
:D







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1/14
100*14 = 1400
1000*11 = 11000
3000*3 = 9000
5000*2 = 10000
31400-30000 = 1400



Hello.
I'm Stage,developing a game as a solo developer.입니다.
Recently, I've been seeing a lot of indie game demo posts,
and I thought, "It might be nice to introduce myself as a developer too,"
so I'm writing this post.
🔹 What kind of game is it?
Re:Bladeis
a game where the player becomes the 'sword' itself
and repeats combat and growth.It's an action roguelike (loop structure)game.
Rather than a game where you control a character,
it's more like a game where you grow the sword and create builds.에 가깝습니다.
Combat is automatic,
but the combat style varies greatly depending on growth choices and build direction.
"A game where your hands are comfortable, but your choices make you think."
That's what I'm aiming for.
🔹 Why did you make this game?
Personally,
I really like the structure of gradually getting stronger through repeated play,where each game is short, but the accumulation of choices is meaningful.이런 스타일을 정말 좋아합니다.
So, with the concept of 'constantly growing weapon',
I wanted to create a game with short battles + a long growth loop.
It's still in the demo stage,
but I'm developing it with the mindset of "Let's show the direction clearly." .
🔹 What you can see in the current demo
Action play based on automatic combatGrowth system with various build combinationsCombat changes depending on awakening (passive) selectionRepetitive structure with short play timeRecently, based on user feedback,
we are continuing to adjust the balance between builds and improve visibility. .
🔹 Try the demo and...
It's not a finished game yet,
but if you play it and leave your thoughts comfortably,
it will be a great help to development.
"This part is good / This part is a bit disappointing"
Any opinions are welcome.
🔗 Demo Play Link
👉 Stove Demo Page
https://page.onstove.com/indie/global/view/11732335?boardKey=144121&combined=false
Finally,
thank you for reading.
If you are even slightly interested, please give the demo a quick try.(Tasting) I would be very grateful 🙂
— Stage



Here is today's wallpaper




Where should I report the Lucky Guild on the DN7 server in the world, which automatically returns and hunts even if I kill them dozens of times?
When I click the customer center, there is no content in the report section.
The guild has a total of five characters: Country, Namisa, Seogyeol, and Chinese characters, and a commoner as seen in the picture.






https://m.site.naver.com/1Z7qo
Check the detailed specs above.
I raised it pretty well.
(It doesn't turn on in the Stove app, so access the Load Nine homepage through your phone's internet browser to view it!)
I think it's right for me to quit because I'm tired of paying anymore.
You can still get a lot of diamonds if you sell the non-awakened items in the exchange!
I will share it for free with a good person!.
Please contact me!
I'm moving on to Lineage Classic!




https://page.onstove.com/indie/global/view/11662377
Added support event for 2025 Stove Indie Awards nominees!
It's been a whole 2 weeks since the event post was updated.
Stove is also being reorganized these days, so it seems like they are busy and there isn't much going on so far.
If things get sorted out to some extent, will the number of events increase again like before?
I hope the day will come soon when I can update the event summary frequently.




사령관 파벨, 해적 선장 플랑. 나락에 세실리아 .오퍼레이터 세크리트 가 메인 화면 에 있지만
요즘 거의 쓰지 않는 케릭으로 알고 있습니다.
다만. 나락에 세실리아 종종 본 것 깉지만, 거의 쓰지 않는 걸로 알고 있습니다.
제가 요즘 나온 월강 케릭터 빼고 웬만한 케릭은 가지고 있지만 뭘 뽑아야 되는 지 알 수 없어서
호반의 마녀 테네브리아. 영안의 셀린. 하르세티. 사자왕 체르미아. 라스트 라이더 크라우 용의 샬룻 중에 뽑고 싶은데 어느 케릭이 더 효율적으로 쓸 수 있나요?


ㅊㅊㅊㅊ

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전 보스부터 받을 생각이라서 지금 벨리안 고르려고 노력 중


호반은 못뽑는데;; 영안, 하르세티, 사자왕중에 해야하는데;;
영안은 2호기 있어야 좀 잘쓰고 그냥 컴까기 좋은데 실레나 쓸거면 저항셀린, 극딜셀린 이렇게 나뉘어서 속도셀린은 효과가 미미함;
하르세티는 게임판도를 바꾸고
사자왕은 반격하는데 왕이라
하르세티랑 사자왕중에서 하면 될듯여 근데 하르세티가 오래 쓸수있어요 카운터가 있어도 실레나 후픽3,4,5픽에 후픽 사기캐릭중에 하나에요
후픽사기캐릭중에 설화도 사기구요;;; 마루나도 사기공 후픽왜 사기냐면 명확한 카운터가 2개빼야하는데 명확한 카운터가 2개가 확실히 없는캐릭