꽃팡팡
19hr ago
15/06/2026 09:47 AM (-NaN:NaN)
92 °C

Office workers are sad

꽃팡팡
19hr ago
15/06/2026 09:47 AM (-NaN:NaN)
Author
흑흑

The past lost 2 years..
And completely excluded from this balance patch.
No matter how major the reorganization is planned, it's too disappointing to just wait without even an approximate schedule.

Abyssalstar
14/06/2026
14/06/2026 02:59 PM (+09:00)
755 °C

In fact, about 99% of the rules, such as scoring mechanics and scenery, have already been finalized during development!
Based on feedback from those who saw it at the exhibition,

we are inserting visual elements and animations, and online testing should be just around the corner. 

We are currently putting a lot of thought into the balance of the scoring system. 
After setting up the basic balance as much as possible, we plan to conduct extensive tests with acquaintances, and if that's still not enough, we'll likely ask users to help with testing.

Since elements of luck are inevitably involved, it's difficult to establish a definitive balance right away. 

Regarding the scoring system, 

Scenery will be classified into points of 1 / 2 / 3 / 4 / 5 / 6 / 12 / 24 respectively. The system will operate simply by summing all possible points when a bloom occurs.

If you complete a hand using another player's discarded tiles, you get 3 times the score of your hand from that player, and if you create it yourself, you receive the score of your hand from everyone. 

For now, we plan to release it with the system described above. We will consider modifications later if it's deemed necessary to differentiate between high and low scores.

Also, we will naturally be open to various opinions during the initial launch period. While we'll consider system balance, we're also open to suggestions for adding new original scenery if requested.

We will do our best to speed up development so that those interested can play as soon as possible. 

 

아아1234
11hr ago
15/06/2026 05:01 PM (+09:00)
마작일번가
17hr ago
15/06/2026 11:00 AM (+09:00)
660 °C

To celebrate her birthday, you can get a gift by entering the gift code below in the game today!
[Gift Code]: HBD0615
※Redemption Period: Until June 15th (Mon) 23:59
※How to Use: Settings⚙→Gift Code
#마작일번가 Street #마작

한잔111
1hr ago
16/06/2026 03:24 AM (+09:00)
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60 °C

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S1754610909094111
11hr ago
15/06/2026 05:51 PM (+09:00)
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GenesicGGG
14/06/2026
14/06/2026 09:30 PM (+09:00)
144 °C

I received "Late Housekeeping" and "Room 310: The Awakening (2024)", which are being distributed for free for a limited time on itch.io.

Thank you again today.

SKY826
14/06/2026
14/06/2026 11:46 PM (+09:00)
1
꽃팡팡
14/06/2026
14/06/2026 10:51 PM (+09:00)
121 °C

Give it to me

플레2223
14/06/2026
14/06/2026 10:51 PM (+09:00)
ㄱㄱㄱ
꽃팡팡
14/06/2026
14/06/2026 10:51 PM (+09:00)
Author
crocoDillPickle
11/05/2026
11/05/2026 02:38 PM (+09:00)
63 °C
Daily Post

Today was Mother’s Day. My parents drove up to see me this weekend and they dropped me off back at university today. We had some fun going to places we’ve never been before.


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crocoDillPickle
11/05/2026
11/05/2026 02:44 PM (+09:00)
Author

Unfortunately, I still had homework to do. As part of my final coding project, I had to revise code I had previously made. I had made a date format converter method, so as part of my revisions, I had created many more functions so that users could convert input dates into more formats, including the ISO format (the one that goes YYYYMMDD, so today would be 20260510). I also made another module that serves as a wrapper for the original file to allow inputs in the common international format (DD/MM/YYYY instead of the MM/DD/YYYY that’s standard in the United States). This has taken me around 12 hours to write all the code, documentation, and test files.