
Hello everyone and welcome to Laundry Store Simulator! We are being haunted by a ghost… is this laundry store cursed or something? In Laundry Store Simulator, you'll start small and work your way up, upgrading your equipment, designing a stylish store, and expanding your services! Are you ready to own the best Laundry Store in the world? So welcome aboard lets jump right in and see how it goes!
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While other game distributors consistently update their games, Stove abandons them midway.
Just among the games I know that were abandoned, there are four: 'Gui Gu Ba Xiang, Sand of Salizar, Atom RPG series, Achilles: Legends Untold'.
If you look carefully, you'll surely find more.
Compare the Steam update dates with Stove's update dates.
You'll be able to know if the game you're playing has been abandoned or not.
They're having a sale because 'Comrades: Operation III' was added, but I think they'll abandon it midway and stop updating it too.
Before inflating the number of games, focus on strengthening your core foundation, Stove.



📢 Inquisitor Shepherd April Development Log
Hello.
This is Narrow Deep, the developer of Inquisitor Shepherd.
This month, our development team has been working on core systems to add depth to the game, and
we have achieved significant business results to expand the world of Inquisitor Shepherd.
We share last month's development status and news of new partnerships.
🔔 April Key Development Status Summary
New Choice System Development Complete: We have built the 'Purity/Fracture' system, where the world changes based on the protagonist's values.New Character Introduction: We introduce 'Aria Temes,' who will heighten the tension in Chapter 2, and the mysterious girl 'Spiky Bibi' whose identity is unknown.Global Publishing Contract Signed: We have confirmed our entry into the Chinese and Japanese markets with 'Neverland Entertainment'.Official Release Date Change Announcement: Due to global localization and overseas exhibition participation, the release date has been adjusted to Q1 2027.🎮 Detailed Development Progress
1. New Choice System: 'Purity' and 'Fracture'
Development of Chapter 2 is proceeding smoothly.
We introduce Inquisitor Shepherd's unique core system, which will be fully applied starting from Chapter 2.
Shepherd's values and philosophy change based on the player's choices and judgment results.
(It is locked until the end of Chapter 1, as shown on the screen, and Shepherd shows reactions similar to the "Purity" state.)
(After the judgment in Chapter 1, their alignment is revealed, and the status can be checked on Shepherd's smartphone.)
This value will not simply change dialogue but will be the ultimate branching point that critically affects new gameplay and endings. Please anticipate how this system, activated from the end of Chapter 1, will change your journey.
2. New Character Introduction
We reveal new characters who will add depth to the story. (In-game scenes attached)
Aria Temes
A passionate Bible Police officer newly assigned to Hoshie.
Behind her clumsy but dedicated efforts, could there be an excessive passion to hide suspicious movements?
Spiky Bibi
A mysterious girl whose words are impossible to understand.
But be careful. The only language in this world that cannot be understood by humans is the 'language of heresy'.
🌐 Global Expansion and Publishing News
1. Partnership with 'Neverland Entertainment' Signed
We have signed a publishing contract with 'Neverland Entertainment,' a specialist publisher in the Chinese and Japanese markets.
Through this collaboration, we are proceeding with Chinese (Simplified/Traditional) and Japanese localization, and preparing to participate in major overseas game events such as BitSummit (Japan) and WePlay (China).
2. Official Release Date Postponement Notice
We have changed the official release date for a more polished global launch.
Previous: October 2026New: Q1 2027The initial plan was based solely on Korean development, but due to the addition of multilingual localization and overseas exhibition schedules, the postponement was unavoidable.
This schedule has been set generously considering various variables, and we promise to complete all preparations perfectly before Q1 2027. We apologize to the users who are waiting and will repay you with an even better product.
✨ In Conclusion
Inquisitor Shepherd is growing day by day as we prepare to meet global users.
We are heavy-hearted to deliver the news of the release postponement, but we will focus on strengthening the game's substance so that the time is not wasted.
We once again thank our users for their unwavering support and will return next month with more solid news.
Thank you.
Sincerely, Narrow Deep
X (formerly Twitter) : https://x.com/narrowdeepgames
DISCORD : discord.gg/2r9cpBBZjg


❄️ FlakeMission|April Day 11 #260411
Week 2 - Day 11 Started! Don't forget to check progress!



Why does the game company keep devaluing it themselves?....
Users need something to be preserved so they can invest... If they invest, they say 'Okay, I'll devalue it,' but how can this be traded....
Are you looking at the bulletin board but deliberately pretending not to know about this situation, gritting your teeth....



Old World's new DLC has been released.
It was released on March 31st in the neighboring town and entered Stove on the 9th.


+Took the handsome rear guard with the selection ticket



Morning




Friday is too difficult!!!
[Main Account + Sub Account Chore Summary] => Loa Joa > https://loajoa.pages.dev
- 'Weekly Tasks' Summary
+ "Unlimited Participation Settings / Max 3 Gold Earnings" (Gold Raids, Material Raids can be set)
- 'Raids' Summary
- Bid Auction Calculator
#로스트아크 #로아 #좋아해 #로아Joa #낙원 #2026 #loajoa




Rest well + Eat well = 'Play LoA well'.
[Main Account + Sub Account Chores Summary] => Loa Joa > https://loajoa.pages.dev
- 'Weekly Chores' Summary
+ "Unlimited Participation Settings / Max 3 Gold Earnings" (Gold Raids, Material Raids can be set)
- 'Raids' Summary
- Bid Auction Calculator
#로스트아크 #로아 #좋아해 #로아Joa #낙원 #2026 #loajoa





Greetings, Lords!
We greet you today with the ninth letter as we look back on our journey for the past 8 months.
As we launched the global service of LORDNINE in July 2025, the very first promise we made was "a game created together." And we have been preparing various changes to provide a better gameplay experience.
The Unified World Marketplace created to improve the stagnant trading environment,
the Ability Book Piece System prepared to ease the burden of obtaining Ability Books,
and even the Lucky Draw introduced to provide new ways to acquire things.
Each of these began with your voices and were changes designed to ensure your efforts could circulate meaningfully.
However, we take seriously the inconvenience and concern caused to you during this process due to the excessive LNP distribution and delays in the 4th server transfer. The related issues were addressed through the 1 April update. (We will correct the remaining matters as soon as possible.)
In this April update, we aim to introduce a new kind of challenge you have never experienced before through "Corrosion Rift," featuring server-wide cooperation and competition.
In this ninth letter, we would like to share the details of "Corrosion Rift" along with the future direction of upcoming improvements.
Change may not always be perfect, but we believe that together with you, we can improve little by little.

▣ Corrosion Rift - Server Versus Server Coop Content
■ A New Form of Challenge
"Corrosion Rift" is LORDNINE's first server-versus-server cooperative content.
Each week, two servers are randomly matched to clash, and the winning server is
granted special rewards.
■ Ruler of Corrosion Bahel
Corrosion Rift features a unique boss summoning method that differs from existing dungeons.
Deep within this rift lies the Ruler of Corrosion "Bahel," and the more active the dungeon becomes, the closer his awakening draws.
When the points secured by players from both servers reach a certain amount, Bahel finally awakens and appears within the rift. This makes Bahel special, as it is not a boss that appears simply as time passes, but is directly summoned through player activity.
Bahel is a powerful being who consumes everything with the power of corrosion. Sealed within the rift for ages,
he awakens due to a disturbance from intruders (the Lords), and from the moment he rises, he threatens the entire rift.
Once Bahel is summoned, both servers must confront this powerful enemy while maintaining their competitive stance. The server that delivers the final blow to Bahel is granted a special bonus score.
Bahel's appearance goes beyond a simple boss fight, becoming an encounter that demands strategic decisions between
both servers. Should you focus on defeating Bahel, or accumulate more points while keeping the opposing server in check?
The choice is yours.
◆ Corrosion Rift Gameplay
→ Open for 3 days (Friday, Saturday, Sunday)
→ Time Limit: A total of 4 hours over 3 days
◆ Score System
Corrosion Rift is not a simple boss fight or clear-time competition, but is conducted through a score accumulation system. Various actions within the dungeon, such as defeating monsters and other players, are converted into points, and the outcome is determined by the total score accumulated over the 3-day period. Through this, even players who can only log in at specific times can contribute to their server, and all participation will lead to meaningful results.
◆ Victory Reward
All players on the winning server will receive a server-wide buff for 4 days, from Monday to Thursday of the following week. This structure goes beyond individual victory and connects to the benefit of the entire server, serving as an important factor in strengthening server unity.
Even players who did not participate in the Corrosion Rift will receive the same benefits as long as they belong to the same server, encouraging the entire server to unite as one team and root for victory.
◆ Possibility of Comeback
The core design philosophy of Corrosion Rift is "combat power isn't everything."
We incorporated various strategic elements to allow a comeback even if your average combat power is lower than the opposing server. The key factor in victory is the overall participation and cooperation of the server, rather than individual strength.
The system is designed so that a larger number of actively participating players can have more influence than a few players with high combat power. The more players join in, the higher the chances of victory.
◆ Individual Contribution Point System
In Corrosion Rift, points are awarded based on individual contribution. Activities like defeating monsters accumulate as individual points, which are managed separately from the server score. These benefits are provided to all players who participate, regardless of victory or defeat, making the rift itself the ultimate weekend hunting ground.
◆ Point Exchange Shop
The points you earn can be exchanged for items at a dedicated shop.
It is a guaranteed reward system where you can directly choose and obtain the items you need, without relying on luck.
▣ Volcanca - Kransia's Second Hunting Grounds



■ Land of Fire, a Cradle of New Life
A second hunting ground, Volcanca, will be added to the Kransia Continent.
Fire is often seen as a symbol of destruction that devours everything and leads to an end, but Volcanca reveals a different truth. Just as new life is conceived from the ashes of what has burned, this land is a place where death and birth coexist.
The flowing lava was the hot blood of the land, and all the lava rising from the Eternal Brazier was no different from the heart of this land. The land surged relentlessly, breathing vitality into every corner. That was the reason this land was alive and breathing.
■ Volcanca Features
Volcanca is a fire-attribute region that follows Volcano Dracas, but it is not simply a scorching lava zone. In this place of destruction and regeneration, powerful monsters dwell, offering equally valuable rewards. Due to the characteristics of the Kransia Continent, it is operated as a unified world server area, allowing players from 10 servers within the same world group to hunt together.
■ Ruler of Volcanca, Lucus
Deep within Volcanca, the ruler of this land, Lucus, reigns supreme.
Born from the Eternal Brazier, Lucus is a powerful being who wields fire and lava at will.
Having ruled Volcanca for eons and overseen the land's upheavals, Volcanca delivers harsh trials to any intruders.
However, such a powerful enemy offers equally valuable rewards. Defeating Lucus grants you a chance to obtain supreme items, including Mythic gear.
◆ New Gear - Sub Weapon
In Volcanca, you can obtain a completely new category of equipment. Sub Weapons.
Sub weapons are special gear that can be equipped separately from your main weapon, serving as a new growth element that further enhances your character's combat power. They provide additional stats that complement your main weapon, greatly expanding build diversity.
◆ New Homunculus - Cell 16
Volcanca's extreme environment generates a new special resource. Cell 16.
Cell 16, born from the combined energy of the ever-turbulent land and the Eternal Brazier, is a key material for acquiring more advanced and powerful homunculi.
Homunculi created using Cell 16 can evolve into a superior form with enhanced stats and new special abilities. For players raising homunculi, it provides a clear goal to obtain a more powerful partner.
◆ A New Chance for Growth
Volcanca is not simply a new hunting ground. It introduces an entirely new category of gears called Sub Weapons and opens a new chapter of growth where you can obtain top-tier Mythic gear.
For those who endure the trials of fire and defeat Lucus, a glory worthy of their efforts awaits. We hope you claim new power in Volcanca.
▣ Weapon Mastery Level Expansion
■ To Higher Heights
The maximum Weapon Mastery Level, previously capped at level 100, will be expanded to 120.
Weapon Mastery is a core growth system that represents proficiency with each weapon. As your mastery increase, attributes such as Attack Power, Accuracy, and Critical Hit improve according to the weapon.
Players who reached level 100 may have felt a lack of further goals. With this expansion, an additional 20 levels of progression will be added, allowing you to deepen your mastery of each weapon.
Now, players can level multiple weapons up to 120 and choose the optimal weapon depending on the situation.
A new path will open up for you to grow as a versatile warrior, rather than specializing in a single weapon.
We support your journey as you advance toward new limits.

Closing Remarks
Lords, thank you sincerely for reading until the end.
This April update will mark a new turning point for LORDNINE.
Server coops through Corrosion Rift, new growth opportunities in Volcanca, and all the new various system expansions are the result of our efforts to provide you with a better gameplay experience.
In particular, Corrosion Rift is more than just an addition of new content. It is the first step in showing the future direction of LORDNINE. This is just the start of a greater effort to connect separate content together and ensure that your efforts circulate meaningfully.
Not all changes can be perfect. But with your feedback, we believe we can gradually create a better LORDNINE.
We look forward to your achievements in Corrosion Rift, in Volcanca, and across all of Kransia. We will continue to uphold our promise of building LORDNINE together.
We will return with you again with the April update.
Thank you.
