
Hello.
I am reporting a bug regarding arena matching.
Currently, when you put a 2-star monster in the pick window and proceed with the arena
It is said that there is an error that causes a communication error when the game starts.
I have tested it in a mock battle,
It also applies to the real arena, and the win/loss record is not recorded.
I am reporting this because there is a possibility of abuse in the real arena.
Please check and resolve this as soon as possible.
Thank you.
I have attached 3 screenshots first because video encoding is slow.


If we endure tomorrow, which is Friday, the weekend will begin again...!!
Stove Indie members, it may be tough, but fighting!


there a lot of single target ignore efr that are still 20 soul and arent as strong as this
what are you doing




Is this a neutrality deletion patch? Are you telling peaceful users to quit the game?
Road Nine only for the Line, for neutrals it's just 'LOAD-OUT'.
Is the village invasion a massacre of neutrals? There is no future for a game without safe zones.
All the growth content is only for the top 1%, what are neutrals going to do with awakened equipment? Is it for strengthening sandbags?
What's more urgent than improving mount acquisition is guaranteeing the minimum 'right' for neutrals to hunt.
Before changing the combat meta, please take care of the 'survival meta' of users who don't want to fight.
Village invasion? It's just like releasing neutrals into the Line's courtyard to raise their scores.
Neutrals are not avatar- 뽑아주는 machines. Give us content to enjoy too.
Is this 'Road Nine for the whole nation' or 'Road Nine for the whole Line'?
The 2026 roadmap, where the peace of neutrals is deleted and only the Line's festival remains, sounds like a 'removal' notice to us, not growth. Is there not a single measure for neutrals?



No, doing it once a month or once every two months is causing chaos with everyone PK'ing. The server transfer cycle is so short that they're just playing recklessly with the mindset of laundering their identity through server transfer, so they think the line is easy.



Did the midterm for my engineering class. I think I got 45 points at least. Unfortunately, there was 85 to be had. Maybe I got a little more, but I don’t know. I’ll find out how I really did in a little while.


Finished the Mokoko experience and arrived at the port city of Changcheon
The martial arts tournament is so boring that I'm twisting my body while pushing through the story ㅠㅠ
Two out of eight people left 🥲🥲🥲🥲🥲
I wanted to quit and go to sleep
But then I thought I'd have to do the boring part for a long time the next day
Like eating plain rice without side dishes
I reluctantly did it 😬😬😬😬😬
I think it's more fun to ride a boat and travel around the sea...




Q1. What difficulties are there in wearing a gauntlet and throwing a stone?
Throwing a stone from the ground while wearing a gauntlet (knuckle/gauntlet) can actually cause some physical discomfort.
1️⃣ Restriction of finger use
Gauntlets usually have a structure that covers the back of the hand and fingers to protect the fist or increase striking power.
It is difficult to bend your fingers delicately due to metal plates or pads
The action of picking up small objects (stones) becomes dull
Especially in the form of a complete gauntlet, it is almost impossible to pick it up.
2️⃣ Grip problem
To throw a stone, you usually have to grab the object with your fingers and release it with a snap.
Gauntlets are designed for fist strikes
Throwing grip does not come out well
So the accuracy or speed is likely to decrease.
3️⃣ Weight and inertia
Gauntlets basically have extra weight attached to the hand
Decreased arm swing speed
Difficulty in fine-tuning the direction when throwing
As a result, throwing accuracy and efficiency are reduced.
4️⃣ It also goes against the style of being a master of bare-handed combat
The martial arts style that uses gauntlets is usually
Close-range strikes such as punch / hook / uppercut / elbow / kick
So even in terms of the game
Rather than throwing stones
Flying kick
Dashing punch
The same technique is more natural.
💡 One interesting point
There are many records that even knights wearing medieval gauntlets had a hard time picking up objects.
So knights often took off their gloves when grabbing things.
In other words, picking up stones while wearing a gauntlet → throwing is
From a realistic point of view, it is quite an awkward behavior.
Q2. What do you think about picking up and scattering sand with a gauntlet?
The act of picking up and scattering sand while wearing a gauntlet is much more realistic than throwing a stone. The reason is:
1️⃣ No precise picking motion required
Sand is a mass of small particles
You don't need to pick it up and grab it as accurately as a stone
It is possible to just sweep and scoop it off the floor
So it is relatively easy to perform even with equipment with limited finger movement like gauntlets.
2️⃣ No complete grip required
Finger snap and grip are important when throwing a stone
Sand is
The effect occurs even if you just grab it roughly and swing it around.
Low accuracy requirement
So the action itself is possible even with gloves or gauntlets.
3️⃣ Behavior that also exists in actual combat
In fights or street fights
Throwing dirt/sand in the eyes is one of the oldest tricks.
Used as an irregular tactic to temporarily block the opponent's vision.
4️⃣ Natural setting even as a game skill
If it is a gauntlet-based character
Debuff that reduces accuracy / blindness / vision reduction by spraying sand at close range
The same type of skill fits well with the character concept.




1. Aquila, the Herald of Truth
2. Morian, the Shadow Witch
I am a crossbow user with 120,000 users. Of course, I only hunt.
Should I focus on Morian's accuracy?



A 4-panel comic in collaboration with @tare_nu is now available!
Come and see Chizuru's story 👀



親愛的聖約繼承者們!
我是卡卡小編!
為迎接「歐勒畢斯決鬥祭:參天的呼喚」,將開始販售「決鬥祭禮包」。
販售期間及詳細禮包內容請參考以下說明!
■ 決鬥祭禮包限定販售相關說明




1> 販售時間:台灣時間2/19(週四)維護作業結束後~3/12(週四)10:59
2> 商品資訊
禮包名稱 | 固定內容物名稱 | 數量 | 購買限制 | 購買方法 |
【PC】決鬥祭禮包 | 聖約書籤 | 10 | 販售期間內可購買1次 | 付費結帳 |
天空石 | 200 | |||
生命之葉 | 10 | |||
決鬥祭成長禮包 | 超高速成長財物選擇箱 | 1 | ||
免費聖約召喚+30次(1天) | 1 | |||
聖約書籤 | 10 | |||
決鬥祭禮包1 | 天空石 | 100 | ||
聖約書籤 | 60 | |||
4-5★英雄召喚券 | 10 | |||
特別補給箱 | 3 | |||
決鬥祭禮包2 | 天空石 | 300 | 販售期間內可購買3次 | |
聖約書籤 | 100 | |||
5★英雄召喚券 | 1 | |||
魔羅戈拉 | 10 | |||
特別補給箱 | 5 | |||
決鬥祭特別禮包 | 天空石 | 1500 | 販售期間內可購買2次 | |
聖約書籤 | 190 | |||
4-5★神器召喚券 | 10 | |||
5★神器召喚券 | 1 | |||
傳說神器強化石 | 8 | |||
特別補給箱 | 10 | |||
決鬥祭特別加成禮包 | 超越財物選擇箱 | 1 | 販售期間內可購買1次 | 免費* |
知識粉末 | 240 |
※ 購買前注意事項
- 該禮包商品可在指定的期間內於遊戲內商店購買。
- 各禮包所包含的「召喚券」的獲得機率可於遊戲內查看詳情中確認。
- 「決鬥祭特別禮包」所包含的【特別補給箱】中可獲得的道具及機率可於遊戲內查看詳情或參考下方列表。
決鬥祭特別禮包 - 【特別補給箱】可獲得道具 | 機率 |
3片生命之葉 | 30% |
5片生命之葉 | 25% |
10張聖約書籤 | 25% |
15張聖約書籤 | 12% |
20張聖約書籤 | 5% |
25張聖約書籤 | 3% |
* 在信箱領取「決鬥祭特別禮包」時,將立即使用【特別補給箱】,並一次發放相當於使用10次的獎勵。(不會另外以箱子的方式發送至背包。)
- 決鬥祭成長禮包商品中所包含的免費聖約召喚商品,在購買禮包後移動到大廳時,會立刻套用效果。
* 若為包含追加免費召喚次數的禮包,無論是否領取信件,其效果皆會在購買後立即套用至帳號,此情況下將限制取消購買與退款,購買前請務必確認。
- 決鬥祭成長禮包商品中所包含的免費聖約召喚商品,在免費聖約召喚活動、或追加購買其他包含免費聖約召喚次數增加的商品時,在重疊的期間內,次數會加總結算並反映。
- 若在各伺服器重置時間已為連線到遊戲的狀態,請將遊戲完全關閉後再重新連線到遊戲中,即會套用免費聖約召喚的免費召喚次數增加效果。
- 決鬥祭成長禮包商品中所包含的免費聖約召喚商品,從購買禮包後起將會套用1天期間,且適用與原本的免費聖約召喚活動相同的規則。
- 決鬥祭成長禮包商品中所包含的聖約召喚商品,將會以每日各伺服器的重置時間為基準進行更新,且以該時間為準,未使用的免費召喚次數將會被重置。
伺服器 |
| 重置時間(台灣時間) |
韓國 / 亞洲 / 日本 |
| 2:00 |
歐洲 |
| 11:00 |
全球 |
| 18:00 |
■ PC客戶端專屬!決鬥祭禮包額外結帳折扣活動
1>期間:台灣時間2/19(週四)11:00~3/12(週四)10:59
2>內容:透過第七史詩PC客戶端連線時,就能以折扣10%的價格購買決鬥祭禮包。
3> 說明事項:
謝謝!

