
This is going to be a nightmare!
#escapefloorzero #horrorgame #anomalygame #archelongaming #gamingarchelon #gaming #archelon #games #videogames #keymailer #linuxgaming #linuxgames #fun #gamer #gameplay #playthrough #letsplay #gamingvideos #indiegames



1000 * 1 piece
200 Flake chance (20 successful attempts)
17/20 = 85%



Who would be good to summon?



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Hello, students of Yongcheon Girls' High School.
Finally, the third high school girl, the head of the chemistry club 'Arin'has been updated.
Introducing Arin, the most unique and dangerous of the children trapped in the school.
🔓 Unlock Conditions (Read обязательно!)
'Arin'is unlocked only after you clear the game (reach the ending) at least once with the 'Sumi' character..
If you haven't escaped school with Sumi yet, hurry!
(*If you cleared with Sumi before the update, you must clear again to unlock it.)
🧪 Character Introduction: A Curious Expert in Poisons
"There is a logical explanation for every phenomenon ~
It's just an area that science hasn't discovered yet!"
Arin is as unique as Haneul and Sumi.
She is a gold medalistwho has swept all the chemistry competitions in and out of school,
and she is also a quirky explorer who tries to analyze the school's ghost stories with scientific curiosity.
She usually has a bright and cheerful personality and seems like a klutz who breaks beakers all the time, but...
what she was secretly engrossed in in the corner of the lab were very dangerous substances..
They were deadly 'poisons'and 'acidic solutions'..
Arin experimented with various poisons and chemical reactions over and over again.
That dangerous curiosity eventually led to the creation of new potionsand inventionsjust for herself.
And now that the long late-night self-studyhas begun,
it's finally time to use those potions..
⚗️ Combat Style: Strategic Throwing and Chain Explosions
Arin deals with amulets in a completely different way than the existing characters.
1. Throwing potions with 3 attributes
Arin can choose one of three types of potions to throw depending on the situation.
Each potion has its own unique explosion pattern.
Cross(➕) type: Releases refined poisonThree-way (Ψ) type: Sprays acidic solution forwardCircle (●) type: Poison gas explosion2. Unique Artifact: Potion Belt & Chain Explosion
Arin's biggest feature is 'chain reaction'..
Thanks to the effect of Arin's unique artifact, 'Potion Belt', a 'support potion'is generatedin the fog every turn..
This support potion reacts when it is the same typeas the potion you throw, creating a powerful chain explosion..
Find the location of the support potion and throw the right potion to design a chain explosion that covers the entire school!
What will late-night self-study with the third student, Arin, be like?
I hope Arin's dangerous experiment leads to an escape.
We always welcome your opinions on Arin's play style, bug reports, or sharing strategies!
Please use the bulletin board and Discord for feedback!
Then, I hope you have a fun late-night self-study today with Arin's potions!


Hello!Let's find out what various news are waiting for you this week!Let's find out quickly with Game Knowledge!
🏢 [Developer News of the Week] Ubisoft Shelves 6 Projects, and Puts the Money into AI?🎮 [Console News of the Week] XBOX, PS5, and Switch 2 in One! 'Dream Console - Ningtendo PXBOX 5' That Makes Gamers' Imagination a Reality🖥️ [Hardware News of the Week] Hardware Where the Line Between Hacks and Normal Becomes Blurred - MSI Unveils AI Monitor🤣 [Game Humor of the Week] South Korea Being Dominated by Computers🪟 [Game and OS of the Week] Gamers Suffer Again Because of Windows - KB5074109 Update Alert😶🌫️ [Steam Summary of the Week] Only Release the AI That Is Visible! Steam's AI Disclosure Form Update🔊 [Game News in Brief of the Week] Short but Important Industry News🖐️ Thank You and Notice of End of Series
🏢 [Developer News of the Week] Ubisoft Shelves 6 Projects, and Puts the Money into AI?
Ubisoft's CEO Yves Guillemot cited intensifying competition in the AAA market and rising development costsas reasons for announcing a major restructuring plan.
This restructuring is emphasized as a "major reset" to create long-term growth and a sustainable organization.
In this process, Ubisoft canceled six projects, including the remake of 'Prince of Persia: Sands of Time',delayed the development of seven additional projects, and announced the closure of Halifax and Stockholm studios and additional workforce reductions.In particular, the cancellation of Sands of Time development left fans greatly disappointed.
Ironically, 'Beyond Good & Evil,' which had been silent for a long time, survived, raising questions about Ubisoft's judgment criteria.Don't know what 'Beyond Good & Evil' is? That's the question that makes you question this restructuring.
- Return to Open World, and Obsession with Live Service
The new operating model will further strengthen the execution of the group's strategy centered on
open-world adventures and live service-based experiences.Ubisoft is reorganizing the organization into five creative houses
and has announced a strategy to focus on open world and live services.Although it has been ridiculed as 'Ubisoft-style open world = erasing map markers,' this direction itself is understandable.Most of the hit games that made Ubisoft's heyday were ultimately born on this open-world structure.
The problem is live service.
Ubisoft has not yet created a clear success story in live service.Rather, the 'The Crew' service termination incident triggered distrust that "games are services, not ownership," and remains a symbol of the Stop Killing Games movement.In this situation, bringing live service back as a growth engine is a difficult choice for gamers to accept.
With this reorganization, Ubisoft has distributed major IPs to each creative house (CH).
Vantage Studios (jointly established with Tencent)
- Assassin's Creed / Far Cry / Rainbow Six
CH2 (focusing on shooting genre) - Ghost Recon / Splinter Cell / The DivisionCH3 (focusing on live service)
- Brawlhalla / For Honor / Riders Republic / Skull and Bones / The Crew
CH4 (fantasy and narrative) - Anno series / Beyond Good & Evil / Might & Magic / Prince of Persia / Rayman
CH5 (casual and family)- Just Dance / Uno / Hungry Shark, etc.
Looking at the structure, it seems efficient to have one studio in charge of similar genres.You could say it's a positive specialization of genres.
Just by looking at the game lineup that each studio is in charge of, you can clearly see where Ubisoft will focus in the future.However, there is little vision for new IPs in this reorganization.
This reads more like a declaration that they will rely more on already proven IPs, rather than "stable operation of existing franchises."The decision to reduce risk is understandable, but at the same time, it is also a sign that Ubisoft is giving up on expanding creation.
The most core IP is exclusively held by 'Vantage Studios,' a joint venture with Tencent. - Expanding Investment in Generative AI, and Uncomfortable Timing Along with this restructuring, Ubisoft also announced a 'radical' expansion of investment in generative AI.Superficially, they brought out the justification that it was a choice to create a "more agile and gamer-centric organization," but given that it was announced at the same time as large-scale workforce reductions, it is difficult for this message to sound pure.In particular, the explicit mention of generative AI, which is constantly plagued by copyright and quality controversies, rather than AI NPCs for world-building assistance, which had few problems, has raised many concerns.There are already cases in the industry where low-quality AI results have eroded content, such as in 'Call of Duty.'Ubisoft's AI NPC (Neo NPC), which was once praised as 'the future of gaming'
- What is Ubisoft choosing now?The current Ubisoft is closer to prioritizing efficiency over creative challenges, management over new experiments, and profit over love for games.This choice may help with immediate financial stability, but it is still questionable whether it will leave Ubisoft as "a company that makes memorable games" in the long run.
The reason why gamers are disappointed with Ubisoft may not be because they fail, but because they no longer excite them.It may be difficult to see Ubisoft's games that were really innovative and fun anymore. 🎮 [Console News of the Week] XBOX, PS5, and Switch 2 in One! 'Dream Console - Ningtendo PXBOX 5' That Makes Gamers' Imagination a Reality이기도 하죠.
가장 핵심 IP는 텐센트와의 합작사 ‘Vantage Studios’가 독점합니다.
- 생성형 AI 투자 확대, 그리고 불편한 시점
이번 구조조정과 함께 유비소프트는 생성형 AI에 대한 ‘급진적인(radical)’ 투자 확대도 선언했습니다.
표면적으로는 “더 민첩하고, 더 게이머 중심적인 조직”을 만들기 위한 선택이라고 명분을 꺼내 들었지만,
대규모 인력 감축과 동시에 발표됐다는 점에서 이 메시지가 순수하게 들리기는 어렵습니다.
특히 문제가 적었던 세계관 보조용 AI NPC가 아니라,
저작권과 품질 논란이 끊이지 않는 생성형 AI를 명시적으로 언급했다는 점은 많은 우려를 키웠습니다.
이미 업계에는 ‘Call of Duty’처럼 저품질 AI 결과물이 콘텐츠를 잠식한 사례도 존재하니까요.
한때 ‘게임의 미래’라고도 호평받았던, 유비소프트의 AI NPC (Neo NPC)
- 지금의 유비소프트는 무엇을 선택하고 있는가
지금의 유비소프트는,
창작의 도전보다는 효율, 새로운 실험보다는 관리, 게임에 대한 애정보다는 비용 대비 수익을 우선하는 모습에 가깝습니다.
이 선택이 당장의 재무 안정에는 도움이 될지 모르지만, 장기적으로 유비소프트를
“기억에 남는 게임을 만드는 회사”로 남길 수 있을지는 여전히 의문입니다.
게이머들이 유비소프트에 실망하는 이유는 실패해서가 아니라,
더 이상 설레게 하지 않기 때문일지도 모르겠습니다.
정말 참신했고 재밌었던 유비 소프트의 게임은, 더 이상 만나기 어려울지도 모르겠습니다.
🎮 [금주의 콘솔 소식] XBOX·PS5·스위치2를 하나로! 게이머의 상상을 현실로 만든 ‘꿈의 콘솔 - 닝텐도 PXBOX 5’
“Console wars? Why not just combine them all into one.”It's probably something gamers have imagined at least once.Someone has appeared who has truly made that imagination a reality..
Chinese YouTuber Xiaoningzi (XNZ) has created and unveiled the 'Ningtendo PXBOX 5', which integrates the PlayStation 5, Xbox Series S, and Nintendo Switch 2 into one device.
Thatproud name..
Of course, it's not a magical device that combines the boards and software of the three consoles into one.
It's a well-designedcompromise that puts all three consoles in one case and shares power and cooling,but is convincing enough to argue that it's "one device." 😄
하지만 “하나의 기기”라고 우겨도 충분히 납득할 만한, 꽤 영리한 타협안입니다. 😄
The core of this project is just three things.A single power supply, a shared cooling system, and a custom case that houses everything..
After separating the boards of each console,a large triangular cooling systemwas placed in the center, and the Switch 2 was redesigned with a docking method to take advantage of its portable nature...The idea of taking inspiration from a 'toaster' for the Switch dock modification was also novel.
The power supply is also integrated into one, but the PS5 and Xbox are directly connected to 12V DC, and the Switch is supplied with a transformer and USB-C PD.
The most difficult part was the cooling system (heat dissipation).
Making an aluminum heat sink with CNC would cost 5,000 yuan (about 1 million won),
so they chose the Lost-PLA method of printing with a 3D printer → making a plaster mold → melting and removing the PLA.
As a result,they succeeded in controlling the PS5's unique high heat to around 60 degrees Celsius with a combination of general thermal paste and a large fan..
The completed deviceswitches sequentially from XBOX → PS5 → Switch 2 in about 5 seconds when you press the top switch..Using Arduino, they even took care of the detail of using the LED color on the front to indicate which console is currently running.
Playing all the games from the three camps with one console is the ultimate console that gamers dream of,andthis looks likea declaration of the end of the console war. ..
However... unfortunately, controller integration is still left as a task for the future.
🖥️ [Hardware News of the Week] Hardware where the line between hacks and boundaries is blurred - AI monitor unveiled by MSI
At CES 2026, where the latest home appliances and experimental technologies are unveiled,gaming hardware that sparked controversy was unveiled..
MSI's gaming monitoris a new product in the MEG X lineup, which features high-end OLED panels and color correction technology.
The core of the problem is not the image quality, but the AI support function...
The AI recognizes and highlights enemies on the screen,.and
when a flashbang goes off, it automatically adjusts the screen brightness to minimize visual obstruction,.and
adjusts the brightness of dark areas to expand the dark field of view,.and
displays key stats such as health and mana intuitively by linking them to the LEDs on the bottom of the monitor...
Looking at the features alone, it seems like an improvement in convenience,but the problem is that many of these are 'not technically much different from illegal hacks' that break the game balance...In particular,the function of neutralizing the flashbang effectseems to have the potential to collapse the balance or tactics designed by the game itself, going beyond simple assistance...
In fact, this is not the first time MSI has attempted this.They had already introduced a feature at a previous CES that used AI to recognize the minimap and warn of ganking, and today's commonly provided monitor crosshair function can also be interpreted as an extension of 'cheating hardware' in a broad sense.
...
The gaming industry has already experienced several cases where such hardware has shaken the balance.In some fighting game tournaments,hitbox-type controllers have been banned,and mice with rapid-fire functions and certain auxiliary equipment have also been subject to usage restrictions...
Some e-sports tournaments have even chosen to unify equipment to block hardware differences themselves.However, in this case, there have been complaints that they cannot perform to their full potential because the equipment is not familiar to the gamers.
In the end, the question is this. Is the AI monitor a hardware version of illegal hacks, or is it a transition to a new standard?
As gaming hardware has evolved by stimulating each other like 'spears and shields',
it seems that the game industry and platforms will now have to answer the question of how far to allow this boundary.
Please refer to 'Bbeoljit Research Institute's CES2026 visit video for the actual monitor demonstration video.
It's a fun video that covers a variety of interesting home appliances.
You'll also be able to hear Bbeoljit Research Institute's more excited voice than usual ㅋㅋㅋㅋIdol Master - Shiny Colors, so-called 'Shanimas' 'Kuwayama Chiyuki.'
As the older sister position of team 'Alstroemeria'... she's famous as a character with an embracing charm in the position of a mother, in terms of feeling.
To date, 3 critical bugshave been identified,
especially among users using NVIDIA graphics cards, reports that game performance has dropped by an average of 20FPS or more, and up to 30FPSare continuing.Since the game performance was halved due to a Windows update last time, I'm not even angry anymore.The reason why I said it was a trend even with relatively low concurrent users...
Currently, it is sweeping up all new users, 'Hytale' with a maximum of 2.8 million concurrent usersis taking away Steam users with its own publishing! lol
Minecraft 2and "If the game is fun, you can compete even if it's not on Steam." proves an interesting factis also doing.
Hytale is called the superior version of Mark. There are still many unfinished parts, but it is overwhelming with its overwhelming potential.



Kazena has no story at all, so I feel like why am I doing this...
Endfield feels like watching an animated movie ㅋㅋㅋ
Sigh, Kazena developers, please reflect on yourselves...




Is floor 75 open?



ChatGPT's answer is
similar to now
Synthesis option alchemy system
The guild also wants to create a place to consume territory defense
I love Lord Nine



-




1. Level Status
Combat Lv.19 / Expedition Lv.18 / Equipment Lv.90
2. Today's Homework
· Complete the Yudia (Saland Hills) Main/Sub Quests




TonchLIV, your score is a success!
You earned 200 Flakes as a challenge reward.
Nailed the perfect moment to stop!
But don't let your guard down!
