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Killing two birds with one stone

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👉 Drop the first word that comes to your mind in the comments!
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🔗 View Mission : https://reward.onstove.com/
🔍 What are Flakes? : https://cs.onstove.com/service/10/help/1811281476



Hello, Heirs. This is GM Dominiel.
The following issue was discovered on 3/12 (Thu).
1. An issue where the Donate to Guild mission appears in [Orbis Guide > Path of Heir].
2. (Added on 3/13) An issue with the activation of the Soulburn effect.
3. (Added on 3/13) An issue prevents screen interaction when accessing hero information during the setup of the Guild War attack team formation.
4. (Added on 3/13) An issue where Heroes cannot be leveled up after an error message appears under certain conditions.
5. (Added on 3/13) [PC] An issue where the message “Collecting usage data for new Heroes. Please check back soon.” appears when checking Hero statistics.
6. (Added on 3/13) An issue where 'Unknown Time Bomb (Unique Effect)' intermittently fails to function during Monolith Showdown battles.
7. [PC] An issue where the game crashes on launch for some Heirs.
→ We are currently investigating the issue reported. We sincerely apologize for the inconvenience.
We apologize for any inconvenience these issues may have caused.
We will continue to inform our Heirs regarding these issues via this notice.
Thank you.




Everyone in Rona knows that MJ went to prison.
Is MJ really coming in for the new server promo as a cookie video?
People can commit crimes and make mistakes while living
But still, going to prison
It's all over the media ㅋㅋㅋ
Why are you using a promo?
You should have been humble and pretty on the broadcast
Look at the way she showed off her luxury goods
Disgusting



up!




I went to listen to the 52hz OST that came up on the YouTube algorithm after a long time.
But what, there was a comment mentioning the DLC.
Just in case, I came to Stove and bought and played the after story as soon as it was released.
[I was more happy because the first impression was fun.]
I tend to believe a lot in the saying, "First impressions are important no matter what."
As I spend time like this, when I first encounter something, I decide whether it is positive or negative in the very first part I feel, such as appearance, sound, and tone.
In that respect, 52hz received a very good first impression with high-quality illustrations and realistic voice actor performances compared to the price, and I think this first impression and the touching story progression were combined to make it good as I played the game.
In particular, I personally liked the illustrations so much that they were the background of my pad for a while when I played 52hz a year ago. Thanks to this after story, I think I will be able to see Yeon-hee on the background screen for a while.
[Because it was an after story that maintained the emotions of the main story very well and continued the story of the main story very well.]
Personally, if you ask me why the after story was good in terms of story, I would answer like the sentence above.
As those who have played it know, the main story ends with a calm and sad story of walking together with the main character, the uncle, in an uncertain future, rather than specifically solving Yeon-hee's limited life.
In the process of going to the ending, Yeon-hee tries to give up her life and do something meaningful for the uncle, but the uncle scolds Yeon-hee because her unilateral sacrifice leads to sadness rather than good meaning for him, and suggests a way to live together supporting each other.
In the after story that follows the main story that ended after going through this process, the uncertain future eventually comes as an unhappy future due to Yeon-hee's limited life, and in order to solve this, the uncle sacrifices for Yeon-hee, contrary to the main story, and Yeon-hee scolds the uncle, and continues further, and eventually the uncle sacrifices, but the story progresses in which he can walk along Yeon-hee's side, not leaving her side.
At first glance, it may be a simple happy ending, a miraculous story, but in the process of creating this result, the plausibility of the scenario that continues the sadness is, of course, and by showing that the reason why the other person loses the reason to live by sacrificing for others, which was also shown in the main story, by changing each other's positions in the after story, I think the story of 52hz made the readers who read the story once again cry.
[As a result.]
Redbook, the production company, wrote on the introduction page of the 52hz main story's Tumblbug funding
"The first work we are developing this time, <52 Hertz>, is not a work with a large number of heroines, nor is it an amazing work with splendid productions that have never been seen before."
"However, even if there is only one heroine, we have prepared the story with that heroine in several branches, and even if there are no splendid productions, we are preparing a touching story that touches the heart."
"We will do our best to develop until the day of release so that you can feel "I was happy to play a good game" after playing our game to the end."
I have introduced it as.
I was really touched after playing 52hz a year ago.
It wasn't just because the story of a child with a limited life was touching, but because it was the story of two outcasts abandoned in the world of 52hz that unraveled the theme, I was able to be so touched.
Thanks to that, I ended up crying and falling asleep while playing the game at dawn, when I was easily immersed in emotions.
Anyway... the reasons why this game was good and that game was good are explained above...
I was very happy that I was able to play 52hz
I was also upset that I happened to know this story.
As a result, I was grateful that it became a story that touched my heart.
And what I want to say after playing all the way to this after story is.
I would like to say, "I was happy to be able to play a good game," which you mentioned in the introduction.
If there is anything better you want to hear, I would like to say that.
P.S. I'm honestly sad that I couldn't buy the goods. Do you have any plans to release it again through Tumblbug funding? Haha;;

The revival recruitment of the limited composer "Kisaragi Lisa" will begin on March 14th (Sat)!
⏰ Revival Period:
March 14, 2026 (Sat) Update - April 12 (Sun) 23:59
#마작일번가Ichibangai


Dear Heirs of the Covenant!
I am Editor Kaka!
In order to maintain the stability of the Knights Order system, we have temporarily restricted access to the relevant content as follows. The problem has now been restored to normal, so we would like to explain.
We sincerely apologize for any inconvenience caused to your game experience due to our failure to notify you in advance.
■ 3/13 (Fri) [Knights Order] Content Temporarily Interrupted Notice
1. Time: Taiwan Time 3/12 (Fri) 10:57 ~ 11:18
2. Content: 【Knights Order】Content temporarily restricted
3. Reason: Knights Order system stabilization
We sincerely apologize again for the inconvenience caused to the Heirs' game experience.
We will do our best to provide better service in the future.
Thank you.



We will give an autographed board of #사나다아사미, the voice actress of Kurumi Tokisaki, to one lucky user through a lottery!
▼ How to participate
① Follow this account
② Repost with #일번가데어라콜라보
Deadline: April 12, 2026 (Sun) 23:59
#데이트어라이브
#데이트어라이브 Season 5


죽기 위해 유명 자살 명소로 향한 주인공이 그곳에서 한 소녀와 만나게 되며 벌어지는 일을 그린 비주얼 노벨
좋았던 점
- 스토리가 인상적이다. 단순한 남녀간의 사랑 이야기가 아닌 소소한 일상을 보내며 남녀가 서로 가진 아픔을 공유하고 이를 같이 극복해나가는 과정이 흥미로웠다. 특히 엔딩 부분에서 게임 제목이 무슨 의미인지 나오며 이야기가 마무리되는 게 감동적이었다.
- 서술이 뛰어나다. 초반 주인공의 독백이나 인물들간의 대화에 사용된 표현들이 상황이나 심리 묘사를 정확하게 표현하여 몰입감 있었다. 한편 소소한 음악과 관련된 TMI를 보는 것도 좋았다.
- 비주얼이 매력적이다. 매우 뛰어난 CG 및 일러스트 퀄리티가 눈길을 사로잡았으며 게임에 사용된 배경 그래픽도 실사를 바탕으로 하여 여타 에셋을 활용한 작품들과는 차이나며 특색있었다.
- 몇몇 연출이나 효과음이 상황과 잘 어울리게 배치되어 더욱 몰입할 수 있었다.
- 그 외 UI도 깔끔하게 배치되어 있으며, 더빙도 매우 뛰어나고, 마지막 엔딩 OST도 기억에 남을 정도로 매우 좋았다.
아쉬운 점
- 과장되거나 비현실적인 상황들이 존재한다. 음... 이게 진짜라고? 하는 부분들이 몇몇 있어서 약간씩 몰입이 깨지는 경우가 존재했다.
- 배드엔딩이 이야기의 마지막이 아닌 중후반부 선택지에 나와서 처음 플레이할 때 떡밥이 회수되지 않은 채로 엔딩을 보게 되어 이해도 잘 안 되고 아쉬웠다. 이야기의 마지막 부분에서 엔딩 갈래가 나뉘었으면 더 좋지 않았을까 싶다.
- 몇몇 스토리적으로 애매하거나 의문이 남는 부분들이 있다. 트루 엔딩의 경우 제목 그대로 해피 엔딩은 아니다 보니 스토리상 한편으로는 어딘가 찝찝하고 불편한 부분이 있었다. 또한 여주에 비해 주인공의 서사도 깔끔하게 마무리되지 못 한 느낌이 들어 아쉬웠다.
- 플레이 타임이 짧다 보니 다소 전개가 빠른 느낌이 있다.
총평: 이정도 수준의 스토리와 일러스트, 더빙, OST를 가진 비주얼 노벨이 단돈 7천원이라니. 혜자스럽다. 가격을 빼놓고 봐도 수작이라고 평가하고 싶을 만큼 좋았다.