nosaJGamingYTBadge Icon
16/01/2026
17/01/2026 08:14 AM (+09:00)
684 °C

:D

Extinct
16/01/2026
17/01/2026 08:40 AM (+09:00)
okay
cla1727
1hr ago
18/01/2026 09:33 AM (-NaN:NaN)
Nice!
STOVE CreatorsBadge Icon
20 °C

WatonMSKBadge Icon
Creator of this content
STOVE CreatorsBadge Icon
70 °C

MarzhaBadge Icon
Creator of this content
S1743866591105112
14/01/2026
15/01/2026 03:09 AM (+09:00)
519 °C

1/14
100*14 = 1400
1000*11 = 11000
3000*3 = 9000
5000*2 = 10000
31400-30000 = 1400

Sitou
15/01/2026
15/01/2026 09:36 AM (-NaN:NaN)
ㅊㅋㅊㅋ
스테이지게임
15/01/2026
15/01/2026 05:44 PM (+09:00)
798 °C

Hello.
I'm Stage,developing a game as a solo developer.입니다.

Recently, I've been seeing a lot of indie game demo posts,
and I thought, "It might be nice to introduce myself as a developer too,"
so I'm writing this post.

🔹 What kind of game is it?

Re:Bladeis
a game where the player becomes the 'sword' itself
and repeats combat and growth.It's an action roguelike (loop structure)game.

Rather than a game where you control a character,

it's more like a game where you grow the sword and create builds.에 가깝습니다.

Combat is automatic,
but the combat style varies greatly depending on growth choices and build direction.

"A game where your hands are comfortable, but your choices make you think."
That's what I'm aiming for.

🔹 Why did you make this game?

Personally,

I really like the structure of gradually getting stronger through repeated play,where each game is short, but the accumulation of choices is meaningful.

이런 스타일을 정말 좋아합니다.

So, with the concept of 'constantly growing weapon',
I wanted to create a game with short battles + a long growth loop.

It's still in the demo stage,
but I'm developing it with the mindset of "Let's show the direction clearly." .

🔹 What you can see in the current demo

Action play based on automatic combatGrowth system with various build combinationsCombat changes depending on awakening (passive) selectionRepetitive structure with short play time

Recently, based on user feedback,
we are continuing to adjust the balance between builds and improve visibility. .

🔹 Try the demo and...

It's not a finished game yet,
but if you play it and leave your thoughts comfortably,
it will be a great help to development.

"This part is good / This part is a bit disappointing"
Any opinions are welcome.

🔗 Demo Play Link

👉 Stove Demo Page
https://page.onstove.com/indie/global/view/11732335?boardKey=144121&combined=false

Finally,
thank you for reading.
If you are even slightly interested, please give the demo a quick try.(Tasting) I would be very grateful 🙂

— Stage

S1759414746439912
22hr ago
17/01/2026 01:05 PM (+09:00)
Nice!
NourDDineGamersKing
16/01/2026
17/01/2026 01:06 AM (+09:00)
184 °C

                Here is today's wallpaper 

richlordn8
16/01/2026
17/01/2026 01:31 AM (+09:00)
asd
jMarr
16/01/2026
17/01/2026 01:15 AM (+09:00)
H
STOVE341380
16/01/2026
17/01/2026 05:43 AM (+09:00)
176 °C

Where should I report the Lucky Guild on the DN7 server in the world, which automatically returns and hunts even if I kill them dozens of times?

When I click the customer center, there is no content in the report section.

The guild has a total of five characters: Country, Namisa, Seogyeol, and Chinese characters, and a commoner as seen in the picture.

1 / 4
KAR3640
17/01/2026
17/01/2026 09:40 AM (-NaN:NaN)
스샷이랑 발생시각 첨부해서 고객센터 불량이용자 신고하세요.
널뛰는할매
16/01/2026
17/01/2026 07:24 AM (+09:00)
STOVE CreatorsBadge Icon
0 °C

LyraChrysaliaBadge Icon
Creator of this content
리프리
16/01/2026
16/01/2026 09:01 PM (+09:00)
121 °C

https://m.site.naver.com/1Z7qo

Check the detailed specs above.
I raised it pretty well.

(It doesn't turn on in the Stove app, so access the Load Nine homepage through your phone's internet browser to view it!)
I think it's right for me to quit because I'm tired of paying anymore.

You can still get a lot of diamonds if you sell the non-awakened items in the exchange!

I will share it for free with a good person!.
Please contact me!

I'm moving on to Lineage Classic!

S1720712766900911
16/01/2026
17/01/2026 03:00 AM (+09:00)
ㅊㅊ
S1720712766900911
16/01/2026
17/01/2026 03:00 AM (+09:00)
ㅊㅊ
덤비면문다고
15/01/2026
15/01/2026 05:22 PM (+09:00)
717 °C

https://page.onstove.com/indie/global/view/11662377

Added support event for 2025 Stove Indie Awards nominees!

It's been a whole 2 weeks since the event post was updated.

Stove is also being reorganized these days, so it seems like they are busy and there isn't much going on so far.

If things get sorted out to some extent, will the number of events increase again like before?

I hope the day will come soon when I can update the event summary frequently.

아스그림
16/01/2026
16/01/2026 09:59 PM (+09:00)
수고 많으시네요.
피곤한삶
03/01/2026
03/01/2026 03:20 PM (+09:00)
2 °C

첫인상은 그래픽 이거 맞나? 그림판으로 만들었나? 싶었어요
플레이 버튼을 누르기 두려웠지만 편견을 이겨내고 플레이 해 본 결과
기대보다 재밌게 플레이 했습니다

우선 캐릭터가 많은건 큰 장점이에요
비슷한 특성을 갖는 캐릭이 좀 보이긴 하지만 좋았어요
몇몇 캐릭터는 스킬을 안쓰는게 더 좋아 보이긴 했지만

단점은 스테이지 수가 적고, 스테이지의 구성이 부실해요
캐릭터의 수는 많으나 어차피 쓸만한 총,탄환, 그리고 스킬은 많지 않다보니 다양하다는 느낌은 못받았어요

그럼에도 재밌게 했지만 큰 단점 하나는 말하지 않을수 없네요

캐릭터 수가 많은데 레벨업이 오래걸려요
게임 내 재화로 레벨을 올릴수 있었다면 좋았을거 같아요
고유 스킬을 써보고 싶은데 언제쯤 레벨을 다 올리려나 엄두가 안나네요

Burst Hero Details