MichelAnge
10/02/2026
10/02/2026 09:28 PM (+09:00)
517 °C

Hi,

It's me again. Since I'm on a roll with suggestions, here's another one: Review the activation priority order of some of the "At the start of the turn..." effects.

Context: interaction between the "Liberated Essence" accessory and the last level of Hew (level 3 or 5, possibly with Extreme Epiphany which creates a new Hew at the start of the turn).

Currently, the priority order of the accessory Liberated Essence is higher than that of the last level of Hew, resulting in the following:

Liberated Essence activates before the second effect of Hew (which creates a new Hew at the start of the turn) activates. Therefore, if no exhaust card is in hand at that moment, Liberated Essence is lost, and then the new Hew is created and thus not reduced in cost by the accessory.

Solution: review the priority order and lower the priority order for Liberated Essence and/or raise the priority order for Hew, thus ensuring that it activates after Hew is created.

More generally, review all the priority orders of "At the start of the turn," and "At the end of the turn,..." while you're at it. I don't have a list of the effects in question, but there must be other similar cases.

Two screenshots to confirm what I'm saying: I did equip the Liberated Essence accessory.

On turn 4, it activates because I have an exhaust card in hand at the start of the turn—in this case, a level 2 Hew.

And on turn 5, Liberated Essence doesn't activate because the Hew hasn't been created yet (due to a higher priority order), and I don't have another exhaust card with a cost, so the effect is lost. Then the Hew is created and therefore its cost isn't reduced.

Edit 1 @Lilianda : Here's another screenshot that clearly shows there's a default activation/resolution order:

As you can see in the screenshot, at the start of the turn I have four card effects that need to resolve:
- a Distortion debuff that creates a Bleed at the start of the turn

-a Hew created at the start of the turn

- Liberated Essence, which reduces the cost of an Exhaust card

- and Bound at Dusk, which reduces the cost of two cards by 1

And as you can see, the Bleed is created BEFORE Liberated Essence activates. This means that when Liberated Essence activates, I have an Exhaust card in hand, and therefore it does reduce the cost of a card created at the start of the turn. The same activation condition/phase applies to the Hew, and only then is the Hew created.
If the Hew had a higher priority order, then it would be created before Liberated Essence activates, like the Bleed here, and therefore could be reduced in cost by Liberated Essence.

1 / 5
MichelAnge
23hr ago
10/02/2026 10:07 PM (+09:00)
Author
@Lilianda  Because at the rate things are going, and with the increasing number of mechanics in the game, if the game doesn't establish a "clean" activation/resolution chain (and a better translation btw), the more different mechanics they add, the more of a mess it's going to become for players trying to figure out whether a certain effect activates before or after another effect, etc. (or if it even has one, it needs to be reworked). The game's translation already REALLY doesn't help theorycrafting; if we also end up having to test every interaction to know if it works or not, we're in for a long haul!
Gllty
22hr ago
10/02/2026 11:16 PM (+09:00)
honestly, i think they should have some time to do prior testing and debug, okay, the team works fast on that, but every single update comes with a lot of problems and roundabouts, maybe put some event with minor rewards or rerun a past/release banner
재진짜재수없다
08/02/2026
09/02/2026 07:46 AM (+09:00)
214 °C

I finally beat The First yesterday☆☆☆

I have to change my main character now... Sorry, Hawk.

홀리론리맨
08/02/2026
09/02/2026 08:40 AM (+09:00)
와 축하드립니다 나도 심군 얻고 싶다
모찌마시
08/02/2026
09/02/2026 08:31 AM (+09:00)
짝짝코
렘7
10/02/2026
10/02/2026 11:17 AM (+09:00)
213 °C

I know too

😭😢🤕🤕🤕👺🥵🤕🤕🤕🤕🤕🥹🥰🤕🤕🤕

루네사3세
10/02/2026
10/02/2026 02:17 PM (+09:00)
221 °C

⭐ Ocean Exploration Preview: Voice of the Universe⭐
> *"Stars and the sea, a kaleidoscope of galaxies, the silent deep space, the endless universe" - all of this proves that it once existed.*
Limited-time skins for auxiliary weapons and tactical items will be released on February 12th! Reclaim your power!
⏰ Duration: February 12, 2026 10:00AM ~ April 16, 2026 10:00AM

1 / 5
STOVE169300508668711
08/02/2026
08/02/2026 03:31 PM (+09:00)
143 °C

The bulletin board is full of Aeakgwi

The atmosphere is not good either

I'll go back again.

Unless you plan to cause a big change

I don't think I'll reinstall it.

No2357
08/02/2026
08/02/2026 06:07 PM (+09:00)
8주년 선물 줌
비가내리는하마
08/02/2026
08/02/2026 03:56 PM (+09:00)
잘가요 콜라보떄오세용~
브라키움
08/02/2026
08/02/2026 07:11 PM (+09:00)
662 °C

I opened my eyes and it was already Sunday evening...

But I guess weekends exist because there are weekdays.

Rest a little bit for the rest of Sunday and go to bed early for the upcoming Week 2...!

무등산막걸리
08/02/2026
08/02/2026 12:05 PM (+09:00)
1,039 °C

Epic is wrong

No2357
08/02/2026
08/02/2026 06:09 PM (+09:00)
연어처럼 돌아오거나 명절 때 귀향하듯 오려나
비가내리는하마
08/02/2026
08/02/2026 02:59 PM (+09:00)
떠나자 우리의고향 ㅡㅡㅡㅡ! 라젠드라로 향하자아아아아앆

❄️ FlakeMission|February Day 9 #260209

Week 2 - Day 9 Started! Don't forget to check progress!

Abyssalstar
09/02/2026
09/02/2026 07:23 PM (+09:00)
408 °C

In fact, it looks like it will be Itsuki's introduction corner!
The reason why I combined 3~4 is because 3 is a stage where the production intention is to rest, so the boss monster Theos didn't have any particular personality! Life is also very low!

From stage 3, enemy mobs have additional skills.
Synchronization: You must choose a draw card to win
Strike: 2 damage upon defeat
Also, Itsuki, the boss of stage 4, has a cute appearance and a high level of difficulty!
Unique item

[Equipment] Silver Dress 

Makes Iroha's attacks miss by 30%
[Skill] Nocturne

Changes rock-paper-scissors manipulation for 1 turn.

I'll be back tomorrow with the development story of the Infinite Road!
https://store.onstove.com/ko/games/103839

세오로두
23hr ago
10/02/2026 09:43 PM (+09:00)
Nice!
나이수대박
09/02/2026
09/02/2026 06:39 PM (+09:00)
126 °C

Are you really getting hit with high probability???  How can I not get 2 all-rounders and 1 front at all and keep getting hit in a row?? 18..Are you guys really going to be investigated...? 

Haa... Seriously... I can't even speak... Seriously, you 18... I can only curse....

S1758839814329012
09/02/2026
10/02/2026 07:48 AM (+09:00)
대박이형왜여기서이러고있어
S1761306467999813
04/02/2026
05/02/2026 02:03 AM (+09:00)
349 °C
Players Want Options, Not Censorship

As it turns out, the majority of the players are sensible people who just want options, so give us options.

It doesn't have to be just a censored/not censored toggle. You can make brand new lobby screens for every character. Put Sereniel on the observation deck of the highest skyscraper in Ark City in a dress and windbreaker, or Nine in a martial arts Gi in a dojo (maybe). The point is that the possibilities are endless.

As for character costumes, give options with more covering (not sure about the CN version, what do they have against animal ears?) This way, those who don't want to see lewd images won't have to, and those who want to get to.


Or, you can go the censorship route. Start small like you are doing to test the waters. If you get away with it, more to follow. All to chase after a bigger and bigger player base. But it's an endless balancing act that makes no one happy. You'll have alienated the original fanbase that got you your initial success in the first place, and those calling for more censorship will never stop.

You will lose players, but as long as you gain more than you lose, right?

You will sacrifice your creative vision, integrity, and self-respect, but as long as you profit, right?


Maybe corporate greed is king, but I know which way I'd go.


P.S. Thank you for giving us back the original Nine lobby. But I think my point stands, please don’t try it again.


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Marquis8
05/02/2026
05/02/2026 04:05 PM (+09:00)

It's there for a reason; it attracts newer players, and keeps the vast majority who are into that sort of stuff.

I mean, where have you ever seen a "NSFW Toggle" for games? ZZZ, NIKKE, Snowbreak: Containment, and many others that has heavy NSFW content don't even have one, and those first two are really popular games. Meaning, they have more to lose if it doesn't work, but unfortunately for you, it does.

Quite frankly, I'm sick and tired of people complaining about this type of "issue" (if you could even call it that). If you don't like it, play another game. CZN doesn't have to change anything just to cater to the small minority of the game's playerbase. 

Gllty
05/02/2026
06/02/2026 06:12 AM (+09:00)

On the other hand, if they added a toggle (like BD2 did before investing heavily in the NSFW route, which yielded good returns, obviously) This would also allow them to worry less and be as extreme as necessary, as well as appeal to a wider audience.

Astrobuni
04/02/2026
05/02/2026 05:07 AM (+09:00)

I'd prefer there to be a censorship option/toggle option. I hate how much fan service there is sometimes and I wish I could toggle it off because I find this game so much fun outside of it 

Gllty
04/02/2026
05/02/2026 06:50 AM (+09:00)

agreed, im against censorship and honestly i don't mind the lewd aspects of the game, but a NSFW toggle would indeed b the best for both worlds, this would let them free to go brrr and would also please the players thats on the "prude" side

Vandurbilt
04/02/2026
05/02/2026 02:14 AM (+09:00)

Excellent points friend, especially when considering we didn't get a full revert. What did you think about the original version vs the live on the arms/armpit detailing? Try side by siding them!

Gllty
04/02/2026
05/02/2026 05:22 AM (+09:00)

You're just looking for a needle in a haystack; they've reversed the censorship