
But the fact that there are still a little over 5 hours left on Sunday
Stove Indie members, I hope you rest well and have a fighting new week ahead!


I think I need to go to bed much earlier than usual today.
I hope all Stove Indie members have a good night too.


<3



Hello! Stove members, this is Mojo Games.
On April 14th, the 1.2.0 free update and new DLC - Apostle Sally were released.Complete
!
Sally, with the most fatal charm on the continent of Arpildeswith
spread the charm of masochism!
[1.2.0] Update
- New DLC Hero [Sally]
- The beautiful and deadly, who serves Hwip, the goddess of masochism who presides over pain and pleasure,
Apostle, Sally, joins...!
- Unique Effect: Skill damage greatly increases as HP decreases
- Hero-specific unique effect icons will be added.
- Fixed an error in the defeat cutscene for hero Feyra.
- Lanzhou's attack sound will be changed.
- Fame acquired upon game completion increased by 30%.
- Exclusive background music will play on the main screen.
- The re-roll button will be highlighted if re-roll attempts remain.
- Added a 3-second grace period at the start of the game.
- Modified the dialogue window position to the left when selecting the 3rd and 4th companions.
- The field of view expansion applied when selecting a companion will be reduced.
- Skill information can be checked in the bottom right of the skill selection window.
[DLC - Apostle Sally 20% OFF!]
https://store.onstove.com/games/104390


Koreans love competition. Try reviving horse racing. Betting should be with money, and even if it's expensive, let them buy myth with gold. High-level players have money to spare, but in the end
If you bet, it's limited. You have to earn diligently. Gathering is the same. From heads who think Homo races are the best, it's hard to come up with something, right?
The users say no, but you guys said Homo races are the best... You should just close the door and play among yourselves..
The bug line is over now. It was barely breathing. Look at the account, it's just toilet paper value....


▶ BGM (Lobby) ・Closed Omen
▼ How to Use
① Purchase the "Abyssal Prison Ghost Story" Watch Item Set or purchase it individually in the shop.
② Bag → Music → BGM (Lobby) → Use
📺 https://youtu.be/z4W1QvyqK1A


Finally, an angel has descended upon me, allowing me to see both my underboob and sideboob. I expected a nurse concept bonus when I only saw the character's silhouette. A maid?! A pure and innocent maid with sideboob? My heart can't take it... I absolutely love it!
👍 Yes, this is it. I've reached 2 breakthroughs, just like my heart! To be honest, when I tried to pull Diana 3 times, I got 3 consecutive off-banner pity breaks, and I almost lost my mind, but I sacrificed my wallet while spitting blood. Suddenly, tears... Still, I'm satisfied since I got her.
Everyone pulled Diana, right?
I've been seeing some heartbreaking posts lately... I sympathize, but.
What else can we do? We chose this game, didn't we? Hang in there! Always play enjoyably and be lucky!




The study of trees is an interesting branch of science, the fruits of which do not fall far from the tree. As the experts say, an apple a day keeps the doctors away, and Newton at bay. However, one thing branches out infinitely more than botany, and that is the love and support of the global BTS fans. This feeling blossoms towards BTS Cooking On STOVE.


L9!




Please remove the rank-up red notification indicator...



캐릭터 다양하게 써보라고 해놓고, 정작 시스템은 편향된 전략만을 해놓게 만들어 놓음.
그 원인으로는 캐릭터 육성이고, 특히 장비와 잠재력이 큰 한 몫을 한다고 봄.
결론을 먼저 말하면, 이런 육성 시스템은 삭제 시키고 게임 내 요소로 편입 해야함.
구체적으로,
4성 국밥캐 '미카'를 예시로 설명을 하자면.

기본 카드만 봐도 힐러, 행포 전투요원임.
이후 번뜩임, 신, 추가 카드를 통해서 드로우, 버프(사기, 결연 등) 등의 서포팅을 극대화하는게 현재 Best 포지션임.


여기까지 미카의 편향된 포지션이고.
새로운 포지션은 없을까 연구해보면 삭제1순위 소용돌이로 눈을 돌리게 됨.
왜냐하면 공격적인 성향의 번뜩임이 있기 때문임.


포세이돈, 아쿠아맨과 같은 압도적인 스케일?
포기할 수 밖에 없다.
캐릭터 육성 시스템이 이런 가능성을 부정해버리고, 회복캐로 사용하라고 가이드 되어있기 때문이다.

특히 에고 회복력이 회복량을 더 늘려주기 때문에 기억의 조각도 강제 될 수 밖에 없다.
아 물론 잠재력 쌩까고, 치명타, 치명타데미지로 딜러 세팅을 해도 되는데,
저 번뜩임이 무조건 뜰 일은 매우 희박하다는게 함정임.
기본, 고유카드 또한 서포팅 쪽이기 때문에 사실상 굴리기 매우 힘들다고 봄.
미카 이외에도 다른 전투요원 잠재력도 다 이러함.
선택을 하게 만든게 아니라, 가이드로 위장한 족쇄일 뿐임.
이럴거면 저런 쓰잘데기 없는 번뜩임은 그냥 없애버리는게 나을 지경임.
그렇기 때문에 잠재력, 기억의 조각을 없애버리고 카오스 요소로 자리잡게 설계하는게 맞다고 봄.
제한된 환경에서 어떻게 다양한 전략은 만들라는건지 도저히 이해를 할 수가 없어서 글 써봄.
