MSBOOM
19hr ago
16/03/2026 01:01 AM (+09:00)
81 °C

❄️ FlakeMission|March Day 16 #260316

Week 2 - Day 16 Started! Don't forget to check progress!

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👉 Drop the first word that comes to your mind in the comments!

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🔗 View Mission : https://reward.onstove.com/

🔍 What are Flakes? : https://cs.onstove.com/service/10/help/1811281476

쩨시카님
5hr ago
16/03/2026 03:07 PM (+09:00)
메로
뜽현블리1
3hr ago
16/03/2026 05:27 PM (+09:00)
11 °C

#후즈마이마니또 #시크릿플러스 #구름별게임즈 #박도은 #정수연

Title: Who's My Manito_Secret Plus

Genre: Visual Novel, Simulation

Creator: Gurumstar Games

Distributor: Gurumstar Games

◆Who's My Manito (Secret Plus) Playlist (YouTube) - https://www.youtube.com/playlist?list=PL0Qq3P8wp1LmdOeO4Zx3uCtBqgpZZvBk9

1 / 2
말뚝박고
14/03/2026
14/03/2026 04:48 PM (+09:00)
190 °C

I should play with 'Loa' in the evening~

[Main account + sub account homework summary]  => Loajoa ( https://loajoa.pages.dev)
- 'Weekly To-Do' Summary
- 'Raid' Summary
- Bidding Auction Calculator
#로스트아크 #로아 #좋아해 #로아Joa #낙원 #2026 #loajoa

aishu
14/03/2026
15/03/2026 04:43 AM (+09:00)
ㅊㅊ
말뚝박고
14/03/2026
14/03/2026 04:48 PM (+09:00)
Author
'아비도스/상비도스 제작 계산기'https://loajoa.pages.dev/popup/popup-abydos-calc
Prabi2026
15/03/2026
15/03/2026 01:34 PM (+09:00)
90 °C

Story:

You play as a young man who suddenly finds out he’s the heir to a warlord’s legacy. Your job? Reclaim your father’s land, fend off an expansionist northern empire, and recruit a bunch of incredibly talented and beautiful female generals to your cause.

The Good:

1. Surprisingly Deep Gameplay: This isn't just a "click to win" game. It’s a tactical RPG with lane-based tower defense. You have to manage your economy, upgrade specific units, and actually think about troop placement.

2. The "One More Level" loop: It’s surprisingly addictive. You win a tough battle, get some gold, upgrade your girls, and then you’re like, "Okay, just one more stage to see what happens next."

The Not-So-Good:

1. Translation Quirks: While totally playable, you’ll definitely spot some "Engrish" or clunky dialogue here and there.

2. Difficulty Spikes: Some of the later chapters (like the infamous Chapter 13) can feel like a brick wall if you haven't been farming gear or upgrading correctly.

S1721057485718211
15/03/2026
15/03/2026 01:59 PM (+09:00)
411 °C

Death Dae 1st floor central spawn, 3 o'clock spawn, even if you kill them, they keep coming. They even automatically attack the character that killed them.

Lindvris 1 server character name Mogui

There are no restrictions at all. ㅋㅋㅋㅋㅋㅋ Even if you use auto play, it's just left unattended.

For reference, if you die in the center, you go to 3 o'clock, and if you die at 3 o'clock, you go to the center, alternating continuously. Auto play even automatically attacks the character that killed you. ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ The catch is that they didn't catch them until the Death Dae 1st floor power level was almost over 100,000. That means they're leaving it as is.

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새싹소리
11hr ago
16/03/2026 08:59 AM (+09:00)
268 °C

After finishing Papunika Island and doing some side quests

The Arkesia Tour is over😆🩷

I only pushed the story because I was told to only push the story

I still don't feel like I'm properly doing my part at all

I'm actually a bit scared after the Arkesia Tour🥲🥲🥲

There are still main quests left, so this time I have to go to South Vern..

I didn't do something from the previous quest, so I'm going back to North Vern

194326184
11hr ago
16/03/2026 09:00 AM (-NaN:NaN)
ㅎㅎㅎ화이팅!!
부둣가두부
15/03/2026
15/03/2026 02:10 PM (+09:00)
441 °C

<Introduction>

"I've had so much going on, it's really hard."

This is the feeling I had while playing and after finishing the game.

Due to the narrative nature, the playing experience wasn't always comfortable.

In the previous work, I only had to be careful of the villain Lee Myung-jin, but this time, the uncontrollable and unpredictable NMG side effects, like Yeon-hee's illness, were the main conflict.

Therefore, throughout the play, I felt a tight tension, wondering when Yeon-hee or the main character would go wrong, and what if the two grew apart, which made it difficult.

However, since the previous work, which was already difficult to end with a good ending, was the starting point, this flow was more convincing and natural.

Also, because the ending was reached by sacrificing, worrying, and hurting each other (although it may not have always been the right way), it left a deeper resonance and trace in my heart.

<Shin Myung-hoon 1>

This episode felt like a story for the main character.

If the record store was a space for Yeon-hee in the previous episode, then in this episode, the comic book store was given as a space for the main character.

<Irony 1: Contrast>

Yeon-hee and Myung-hoon, the sea and the mountains, songs and comics.

And life and death.
The contrast and irony of thinking about and caring for each other, but rather hurting each other, was heartbreaking.

<Irony 2: Love>
Seeing the main character enduring that much pain for the person he loves, and the main character broken because of that person who left, made me think that love is a crazy thing.
Because love makes you able to do anything, but it also makes you sink deeper than anyone else.

<Irony 3: For You>

The main character was doing to Yeon-hee what he hated.

<Dream>

The story of the main character who came to bury his favorite dream and sink into the deep sea, and the work at the Mankyungdo office where he lived again with his beloved Yeon-hee.

It was only after 2 years that I discovered the embers deep in the damp firewood.

Drawing comics, the agony and difficulty of creation, and the reason for not letting go of it is because it is the power to live. 

The moment I realize that-

Somewhere endlessly 펼쳐진 이 어딘가

헤매이는 나를 찾아와

함께라며 손 내민 네 모습 보였기에

깊은 숨을 뱉어가

바다에 잠든 노래가 한없이 흐르듯

지친 내 가슴을 안고 저 위로 나아가

어두운 물결 속에서 찬란히 비추는

그 손을 내려주었던 그대와 함께

-Being pulled from the boundary between life and death called the surface, and finally rising to the world where Yeon-hee is.

The same lines as when the main character broke down.

But now I can hold hands.

With a small charcoal hand, and the warm hand of the loved one who pulled me out of the sea.

To Yeon-hee and Myung-hoon, who have walked a difficult journey, and to all users and Team Redbook. Please continue to take care of us.

The story of Yeon-hee and Myung-hoon has come to an end like this.

https://www.youtube.com/watch?v=a4VrXGdBtbk&list=RDa4VrXGdBtbk&start_radio=1

<52hz>

I enjoyed the lingering feeling while listening to the ending song.

I liked that the lyrics of 52hz were applied to the main character, not Yeon-hee, in this after story.

I personally like visual novels with OSTs and vocal songs.

Especially if the lyrics are directly related to the narrative of the game. The various emotions I felt while playing the game naturally come back to life.

Because songs with meaning and emotion take me back to that place and time where I was moved, the song 52hz feels as precious as the Walkman that Yeon-hee cherishes.

After finishing the after story, I looked at the CGs one by one again.

Yeon-hee and Myung-hoon... you've been through a lot. 

I hope only happy things will happen in the future.

Even if difficult moments come, the two whales will walk together, matching their steps.

<Conclusion>
'Across this deep pain, together with you'
How much thought and consideration did you put into reaching this ending? How many times did you erase and recreate it, just like the main character drew comics?
How valuable is this ending that has been reached? I felt that the hearts of the people who had accumulated and gathered until this scene came out into the world were so precious.

The game 52hz left a deep wave in people's hearts.
Now I think that the waves have gathered and become waves, and have seen me off to this ending.

1 / 29
세오로두
2hr ago
16/03/2026 06:25 PM (+09:00)
Nice!
정어리MK2
05/02/2026
05/02/2026 03:21 PM (+09:00)
898 °C
리턴 프롬 코어 플레이 일지 #1 지상을 향해


<이번 게임은 리턴 프롬 코어 입니다.>

 

<형을 찾기위해서>


<그리고 형과 약속한 꿈 지상으로 돌아가기>

 

<모험을 시작하기전 동료를 만나고>


<이렇게 여행은 시작됩니다.>

 

<튜토리얼 스테이지>

 

<간단한 조작법 들을 배워갑니다.>

 

<기계를 동작시키는 법을 배우고>

 

<코어 1층 까지 왔는데요>

 

<괴물에 쫒기듯 나가게 됩니다.>

 

<리리스는 주인공을 지켜 보고 있었다는 데요>

 

<문이 잠겨 있습니다.>

 

<기관실에 문을 열 방법이 있을지도 모른다면서 기관실로 갑니다.>

 

<제작 튜토리얼을 거쳐서>

 

<수리를 진행합니다.>

 

<리리스의 작별 인사>

 

<누군가 문을 열었다면서 무전을 보내고>

 

<가보면 형을 안다고 합니다.>


<몬스터가 등장하고>

 

<탐험가는 도망칩니다.>

 

<다시 만나면 형의 행방을 알려주면서>


<새로운 기술들을 열어줍니다.>

 

<그리고 슬라임을 잡으라는데요>

 

<슬라임을 잡아오면>

 

<청사진에 대한 이야기를 해줍니다.>


<그리고 청사진을 인간형 괴물이 지키고 있다는데요>

 

<여러 가지 장치를 해체하고>

 

<문제의 괴물을 만났는데요>

 

<리리스의 도움으로 탈출합니다.>


<리리스의 은신처에서>

 

<왜 그들이 인간을 싫어하는지 이야기 해줍니다.>

 

<리리스와 호감도가 올라고>

 

<같이 팀을 구성해서>

 

<다시 실험체와 싸웁니다.>


<그리고 실험체를 설득하고>

 

<실험체 모나는 동료가 되기로 합니다.>

 

<드디어 2층으로 올라가는 드릴>

 

<이렇게 해서 서로간의 인사를 전하고>

 

<탐험가 아저씨는 여기 남기로 하면서>

 

<2층으로 주인공 혼자 가는데요>


<코어 타운에서 파견된 탐험대라는데요>

 

<주인공의 형을 알고있고>

 

<동북쪽으로 가보라고 합니다.>



리턴 프롬 코어는 코어 키퍼 같은 작품에 비하면 즐길 거리가 좀 부족합니다. 대신 게임 자체의 편의성과 모험이라는 부분을 크게 강화 한듯한 작품입니다.


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리히리히리
23/02/2026
23/02/2026 02:29 PM (+09:00)

Nice!

호롤롤나
07/02/2026
08/02/2026 07:14 AM (+09:00)

dlvgma
07/02/2026
07/02/2026 11:29 PM (+09:00)

good

톰78906999
07/02/2026
07/02/2026 09:26 AM (-NaN:NaN)

Nice!

48559004
06/02/2026
07/02/2026 01:40 AM (+09:00)


BS엔지니어
06/02/2026
07/02/2026 01:37 AM (+09:00)


이콘클
06/02/2026
06/02/2026 09:17 AM (-NaN:NaN)

Nice!

파시치
05/02/2026
06/02/2026 08:05 AM (+09:00)


숑이당
05/02/2026
06/02/2026 07:58 AM (+09:00)

Nice!

NopainNogainOK
05/02/2026
06/02/2026 05:45 AM (+09:00)


S1767294119831111
05/02/2026
05/02/2026 09:54 PM (+09:00)

Nice!

씨투르
05/02/2026
05/02/2026 09:46 PM (+09:00)

Nice!

리히리히리
05/02/2026
05/02/2026 09:42 PM (+09:00)

Nice!

Chim
05/02/2026
05/02/2026 06:39 PM (+09:00)