
A thought has been occurring to me a lot lately. I've started to feel like if I put off playing these games any longer, I'll never get to play them in my life...
I'm definitely getting tired of games that require a long time commitment already, so...
I finished Miracle Snack Shop and am now playing Future Girlfriend, and as expected, Tales Shop is great~
If I clear out some of my backlog, maybe the games that are out now will go on sale more...




PLAY THE ANIMATION! Epic Seven!
Hello. Arky is here~! This is GM Arky.
On August 29th, the Eternal Inheritance Festival concluded successfully amidst the passionate interest and support of our Heirs.
We sincerely thank all the Heirs who visited the venue and joined us!
At the Eternal Inheritance Festival, we were able to create special and joyful memories, from various events to the 'Call of Chaos' session with the developers.
Among them, we have gathered the honest and candid answers given by the developers to the various questions sent by our Heirs in one place for you to see in this Q&A !
We have also prepared answers to questions that we couldn't get to due to the limited time at the venue, so please check the details below!
Q. Are there any plans for reruns of collaboration heroes?
Tak Gwang-jin PD : We really wanted to proceed with it because you loved the previous collaboration so much, but unfortunately, due to a mismatch in timing between the IP holder and us, we have confirmed that it is not possible until 2027.
Even so, it feels like you would prefer a new collaboration over a rerun after 2028, so we are still discussing whether to proceed.
We don't want to give you false hope, so for now, we will say there are no plans for a rerun.
Q. New and returning users have no way to obtain collaboration heroes, which makes it daunting to start. Are there any plans to release alternative heroes with the same performance or provide a permanent acquisition path?
Tak Gwang-jin PD : Unfortunately, it is impossible to provide a permanent acquisition path due to the collaboration contract.
While it is positive to provide heroes in the same way as replacing collaboration artifacts with job-specific artifacts recently, we cannot confirm when or how they will be released. We will let you know as soon as a release is decided.
Q. Are you preparing a roadmap for external IP collaborations after this Kazena collaboration?
Heo Dae-gyun DD : We are constantly looking for external IP collaborations, and we are currently preparing for confirmed collaborations.
We want to present them at a time when our Heirs will be happiest, but there are many situations to consider, so we are carefully adjusting the schedule.
We will share news about future collaborations with our Heirs without too much delay.
Q. The inventory has been increased to 1,100 slots, but the equipment storage is still at 700 slots, making equipment management difficult. Are there any plans to improve the storage method itself?
Tak Gwang-jin PD : Since the inventory puts a burden on the DB, we are expanding it slowly while watching the trends rather than increasing it all at once. First, we plan to add another 100 slots in the next update, and we will continue to expand it as long as it does not affect game play due to DB load.
If there are any inconveniences in using the storage, we will prepare improvements.
Q. Are there any plans to adjust the speed of adding new sets and to integrate set change tickets and conversion stones by option?
Tak Gwang-jin PD : Looking back after releasing new sets in June of this year, I think the interval between new set releases was short. Therefore, we plan to increase the interval between new set releases.
There are no immediate plans for the next set release, but we are thinking of the end of this year at the earliest, or early next year at the latest.
We are not considering set change tickets. If set change tickets were released, we think inventory space would be insufficient because you would have to keep many pieces of equipment in consideration of changing sets, so we will say that we have no plans to release set change tickets.
We haven't considered integrating conversion stones by option, but after receiving the question, I also thought there were too many types of conversion stones and sources. I will personally say that we will proceed with this.
Q. I am curious about the balancing philosophy to mitigate power inflation centered on turn-one and the gap between new and old characters.
Tak Gwang-jin PD : New heroes feel the same weight to us as releasing new content.
When analyzing the various gameplay indicators shown by our Heirs so far, we could see that the usability of heroes and the play tension of our Heirs were proportional.
When a powerful hero is released, there is high play tension, whereas when a hero that is not sufficiently satisfying is released, there is low play tension, meaning we have seen Heirs not finding the game fun,
So we are always balancing while worrying about the gap between our Heirs' play tension and hero inflation.
Some of you have mentioned nerfs, but we consider nerfs as the very last resort, so we are approaching them as carefully as possible.
And for old heroes with outdated performance to be used in the current meta, they need drastic buffs and improvements, and I think this brings about another kind of inflation, such as the release of even more powerful new heroes to keep the buffed old heroes in check.
In particular, we would love to reward the Heirs who have been playing Epic Seven for 8 years and love the old heroes, but we apologize for not being able to give a satisfactory answer due to various situations.
Even while writing this answer, I think the problem you mentioned is a very difficult one.
It may not be a satisfactory answer, but I would like to say that we are making balance issues with the utmost caution, and we will continue to listen to the opinions of our Heirs and operate todo our best.
Q. It's been almost 2 years since the last Specialty Change hero was released, are there any plans for new 3-star Specialty Change heroes?
We see 3-star heroes on the same line as inflation caused by old hero buffs.
For 3-star heroes to be used in the current meta, they need really drastic upgrades such as rune effects, so while it is important for our Heirs to experience growing heroes, there are concerns about inflation.
First, we will try to prepare a Specialty Change sometime next year.
Q. Moonlight Coins pile up well, but the number of heroes in the shop rotation is small, and the selection range is still stuck at Heir Tae-yu. Are there any plans to expand the rotation width and selection range?
Tak Gwang-jin PD : We have thought about this issue and looked at the data, and most of those who have many Moonlight Coins already owned all the heroes.
Therefore, we would like to provide benefits in terms of equipment or other areas rather than providing heroes through rotation and selection improvements.
The expansion of the selection hero pool that can be purchased through Moonlight Coins is scheduled to be updated about every 6 months along with the Moonlight Summon pool, and is scheduled to be expanded around the 8.6 or 8.7 version update.
Q. Are there any plans to expand the sources of Mystic Medals and ease the Mystic Summon BM?
Tak Gwang-jin PD : To be very honest, I am very cautious about touching the BM.
Nevertheless, we fully agree that the Mystic Summon BM is expensive, so we tried to ease the burden slightly with the 30-pull discount feature,
Actually, I think Epic Seven has a somewhat high burden for 'obtaining' Moonlight heroes, but a relatively low burden in the breakthrough area. Still, I hope that by reducing the acquisition cost, more people will acquire heroes and have affection for them, but since BM reorganization cannot be undone once it is done, I apologize, but we will approach it carefully and try various attempts to ease the burden.
Q. When can we meet the unreleased Moonlight heroes Yuna and Tamarinne?
Heo Dae-gyun DD: Despite the long-standing popularity of Yuna and Tamarinne, most existing Moonlight heroes were released in connection with the Moonlight Theater, so there was no way to provide them as Moonlight heroes,
Recently, Moonlight heroes are being released as part of a way to further amplify the narrative of the episode, so we are thinking about when and through what content we should release them to have a dramatic effect.
After laying the foundation for existing heroes to fit into the world we are newly preparing, we will prepare to quench the thirst for heroes who have received high affection from our Heirs.
Q. When will we be able to know the conclusion of the Moonlight Theater and the whereabouts of the heroes who disappeared after the episode?
Heo Dae-gyun DD : Runway Fighter and Days of Frost are preparing for a conclusion, and the stories of Conqueror of the Ocean and the Last Witch are still in progress.
We plan to focus on the episode progress first, and in the case of Moonlight Theater, we plan to proceed relatively gradually from the first half of next year.
In the case of heroes who disappeared in the episode... A lot of time has passed, and the person in charge of the story has changed. Therefore, it seems that the process of naturally incorporating the stories of existing heroes into the narratives of the heroes currently being developed is not easy.
As many Heirs love the existing heroes, the scenario team is continuing to work hard so that all heroes can blend in well, and you will be able to meet some of the heroes who have disappeared through the second half of Episode 6 soon.
Q. Can you reorganize the filter so that it is possible to search and sort by gimmick or effect in the journal and hero list?
Tak Gwang-jin PD : The journal area is the one we haven't reorganized since the release of Epic Seven. We are currently preparing to renew the journal, and we plan to apply it around the second half of this year by upgrading the search and filter so that you can use them more comfortably.
Q. What criteria were used to design the play time and fatigue of the new roguelike 'Dimension Exploration'?
Tak Gwang-jin PD : Since Dimension Exploration was created as a pure PvE content for challenge purposes, we do not plan to force you to play it every week like homework. You can play freely whenever you want, but since the roguelike content requires a build-up process, it will take about 30 to 40 minutes.
This is the first time we are introducing content with such a long play time as this Dimension Exploration, if you leave many opinions such as the feeling of playing, we will listen to all of them and make it content that you can enjoy playing.
Q. Are there any plans to reorganize the Labyrinth, which has lost its use, in addition to adding higher floors to the Abyss or Automaton Tower?
Tak Gwang-jin PD : We plan to add higher floors to the Abyss. We planned to push forward with it from the beginning of this year, but since we were releasing other new battle content, there is no content currently in progress regarding the higher floors of the Abyss. However, we will definitely add them.
In the case of the Labyrinth, since it was content provided at the time of Epic Seven's release, it is better to create new content than to reorganize it, so there are no plans to reorganize it.
Q. I am curious about the development status of the long-term roadmap such as the Eastern Continent mentioned in the past.
Tak Gwang-jin PD : There are contents that we guided in the past, such as the Eastern Trade Ship or Guardian content, and that many users were looking forward to, but we would like to take this opportunity to inform you that although we proceeded to the planning stage, it was unfortunately canceled.
We should have informed you sooner, and we are very sorry that we are informing you only now, instead, we will repay you with more fun new content with this sorry heart.
Q. It is difficult to obtain friendship artifacts. Are there any plans to redistribute friendship/experience artifacts, which are essential for growth, or provide a permanent acquisition source?
Tak Gwang-jin PD : Friendship or experience artifacts seem to have been distributed every anniversary, but since possessing those artifacts is like a symbol that you played during that anniversary, we do not plan to redistribute them.
We distributed friendship artifacts through this 8th anniversary event, and we will try to provide them more often in the future.
Q. Are you aware of the structure where the Emperor finish depends on match luck and abusing, and are there any sanction criteria?
Tak Gwang-jin PD : We are naturally aware of the content you mentioned.
First of all, since the Emperor range is the top 100 guilds, we think some problems are emerging, so for the next Guild War season, we will increase the Emperor section to 300th place and then check and respond to the trends of inappropriate play patterns such as abusing.
Q. Are you planning to increase the Guild War closing rewards?
Tak Gwang-jin PD : We recently increased the closing rewards by adding Guild War season rewards, but there were opinions that competition overheated due to these rewards, increasing the fatigue of Guild War, so we do not plan to increase the rewards for now.
As I said, we plan to improve it by widening the Emperor section range to ease the burden of achieving the grade, and then continue to look at the opinions of our Heirs.
Q. Are there any plans for a 10-time batch fast battle for Arena NPC battles?
Tak Gwang-jin PD : Since our Heirs want to play the regular Arena rather than NPC battles, unfortunately, there are no plans to add NPC battle batch fast battles.
Q. Are there any plans to expand the real-time Arena ban slots to 3?
Heo Dae-gyun DD : As the number of heroes increases, we can consider expanding the ban slots. However, expanding the ban slot by one can drastically change the play pattern from before, and above all, for new Heirs who have relatively few heroes, the burden of playing real-time Arena increases, so we want to approach it very carefully.
Tak Gwang-jin PD : As you know, we tried some changes with Vanguard and opening rules, but we plan to go through various test processes through the pre-season to see if there is a better way, so we hope our Heirs will leave many opinions.
Q. Are there any measures being considered so that new users do not leave and can settle down well?
Heo Dae-gyun DD : A lot of new Heirs found Epic Seven during the last New ERA update and this 8th anniversary update, we are regularly looking at where new Heirs experience inconvenience in Epic Seven and where they lose interest. Through this, we are improving so that you can enjoy playing Epic Seven more, such as supporting settlement with rewards in specific sections or adjusting content flow.
Since Epic Seven has been in service for 8 years, there are difficulties in catching up with the growth gap between existing Heirs and new Heirs, we are focusing on balanced improvements such as equipment farming improvements so that new Heirs can grow quickly and narrow the gap without making existing Heirs feel deprived.
Q. 8During the anniversary, only three Moonlight male hero skins were released. I am curious about the plans for releasing male hero skins and the release schedule for hero skins.
Heo Dae-gyun DD : In the case of male heroes, I think they must be really cool or the hero itself must be stylish to be loved by many Heirs, so we are more cautious in selecting skin production.
In the case of Epic Seven's hero skins, the skill cut-in and in-game model production process take almost the same amount of effort as the new hero production process, so we are calculating the schedule in consideration of the new hero production schedule. Therefore, the production of hero skins is relatively lower in priority than the production of new heroes.
I also agree with the purpose of the opinion you delivered, and we will review it from various aspects so that we can satisfy the diverse demands of our Heirs.
Q. 2How are you setting the direction for supporting the secondary creation ecosystem?
Heo Dae-gyun DD : Secondary creation is not an area that can be formed just because we want it, so we are creating an environment where those who truly love Epic Seven can be active. There are flea markets at the Eternal Inheritance Festival and the upcoming Illustar Fes Petit, etc., however, since the environment for global Heirs has many restrictions, we are continuously holding contests to support their activities.
We are always grateful and cherish the works created by talented people, and we will explore other ways besides contests so that more users can see, enjoy, and participate together.
Once again, we sincerely thank all the Heirs who have been with Epic Seven for the past 8 years and have sent us unchanging interest and affection.
The equipment produced through the Eternal Inheritance Festival ‘Equipment Crafting Showdown’ will be distributed to our Heirs after the 9/17 (Thu) maintenance, so please wait a little longer!
We will continue to work hard to create more stories and joyful memories with our Heirs.
We ask for your continued interest and support for the upcoming journey of Epic Seven.
Thank you.




However, whenever I check in the morning, there are always only 3 blue items in there
Do they not drop more than 3... Hmm..




1. Camera rotation is not possible
2. For PC, there should be a ground touch ON/OFF feature, but it's missing
3. It's an ad that seems to target Zeus from the other side, but it turns out to be false advertising.. They claimed 24-hour AI for free, but they put a quest limit on it, so you can't even use it from the start
Auto-purchase has an 8-hour limit
4. Transcendence and weapon appearances that don't show up like they did at the beginning (After everyone who was going to get legendary or hero items already got them, they adjusted the rates with a stealth patch so that latecomers can't get anything)
5. Maintenance is too frequent, but it's insubstantial; they keep messing with weird things (I asked to increase the quest mob spawn rate, but they increased the aggressive mobs too, so now I end up killing 30 aggressive mobs just to find 1 quest mob)
6. Then why not just set the priority to quest mobs? How can I do that when aggressive mobs surround me and attack from a distance, causing me to die repeatedly?
7. There are no items that can be crafted and added to the collection.. I don't know if they will add them later or if I just can't find them
8. I can't use NPCs like the general store or skill book shop because people are blocking the way. They should just let users overlap with each other
9. I haven't tried melee, but this game is also a game where ranged is everything
There are more if I look, but these are the ones that come to mind




It's now difficult to pull legendary items through rerolling; only green ones appear. Forget about rare items; even heroes were appearing until yesterday, but they rarely show up after today's patch.
From now on, it's a 'pay to pull' system. It was great for those who enjoyed the benefits early on, but for those who started later, it's just a waste of time. Don't leave critical comments; I wrote this after trying it myself. If you don't believe me, try it yourself




P.A.N.T.S.U. Recruits!
Wow. Just wow.
One year ago, we launched TurretGirls with an open-minded vision and a small indie dream. Your support has been tantamount to us being able to do more in the world of TurretGirls. We’ve added Photo Mode, a new sassy playable character with Raven, major meta loop and challenges updates, Legendary Weapons, and a brand new stage with a new boss. It’s practically a new game!
To celebrate one year of TurretGirls we have a few big updates!
New Character Incoming!
We are happy to announce in the next update we are not only adding multiplayer, but also a brand new playable character! Check out the sneak peak below! She will come with an all-new play style and a couple “toys” that will mix up that gameplay for all characters!
New Roadmap
In addition, we’ve added one more free content update dropping in Q4 of this year to help us polish up multiplayer and provide some final improvements to the game we think everyone will love. Let’s close out this year strong!
New Languages Added!
Due to the growing popularity of TurretGirls, it has allowed us to localize the game into Brazilian Portuguese and Russian for our fans in those languages. This update is live TODAY, so get out there are recruit all your Brazilian and Russian friends into P.A.N.T.S.U!
1st Year Anniversary Merch Discount
We have a great discount on the popular Girl Hug Pillow. For 2 weeks you can get it at 50% off to celebrate the one year anniversary of TurretGirls!
https://popiko.com/en-jp/collections/turret-girls
Amazing "OUEN" Art!
In Japanese, “ouen” means to cheer on or show support. We received this great piece of art from renowned artist, Run Run Sensei. If you are looking for more great art from Run Run Sensei, check out their portfolio here. NOTE: It’s all NSFW adult content!
X: https://x.com/sintyatanmen?s=11&t=tSzzWjVN_ne3Bz6wXVfJoQ
Irodori Comics: http://bit.ly/3elN3NF
(Only viewable in select regions)
In addition, we have another awesome piece of art from Rica, who has helped with a lot of our emojis and promotional art for TurretGirls. Aren't they adorable together?
You can follow for more of Rica's are below!
X: https://x.com/wwofmoi<wbr>Instagram: https://www.instagram.com/ricadiazarts/
One More Thing!
We’ve seen many people asking for ways to support us further. We are so humbled by those comments, but have continued to provide new content for free because we want TurretGirls to be one of the greats. In the near future, we’ll have a big announcement, so if you are looking for a chance to support our efforts, keep your eyes open for that!
See you on the battlefield!❤️


I am currently playing "Character Creation Queue Simulator".




Hello, Heirs. This is GM Dominiel.
The fierce competition among Heirs from around the world for a place on the E7WC stage finally begins tomorrow!
Before the Preliminaries kick off, check out how the matches will be conducted, how to apply for E7WC, and the special rewards waiting for you throughout the competition!
■ One Day Until the E7WC 2026 Preliminaries! At a Glance
1. E7WC Preliminaries Details
[Schedule]
9/12 (Sat) 03:00 – 9/27 (Sun) 02:59 UTC
[Details]
- The E7WC Preliminaries will be held to select the players who will compete in E7WC 2026.
- Matches in the E7WC Preliminaries will be played in a best-of-three format using the Lunatic Draft system.
* Lunatic Draft is a match format where Pre-Bans accumulate with each round, and all 10 Heroes selected by both players in the previous round are banned.
2. E7WC Registration Details
- After the Preliminaries conclude, an in-game mail containing the E7WC application page will be sent to the top 200 players in the final Preliminaries rankings. Among those who apply, the top 14 players from each group, based on the final Preliminaries rankings, will qualify for the Group Stage.
* In the event of a tie in the final in-game Preliminaries rankings, players will be prioritized based on the following criterion:
1. Higher Victory Points
3. E7WC Special Rewards
[E7WC Winner's Special Rewards]
- E7WC 2026 Trophy
- Winner's Special Skin
[Frame]
- Winner
- Runner-up
- Top 8
[Stamp]
- Knockout Stage Qualifiers
[Profile Card]
- Awarded upon applying for E7WC 2026
For more details, please refer to the link below.
[About E7WC 2026! Schedule and Registration Details]
Thank you.




Hello, it is (probably) autumn, a good time for mystery games 🔎
For some reason, maybe because of the detective outfits, mystery games feel like they suit autumn best.
Brown, trench coat, bucket hat, etc.
In that sense, the game I prepared today is
Connected Clue
A mystery game where you become a 19th-century detective and uncover the truth behind a case ✨
It seems similar to the Stepper Retro I did a while ago, but The way it proceeds is quite different.are you.
As a prime example, Connected Clue allows you to move by running and directly controlling the character from a quarter-view perspective, and
The point of Stepper Retro is that it is a movement system where you move immediately by tapping a location name?
The atmosphere is quite different, so I think you can choose to play according to your preference!
👍 I recommend this to people like this!
✔️ Quarter-view dot gameprefers
✔️ A deduction game that doesn't require too much thinkingI like
✔️ Various Visual novel with mini-gamesThis is my taste.
✔️ Objection! It's fun to do.
Now that I've written it down, I realize I fit all of those categories lol
So, without further ado, shall we go become detectives?
Actually, the discount period just ended (it ran until mid-August!), so it's at the regular price now, but...!
If we wait a little longer, won't they do it again? Let's hold onto that hope.
For reference, the Steam version was released on March 9, 2026, and the Stove version on July 16, 2026!
📌 Story
Okay... you can already feel something right from here.
Honestly, after seeing this, I felt a bit...
I thought of these people.
I mean, when it comes to bank robberies, isn't it Conan? Right?
Anyway, as soon as the game started, bank robbers burst in.
But I'm a detective.
Then what should I do?
You must catch the bank robber with the spirit of Conan.
If even an elementary school student can catch a robber, I can catch one too.
But I'm not literally tying them up. If only the security alarm rings It works.
Since there were only four of us anyway, I wanted to overwhelm them with numbers and tie them up. Maybe I've watched too much Conan.
They said the other security bell is in the bank manager's office, so I just need to go in there and press the bell...
The key to the bank manager's office The key box is locked with a padlock It's there.
In that case, let's ask the employee hiding under the desk kindly and politely.
under................................................................
however....................................................................
................................................
Stay calm and ask more questions.
Okay, then isn't there any other way to find out the password?
I wrote that down, but another employee who kept shouting "security first, security second" tore up the paper and threw it in the trash.
What are you going to do if someone sees that............................................. 😊
Still, it's a relief, isn't it?
Like a game They say they'll give you the password if you rummage through the trash can.
Okay! Then you open the archives door.
under.......................................
After taking three hits in a row, my mind just.......... became detached.
Yeah............. It’s only natural to have at least one useless warrior, a salary thief, stuck in the workplace!^^
No, it's not obvious. It's not obvious.
So, our job is...1. Open the bank president's office door To press the security alarm
2. Containing the bank manager's office key I need to pick the lock on the key cabinet.
3. The lock password is at the back of the archives. It is written on a note thrown in the trash can.
4. Heading toward the trash can The archives door was also locked with a key.
5. That archive I have to find the key
We can summarize it like this.
It's a real shame, isn't it? If the employee just remembered the password, steps 3 through 5 wouldn't have been necessary.
Fortunately, finding the key was easy.
Just go to a nearby sparkling place, check what you need, and then
All I had to do was go get a bar magnet from the next room.
It's just that I'm having a hard time because of that useless warrior.................
I will show you the details regarding notes and lockpicking methods below!
In conclusion, if you enter the bank manager's office and ring the security alarm, the case is closed.
...no, they ran away before the police arrived.
So the police chief comes to me, the detective who rang the security alarm, to hear my story.
Maybe it's because it's the 19th century, but the attitude is a bit coercive and I don't like it.
I'm the one who saved the citizens, so why are you blaming me? 🤔
It looks like he wants to write a letter of apology.
But they did send it quickly, you know?
Then again, since I am an innocent citizen, there would be no grounds to detain me, I suppose.
rather Isn't this the time for the police, who let the criminals escape, to offer a public apology? I want to
Since the culprit has escaped, this case is no longer something a mere detective should handle, and
The protagonist decides to return to the detective agency and get back to his own work.
And so the next day...
Warning of a new incident
The girl named Lina mentioned above visits the detective agency and entrusts them with a case.
It is a request to find my older brother who has been away from home for a week.
The search process was quite simple, so I thought the case would be resolved smoothly, but...
There is no way that is the case.
From here, the story gradually begins, and you enter the main game!
Connected Clue is A game closer to a frame narrative structure than an omnibus.It would be good to keep that in mind in advance. 👍
Even though the cases are resolved one by one, they are not resolved by perfectly unraveling all the plot points.
Resolved, leaving some questions or unresolved elements,
That will happen later. A story connected as oneI realized you have to play through to the end to understand the whole story.
To find out the whole truth Make sure to see it through to the end! You must do this 🔎
📌 Gameplay
The overall flow is as follows!
1. Observe clues
2. Inquiry
3. Case Summary
4. Suspect Discussion
Left behind at the crime scene or the suspect's house, etc. Obtain evidence by observing clues,
Based on that Conduct an inquiryThen,
Based on what I gained Reconstruct and organize the eventsdo,
Gather the suspects It ends once the truth of the incident is revealed.!
Let's take a look at what it feels like, one by one 🔎
The most basic part Observe cluesno see!
You can obtain the magnifying glass at the bank in the tutorial part, and it is used continuously afterwards.
Since you cannot move on to the next step without obtaining it, there is no chance of missing out!
Interact with the clue that has a sparkling magnifying glass icon
It is structured so that observation is completed by using the magnifying glass item to tap on a suspicious area.
As indicated by the rotation icon, clue rotation is also possible.
You can rotate it to check the back of the photo like this!
There is nothing difficult about it because a camera icon appears where you need to press.
Clues can be obtained not only from objects, but also like this You can also get it by talking to people.The point is!
The following is inquiry
This is also the absolute basics for a detective, isn't it?
When presenting evidence to people, if the evidence matches the person
It is a method that provides clues corresponding to that.
When conducting an inquiry I think I've obtained an important clue.It seems like I have to display a message for it to finish.
Until then, the inquiry is not finished, so you are not allowed to leave that space.
If you were questioning at Lina's house, you cannot leave that house.
It was good that you carefully blocked things to prevent the process from getting tangled, but,
If there is anything I regret... It's not just about preventing them from going out, but 'I feel like I've missed something... Same linesas
I wish you had explained why I can't leave this house.
During the first inquiry, I tried to leave the house but couldn't, so I walked around the house about three times before finally speaking to Lina again...
As you conduct inquiries with various individuals and collect evidence one by one...
With so much evidence, mistakes happen more often than expected...
fortunately Since there is no limit on the number of inquiries, you can comfortably You can do it 👍
So now, with the clues we have gathered... Case SummaryI guess I should do that!
Unlike inquiry investigations, this has a limit on the number of times it can be done.
Do you see the 5 hearts at the bottom?
That is the attempt limit, and if you get them all wrong...
Actually, I haven't tried getting everything wrong so I don't know for sure, but judging by the fact that there is a save file...
They'll probably go back to the previous save or give them another chance, won't they? 🤔
It's a more forgiving game than I thought, so it seems like it will give me another chance to deduce...
But this isn't really that difficult, so aside from a few confusing parts, I think you'll be able to proceed smoothly!
last Suspect discussionno see!
I guess the reason it's a debate is because everyone is saying what they want to say...
This feels a bit like a final argument, doesn't it? It reminds me of Ace Attorney or Buried Stars, right?
Select and present the statement of the person who made a remark contradicting the evidence in the above statement.
It is the part where we dismantle it one by one by matching it with evidence.
The thing about this was a bit... ambiguous... ❓
I tell lies that are too easy to catch...
If you say that in front of me, of course you'll get caught, you idiot...☆★
I tell lies that make me think...
So, it makes me a little curious about the significance of this part's existence...
Since we have already covered the case using the clues, there is no need to discuss the suspects again.
I got the feeling that it was just close to repetitive work. 🥹
Anyway, once we do this, it's like one case is cleared!
Broadly speaking, it feels like this,
For getting around in between, I set the destination on the GPS like this and walk lol.
The map pixel art is nice, so it’s fun to walk around, but walking around like that the whole time was a bit of a hassle...
They display such a big and bright effect at the destination that you can't possibly miss it.
The game is generally friendly.no see!
You can buy the newspaper for 5 Zeny, and there's a part-time job recruitment section, and below that, a list of Tumblbug backers!
They say they have to earn money for the rent because the detective agency has to pay it... If you get bored while working on cases, you should try doing a part-time job...
Now, let's check out the mini-games and puzzles.
📌 Mini-games and puzzles
Have you ever played MapleStory?
In MapleStory, there used to be quests where you had to move to the edge of the map without being caught in the monsters' line of sight... right?
That's exactly the feeling. I remember there being a similar quest in Dave the Diver too lol.
The line of sight detection is very generous and has many openings, so there is nothing difficult at all.
With a similar conclusion, it's like this tailingThere is!
This is also a mini-game where you follow the suspect without getting in their line of sight or keeping too much distance from them.
Even if you fail, we will let you try again as many times as you want from the beginning or halfway point, so feel free to try without any pressure!
There is also a puzzle where you have to piece together notes like this to figure out the password...
Did you notice something strange?
Heh... It's two sheets of paper.
At first, I didn't think much of it and just thought, "Oh, these are different papers," so I mixed them up and matched them lol.
I put about two more in, then went "Huh?" and took them all back out... haha. Stupid gameplay.
The lock opens immediately as long as the password is correct, without any other operations.
It is also completely possible to remove the ventilation cover and move it without the police knowing.
Actually, it's not just a possibility; it's closer to a necessity.
So that screwdriver is also very useful...
Sometimes I even get interrogated 😊
No, but honestly, they deserved it. I don't even feel wronged.
There were also sections where you had to change outfits at the right timing to proceed.
If you cannot enter the crime scene because of the police
I'm going to be a police officer.
And if you talk to the villagers, they will give you hints, just like how Pokémon teaches you how to use items.
It’s not exactly...! helpful...! Just to let you know that something like this exists heh...
📌 Connected Clue Overall Review
👍 This was good!
✔️ Easy operation and user-friendly features
✔️ Mini-game convenience designed for diverse users
✔️ Even the map scenery is beautiful pixel art
✔️ A story where each incident is connected as one
❌ This was a shame!
✔️ Reduced fun of the mystery due to somewhat excessive kindness
✔️ Time required to move between maps
✔️ Repeated use of evidence and suspect discussion
Want to uncover the truth behind a 19th-century bank robbery?
Right now at the Stove Store <Connected Clue> Meet them~
The Steam reviews were mostly positive, so I looked it up to see why, and it turned out most of the comments were about bugs.
I understand that it was released on Steam first on March 9th and on Stove on July 16th,
While releasing it a bit late It appears that most of the bugs have been fixed!
I was able to play without a single bug mentioned in the Steam reviews.
It wasn't that there were absolutely no shortcomings while playing, but
(The directing felt a bit bland, or the police seemed a bit stupid)
Once you know it's a one-person development, you'll be amazed by this level of quality. 🙌
Above all The thoughtfulness of including sound wave indicators in the mini-game, taking both audiovisual elements into account.This was really good.
I think that considering such diverse users is precisely the attitude a game developer should have...
I hope there will be more games this thoughtful in the world, and I look forward to Alperatz Games' next title 🔎
I'm not sure if it will be a mystery game or another genre, but I hope great games continue to come out in the future...
>>Connected Clue Stove Store Page(Click!)<<



Reduce all despair tozero!
Hello everyone. This is"ChaosDream".
In "Chaos Dream", a brand new operator—combatant "Hilde" and his partner "Emily" are about to arrive.
✨Rescue rate increase period:After maintenance on September 9, 2026 ~ Before maintenance on September 30, 2026
Please rescue the operators with increased rates during the event period and carry out the Chaos invasion operation!
Thank you.
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