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SynclyricBadge Icon
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선아G
20hr ago
15/06/2026 10:02 PM (+09:00)
70 °C

Hello. This is Seon-ah.
Rush Rush Red ShoesI'm going to write about my experience playing it.
Since everyone's feelings can be different, I hope you take this as a reference.
Please excuse any minor spoilers.
Pros
1. Decent Story
When someone keeps saying nonsensical things, you eventually start to understand.
I think it's better to be intensely nonsensical than ambiguously plausible.
So, there's fun in watching the story unfold.
2. Fast Pace
The sense of speed when running is great.
Especially when the limit is released, it's almost uncontrollable.
Plus, there are various modes, so you can choose the one you want.
Cons
1. Excessive Bugs
1-1. There are bugs right from the tutorial.
When you level up, you're supposed to randomly choose a skill, but the skill doesn't appear.
1-2. The story doesn't progress normally.
Even if you follow the quests on the right, the game doesn't proceed correctly.
1-3. It can be very tiring on the eyes.
When moving, things sparkle and change size, and when these effects overlap, it can feel excessive.
1-4. Hit detection feels inconsistent.
It feels like I'm doing the same thing each time, but the hit detection varies.
TIPS
Windowed mode via Alt + Enter keeps resetting, so fullscreen is recommended.
You need to defeat many enemies to raise your stats.
Review
I understand it's a one-person development, and they've managed to achieve a decent level of polish.
The story aspect seems to be where that charm shines through the most.
The added sense of speed, if refined, could be even more appealing.
That's why the bugs are so critical.
The tutorial bugs and the inability to progress the story are particularly disappointing.
If only these aspects were improved, it would be much better.
Summary Score (out of 5 / 1: ♥ / 0.5: ♡)
Story: ♥♥♥♥ (I found myself strangely enjoying it.)
Graphics: ♥ (Honestly, it was too hard on my eyes.)
Sound: ♥♥♥ (It's comparable to a typical Flash game.)
Content: ♥♥♥ (They tried to include a lot of different things.)
Usability: ♡ (Unfortunately, there's almost no usability.)
This review is based on my personal criteria, and impressions may vary from person to person.
Thank you for reading this long post.

1 / 6
balro
9hr ago
16/06/2026 08:36 AM (+09:00)
리뷰 잘 읽었습니다!! 
Abyssalstar
14/06/2026
14/06/2026 02:59 PM (+09:00)
847 °C

In fact, about 99% of the rules, such as scoring mechanics and scenery, have already been finalized during development!
Based on feedback from those who saw it at the exhibition,

we are inserting visual elements and animations, and online testing should be just around the corner. 

We are currently putting a lot of thought into the balance of the scoring system. 
After setting up the basic balance as much as possible, we plan to conduct extensive tests with acquaintances, and if that's still not enough, we'll likely ask users to help with testing.

Since elements of luck are inevitably involved, it's difficult to establish a definitive balance right away. 

Regarding the scoring system, 

Scenery will be classified into points of 1 / 2 / 3 / 4 / 5 / 6 / 12 / 24 respectively. The system will operate simply by summing all possible points when a bloom occurs.

If you complete a hand using another player's discarded tiles, you get 3 times the score of your hand from that player, and if you create it yourself, you receive the score of your hand from everyone. 

For now, we plan to release it with the system described above. We will consider modifications later if it's deemed necessary to differentiate between high and low scores.

Also, we will naturally be open to various opinions during the initial launch period. While we'll consider system balance, we're also open to suggestions for adding new original scenery if requested.

We will do our best to speed up development so that those interested can play as soon as possible. 

 

아아1234
15/06/2026
15/06/2026 05:01 PM (+09:00)
S1761223895830111
14/06/2026
15/06/2026 07:55 AM (+09:00)
342 °C

Are there still people calling it a dead game?

You could just go play another game, why are you still doing that?

Doing something inefficient?

The people who are still playing the game now are those who like it

and those who joined during this half-anniversary.

Calling a game that's only been out for 6 months a dead game

Why are these pathetic people, who seem to have absolutely nothing to do, doing that?

막시무스죠
8hr ago
16/06/2026 09:05 AM (-NaN:NaN)
S1781491557600910
15/06/2026
15/06/2026 11:47 AM (+09:00)
hi
DeathFixer
11hr ago
16/06/2026 06:14 AM (+09:00)
60 °C

https://store.onstove.com/en/games/5020

https://store.onstove.com/en/games/3515

https://store.onstove.com/en/games/1866

https://store.onstove.com/en/games/1981

https://store.onstove.com/en/games/4314

DeathFixer
11hr ago
16/06/2026 06:14 AM (+09:00)
Author
Dice Eater: A Supernatural Mystery Card Game, GigaBash, Infinite Incantation, Knight Overloaded, Under the blue horizon - Aquarium.
Shiove
15/06/2026
15/06/2026 03:49 PM (+09:00)
230 °C

Please listen to the voices of bare-handed users.

1 / 3
80088124
15/06/2026
15/06/2026 05:34 PM (+09:00)
무능력한 운영자를 탓해라~
하트헌터아르벨
14/06/2026
15/06/2026 06:38 AM (+09:00)
85 °C


Just give it to me once.

막시무스죠
15/06/2026
15/06/2026 04:12 PM (+09:00)
말뚝박고
20hr ago
15/06/2026 09:09 PM (+09:00)
360 °C

https://loajoa.pages.dev  (LoaJoa)
[Main Account + Sub Account Chore Summary]
- 'Raid' Summary
  + Add Character-Specific Notes
    - In notes, Q4321:1/2/3/4. (Cube 4321 stage auto-calculation)
  + "Improve Gold Acquisition Visualization"
  + "Clear Medal" Display
- 'Weekly Tasks' Summary
  + "Unlimited Participation / Max 3 Gold Acquisitions" (Gold Raids, Material Raids can be set)
- Bid Auction Calculator
#로스트아크 #로아 #좋아해 #로아Joa #낙원 #2026 #loajoa

소환천사미르
15hr ago
16/06/2026 02:47 AM (+09:00)
11
이벤트매니저Badge Icon
21hr ago
15/06/2026 08:36 PM (+09:00)
611 °C

Hello, Store users! 😊

Have you tried any DEMO games?

Did you know that STOVE STORE has nearly 1,200 free DEMO games available?

We are holding an event where we give discount coupons to those who play DEMO games!Full game discount coupons to those who play DEMO games!

Find a game you like and grab a coupon too! 🎁

📌 Event Details

▷ After playing a DEMO game, a popup will appear upon exit10% discount coupon for each genrewill be provided.

🎟 Coupon Information

ItemDetailsDiscount Rate10%Validity Period3 days from download dateQuantity Issued1 per account for each genre couponStackable UsePossible (Stackable coupons)

🗂 Coupon Genre Composition (5 types)

🧩 Puzzle / Casual⚔️ Action / Adventure🏰 Strategy / Simulation🎭 Platformer / Visual Novel🐉 RPG / Other Genres
Use the coupon for your desired genre to purchase the full game!

📣 How to Participate

▷ Play DEMO games on the STOVE Store

▷ Receive coupons via popup upon game exit

▷ Apply coupons when purchasing your favorite full game!

📢 Please also note the following!

▷ You can easily find DEMO games by searching the store > and selecting "[DEMO]" under Product Type!

▷ If the discount coupon popup does not appear after ending the game, please report it in the comments!

▷ If there are full games where the genre discount coupon cannot be applied, please let us know in the comments as well!

If you have any questions, please leave them in the comments 😄

If you discover any fun DEMO games, share them with us!

Thank you.

71574794
20/05/2026
20/05/2026 10:56 AM (+09:00)
202 °C
그냥 업데이트 방향을 유저가 통보하자

로드맵은 앞으로 유저가 원하는 방향으로 투표로 정하자 

뭔 게임에 산소호흡기 붙이는 업데이트만 하냐 


억지로 할 꺼 만들지 말고

유저들이 할 껄 만들어가는 게임을 만들어야지


이제 게임사가 가이드를 만들어서 업데이트 하는 방식은 존나 구리다

이 방식은 진짜 감이 개쩌는 상위 1%기획자들이나 하는 방식이고

그저 어중이 떠중이 기획자라면 그냥 유저의 의견이나 듣고 방향을 설정해라


기획은 반드시 지금 이 타이밍에 이 업데이트가 필요한 이유를 대야한다.


하지만 이유가 재화소비 뿐이죠?


누가 재화를 소비하고 싶어서 게임을 합니까... 하 참나


효재형 그냥 소통 창구를 24시간 open 으로 열어놔라 자유게시판이나 고객센터로는 안된다.

그냥 '효재의 하루' 라이브 방송 상시로 키자ㅋㅋㅋ

 

유저가 원하는 업데이트 방향이 사람마다 달라서 

이거저거 다 들어주면 게임이 산으로 가는건 알고 있지만

그래도 지금 게임 위치가 관악산 중턱 어딘가쯤이라서 

여러 명이 배를 들어서 바다로 옮겨야 할 판이다.


우선 내가 원하는 방식 말해볼께

1. 업데이트는 스토리 위주의 형식으로 진행되면 재밌겠다.

 - 소설처럼 선발대 인원들이 모험을 다니며 우연히 발생하거나 히든 스토리를 찾아서 

대뮤모 업데이트가 진행된다는 이야기 흔하잖아?


이걸 게임으로 풀어내기 힘든거 나도 알고 있는데 

솔직히 이런걸 기획하는게 기획자가 할 일이 아닌가 싶다 효재형


스토리, 퀘스트, 업데이트, 히든 등등 

숨겨진 퍼즐과 히든 퀘스트 등 발동 조건을 숨겨놓고 

원피스 찾기 마냥 '그곳에 두고왔다' ㅇㅈㄹ 한번만 해주면 


히든 퀘스트의 단서를 찾으려고 벌때같이 달려드는 해적놈들 많을 꺼라고~

무조건 투력만 높다고 장땡인 퀘스트를 만드는게 아니라

월드 유저 모두가 하나되어 쓰러트려야 하는 

일반맵 절반정도의 크기를 가진 세계 보스급 레이드도 재미있을 것 같고


세계관 스토리를 활용해서 진영을 선택하고 각각의 신념에 맞게

길드 단위가 아닌 월드 유저 전체가 참가하는 대규모 PVP를 즐기는 방식으로 

공성전이든 대규모 필드 쟁이든 진행하면 재미있지 않을까?

(싸움 붙여서 돈버는게 이 게임의 방식이잖아? 목적에서 벗어나지도 않고 

싸워야 할 명분도 게임사가 똭~ 만들어주면 싸우기 얼마나 편해) 


그렇게 시작된 월드 유저 모두에게 영향을 미치는 세계관급 퀘스트를 시작으로

그에 따라 맞춰서 성장에 필요한 시스템 업그레이드를 한다면

지금보다 개연성을 만족하고 유저들도 기대감을 품게되지 않을까? 


제발 소통 창구 좀 열어줘

쓸모없는 의견들은 기획 내부에서 거르고 거르면 되잖아  

 


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wltjdtkak92
20/05/2026
20/05/2026 11:21 AM (+09:00)

섭 오픈해서 스토리 보는 사람 몇이나 됨? ㅋㅋㅋㅋ 당연히 빨리 렙업하고 상위 사냥터 가서 아이템 선점 및 가치 창출이 목적인 게임인데. 스토리를 찾고있으면 어쩌잔거? 리니지라이크 게임에게 스토리는 단 1%도 필요가 없음. 스토리 가지고 다른 무언가를 창출해보란거 같은데, 2000년대 처럼 정보공유가 어려운 시절 아닌이상, '히든'은 히든이 아님. 유저들은 무조건 '정답 육성'을 하려고 할 것이고 그 외에는 쓰래기 효율 최강은 이것! 으로만 다 할텐데 그러면 또 벨패 안하냐 뭐하냐 징징충들만 더 양산됨 ㅋㅋ

아인1221
20/05/2026
20/05/2026 10:59 AM (+09:00)

그냥 게임하나 만들어 평신아

S1765871981968011
20/05/2026
20/05/2026 11:01 AM (+09:00)

ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ

71574794
20/05/2026
20/05/2026 11:02 AM (+09:00)
Author

돈 줘봐 평신아