
#FlakeMission




If backshots are hurting, bite hard onto the sheet. It will trigger "Gate Control" sensory inhibition and prevent pain signals from reaching the brain. Once the hurting stops, relax with a session of BTS Cooking On STOVE!




Hello.
This is Staff Games.
Today's development is a 6-cut prologue comic.
I made it to help you understand the overall story of the game.
Two brothers were born in the palace.
The legitimate older brother with both literary and military skills and character, and the weak younger brother who lost confidence in the shadow of his older brother.
The king was thinking of appointing the first son as the crown prince.
However, it was difficult to appoint a crown prince in Joseon because they had to go through the screening of the Hwangnyong before appointing a crown prince every time.
This time, strangely, Hwangnyong's screening was delayed.
The delay in Hwangnyong's screening was regarded as a sign that something was wrong with Hwangnyong or that something bad was happening in Joseon.
The Sadaebu, who were aiming for power, ruined his body with foods of conflicting and combined poisons that were not harmful on their own but caused illness when eaten together in order to eliminate the older brother.
The older brother called the younger brother and told him that he was about to die and asked him to take care of Joseon.
The younger brother asked what he meant, but the older brother left for the sky.
The younger brother became even more confined to his room, thinking that the possibility of making the country healthy again had disappeared and that he had to overcome this himself.
The vassals were even more pleased with this situation.
This was because the more he collapsed, the better it was for them to do whatever they wanted.
This corruption was ultimately due to problems in people's minds, but also because there was a problem with Hwangnyong.
Evil called the Four Fiends entered people's minds and gave rise to jealousy, envy, and greed,
and as a result, the vassals began to change.
After that, problems also arose in the Four Gods, and they began to fall into corruption,
and the monsters that the Four Gods were blocking began to appear.
Monsters suddenly began to attack Joseon,
and the court, which had no ability to stop them, was doing nothing and playing and eating among themselves.
As a result, monsters eventually began to appear in the palace.
However, in Joseon, there was a vassal who controlled his mind and did good deeds, and a younger brother who was weak but did not forget his older brother's will.Next week, I will come back with preparations for Indie Boost.
Thank you!


If so, I'm loving it!!


Bug fixes
Fixed a bug where some clues appeared in duplicate.Fixed a bug where the soul estimation text at the bottom of the player's nickname would occasionally disappear.Fixed a bug where you could not select a symbol if you started the game with all souls banned in the Murim mode.Adjustment
Souls with abilities used in Twilight (Grim Reaper, Mimic Rat, Sangsagwi) can no longer use their abilities on dead players.A full notification is now displayed when a player leaves the game.Game capacity and optimization work has been completed. (Total capacity: 2.3GB → 1.3GB)New
Game Mode: Who's Next?!
This is a free-for-all tag game rule. Everyone plays with the same soul. Defeat your fellow tribesmen and survive to the end. The last one wins!
A mode where all players play with the same soul based on number mode (given as the name 'Number Soul')
You can try things like the 6 Mimic Rat transformation that you only imagined, or the ascension of 5 Steel, etc.
Who's Next?!: Mimic Rat Game
Who's Next?!: Steel Game
The following applies specifically to the Who's Next?! mode.
If Woochi is selected as the soul for this game mode, if there is a player who has achieved the '7th Wish' first, other players will no longer be able to use soul abilities until the Woochi player who achieved the 7th Wish dies.Susalgwi is disabled in Who's Next? mode.Camera effect
Camera effects are now added when [Performance] is selected as High or higher in [Options - Screen]. (Motion blur effect, light bloom effect, etc.)
Tutorial
The visuals of Shinha Hon, who taught us how to survive in the underworld, have been updated.
Move with click
You can now select [Move with Click] in [Options - Controls]. The character moves to the location where you clicked the mouse pointer along the closest path.
Tool
Secret: Doppelganger Technique
Grade: Intermediate
Price: 15 won ~ 20 won
Among the legendary secrets is [Doppelganger Technique]. When used, it creates a doppelganger object that confuses the opponent and moves it to a random location. The doppelganger cannot be attacked.
The created doppelgangers move forward in random directions.


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Why isn't there an announcement about the promotion issue?
Promo accounts are restricted from world transfer for 1 year after the promo period ends
(The official end date for the Lord Nine BJ promotion isNovember 11, 2025.)
I know that, but how are several promotion accounts, including D Alpha (Pangiyo) and D Nuneesleul (Rangzz), in Ulan....
I heard that there was a message saying that promotion characters would be sanctioned if they left the world transfer, so there are promotion accounts that didn't go to world transfer, but how are they in Ulan after world transfer?
https://game.donga.com/113036/
Article brought



Doing well and then a straight beam? Died there. Can't retry due to time, so planning to do it sometime today.




I was careless because it felt a little warmer, and I immediately caught a cold.
Around me, there are people who caught type A flu, people who caught type A flu and got better but caught a cold again (including me ㅠ), and young children who caught type B flu.
Especially those who like cold things, please be careful just in case!!



일단, 부적도 그렇고 유물도 그렇고 아주 잘 뜬 판이었습니다.
(3번의 리트라이 끝에 나온 성공적인 한판)
느낀 부분을 말씀드리면,
'이판.. 깨는게 불가능하겠는데..?'싶은 판단이 더 빨리 서게되었습니다.
유물이나 카드 한두가지로는 전황을 뒤집을 수 있는 방법이 거의 없다시피 하기 때문에, 초반부터 순탄하게 잘 나가야 답이 생기더군요.
판이 어려울수록 이 현상은 더욱 두드러지는것 같습니다.
이걸 반대로 말하면, 밸런스가 그만큼 잘 맞는다는 소리이며,
이걸 또 반대로 말하면, 도파민을 자극할 요소는 적다는 말이기도 합니다.
결론 :
1. 초반 리트라이만 잘하면 순탄하게 게임을 클리어 할 수 있게 되었다.
2. '운이 좋지 않더라도 운영으로 전황을 뒤집는 것'은 어려운 부분이 아쉬웠다.
3. 게임사들이 황금밸런스를 왜 꺼려하는지 조금 이해가 되었다.




ㅊㅊ


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안녕하세요, 기에나1부들풀님.
플레이 리뷰 남겨주셔서 진심으로 감사드립니다.
말씀해주신 내용을 통해, 현재 게임에서 초반 흐름에 따라 판의 가능성이 빠르게 결정되는 부분과
그로 인해 운영으로 전황을 뒤집는 재미가 충분히 살아나지 못하고 있다는 점을 명확히 인지할 수 있었습니다.
개발팀이 앞으로 어떤 방향을 고민해야 할지에 대해 큰 도움이 되었습니다.
현재 저희 역시 캐릭터별 덱의 개성과 역할을 강화할 수 있는 요소,
특히 캐릭터 전용 부적과 덱 특성을 살릴 수 있는 구성 요소들이 부족하다고 판단하여
전체 부적 시스템을 개편하는 작업을 진행 중에 있습니다.
아울러 말씀해주신 것처럼, 플레이 중 도파민을 자극할 수 있는 요소가 적다는 점 또한 인지하고 있으며,
이 부분을 보완하기 위한 방향도 함께 검토하고 있습니다.
전해주신 의견들을 바탕으로 밸런스와 설계 방향을 다시 한 번 점검하고,
패치를 통해 변화가 이루어질 경우 꼭 다시 안내드리겠습니다.
항상 플레이해주시고, 리뷰 남겨주셔서 다시 한 번 감사드립니다.