
50,000 flakes!
I thought I'd be at a loss of about 10,000, but thanks to you, it became +40,000.




4/11
100*9 = 900
1000*14 = 14000
3000*3 = 9000
5000*3 = 15000
10000*1 = 10000
48900-30000 = 18900



Stove attendance today


As you can see , I prepared it confidently live like Load Nine, and everyone saw it.
As soon as it was released, it was full of all sorts of bugs, starting with bot farms. And it becomes a ghost game.




I started with the first starting Executor, Vildred. I opened the Milestone of Radiance 20 times and got a duplicate Vildred. But if it's a duplicate, shouldn't it be in the Engraved Memory? I've already submitted an inquiry, but I feel like I shouldn't have started Epic Seven ㅜㅜ



RewardCheck-in🏷️ $0.1 USD Stackable CouponSTOVE Store Check-in
❄️ 1,000 Flakes
🧧 5,000 CoinsRiichi City Check-in


Attendance


Roha



Gacha character Kokura Kanade and Mania limited-time rate up!
Period:
2026/04/14(Tue) after update - 05/21(Thu) 10:59
During this period, the probability of obtaining Kokura Kanade and Mania from the recruitment "League Stars XXIV" will increase!
The following additional outfits & additional outfits sets will return!
Don't miss this opportunity!✨
◆Kokura Kanade・Heart Rate 300mph (SP)
#마작일번가 1st Street #마작


<Stove has a surprisingly high proportion of visual novels>
I'm not someone who plays a lot of visual novels, so it's not a genre that I personally feel strongly about, but I think many people who play a lot of visual novels do.
This is because they say that the release volume of visual novels has increased significantly with the launch of sweet romance-themed visual novels, such as the dating sim genre, through 'Thrilling Ambitious Works'.
In the past, it was hard to find visual novels other than those from Tailswhop, but nowadays, visual novels are being released by quite a variety of brands.
Some people say that if you mainly enjoy Korean visual novels, Stove is better than Steam.
I understand that Stove's purpose is to serve as a foundation for the revival of niche indie games,
and I think it's safe to say that at least for visual novels, that purpose has been achieved to some extent.


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