
https://page.onstove.com/epicseven/kr/view/14384543?boardKey=995&combined=false -Cafe information link!
The interview photos are by Crew member Eun-bin!🥹




Hello, Heirs. This is Epic Seven.
We sincerely apologize to all our Heirs for the ongoing server instability and various issues that have occurred following the update on August 27.
We take this matter with the utmost seriousness, especially knowing how eagerly so many of you have been awaiting the Epic Seven 8th Anniversary Update. You have shown us immense support and affection at recent offline events and across various channels, making it more deeply regrettable that we were unable to provide a stable in-game service and repeatedly caused you inconvenience during such a meaningful time.
We take this series of errors deeply seriously and with heavy hearts. We will thoroughly review our internal processes to identify the root causes of these recurring problems and make comprehensive improvements. Through these efforts, we are committed to enhancing our development and service stability to ensure a satisfying gaming environment for our Heirs.
We will do everything in our power to provide a stable gameplay experience that is worthy of the unwavering support and love you continue to show us as you stay with us for our 8th anniversary.
To express our heartfelt apologies, we will distribute the following compensation.
■ Compensation
- +20 Free Covenant Summons (7 Days)
- Spectral Core x10
- Leif x10
- Conquest Points x300
*(Added at 03:09) If you receive the +20 Free Covenant Summons (7 Days) item distributed as compensation on 8/31 (Mon), then receive the compensation distributed on 9/3 (Thu), the period during which you receive +20 Free Covenant Summons daily will be extended.
■ Schedule
- 9/3 (Thu) 02:00 - 9/10 (Thu) 02:00 (UTC)
Once again, we sincerely apologize for the great inconvenience and disappointment caused by these repeated errors.
Thank you.




A post comparing Calvin Klein ads from 2020 and 2026 was uploaded to X, claiming that the world is healing. It is gaining attention with high view counts and is worth checking out.


PLAY THE ANIMATION! Epic Seven!
Hello, this is GM Alcas.
Meet the Ice-element Ranger Unknown Explorer Politis, who performs different missions depending on her placement and provides powerful effects to all allies upon completing a mission to suppress enemies, and the Ranger Artifact Light and Shadow, which deals additional damage after an area attack and decreases the target's Combat Readiness, in the Drop Rate Up event!
■ Drop Rate Up Event Information
1) Period: 9/3 (Thu) 12:00 ~ 9/24 (Thu) 11:59 (UTC)
2) Details: The drop rate for the 5★ Hero Unknown Explorer Politis and the 5★ Artifact Light and Shadow will increase.
■ Guaranteed Summon System
1) Each summon decreases the guaranteed summon count by 1. (Max 120 summons)
2) If the guaranteed summon count reaches 0, the next summon will have a 100% chance to summon the guaranteed Hero.
3) Once the guaranteed Hero is summoned, the guaranteed summon count resets.
■ Summon Rates
Hero
Artifact
46.75%
53.25%
5★ Hero Unknown Explorer Politis
1%
5★ Light and Shadow
1.05%
5★ Artifact
0.7%
4★ Hero
4.5%
4★ Artifact
6.5%
3★ Hero
41.25%
3★ Artifact
45%
※ Detailed summon rates can be checked in-game at [ Summon > Unknown Explorer Politis & Drop Rate Up! ]
※ Please note.
- This applies only to the Drop Rate UP Summon that appears during the event period, and
Heirs can freely use both the existing Covenant Summon and the Drop Rate Up Summon.
- Moonlight Heroes do not appear in the Drop Rate UP Summon.
- The appearance rate for the 5★ Hero Unknown Explorer Politis increases to 1%, and no other 5★ Heroes will appear.
■ Hero [Unknown Explorer Politis] Introduction
■ Artifact [Light and Shadow] Introduction
Thank you.


Residents' concerns about youth smoking and illegal businesses in the Gurae-dong area of Gimpo have been posted on the 'Smiling Global Village' gallery


Honestly, since he's already loaded with damage sharing and damage reduction, our old man is struggling. Please give him extinction, extinction.
I mean, if you get hit once, you're down, so you either need a first-turn initiator or you have to stack damage sharing everywhere.
And if you still can't take a turn after that, he just collapses first, so he's a guy who needs at least 240 speed (based on support units), 100 crit rate, 300 crit damage, and even then, if you can't hit 4000 attack, you can't even get a kill these days, and it's hard to manage his stats. Do you know how exhausting it is for people when he just won't die, with Estelle, Notos, and Lisette all there?
On top of that, with all the damage sharing, evasion units, and damage reduction artifacts these days (even if they don't stack), Straze just says: "I'm dead." Seriously, if the opponent has lingering stacks, Straze just becomes a suicidal yandere. It makes sense if you look at the story, though.




Once your combat power gets high you don't even kill normal mobs.
Why do I even need to learn this
And can you please explain if it applies to PVP or not Why do you guys always leave something out whenever you make something
Are the developers actually government-funded scholarship students???????
If you don't know how to do it just say you don't know I'll understand
Bro my understanding is as vast as the Pacific Ocean




Someone posted a coupon in the chat, so I'm sharing it...
https://epic7.onstove.com/ko/coupon
Epic7_8TH_MrPokke




They said if the female Specialist is like a baby, the male Specialist is like a teenager... and they really are just a bi~t bigger.



Check-in~!!!



린라이크든 다마고치든 뭐든간에
모든 성장형 mmorpg 게임에서
-신규 클래스는 항상 나오기 마련이고
모든 성장형 게임에서 100에 99는 모두 레벨보정을 가지고 있다.
-정확히는 레벨보정이라기보단 렙빨혜택을 가지지
그래서 웬만한 성장형 알피지 겜은 전부
신규 클래스 출시 n 유저편의성 서비스 차원에서
-클래스 변경권이 있거든 클래스 변경권이 없는 게임을 더 찾기가 어려울 정도로 말이지
(물론 유료 진행이긴 한데 나오는게 어디누)
아무튼 여기서 진짜 이해 안되는 부분이 나온다는 말이지
1.로드나인은 그 어느 게임보다 무기 자율성을 지향하는 게임이고 그게 애네 운영모토중에 하나임
2.내가 톡방이나 이런데서 옛날에도 클래스변경권 애기하면 뭣도 모르는애들이 무기만 바꿔차믄
된다는 소릴 했는데
-로드나인은 투력 일만은 그냥 씹어먹을 정도로 렙보정이 큰게임인데
무기만 바꿔차서 자율성이 생기겄냐고 ?
3.현메타 여러 클래스 상향/하향을 거치며 무기값은 어느정도 평준화가 되어서
클래스 진행을 한다해서 손익 편차가 크게 나는 상황이 아님
4.출시 된지 2년차 다되가는데 2년동안 같은 클래스 키우느라 지겨워서 미치는 유저가 많을건데
자율성을 슬로건으로 내건 게임에서 직군 변경을 하질 못한다..????
겜좀 해본사람들은 알다시피 클래스 변경이라는게 어마한 기술력을 요구 하는게 아님
-이런 상황인데 왜 아직도 이런 유틸적인 부분의 서비스가 없는지 진짜 이해가 안된다.
내가 왜 이런 말을 하냐면 팩트만 말해줄게
현재 로드나인은
뭐를 팔아야 하고
뭐를 팔면 안된는지
방향성을 잃은 상태다
로드나인은 장비를 분해해서 나온 시조와 파편이 거래소를 돌리는 시장경제에 근간이고
-이건 게임사가 손대면 안되는 유저의 영역이다 ============
즉, 각성석/옵션 강화석 등등
사측이 '스펙'을 팔아서는 안된다는 말이다
이건 시장경제를 돌리는 유저들의
영역이란 말이다.
사측에서 '스펙'을 현금으로 파는 순간 그게임은
명줄이 짧아진다.
마비노x/로스트아x 등등
'스펙'을 팔지 않더라도 충분히 돈많이벌고
롱런 하는 게임들도 많다
정신 차려라
사측이 팔아야 할건 '스펙'이 아니라 '유틸'이다
유저 편의성 말이다.
'의무적'과금이 아니라 '선택적'과금의 형태 말이다.
호문레이싱/점령전 이런 실패한 컨텐츠에 돈쏟지말고
'신규클래스' 3개월마다 출시하면서
-클래스 체인지 딱 내주믄 누가 안하것냐고???
-신규 클래스도 워드럼같이 동네 북치는 소리말고
-권총/이도류/레이피어/룬마법사 등등
쫌 누가봐도 간지나서 막 하고싶게 만드는 그런거 말이다
저런거 출시하면서
클래스 변경권 15만원
영웅무기 변경권 5만원 전설무기 변경권 10만원 신화무기 변경권 20만원
이런식으로 '유틸'부분에서
'선택적'과금을 내면 얼마나 좋누?
진짜 말로만 저희가 추구하는건 여러가지 무기를
사용하는 자율성입니다 라고
입벌구로만 그러지말고
진정으로 유저들을 위한 편의성이 먼지
한번 생각해보길 바란다.
대 검이 하고 싶어서
미쳐버릴거 같으니까
당장 출시해!!!!!