Erin tried setting up Hotene.
Is Ae useful these days?




Saniyang Lab / Secret Seminar
Please come to Tales Shop's first offline event in 7 years.
Ticketing Page Open : April 17th (Fri)
Ticketing Start : April 20th (Mon) 20:00


Even after clearing it all, the level is still under 53...


The number of people quitting recently has really increased a lot...
Just looking at Baro-tem, the available items are... enormous.
I don't know about the new server, but the old server seems to be over now...



Hello.
This is Uggyeolham, writing my second game review after French Connection.
The Curriculum series unfolds its story in the order of Sisters Curriculum → Sisters Curriculum After Story → Secret Curriculum.
Secret Curriculum, which is effectively the last one, can be considered a separate story, focusing solely on Baek Seon-hwa, the mother's route from Sisters Curriculum.
“Having gone through the process of being a teacher, I learned to love and completed my family.”
This is a very fitting statement for this game.
The game's quality is beyond question, and I don't see any reason to provide specific feedback.
While French Connection was lacking by 2%, this game, with its narrative, exciting story development, and the incredible voice acting, has overcome that 2% and overflowed. The Curriculum series has largely compensated for the shortcomings, and instead, it's about a tutor who goes to tutor but ends up in a romantic relationship with the student.
It's a work that has interestingly woven
a story that is somewhat ordinary yet special.
The characters' narratives were sturdier and more robust than I expected, and the Curriculum series' uniquely chewy story progression, which makes you want to see the conclusion of the stories you were curious about in the later After Story, was captivating.
Honestly, if you just look at the plot, you might think it's nothing special, but the core of this game is its gameplay, which makes you want to quickly move to the next episode to see the next part of the story.
This is the part I want to praise the most.
"Familiar tastes can be dangerous."
Ramen is also a very basic dish(?), and its taste varies depending on who cooks it. I think this game is similar.
The buildup of the narrative, the chewy story, and the desire to see the end of this game's story and conclusion have led me to write a second review.
Wajajak Games is not a company to be underestimated.
First, Woo Yeon-hee's route in Sisters Curriculum.
She loves the protagonist, but she's also sometimes like a friend, sometimes like a child, and sometimes straightforward – an unpredictable type, but that's her charm.
In her past, she lived as her father's puppet, fulfilling what her father couldn't achieve, acting as a substitute for him at home.
Her own choices, heart, and emotions were ignored, and she lived according to her father's wishes, suppressing everything.
Then, she meets the protagonist, who accepts her whining and does as she asks, and falls in love.
The ending of After Story, where the protagonist follows Yeon-hee abroad as an exchange student and lives there, is a conclusion where Yeon-hee's choices are respected, and she is seen as a person, not a tool, which fits well with Yeon-hee's narrative.
(But honestly, the development of After Story is a bit disappointing...)
This is Woo Yu-ri's route.
She loves the protagonist blindly and relies on him heavily.
Honestly, the ending of Sisters Curriculum was fun, but the story became somewhat boring in After Story. However, the story progressed with the theme of a bucket list, and I was immersed in watching her check off the small things she wanted to do one by one.
(You've all written one at least once as a child, right? A bucket list ㅋㅋ)
And at the end of After Story, she modifies the bucket list to 101, stating that she will now write down the things she wants to do.
Yuri's narrative was that she had achieved nothing on her own.
In her past home, her father only paid attention to Yeon-hee, and Yuri was neglected.
She also liked drawing first.
Her older sister, Yeon-hee, took everything away.
And Yuri was naturally weak.
In such a home, Yuri's only sanctuary was her room.
She shut herself in her room, closing off her life.
However, after meeting the protagonist, who takes Yuri around and lets her do things based on her own choices, Yuri felt a sense of accomplishment, realizing she had done something on her own, and because the protagonist made that happen, she developed feelings and they became lovers.
In that sense, writing down the things she wants to do from now on seems like a fitting conclusion to Yuri's narrative.
And finally, the true heroine's route, Baek Seon-hwa - Secret Curriculum.
This is the route that will be the main focus of this review.
• A divorced woman.
• A housewife who continued her marriage without receiving love from her husband.
• A famous and capable CEO in the design field.
The second point seems to be the most important narrative for us to examine.
She gets divorced and raises two children on her own.
However, as explained earlier, the father is trash.
He saw Yeon-hee only as a tool, and Yuri was neglected.
The mother did not receive the attention and love she deserved as a spouse.
Because she is a mother, but also a woman.
Simply because she is a capable and famous CEO.
Her family was secondary, and she spent 364 days a year abroad.
Her father was only interested in work, power, and his own position.
In that regard, the protagonist's attention made Baek Seon-hwa rediscover emotions she had forgotten.
The emotion of love.
Realizing that she too was capable of being loved.
As expected from Secret Plus, the inclusion of R-19 elements enhances immersion, and it's these elements that complete the character of Baek Seon-hwa, who longed for love and attention as a woman.
Our mother, who works hard and even does cosplay...
Our mother, who works hard and even does cosplay...
Concluding the review.
I still believe it was a game I don't regret playing.
Wajajak Games is truly not a company to be underestimated.
I have high expectations for their future games.
The ending song, 'White Flower,' left a deep lingering impression until the very end.
It was a perfect conclusion.
Wajajak Games, perfect until the end, please show them your love.
https://youtu.be/C9ULqwHarCs?si=Qm-9-o4RAPk56Qxd
Thank you for reading my short review.
I will return with Wajajak Games' 'Who's is Manito?' later.
(I've been buying this company's games since French Connection, and I can't stop playing them, ah ㅋㅋ)
You will release Secret Curriculum After Story, right?
No, you absolutely must release it.
Day 1 of wishing for After Story
────────────────────
Writing Baek Seon-hwa's route After Story out of regret
• This novel is not official and is written solely out of personal regret.
“4 years of waiting, and the most perfect answer.”
“You passed.”
It had been 4 years since I heard those words. After being discharged from the military, returning to school, and dedicating myself to textbooks and design tools, sacrificing sleep. The reason I suffered from overwork to the point of dizziness, obtained certifications, and swept awards wasn't just because I was desperate for a job.
When I stood by her side, I wanted to make it so that no one could even utter the words 'unworthy' when looking at us.
And I wanted to be able to stand confidently before her myself.
#1. Broken Boundaries
And it was a quiet Saturday, with the interview just around the corner.
“Ugh... What’s wrong, my vision is blurry..”
The extreme fatigue I've been feeling lately.
Eyelids feeling like they're weighed down by lead.
“I have to endure... If I break down here, it won't be me...”
I hardened my resolve.
Because I can do anything for her.
Thinking this, I opened a caffeinated drink from the fridge and downed it in one go.
“Ahhh...”
The refreshing carbonation moistened my throat, and the caffeine revitalized my heart.
“Shall we go now?”
Today is the day I have a date with my mother.
She said she would treat me to a nourishing meal since the interview is close.
As I entered the house, my mother greeted me.
“Oh my? You’re here already? So fast... Oh, Teacher, your nose is bleeding!!”
My mother's expression was filled with surprise.
“Yes..?”
With these words, I lost consciousness.
Afterward, what woke me was the smell of disinfectant and the faint sound of breathing beside me. As soon as I opened my eyes, I saw Seonhwa's face, her eyes swollen like a child's, having set aside her dignity as the chairman.
“...Why did you push yourself this hard? Like a fool. Someone like a teacher... I could have... supported you even without these specs...”
Her voice trembled. I raised my hand, which had an IV needle inserted, and covered her cold hand.
“Yuri told me. That reality is cold. That in the end, Mother would be the one to get hurt.”
“......!”
“I hate seeing you get hurt because of me more than anything. I wanted to be more than just a lucky kid dating ‘Chairman Baek Seon-hwa,’ I wanted to be a man who could stand proudly beside you.”
Did my sincerity reach her? Her face instantly turned bright red. Her usually composed demeanor was replaced by flustered embarrassment. She buried her face in my chest and shed tears.
“You really are... a foolish person... a fool... a fool....”
I held her without a word.
Because an indescribable emotion flowed into me.
#2. A Feast of Revelation
On my first payday after joining the company, I gathered my family in the same place as 4 years ago. The venue was the same high-class restaurant. But this time, the reservation was under my name, not hers.
Yuri and Yeon-hee were wielding their forks, unaware of what was happening. I quietly took out my employee ID from my pocket and placed it in the center of the table.
“Yuri, you said before, didn't you? That our relationship would hurt Mom.”
“...Why are you bringing that up all of a sudden?”
Yuri's eyes wavered. I tapped my employee ID and continued.
“So, I joined Mom’s company. That ‘reality’ you were worried about, this is my first step. The reason I collapsed from overwork last time was because I was preparing for this.”
Silence fell over the table for a moment. Tears welled up in the eyes of the sharp-tongued Yuri, and then began to fall.
“Seriously... you’re so annoying. Who told you to go that far? Just being by her side would have been enough...”
Yeon-hee, on the side, tried to lighten the mood by saying, “Oh~ As expected! Different class!” but Yuri kept her head down, her shoulders shaking for a long time.
#3. Full Stop, New Beginning
As it was time for dessert, the restaurant lights began to dim one by one. In the darkness, the chef respectfully presented a dish. The name of the dish, illuminated by the soft light, was 'Eterno'.
Love, and eternity.
I stood up and turned towards her. My heart pounded so loudly I could hear it in my ears. From my pocket, I took out the ring case I had held in my heart for 4 years.
“Seonhwa-ssi.”
The sparkling diamond shattered the light. She was already trembling, holding back tears.
“I intend to end the time I spent hiding behind the title of 'Mother.' I want to live as a husband who protects you from now on. Seonhwa-ssi, will you marry me?”
A moment later, she extended her trembling hand. Her face, tear-streaked but beaming, was more perfect than any design I had ever seen.
“Yes... gladly.”
The moment I slipped the ring onto her finger, Yeon-hee and Yuri, who had been watching, sniffled and said,
“Oh, seriously... it took you long enough, you turtle couple!”
Yeon-hee's cheers, Yuri's grumbling, and Seonhwa-ssi sharing warmth in my arms. The anxious boy from 4 years ago was gone. Before me lay only a brilliant future with her.
Love is about filling each other's shortcomings.
Even a teacher doesn't know everything.
At first, he was a tutor, but later he learned to love and started a family.
This is the end of my story.
- Secret Curriculum After Story -


Recently, the new Umbra Persona mechanic was introduced to the game, where you can create your own card, but in my opinion, it's just more of a deck flood than a truly useful card.
Given the game's structure, the more cards in your deck, the worse it is, due to optimization, so why did they add another card That's the question.
What are your opinions about this?


It came out on the second try
It's a godsend for non-paying players




I have about 4000 Daissa.
Should I keep buying Azam until I get damage reduction and check it?
Or can I just use Black Thorn with random options? Please let me know..
Thank you in advance.




I'm a newbie starting this time.
I've raised two accounts.
Account 1: Notos. Banghwa-yeong. Simpine. Diribet. Jewel Bar. Ruel
Account 2: Cheonju. Gio. Sapabel. Simpine. Ruel
The moonlight I got for both accounts is like this, which account would be better??




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ロードの皆様、こんにちは。
この8ヶ月間の歩みを振り返り、9通目の手紙でご挨拶申し上げます。
2025年7月にロードナインのグローバルサービスを開始し、私たちが最初にお約束したのは「共に作り上げていくゲーム」でした。そして、より良いプレイ体験をお届けするため、様々な変化を準備してまいりました。
停滞していた取引環境を改善するためのワールド統合取引所、
アビリティブックの獲得負担を軽減するために導入したアビリティブックの欠片システム、
そして新たな獲得体験として実装されたラッキードローまで、
その一つひとつがロードの皆様の声から始まり、皆様の努力が意味のある形で還元されるよう設計された変化でした。
しかしながら、その過程においてLNPの過剰支給や4次サーバー移転の遅延などにより、ロードの皆様にご不便とご心配をおかけしましたことを、重く受け止めております。関連事項につきましては、4月1日のアップデートにて対応いたしました。(関連事項については、早期に修正できるよう対応してまいります。)
今回の4月アップデートでは、「腐食の亀裂」を通じて、これまでにないサーバー単位での協力と競争という新たな挑戦をお届けしたいと考えております。
9通目の手紙では、「腐食の亀裂」の詳細内容と、今後の改善方針についてご説明いたします。
変化は常に完璧とは限りませんが、ロードの皆様とともに歩むことで、少しずつより良いものへと進んでいけると信じております。
▣腐食の亀裂 - サーバー対抗協力コンテンツ
■新たな形の挑戦
「腐食の亀裂」は、ロードナイン初となるサーバー対サーバーの協力コンテンツです。
毎週、2つのサーバーがランダムにマッチングされ対戦し、勝利したサーバーには特別な報酬が
与えられます。
■腐食の支配者バヘル
「腐食の亀裂」は、既存のダンジョンとは異なる独自のボス召喚方式を持っています。
この亀裂の深部には、腐食の支配者「バヘル」が眠っており、ダンジョン内での活動が活発になるほど、彼の覚醒は近づいていきます。
両サーバーのロードの皆様が獲得したポイントが一定量に達すると、ついにバヘルが目覚め、亀裂に姿を現します。これは単に時間経過で出現するボスではなく、ロードの皆様の活動によって直接召喚されるボスである点が特徴です。
バヘルは腐食の力で周囲の全てを侵食する強大な存在です。長きにわたり亀裂の
中に封印されていた彼は、外部からの侵入者(ロードの皆様)の活動によって覚醒し、その瞬間から亀裂全体を脅かします。
両サーバーは、バヘル召喚後も競争関係を維持しながら、この強大な敵に立ち向かう必要があります。 バヘルの討伐に最後の一撃を与えたサーバーには、特別なボーナススコアが付与されます。
バヘルの出現は単なるボス戦を超え、両サーバー間の戦略的判断が求められる
局面です。バヘル討伐に集中するか、それとも相手サーバーを牽制しつつスコアを積み上げるか、
その選択は、ロードの皆様に委ねられています。
◆腐食の亀裂プレイ方式
→ 3日間開放(金曜日・土曜日・日曜日)
→ 制限時間:3日間で合計4時間
◆スコア制システム
「腐食の亀裂」は単純なボス討伐やクリア競争ではなく、スコア累積方式で行われます。ダンジョン内でのモンスター討伐やPVPなど、様々な行動がスコアへと変換され、週末3日間の累計スコアで勝敗が決定されます。これにより、特定の時間帯にのみプレイ可能なロードの皆様も、自身のプレイ時間に応じてサーバーへ貢献することができ、全ての参加が意味ある結果へとつながります。
◆勝利報酬
勝利したサーバーに所属する全てのロードの皆様は、翌週の月曜日から木曜日までの4日間、サーバー全体バフを受けることができます。これは個人の勝利にとどまらず、サーバー全体の利益へとつながる仕組みであり、コミュニティの結束を高める重要な要素となります。
「腐食の亀裂」に参加していないロードの皆様も、同一サーバーに所属していれば同様の恩恵を受けるため、サーバー全体が一つのチームとして勝利を目指す構造となっています。
◆逆転の可能性
「腐食の亀裂」の設計思想の中核は、「戦闘力が全てではない」という点にあります。
マッチングされた相手サーバーより平均戦闘力が低くても、十分に逆転できるよう、様々な戦略要素が用意されています。個人の戦闘力ではなく、サーバー全体の参加度と協力が勝敗を左右する重要な要素です。
一部の高い戦闘力のプレイヤーよりも、積極的に参加する多数のロードの皆様が、より大きな影響力を発揮できる設計となっています。多くの皆様にご参加いただくほど、勝利の可能性は高まります。
◆個人貢献度ポイントシステム
「腐食の亀裂」では、個人の貢献度に応じてポイントが支給されます。 モンスター討伐などの行動はすべて個人ポイントとして累積され、サーバースコアとは別に管理されます。勝敗に関わらず、参加した全てのロードの皆様が報酬を獲得できるため、「腐食の亀裂」は週末最高の狩場となるでしょう。
◆ポイント交換ショップ
獲得したポイントは、専用の交換ショップで希望のアイテムと交換できます。
運に依存せず、必要なアイテムを自ら選んで獲得できる、確実性の高い報酬構造となっています。
▣ヴォルカンカ - クランシアの第二狩場



■炎の大地、新たな生命の揺りかご
クランシア大陸に第二の狩場「ヴォルカンカ」が追加されます。
炎は全てを飲み込み、終焉のみを残す破壊の象徴とされていますが、ヴォルカンカは異なる真実を示します。全てが燃え尽きた灰の中から新たな生命が宿るように、この地は死と誕生が共存する場所です。
流れ続ける溶岩は大地の熱き血であり、永遠の火鉢から絶えず噴き上がる全ての溶岩は、この地の心臓そのものでした。大地は心臓のように絶え間なく激しく脈動し、各所に活力を吹き込んでいます。それこそが、この地が生きている理由です。
■ヴォルカンカの特徴
ヴォルカンカはドラカス火山へと続く火炎属性地域ですが、単なる溶岩地帯ではありません。 破壊と再生が循環するこの地には強力なモンスターが生息しており、それに見合う貴重な報酬を獲得できます。また、クランシア大陸の特性によりワールドサーバー統合方式で運営され、同一ワールド群に属する10サーバーのロードの皆様とともに狩りを行うことになります。
■ヴォルカンカの支配者、ルクス
ヴォルカンカの深部には、この地の支配者「ルクス」が君臨しています。
永遠の火鉢から生まれたルクスは、炎と溶岩を自在に操る強大な存在です。
長きにわたりヴォルカンカを支配し、この地の激動を司ってきた彼は、外部からの侵入者に苛烈な試練を与えます。
しかし、強大な敵はそれに見合う価値ある報酬をもたらします。ルクスを討伐すると、ミシック等級装備をはじめとした最上級アイテムを獲得するチャンスが得られます。
◆新規装備 - 補助武器
ヴォルカンカでは、まったく新しい装備カテゴリーである「補助武器」を獲得できます。
補助武器は既存のメイン武器とは別に装着する特殊装備で、キャラクターの戦闘力をさらに引き上げる新たな成長要素です。メイン武器を補完する追加能力値を提供し、ビルドの幅を大きく広げます。
◆新たなホムンクルスの登場 - 16番細胞
ヴォルカンカの過酷な環境では、特別な資源が生成されます。すなわち、「16番細胞」です。
絶えず脈動する大地と、永遠の火鉢から放たれるエネルギーが結合して生まれた16番細胞は、より進化した強力なホムンクルスを獲得するための核心素材です。
16番細胞によって誕生したホムンクルスは、強化された能力値と新たな特殊能力を備えた上位ホムンクルスへと進化します。ホムンクルスを育成しているロードの皆様にとって、より強力なパートナーを手に入れるための明確な目標となるでしょう。
◆新たな成長の機会
ヴォルカンカは単なる新規狩場ではありません。補助武器という新たな装備カテゴリ、そしてミシック等級という最上位装備の獲得機会を提供する、成長の新たな舞台です。
炎の試練を乗り越え、ルクスを討ち倒したロードの皆様には、それにふさわしい栄光が待っています。ヴォルカンカで新たな力を手にしてください。
▣武器マスタリーレベル拡張
■さらなる熟練の境地へ
従来100レベルまでだった武器マスタリーの最大レベルが、120レベルまで拡張されます。
武器マスタリーは各武器に対する熟練度を示す中核的な成長システムです。マスタリーレベルが上昇するほど、武器ごとに攻撃力・命中率・会心などが向上します。
これまで100レベルに到達していたロードの皆様にとっては、それ以上の成長目標がないことに物足りなさを感じていたかと思います。今回の拡張により、20レベル分の新たな成長区間が追加され、各武器の熟練度をさらに深めることが可能となります。
今後はロードの皆様が複数の武器を120レベルまで育成し、状況に応じて最適な武器を選択することができます。
単一武器に特化するだけでなく、多様な戦い方を実現する新たな道が開かれます。
新たな上限へ挑むロードの皆様の旅路を応援しております。

終わりに
ロード様、長文を最後までお読みいただきありがとうございます。
今回の4月アップデートは、ロードナインにとって新たな転換点となるものです。
「腐食の亀裂」によるサーバー協力体験、ヴォルカンカでの新たな成長機会、そして各種システム拡張は、全てのロードの皆様により良いプレイ体験をお届けするために検討を重ねた結果です。
特に「腐食の亀裂」は単なる新コンテンツではなく、今後ロードナインが進む方向性を示す第一歩です。個々のコンテンツをつなぎ、ロードの皆様の努力がより意味ある形で循環する仕組みづくりは、これから本格的に進んでいきます。
全ての変化が完璧であるとは限りません。しかし、ロードの皆様からのフィードバックとともに、少しずつより良いロードナインを作り上げていけると信じています。
「腐食の亀裂」で、「ヴォルカンカ」で、そしてクランシア全域でのロードの皆様の活躍を楽しみにしております。 ともに作り上げていくロードナイン、その約束を、これからも守り続けてまいります。
4月アップデートで、またお会いしましょう。今後とも「ロードナイン」をよろしくお願いいたします。
