S1751173519114011
09/04/2026
09/04/2026 05:54 PM (+09:00)
291 °C

Whether it's Lin-like or Tamagotchi, or anything else
In all growing MMORPGs 
- New classes are always released  
In all growing games, 99 out of 100 have level scaling.
- To be precise, it's not level scaling, but rather a level advantage.
So, almost all growing RPG games 
In terms of new class releases and user convenience services 
- There are class change tickets  It's harder to find a game without a class change ticket.
(Of course, it's a paid service, but it's available.)
Anyway, this is where it gets really hard to understand.
1. Rodina is a game that emphasizes weapon freedom more than any other game, and it's one of their operational mottos.
2. When I talked about class change tickets in chat rooms and elsewhere in the past, clueless people would say that just changing weapons 
would work  
- Rodina is a game where level scaling is so significant that it easily overcomes 10,000 power.
Can you really gain freedom just by changing weapons? 
3. With the current meta, various classes have been buffed/nerfed, so weapon prices have been somewhat standardized.
Therefore, progressing through classes doesn't result in a significant difference in profit or loss.
4. It's been almost 2 years since its release, and many users must be tired of playing the same class for 2 years.
In a game that claims freedom as its slogan, you can't change classes...????
As anyone who has played games knows, class changing isn't a matter of requiring immense technical skill.
- Given this situation, I truly don't understand why such utility services are still missing. 
The reason I'm saying this is  I'll just state the facts 
Currently, Rodina 
what should be sold,
and what should not be sold 
has lost its direction.
Rodina, by disassembling equipment, obtains Sijo and fragments which form the basis of the market economy that operates through the trading post 
- This is the user's domain, which the game company should not interfere with ============
In other words, items like Awakening Stones/Option Enhancement Stones, etc. 
The company should not sell 'specs'. 
This is the domain of the users who drive the market economy. 
This is the domain.
The moment the company sells 'specs' for cash, that game 
its lifespan shortens.
Games like Mabinogi/Lost Ark, etc. 
There are many games that make a lot of money and have a long run 
without selling 'specs'. 
Wake up 
What the company should sell is not 'specs', but 'utility'.
User convenience.
It's a form of 'selective' payment, not 'mandatory' payment.
Instead of pouring money into failed content like Homunculus Racing/Domination battles,
by releasing 'new classes' every 3 months 
- If you release class change tickets, who wouldn't do it???
- For new classes, not like Wordrum, which is just a punching bag 
- Pistols/Dual Swords/Rapier/Rune Mage, etc.
Something that looks so cool that everyone wants to play it 
By releasing things like that 
Class Change Ticket 150,000 KRW
Hero Weapon Change Ticket 50,000 KRW, Legendary Weapon Change Ticket 100,000 KRW, Mythic Weapon Change Ticket 200,000 KRW
In this way, in the 'utility' part,
how great would it be if there were 'selective' payments?
Really, just saying 'What we pursue is the freedom to use various weapons'
is our operational motto.
Don't just say it with your mouth open 
Think about what true user convenience is.
Please consider it once.
I want to use a greatsword 
I'm going crazy 
Release it immediately!!!!!

AnnaK119
09/04/2026
10/04/2026 07:40 AM (+09:00)
ㅊㅊ
모코보코특전대
09/04/2026
09/04/2026 12:51 PM (+09:00)
353 °C

Quest for the Speed Training Island, Ester Island, quests with high importance and fun like the Quest of Light of Destiny or Awakening Quest

I wish I could do it again with an alt character, not the YouTube edition.

Please don't use Expedition Quests only once!!!!

AlphaB
09/04/2026
09/04/2026 10:08 PM (+09:00)
ㅊㅊ
STOVE82616529
09/04/2026
09/04/2026 08:11 PM (+09:00)
421 °C

1000 Flakes or more :  3000 * 1, 2026 * 1

200 Flakes probability (23 successes)

15/23 = 65.2%

15 out of 23 times, 200 flakes appeared.

*ps. Today's Capsule Draw: (1000 draws) -14000 deficit.

Sitou
10/04/2026
10/04/2026 11:22 AM (+09:00)
ㅜㅠ
MSBOOM
18hr ago
11/04/2026 01:03 AM (+09:00)
95 °C

RewardCheck-in🏷️ $0.1 USD Stackable CouponSTOVE Store Check-in
❄️ 1,000 Flakes
🧧 5,000 CoinsRiichi City Check-in

S1743866591105112
6hr ago
11/04/2026 01:16 PM (+09:00)
201 °C

4/10
100*14 = 1400
1000*8 = 8000
3000*4 = 12000
5000*4 = 20000
41400-30000 = 11400

바드냥냥이
2hr ago
11/04/2026 05:49 PM (+09:00)
ㄷㄷㄷㄷ

⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯

👉 Drop the first word that comes to your mind in the comments!

⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯

 

🔗 View Mission : https://reward.onstove.com/

🔍 What are Flakes? : https://cs.onstove.com/service/10/help/1811281476

KiyoCF
5hr ago
11/04/2026 02:32 PM (+09:00)
29 °C

30 Indonesians in 1 room, competing for a total prize of 1,500 ec sponsored by ExAID - Tiktok @kiyobgcf and Tiktok @ccstore.69   

Compete for Ace rank using only ordinary characters and weapons

새싹소리
22hr ago
10/04/2026 09:27 PM (+09:00)
445 °C

Today........

I squeezed out the tears of the Ducky.........

😭😭😭😭😭😭😭😭😭

I really fall asleep on my own, really🥲🥲🥲🥲

You damn monkey, just you wait, really

I'm really not going to collect tomorrow!!!!!

aishu
14hr ago
11/04/2026 05:20 AM (+09:00)
ㅋㅋㅋ 두키 혼내줘요 !
말뚝박고
8hr ago
11/04/2026 11:23 AM (+09:00)
413 °C

Rest well + Eat well = 'Play LoA well'.

[Main Account + Sub Account Chores Summary]  => Loa Joa  > https://loajoa.pages.dev
- 'Weekly Chores' Summary
  + "Unlimited Participation Settings / Max 3 Gold Earnings" (Gold Raids, Material Raids can be set)
- 'Raids' Summary
- Bid Auction Calculator
#로스트아크 #로아 #좋아해 #로아Joa #낙원 #2026 #loajoa

1 / 2
꼬깔콘주세요
8hr ago
11/04/2026 11:45 AM (+09:00)
c
파워어어어얼
8hr ago
11/04/2026 11:45 AM (+09:00)
c
STOVE82616529
10/04/2026
10/04/2026 12:03 PM (+09:00)
383 °C

1000 Flakes or more:  2026 * 1 piece

200 Flakes probability (23 successes)

18/23 = 78.2%

18 out of 23 times, 200 Flakes came out.

*ps. Today's capsule draw: (1000 draws) -14700 deficit.

선아G
13/03/2026
13/03/2026 11:46 PM (+09:00)
4 °C


후기
뱀서류 게임이 많이 나오다보니 간혹 먹게되는 아쉬운 맛입니다.
버그가 치명적인 것도 있지만 , 게임 자체가 물려요.
같은 뱀서류라도 어떻게 변형을 하느냐에 따라 재미 차이가 큰데 이건 많이 아쉬워요.
특히 스킬들이 전반적으로 슴슴한데 각성을 해도 숫자만 딸깍하는 성능이라 각성으로 안느껴져요.
서바이벌 , 로그라이크 , 무한 모드 총 3가지 플레이 방식이 있는데 다르다는 느낌이 없는 것도 물리는데 큰 이유를 차지한다고 봐요.
뱀서류 좋아해서 모든 걸 꼭 해봐야 한다는 분이라면 추천합니다.

요약 점수 (5점 만점 / 1점 : ♥ / 0.5점 : ♡)
스토리 : ♥ (북유럽 신화에 대해 안다면 알아볼 수 있는 내용이 있긴합니다만 스토리 자체가 있는 건 아닙니다.)
그래픽 : ♥♡ (가시성이 나쁜게 아니라 물리는 도트입니다.)
사운드 : ♡ (북유럽 신화를 모티브로 하면 호쾌한 쾅쾅쾅쾅 있어야하는거 아닌가요.)
콘텐츠 : ♥♡ (뭔가 많은 척 하지만 비어있어요.)
편의성 : ♡ (솔직히 창모드도 제대로 안되는 부분에서 편의성은 끝이라고 봅니다.)
버어그 : ♥♥♥♥♥ (아무리 그래도 만점 하나는 받는게 있어야죠.)

개인적인 기준의 작성으로 사람마다 감상이 다를 수 있습니다.
긴 글 읽어주셔서 감사합니다.

Viking Survivors Details