할 때 이게 맞나? 라는 생각이 많이 들었습니다.

그리고 이름만 보고 재미있겠다 싶어서 찾아가보면 게임사 이름과 게임 이름이 혼용 되어 있어서 당혹스러운 경우가 생깁니다.
어떤 느낌이겠지 생각하고 갔는데 버튜버가 나오니 많이 당황스러웠어요.


Part 2. 텅 빈 공간
휴게 공간 만드는 것이나 줄 설 수 있는 공간 대여해서 관람객 챙겨주는 것도 좋지만 애초에 텅 빈 느낌이 나는 곳은 어떻게든 막았어야 한다고 봅니다.
특히 레트로 장터는 장터보단 휴게실 + 코스어 사진찍는 장소에 더 가까웠어요.
판매 부스가 많지 않은 것도 있지만 한쪽이 아예 통으로 비어있었으니까요.


Part 3. 빠른 마감
마감을 너무 빠르게 합니다.
14~15시밖에 안되었는데 마감하고 자리 비운 부스들이 있었거든요.
운영시간이 분명히 10시 ~ 18시 까지인데 사정이 있어서 비운다해도 그게 10군데쯤 되면 좀 이상하게 다가옵니다.
여기에 행사장 와이파이 오류까지 터지는 건 참 황당하더군요.


Part 4. 굿즈 퀄리티
모든 굿즈가 다 그런 것은 아닙니다.
하지만 퀄리티가 너무 떨어지는 제품들이 은근히 많이 섞여있다는 게 아쉬울 따름이죠.
행사장에 왔다고 그냥 주는 것이기에 어지간하면 불만을 안가지는데 조금 심한 제품이 하나 있었습니다.
나름 잘 챙겨서 다녔다고 생각합니다.
Before.

after.


Part 5. 운영 미숙
따로 게임사마다 응대 관련한 교육을 하지 않는 건 알겠지만 이벤트 참여를 위해 찜하기 해달라고 하면서 해당 게임 구매한 사람은 참여가 안된다는 황당한 이야기를 들었습니다.
애초에 게임을 구매한 상태면 찜하기 버튼 자체가 없어요.
이걸 설명해도 찜하기 한 것만 이벤트 참여 가능하다고 하니 정말 난감했습니다.
어쩔 수 없이 해당 이벤트는 포기했습니다.

여기에 어플로 참여하는 곳은 어플에서 플레이한 게임이 검색이 안되서 도장을 못받는 상황도 있었구요.
옆에 있는 직원분에게 도움 요청했는데 외국 분이라서 거기까지 자세한 설명이 안되었습니다.
결국 해당 이벤트도 포기하고 나왔네요.


운영을 위해 고생하신 모든 분들에게 감사를 드리며 글을 마치겠습니다.
지극히 개인적인 경험으로 비하하려는 의도는 없으며 개선이 되면 좋겠다는 바램으로 작성하였습니다.
부디 더 좋은 행사가 되길 바라며 , 긴 글 읽어주셔서 감사합니다.


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S15622854265112
08/06/2026
08/06/2026 10:31 PM (+09:00)


리즈의리즈시절
05/06/2026
05/06/2026 10:21 PM (+09:00)


선아G
14/06/2026
15/06/2026 06:21 AM (+09:00)
Author


S883400183149503
26/05/2026
27/05/2026 03:07 AM (+09:00)


선아G
13/06/2026
14/06/2026 08:00 AM (+09:00)
Author


아아1234
26/05/2026
26/05/2026 11:56 PM (+09:00)

c

선아G
11/06/2026
12/06/2026 06:48 AM (+09:00)
Author


STVE36365
26/05/2026
26/05/2026 08:39 PM (+09:00)


선아G
10/06/2026
11/06/2026 06:25 AM (+09:00)
Author


Chim
26/05/2026
26/05/2026 07:28 PM (+09:00)


게임 구입했는데 이벤트 참여 안된다니 이해가 안되네요

선아G
04/06/2026
05/06/2026 06:42 AM (+09:00)
Author

모를 수 있다고 생각은 하지만 아쉽죠.



balro
26/05/2026
26/05/2026 04:34 PM (+09:00)

아쉬움이 많으셨겠네요... 글 잘 읽었습니다.

선아G
03/06/2026
04/06/2026 06:51 AM (+09:00)
Author

다음에는 개선되면 좋겠어요.
다시 방문 예정이거든요.

내이상형편수희
26/05/2026
26/05/2026 12:24 PM (+09:00)

하얀 손수건은... 좀 심했네요...;;

선아G
26/05/2026
27/05/2026 06:02 AM (+09:00)
Author

저거 가방입니다.
한쪽에 프린팅 되어있는건데 메고 다니다가 보니 저렇게 된거에요.


내이상형편수희
27/05/2026
27/05/2026 09:20 AM (-NaN:NaN)

@선아G 

더 충격입니다!


선아G
01/06/2026
02/06/2026 06:46 AM (+09:00)
Author


선아G
05/06/2026
06/06/2026 07:35 AM (+09:00)
Author


5세대엄마
25/05/2026
25/05/2026 11:58 PM (+09:00)

2

선아G
07/06/2026
08/06/2026 06:36 AM (+09:00)
Author


배두나
25/05/2026
25/05/2026 11:58 PM (+09:00)


선아G
06/06/2026
07/06/2026 08:14 AM (+09:00)
Author

아무래도 그건에 대해서 모르는 것 같았어요.
그냥 아쉬울 따름입니다.