
Some games have servers where PvP is only enabled in boss rooms... and disabled everywhere else... (though it's noisy every day because of kill-stealing issues... haha)
Can't they make one for Lord Nine too?? Random PKs increase even more during server transfer periods.
And in that other game, they made it so you can't use portals if your PK tendency goes up... forcing you to travel between towns on horseback.
Should I move to Eclipse... I heard they even do the daily chores automatically there, haha.




Hello Heirs. This is GM Dominiel.
A realm of raw chaos has opened, and the Creators are stepping up on behalf of all Heirs to answer 「The Call of Chaos」!
Only two official chances are given!
We would like to introduce 「The Call of Chaos - Creator Challenge」, where the final rankings are decided strictly by the scores earned in only two official chances.
Which Epic Seven Creator will claim the top spot in the 「The Call of Chaos - Creator Challenge」?
Be sure to tune in and follow every moment of their epic journey!
Please refer to the details below for more information.
■ Answer the 「The Call of Chaos」! “Creator Challenge” Event
1. Event Schedule
Category
Schedule
Official Challenge Attempt
CHALLENGE 01 – First Half
9/5 (Sat) - 9/6 (Sun) (UTC)
1
CHALLENGE 02 – Second Half
9/12 (Sat) - 9/13 (Sun) (UTC)
1
※ Participating Creators will have only one official challenge run per phase (First Half and Second Half) during the event period, and only scores from this official attempt will count toward 「The Call of Chaos」 ranking.
※ Participating Creators must display the 「The Call of Chaos」 on their live stream before taking on the challenge.
2. Scoring Method
- Scores obtained from the official attempts in the First Half and Second Half will be combined.
- First Half Score + Second Half Score = Final Score.
- The Creator with the highest Final Score will be determined as the final winner of 「The Call of Chaos – Creator Challenge」.
※ All scores will be calculated based on the submitted result screens (screenshots).
※ Points will only be valid if the gameplay of each official challenge attempt is recorded and verifiable via the stream link.
3. Results
- 9/9 (Wed): Current Rankings and Key Stats will be revealed after the First Half ends.
- 9/16 (Wed): Final Results and Final Winner will be announced.
■ Creator Stream Channels
Creator Name
In-game Nickname
Main Streaming Channel
Gommy곰탱
탱구
https://chzzk.naver.com/30025f8af649358343e3ef86a769d3d6
TURACK
TURACK
https://youtube.com/@turack
배민기
EpicAiBot
https://youtube.com/@배민기_bae
라이구스
라이구스
https://youtube.com/@라이구스
dZanderr
dZanderr
https://youtube.com/@dzanderr
AceTrainerE7
AceTrainer
https://youtube.com/@acetrainere7
fivers5
fivers5
https://youtube.com/@fivers5-e7
Moriyaism
Moriyaism
https://youtube.com/@moriyaism
shurikn
shurikn
https://youtube.com/@shurikn123
aneuo
aneuo
https://youtube.com/@aneuo
Meowmixxed
Meowmixxed
https://youtube.com/@meowmixxed
Sindreeee
Sindree
https://www.twitch.tv/sindreeee
extrafishz
여분물고기
https://youtube.com/@extrafishz
100derek100
Terguen
https://youtube.com/@terguene7
Volcanix_12
Volcanix
https://youtube.com/@volcanix1263
xwsquare
xwĝ
https://youtube.com/@mhu-o5e
暇人
峰島由宇
https://youtube.com/@himajin-99999
itukin
Itukin
https://youtube.com/@itukin
※ Participating creators and round schedules are subject to change depending on circumstances.
※ Clicking on a channel link will redirect you to the respective creator's live stream.
※ Match results must be verified through the designated verification method to be reflected in the rankings.
※ Please contact the Epic Seven Customer Service team if you have any questions about this event.
■ Heir Support Event
Don’t just watch the challenge, join in on the action!
Leave a warm message of encouragement along with the name of your favorite Creator.
We’ll send 2 Leif to all Heirs who participated.
[Event Schedule]
9/4 (Fri) - 9/13 (Sun) 14:59 UTC
[How to Participate]
- Leave a comment following the format below to complete your entry!
※ Format: Nickname / Server / Leave a message cheering for your favorite creator!
* Comments that do not follow the format, or include special characters not specified in the format, may be excluded from the event. To ensure your participation is valid, please make sure to leave your comment in the format provided above.
[Event Participation Reward]
- All Participants: 2 Leif
* The rewards will be sent to your in-game mailbox on 2026/9/18 (Fri). (Storage Period: 7 Days)
[Please Note]
- Make sure to write down your correct nickname and server info in order to claim your rewards.
- Event participation will be based on the in-game nickname you provided.
* Rewards may not be given out correctly if you change your nickname.
- Participants can only win one event prize per account, and duplicate entries will be exempt from receiving rewards.
(You cannot participate in the same event on other STOVE communities with different languages.)
- For more details about our event policy, please visit our [Event Regulations] page.
We hope to see lots of support and interest from our Heirs for the Epic Seven Creators' fierce challenge!
Thank you.




Where the hell am I supposed to click to vote?
I know it's a web event, but please fix the sizing.
It's also really annoying to have to vote every day...
It's amazing that this is the best you can do.



According to a comic posted on a community, there is a growing trend of new employees relying too heavily on AI and trying to handle everything through copy-pasting. Cases are being mentioned where they mistakenly believe they did the work themselves in this process. It seems that social standards for how to utilize AI are needed.


But I don't know what she's saying

The daily life of a Mokoko who started just over a month ago💓
Showing off the matching couple dyes I did with my boyfriend over the past month
This one has a similar look vibe!
The adventurer I got from the PC bang event avatar! I'm so short on dye...
The end of a one-month-old Mokoko's daily life👌🏻


Check-in~!!!




'Sweet and Savage Girl'
The art style was cute so I didn't think there would be much to it,
but it was darker than I expected, so I had fun playing it..!🥵
The given information was a bit vague, so I got lost a little in the middle,
but once you solve it, it feels like everything flows smoothly.
There are some codes you really have to bang your head against to clear the achievements.🫠
I wanted to get all the endings, but there are parts where I have no idea how to solve them ㅠ.ㅠ..
But if you've played escape room games before,
you should be able to clear the normal ending easily! Recommended!
🩷Pros
- More diverse mini-games than expected
- Yeon-i is cute
🖤Cons
- No intro skip, making it inconvenient to see various endings

playing Epic Seven


Hello, this is Team Tapas.
We have prioritized fixing issues that could be addressed quickly among the newly identified bugs and improvements related to sound and presentation.
Patch Notes 1.0.3
Sound and Presentation Improvements
Enhanced the presentation sound when acquiring artifacts in Epilogue 2.Adjusted some of Nahatra's voice lines to be clearer.Adjusted parts where some of Piena's combat action voices sounded too similar.Adjusted sound balance so that BGM does not excessively mask other sounds in certain combat situations.Adjusted the display time of the map shown when entering a new area in Epilogue 2 so it does not obstruct the view during combat.Bug Fixes
Fixed an issue in some story sequences of Epilogue 3 where the player could not move to the designated location due to obstacles, causing the sequence to loop and preventing progress.Improved an issue where frame rates could temporarily drop significantly when new effects or objects appeared for the first time in certain situations.Fixed an issue where flower projectiles would intermittently fire in the wrong direction even when enemies were nearby.Fixed an issue in Epilogue 2 where the curse selection object would reappear when re-entering a curse room that had already been cleared.Fixed an issue in Epilogue 2 where the artifact appearing after defeating a mini-boss would overlap with other rewards.Fixed an issue where using "Surprise" at a specific location in Epilogue 3 could allow the player to move outside the map.Future Update Plans
Currently, our top priority is fixing the issues reported since launch and stabilizing the build.
Along with that, we are preparing new challenge content and cosmetic elements so that you can enjoy the game for a longer time even after the official release.
The following information is currently under development, and schedules or details may change depending on development progress and test results.
1.1.0 Update — Targeted for mid-to-late September
In 1.1.0, we aim to add a costume system and a new endgame challenge modeas soon as possible.
We will review whether these challenge modes and costumes can be further expanded after the 1.1.0 update, based on player feedback and development schedules.
Costume System
We plan to add a costume system that allows you to change the character's appearance.
Some costumes can be obtained through story progression, and we are preparing them to be earned as rewards for meeting specific conditions in the new challenge mode.
Fearless Mode (Tentative Name)
This is a long-term challenge mode where you must clear multiple chapters in a row, forcing you to think about which equipment to use and when.
Since using all your strong equipment in one chapter can make subsequent chapters difficult, long-term build planning is more important than in existing challenge modes.
Boss Rush Mode (Tentative Name)
An expanded version of the Epilogue 3 challenge mode, where you test how far you can push through consecutive bosses with a fixed build.
After configuring your build through Shasha's Mirror, you will face multiple bosses in a row.You can save your progress after clearing a boss before starting the next one.In Hardcore difficulty, if you die during a boss fight or exit the game, you must start from the beginning.You can earn costumes by achieving a certain score and difficulty level.Clearing high difficulty or Hardcore mode will grant related achievements.New Challenge Mode — Targeted for October 30th
After 1.1.0, we are preparing a new challenge mode that will feel significantly different from what you have experienced so far.
We are currently calling it ‘Rule Break Mode’ (Tentative Name)and are conducting initial development and testing with an update target of October 30th.
Rule Break Mode (Tentative Name)
The current growth system in Witch's Garden is designed so that even players unfamiliar with roguelikes can relatively easily understand the direction of a strong build.
However, we believe that in the process, the freedom of builds and the fun of creating extreme combinations have been somewhat reduced.
Rule Break Mode is a mode that greatly relaxes these restrictions and focuses on the fun of creating much bolder and more complex builds.
We plan to significantly change the rules of various growth systems such as existing traits, imprints, and magic tools.You will grow by continuously acquiring items with new abilities.We plan to allow you to stack far more effects than before to create powerful and complex builds.As the player grows, enemies will also quickly become stronger and gain various buff effects.Rather than setting a low growth cap, we are aiming for gameplay where you continue to get stronger in the long term.However, this mode is still in the early experimental and testing stage.
In particular, as builds get stronger, the amount of projectiles and effects appearing simultaneously is expected to increase significantly, so we are testing aspects that need to be resolved in terms of performance and optimization.
Also, it remains to be verified whether the current concept will actually be fun to play. Depending on test results or issues discovered during development, the rules or growth structure may change significantly, or some plans may be scaled back or altered.
Please view what we are sharing now as our intended development direction rather than finalized specifications.
Nevertheless, we will do our best to make it a mode where you can feel the fun of building and growing in ways that were difficult to experience in the existing Witch's Garden.
Other
As the end of October is close to Halloween, we are also considering adding small content for Halloween or other types of cosmetic elements.
We are also preparing an OST update and additional Japanese voice recordings for the epilogues.
However, our priority will be stably adding the new challenge mode and costume system.
We are still checking the issues reported since launch, and apart from update preparations, we will sequentially review and reflect additional bugs and suggestions.
Thank you to everyone who plays and sends us various opinions and reports.
Thank you.
Sincerely, Team Tapas


어제를 마지막으로 <1일 이벤트정산> 연재를 마쳤습니다.

이제 퇴근 후에 삶이란 것이 있겠다는 생각이 들었습니다.
매일 작성할 때 자료 수집, 편집 등 대략 1시간 내외로 소요가 되는 작업이었습니다.
그리고 새 연재는 무얼해볼까 AI랑 수다나 떨고 있었는데...
근데...

어? 화면 시안 구조까지...

새로운 연재물은 80% 자동화를 목표로 하고 있습니다.
신간 소식과 이벤트 내역은 매일 수집되고 있는 STOVE_DB에서 자동으로 가져올 생각입니다.
이슈 내용 정도만 간단히 작성하면 버튼 하나로 이벤트, 신간 소개가 자동으로 진행되어서 약 10분 내외로 작성 가능하게 하는 것이 목표입니다.
단, 신작 알리미는 새로운 연재물에서 빠질 것 같습니다. (STOVE_DB에 없는 데이터라 자동화 불가)
스토브 게시판에서는 HTML 태그를 이용한 작성이 되지 않기에 연재는 STOVE_DB에서 할 예정이고, 스토브에는 사진을 넣고 해당 STOVE_DB 페이지 링크를 연결하려고 합니다.
그 외에 얼마전 라이브러리 연동 기능의 확장 버전으로...
최근 할인에서 나의 선호 장르 중, 미 소장 게임만 추리는 기능입니다.
그럼 살만한 게임이 뭐가 있구나 파악할 수 있겠죠.
아무튼 재충전의 시간을 가지려고 하는데, 그저 작업의 시간이 될 것 같네요.

연재 80% 자동화에 성공하면 다시 중간에 자랑질 하러 찾아오겠습니다.


Nice!

Nice!

Nice!

Nice!

Nice!

Nice!

Nice!



Nice!



Nice!

Nice!




오 자동화 좋죠.
응원합니다.

매번 스토브 인디 회원분들을 위해 정리글이나 다양한 서비스를 제공해주셔서 정말 감사해요! 하지만 본업과 건강이 언제나 최우선이니 충분한 재충전의 시간을 가지시고 심신의 안정을 찾으시길 바라겠습니다!



ㄷㄷㄷㄷ

바쁘시네여



아무리 시간이 걸리더라도 자동화는 중요하죠! (해결되면 편해짐)
얼른 잘 해결되서 자랑하러 오시길 기대합니다ㅋㅋㅋ






고생하셧고, 스토브db 잘 이용중입니다!
감사합니다 :)