
*Spoiler alert
First of all, I have never played the previous work, Sisters Curriculum, and I have hardly played any visual novels, and this is the first work that I have seen through to perfect clear and ending, so I am leaving a review because I want to.
What was good
1.cg
The character design and the costumes that make the hearts of otaku flutter in each event cg were all the best.
Especially the bunny girl and Dong-deok style are real goat'
2. Story
Even though I didn't play the previous game, I really enjoyed playing it, and Yeon-hee was a bit pitiful, but thanks to that, I think I created a crisis that made the game fun.
What was disappointing
1. Weak sex scene
Personally, I felt it was a pity that there was not enough sex scene content, but I decided to just be satisfied because it seems like most of them are like this in Korea. Separately, the sexiness was goat. Rather, I think it was more disappointing because it was sexy.
2. Cannot change name
This was a bit disappointing. I think immersion is important in visual novels, but I think it's a subtle disadvantage that the name is fixed.
3. Sound effect bug
I don't know if it's just me, but every time I hear the sound effect of putting down a bowl or bottle, I hear a noise, but this sound effect doesn't come out often, so it was okay, but it was very annoying. If you look at other reviews, it seems like there are other bugs besides this, but I didn't get them.
4. Wedding illustration cannot be viewed in the CG collection
There is no wedding scene as an event, but it appears at the end when the ending credits come out, and I thought it would have been okay to include it since there is an illustration.
Overall review
I think it's a real crime to draw bunny girls so sexily and write bunny girl sex scenes so short.
If I were to rate it based on this, I would only give it 4 stars.



.




Preview of the new infection map 'Forgotten Ruins'.
"At the edge of the Sea of Loss Rift, the Strinovas discovered an area in spacetime where traces of past civilizations seemed to be buried. To conduct additional investigations and gather information, the Superstring Team sets foot in this area, which is almost isolated from major Strinova cities, but in the process, they awaken a long-dormant being..."


PLAY THE ANIMATION! Epic Seven!
Hello. This is GM Arkasus.
Meet the Knight Job Hero and the Knight-only Artifact 'Glory Crest' that inflicts additional damage proportional to its maximum health to the target after attacking!
■ Summon Probability UP Event Information
1)Period: 3/5 (Thu) 12:00 ~ 3/26 (Thu) 11:59 (Korean time)
2)Contents: You can acquire Knight Job Heroes, and the summoning probability of Artifact ★5 Glory Crest is increased.
■ Guaranteed Summon System
1) The number of guaranteed summons is reduced by 1 per summon. (Maximum 120 times)
2) When the number of guaranteed summons is exhausted, a ★5 Knight Hero is summoned with a 100% probability upon the next summon.
3) If you confirm summon a ★5 Knight Hero, the number of confirmed summons is reset.
■ Summon Probability
Hero
Artifact
46.75%
53.25%
★5 Knight Hero
1%
★5 [Glory Crest]
1.05%
★5 Artifact
0.7%
★4 Knight Hero
4.5%
★4 Artifact
6.5%
★3 Knight Hero
41.25%
★3 Artifact
45%
※ Detailed summoning probabilities can be found in the game [ Summon > Job Summon ].
■ Cumulative Summon Count Rewards
You can acquire rewards according to the number of summons made during the event period.
Summon Count
Item
Quantity
30
Covenant Bookmarks
10
60
Covenant Bookmarks
25
90
Covenant Bookmarks
25
120
Glory Crest
1
160
Covenant Bookmarks
40
200
Covenant Bookmarks
60
240
Glory Crest
1
※ Please make sure to check.
- This applies to job summons that only appear during the event period, and heirs can freely use both existing covenant summons and job summons.
- Moonlight Heroes do not appear in job summons.
- The appearance probability of ★5 Knight Hero is increased to 1%, and other job heroes do not appear.
- Artifact ★5 Glory Crest can be obtained from job summons and is not included in covenant summons after the event ends.
- Cumulative summon count rewards that have not been received after the job summon ends cannot be obtained.
- The number of cumulative summons will not be carried over and will expire when the job summon in progress ends.
- This limited summon target artifact may be resold in the same or similar form in the future.
■ Artifact [Glory Crest] Introduction
Thank you.



I consistently burn about 2~3 thousand while playing the main server, Chinese server, and new servers.
Including this patch (do they usually release engraving systems like this?) They can develop as many ancestral stone consumption points as they want, but why are they suddenly expanding like this? Is this a game only for streamers? Are the mid-spenders all cut off?
Separately, there's the unprogressive operation.
Reckless packages in growth-restricted servers.
There's no siege, but they charge a fortress tax and exploitively high exchange fees.
Always a monopoly by a specific character.
Market economy is ruined, account prices are ruined, item prices are ruined, drop rates are adjusted for multi-account bot farms.
Suspicious enhancement probabilities, lack of transparency, lack of content, etc...
You guys win. Thanks for teaching me a lesson.
When I first started as a Lord, I was deceived by the promotion you guys did. I thought it would be different from other games, but I should have run when they scammed with Artifacts, lol.
I realized that it's right not to play probability gacha games again.
I realized that it's right not to play games that streamers get into.
That's all, goodbye. It was fun with a game that's unresponsive, has slow feedback, and is trash-like, and trash-like operation.



I got chat banned immediately after writing a long chat message, lol
If you're only going to communicate with things that sound good, why do a live stream, you bastards?
Just distribute the rewards through the official website announcement.
- Armor Mastery Balance Patch
: Overbalance of cloth and leather armor compared to plate armor
- Weapon Mastery Level Integration System Patch
: Free weapon change with integrated level system
(Highlighting LordNine's strengths)
- Bare-Handed Mastery Stone Throwing Skill Reboot Patch
: Now you equip a weapon called Gauntlet, but does it make sense to still pick up stones and throw them from the ground? You guys? You wear gauntlets like knuckles and pick up stones from the ground and throw them? It's ridiculous that you're still leaving this as it is. Change it to a flying kick immediately.


⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯
👉 Drop the first word that comes to your mind in the comments!
⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯
🔗 View Mission : https://reward.onstove.com/
🔍 What are Flakes? : https://cs.onstove.com/service/10/help/1811281476


Congratulations to the winners
But the feeling is
...
I wanted a Mokoko neck pillow, but it's a shame
Huh, but it's fluorescent


04th : https://stovedb.mycafe24.com/dailyPage.php?date=2026-03-04
You can check the detailed information by moving to the page.



8




카오스 도는거 나만 더 쉬워진건가요 뱅다
가드 조금씩 상향이 된거라서 그런가 아니면 완벽한 방어 때문에 플레이 시간이 조금 줄게 느껴져서 그런걸까요??
산신 때려잡고 나인 안하고 원래 돌던 카오스들도 다 돌아봤는데 이번시즌카오스가 좀더 플레이 시간이 무거운 느낌인거 같아요 다음다음나오는 카오스는 더 헤비해지는건지 기대되네요


New content does favor Vanguard (especially Nine), they are definitely stronger. They still feel weak in other aspects of game.

@S1761546677540111 맞죠 뱅가드에 소멸이 키워드라 나인에 너무 딱 맞는 컨셉이긴 합니다 다른 소멸 케릭은 2코스트를 넘는게 별루 없어서 좀 아쉽기는 합니다



ㅊㅊ

이제 반격에 치명타 터지는데 4템에 치명타 가야 하나요?

@STOVE155935957 반격에 치명타 터져도 기본이 방어기반이라서 방어를 올려야 할텐데 방어 올리기가 아주 어렵습니다 😭 원래 딜러 안넣을때는 222에 공격 치명 방어 이렇게 할때도 있습니다 근데 템이 방어가 많이 쳐줘야해서 똥템이 필요할겁니다 ㅠ

@STOVE155935957 생각보다 안쌜걸요 ^^ 크리뜨면 천 정도 좀 넘게 뜨는데 확률이랑 치명피해 챙기면서 방어챙기기 좀 어렵습니다

님 저 마그나 방금 60만들었어요. 얘는 기억의 조각 무슨 셋 써요?

방어 올려주는거 실드 올려주는거 체력올려주는거 222요 보통 이렇게 하구요 딜러 없이 한다면 다릏게 넣기도 합니다 보통은 위에처럼하시면 됩니다 ^^

마그나는 반격에 취약을 걸수 있는 케릭이고 결정화를 복제만 잘하면 많이 가져갈수 있어요 문제는 고코스트가 많아서 주도로 빼야되서 악세는 거의 주도를 쓰긴합니다 보통 카오스 돌때 는요 종종 이벤트에 맞게 악세를 바꾸는기도 합니다





아하 감사감사용. 나인이랑 함 써볼게여