카오스대주교Badge Icon
21hr ago
10/04/2026 11:14 PM (+09:00)
321 °C

Hello, this is Epic Streamer   Chaos Archbishop.

April 15th   Wednesday    I will have the opportunity to discuss recent updates with the developers and play unreleased new content. 

Personally, I have questions for the developers, but   still, after 7 and a half years,   since I have the chance to understand the developers' thoughts 

I am writing this because I think it will be of   some help   to the   users   who play the game.  

Please leave your questions for Epic Seven   here   in the   comments.  

We will gather opinions on April   13th   Monday   at   12 PM   and   tell the developers on April 15th.  

I will share a review after visiting on April   16th!   Please leave many comments.

STOVE83894297
4hr ago
11/04/2026 04:42 PM (+09:00)
에픽 시작한 계기 여러가지 중 주점 로비 화면  너무 맘에 들어서 겜 시작한  에붕입니다 .주점 라이브 화면 이거 각 에피소드 마다 지역 특징 잘 살린  주점  화면 좀 추가 해줬으면 좋겠습니다 꼭 이요 ! 스토리상 그 지역 모험 하는  기분도 느낄수 있고  애니나  모든 알피지든 지역 주점 한번씩 들리자나요 !? 딴 겜들은 로비 화면 과금 요소로 팔던데   하늘 석이나  과금으로 팔면 살 의향 있습니다 !!이런 추가 의향 있는지 물어 봐 주세요 !!
비가내리는하마
5hr ago
11/04/2026 03:25 PM (+09:00)
에쳄스말고 다른대회 열어서 돈쓰지말고 그돈으로 서버증축해서  랙걸리는거 최적화  또는  자동전투 전용 서버증축 하던지 어떤방법을쓰던 최적화해서  프레임저하 개선정령의숲 성장의제단  펭귄 999마리버튼 생성
Abyssalstar
10/04/2026
10/04/2026 11:33 AM (+09:00)
284 °C

First, some news: Participation in PlayXpo has been confirmed with the games we've been developing! (May 21st - May 24th) The team name is Abyssual Star, the same as the circle!

We judged it too difficult to create the story part of this new game project within just two weeks of its production, so it was made into a mini-game where you earn points by destroying targets!

You control it with the arrow keys and mouse. We plan to include WASD controls in the demo version later. There will also be a small prize giveaway event for those who enjoy the demo.

Well then, I'll slowly post the development progress!

아아1234
10/04/2026
10/04/2026 08:52 PM (+09:00)
덤비면문다고
09/04/2026
09/04/2026 07:26 PM (+09:00)
695 °C

https://page.onstove.com/indie/global/view/12606552

<Bartender in Another World> Review Writing Event Added!

Specific event deadlines or prize shipping dates are not listed, so I will update them if they are added later.

모코보코특전대
09/04/2026
09/04/2026 12:51 PM (+09:00)
353 °C

Quest for the Speed Training Island, Ester Island, quests with high importance and fun like the Quest of Light of Destiny or Awakening Quest

I wish I could do it again with an alt character, not the YouTube edition.

Please don't use Expedition Quests only once!!!!

AlphaB
09/04/2026
09/04/2026 10:08 PM (+09:00)
ㅊㅊ
마작일번가
09/04/2026
09/04/2026 12:00 PM (+09:00)
586 °C

#일번가데어라콜라보 is scheduled to end on April 12, 2026 (Sun) at 23:59.✨

Hurry and participate!!

#데이트어라이브

#데이트어라이브 Season 5

S1743866591105112
10/04/2026
10/04/2026 02:54 PM (+09:00)
320 °C

4/9
100*19 = 1900
1000*9 = 9000
3000*2 = 6000
16900-30000 = -13100

GenesicGGG
15hr ago
11/04/2026 05:26 AM (+09:00)
102 °C

I got "LivingForest", which is being distributed for free for a limited time on Steam.

Also, on Steam, 3 paid DLCs for the free-to-play "Burning Skies Arcade" are all free.

Let's get them while you can.

GenesicGGG
15hr ago
11/04/2026 05:28 AM (+09:00)
Author
「Burning Skies Arcade」は、配信を終了するので、最後に無料配布するようです。ありがたく、もらっておきましょう。
S1761223895830111
09/04/2026
09/04/2026 10:15 AM (+09:00)
393 °C

Should only those who are open users or have all essential characters be able to get all the rewards?

Honestly, whether you get the rewards or not has no impact on the game.

It's a matter of how people feel.

Moreover, it's a game with no PvP, so why should people who can't get those meager rewards be excluded?

Should we make them?

I don't care because I'm an open user, but for those who join mid-way or are new,

If everyone can get the rewards, at least the number of people leaving will decrease,

and wouldn't at least one more person be more likely to join?

And the 200 pull rewards are really shitty?

I got the character and their exclusive weapon combined in 70 pulls, and you want me to do 130 more pulls? 

Unless I'm crazy, that's not going to happen.

You really have a knack for making people feel bad.  Haha

용의주도면밀
09/04/2026
10/04/2026 03:42 AM (+09:00)
ㅊㅊ
10653321
09/04/2026
09/04/2026 02:44 PM (+09:00)
진짜 공감하는게 무슨 패치를해도 항상 기싸움이 패시브인게 느껴짐 이번에 패스파트너 스탯도 그렇고 유키 돌파효과도 그냥 피해량 올려주면 될걸 굳이 패널티랍 시고 피해량 낮춰두고 1돌하면 피해량 감소 효과 삭제 시키는 똑같은 효과인데도 그냥 계수 낮은거에서 피해량 올려주는거랑 일부러 토막내놓고 돌파하면 피해량 정상화 되는거랑 돈쓰는 사람 기분이 다른건데 진짜 이런식으로 기획 누가하는건지 니즈 파악이 안되나봄 자꾸 인내심 테스트 하는것처럼 사람을 툭툭 치는게 
STOVE82616529
09/04/2026
09/04/2026 08:11 PM (+09:00)
421 °C

1000 Flakes or more :  3000 * 1, 2026 * 1

200 Flakes probability (23 successes)

15/23 = 65.2%

15 out of 23 times, 200 flakes appeared.

*ps. Today's Capsule Draw: (1000 draws) -14000 deficit.

Sitou
10/04/2026
10/04/2026 11:22 AM (+09:00)
ㅜㅠ
최수댕청
10/04/2026
10/04/2026 07:50 PM (+09:00)
182 °C

Yay~~

STOVE83513440
7hr ago
11/04/2026 01:44 PM (+09:00)
22
잠깐휴식
10/04/2026
10/04/2026 07:53 PM (+09:00)
c
S1762982460196911
21/03/2026
22/03/2026 07:54 AM (+09:00)
388 °C
Story Branching for New Chapters

The most fun I had with plot content was with the branching paths of the Trauma Code. 


Gaming through the right and wrong decisions, seeing different aspects of the characters and the world. Can't forget Renoa getting furious with the first or Narja becoming really hungry.


My desire is to see this for new chapters of the main story, playing them more like a classic visual novel where things can go wrong.


Also the branching can go not only by direct decision, but also by gameplay (finishing a battle using Ego Skills or not, in a limited number of rounds, healing x HP, not killing anyone, and so on...)


Does anyone  else want to give an input? Agree, disagree...? 


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GrielCreatorBadge Icon
25/03/2026
26/03/2026 02:48 AM (+09:00)

Its a good improve it they do it, i hope the storys becomes better, the new ones are horrible, appears to be AI made

S1762982460196911
24/03/2026
25/03/2026 07:12 AM (+09:00)
Author

Another thing, special maps in story stages where you reach different destinations. You get clued along the way, but not a definitive answer.

S1761670398345711
22/03/2026
23/03/2026 01:01 AM (+09:00)

i would definitely love to see more branching paths as a VN, this is a niche community so I think many people would like it (and iirc you can directly go to the decision point to make the other choice and resume the story content)

it may be a bit complicated to design branching depending on hp, ego skill use or number of rounds (or how about more monsters joining the fight after x rounds?), but imo this would be the right decision since the train of pleasing a large audience with generic stuff is gone after the first 2 months where everyone complained about the starting fiasco where Reí comes back as good as new 🗿🗿🗿

S1762982460196911
22/03/2026
23/03/2026 04:19 AM (+09:00)
Author

You are right. Large audiences get bored within time and move on to next new generic stuff.


And about the design branching, the devs (and other artists and such...) shouldn't be afraid to challenge the player's intelligence. It is a game we should be exercising our grey matter, lest we end being brain dead.

For example, I liked Tiphera's investigation proposition. Thing is, the files shouldn't have their main point highlighted in blue to make the answer obvious. The "punishment" for losing (a little time lost) wasn't that big to justify it. 


Kazane35
26/03/2026
26/03/2026 11:57 AM (+09:00)

i hope they increase the main story quality first before this can be implemented though...

Kazane35
22/03/2026
22/03/2026 05:58 PM (+09:00)

i also like the story in trauma code, but LOT of people don't like the locking branch path (where you can't choose the other choice if not clear the most recent ones).

and i also get hooked in trauma story code than the main story (which i jokingly that the trauma code is the real Main Story, lol).

if the story quality on trauma code decrease, i'll quit i guess. kinda burnout with chaos too after all (the new arena event is great though to decrease this burnout).

S1762982460196911
22/03/2026
23/03/2026 04:12 AM (+09:00)
Author

Yeah, the locking branch is quite silly. It locks out the playing aspect of it by railroading you.