
❄️ FlakeMission|March Day 16 #260316
Week 2 - Day 16 Started! Don't forget to check progress!

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👉 Drop the first word that comes to your mind in the comments!
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🔗 View Mission : https://reward.onstove.com/
🔍 What are Flakes? : https://cs.onstove.com/service/10/help/1811281476



#후즈마이마니또 #시크릿플러스 #구름별게임즈 #박도은 #정수연
Title: Who's My Manito_Secret Plus
Genre: Visual Novel, Simulation
Creator: Gurumstar Games
Distributor: Gurumstar Games
◆Who's My Manito (Secret Plus) Playlist (YouTube) - https://www.youtube.com/playlist?list=PL0Qq3P8wp1LmdOeO4Zx3uCtBqgpZZvBk9


I should play with 'Loa' in the evening~
[Main account + sub account homework summary] => Loajoa ( https://loajoa.pages.dev)
- 'Weekly To-Do' Summary
- 'Raid' Summary
- Bidding Auction Calculator
#로스트아크 #로아 #좋아해 #로아Joa #낙원 #2026 #loajoa




Story:
You play as a young man who suddenly finds out he’s the heir to a warlord’s legacy. Your job? Reclaim your father’s land, fend off an expansionist northern empire, and recruit a bunch of incredibly talented and beautiful female generals to your cause.
The Good:
1. Surprisingly Deep Gameplay: This isn't just a "click to win" game. It’s a tactical RPG with lane-based tower defense. You have to manage your economy, upgrade specific units, and actually think about troop placement.
2. The "One More Level" loop: It’s surprisingly addictive. You win a tough battle, get some gold, upgrade your girls, and then you’re like, "Okay, just one more stage to see what happens next."
The Not-So-Good:
1. Translation Quirks: While totally playable, you’ll definitely spot some "Engrish" or clunky dialogue here and there.
2. Difficulty Spikes: Some of the later chapters (like the infamous Chapter 13) can feel like a brick wall if you haven't been farming gear or upgrading correctly.


Death Dae 1st floor central spawn, 3 o'clock spawn, even if you kill them, they keep coming. They even automatically attack the character that killed them.
Lindvris 1 server character name Mogui
There are no restrictions at all. ㅋㅋㅋㅋㅋㅋ Even if you use auto play, it's just left unattended.
For reference, if you die in the center, you go to 3 o'clock, and if you die at 3 o'clock, you go to the center, alternating continuously. Auto play even automatically attacks the character that killed you. ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ The catch is that they didn't catch them until the Death Dae 1st floor power level was almost over 100,000. That means they're leaving it as is.








After finishing Papunika Island and doing some side quests
The Arkesia Tour is over😆🩷
I only pushed the story because I was told to only push the story
I still don't feel like I'm properly doing my part at all
I'm actually a bit scared after the Arkesia Tour🥲🥲🥲
There are still main quests left, so this time I have to go to South Vern..
I didn't do something from the previous quest, so I'm going back to North Vern



<Introduction>
"I've had so much going on, it's really hard."
This is the feeling I had while playing and after finishing the game.
Due to the narrative nature, the playing experience wasn't always comfortable.
In the previous work, I only had to be careful of the villain Lee Myung-jin, but this time, the uncontrollable and unpredictable NMG side effects, like Yeon-hee's illness, were the main conflict.
Therefore, throughout the play, I felt a tight tension, wondering when Yeon-hee or the main character would go wrong, and what if the two grew apart, which made it difficult.
However, since the previous work, which was already difficult to end with a good ending, was the starting point, this flow was more convincing and natural.
Also, because the ending was reached by sacrificing, worrying, and hurting each other (although it may not have always been the right way), it left a deeper resonance and trace in my heart.
<Shin Myung-hoon 1>
This episode felt like a story for the main character.
If the record store was a space for Yeon-hee in the previous episode, then in this episode, the comic book store was given as a space for the main character.
<Irony 1: Contrast>
Yeon-hee and Myung-hoon, the sea and the mountains, songs and comics.
And life and death.
The contrast and irony of thinking about and caring for each other, but rather hurting each other, was heartbreaking.
<Irony 2: Love>
Seeing the main character enduring that much pain for the person he loves, and the main character broken because of that person who left, made me think that love is a crazy thing.
Because love makes you able to do anything, but it also makes you sink deeper than anyone else.
<Irony 3: For You>
The main character was doing to Yeon-hee what he hated.
<Dream>
The story of the main character who came to bury his favorite dream and sink into the deep sea, and the work at the Mankyungdo office where he lived again with his beloved Yeon-hee.
It was only after 2 years that I discovered the embers deep in the damp firewood.
Drawing comics, the agony and difficulty of creation, and the reason for not letting go of it is because it is the power to live.
The moment I realize that-
Somewhere endlessly 펼쳐진 이 어딘가
헤매이는 나를 찾아와
함께라며 손 내민 네 모습 보였기에
깊은 숨을 뱉어가
바다에 잠든 노래가 한없이 흐르듯
지친 내 가슴을 안고 저 위로 나아가
어두운 물결 속에서 찬란히 비추는
그 손을 내려주었던 그대와 함께
-Being pulled from the boundary between life and death called the surface, and finally rising to the world where Yeon-hee is.
The same lines as when the main character broke down.
But now I can hold hands.
With a small charcoal hand, and the warm hand of the loved one who pulled me out of the sea.
To Yeon-hee and Myung-hoon, who have walked a difficult journey, and to all users and Team Redbook. Please continue to take care of us.
The story of Yeon-hee and Myung-hoon has come to an end like this.
https://www.youtube.com/watch?v=a4VrXGdBtbk&list=RDa4VrXGdBtbk&start_radio=1
<52hz>
I enjoyed the lingering feeling while listening to the ending song.
I liked that the lyrics of 52hz were applied to the main character, not Yeon-hee, in this after story.
I personally like visual novels with OSTs and vocal songs.
Especially if the lyrics are directly related to the narrative of the game. The various emotions I felt while playing the game naturally come back to life.
Because songs with meaning and emotion take me back to that place and time where I was moved, the song 52hz feels as precious as the Walkman that Yeon-hee cherishes.
After finishing the after story, I looked at the CGs one by one again.
Yeon-hee and Myung-hoon... you've been through a lot.
I hope only happy things will happen in the future.
Even if difficult moments come, the two whales will walk together, matching their steps.
<Conclusion>
'Across this deep pain, together with you'
How much thought and consideration did you put into reaching this ending? How many times did you erase and recreate it, just like the main character drew comics?
How valuable is this ending that has been reached? I felt that the hearts of the people who had accumulated and gathered until this scene came out into the world were so precious.
The game 52hz left a deep wave in people's hearts.
Now I think that the waves have gathered and become waves, and have seen me off to this ending.




親愛的聖約繼承者們!
我是卡卡小編!
為了迎接情人節,將進行璐璐卡準備的驚喜禮物!7日出席活動。
千萬不要錯過這個可以獲得各種獎勵的絕佳機會!請務必參加~!
活動相關詳細事項請參考以下事項!
■ 璐璐卡的驚喜禮物!7日出席活動說明
1>期間:台灣時間2/12(週四)11:00~2/19(週四)10:59
2>內容:在活動期間內於7天期間連線到《第七史詩》時,將會依照天次發放各種禮物。
※ 此活動可以透過遊戲內【大廳 > 活動 > 甜蜜巧克力活動】進入參加。
3> 出席禮物
登入天數 | 帳號Rank限制 | 道具名稱 | 數量 |
第1天 | 5 | 金幣 | 1,000,000 |
第2天 | 9 | 生命之葉 | 10 |
第3天 | 12 | 傳說萬能裝備強化石 | 5 |
第4天 | 15 | 傳說萬能飾品強化石 | 5 |
第5天 | 18 | 聖約書籤 | 20 |
第6天 | 21 | 魔羅戈拉 | 2 |
第7天 | 24 | 5★神器召喚券 | 1 |
※ 請務必閱讀以下事項!
- 每日出席獎勵設有帳號等級限制,即使達到出席天數,若未滿足等級條件,仍無法領取獎勵。
- 出席獎勵是以每天各伺服器進行重置的時間點進行更新。
- 7日出席活動為在規定期間內從首次連線當天開始,連線7次時所進行。無論剩餘出席天數為何,皆會於出席活動結束日一併結束。
* 例:在2/18(週三)首次登入,在活動結束前最多只能領取到第2天的獎勵,剩餘的獎勵將無法領取。
謝謝。

