
I think it will come out in the gacha prize
CF Aeroplane Chess
I saw on the crossfire wiki that this nano grande veteran appeared from there. Kac veteran should not be in cfpass but should be in aeroplane chess.


On October 21st, I exchanged all 2.7 million প্লেakes for about 110,000 points, and there were only 15 প্লেakes...
I achieved 1 million with only 4 days left until 4 months~
What's chilling is that January 17th, the day I reached exactly 1 million, is my birthday~
I had about 9,000 left, so I thought it would be difficult today... but 5,000 and 3,000 came out one by one, and a couple of 1,000s came out too~
I'm planning to run to 2 million again.. I'm looking forward to how long it will take~




If you film a hidden camera of the commander pretending to be injured, shouldn't you avoid fighting and go to headquarters as quickly as possible to request support rather than defeating the enemies? A massacre ending because they didn't realize it was a hidden camera lol. And even if he's First, he seems to be a high-ranking officer at best, but is it okay to kill soldiers, who are national resources, as he pleases? The world setting is a mess.



I enjoyed this game a lot during S1. I hit master's twice, so I tried to min-maxed and played a lot. Here's what I thought:
Best:
-Chaos/roguelike gameplay
-fun deckbuilding (when save data is not considered)
-good/fun characters and graphics
-very smooth UX for PC and Mobile
-responsive developers making smart changes
-Lab 0 XII was challenging and fun but...
Worst:
-Save data grinding (restarts/epiphany searching was painful)
-calculating save data (slows down gameplay too much, limits fun deckbuilding)
-unusable/weak neutral/monster cards (due to save data or locked to classes)
-memory fragment management/grinding (too many menus, annoying to switch between characters)
-memory fragment system is boring/linear
-long/unskippable text (instant text please!)
For Season 2 - I really hope for skippable text and generous save data editing so players can focus on having fun chaos gameplay. Maybe allow the most generous save data editing to highest difficulty of seasonal Chaos (ex: Lab 0 XII) would encourage players to play the game like a roguelike with strategic decision making gameplay rather than grinding Lab 0 VIII for save data.


Date of 17th: https://stovedb.mycafe24.com/dailyPage.php?date=2026-01-17dailyPage.php
Latest date: https://stovedb.mycafe24.com/dailyPage.phpdailyPage.php
STOVE_DB: https://stovedb.mycafe24.com/
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😏👍



Island quests, rapport quests, story quests, etc.
It's really too good to only enjoy once
But creating a new account and a new server means giving up everything I've worked so hard for, so I can't bring myself to do it..
Important and fun quests like the Whispering Islet quest, the Aster quest, the Light of Destiny, or the Awakening quest
It's a shame that if newbies use a Jump Start, these are completed, and the only way to see them again is to create a new account or a new server
Please make it possible to repeat the main quests with sub-characters!! I want to replay the story and adventure islands!!!!!!!!!



chuchuch



To commemorate the birthday, you can get a gift by entering the gift code below in the game today!
[Gift Code]: HBD0118
※Expiration date: Until January 18th (Sun) 23:59
※How to use: Settings⚙️→Gift code
#마작일번가Ichibangai


Do you prefer only uncommon and fine rarities? Do you replace common stats just like me :))




딜보다는 강인도 재충전과 소소하게 표적컨셉
목표표식뜨면 표식 4턴 추가
개전으로 표식대미지 업
핵심 전술기동으로 강인도 재충전(굳이3~4장까지는 카시우스로 뽑거나 보전으로 2장정도만 가지가기로함)
장비 난수의 구채및연미복으로 로 체력과 행포및,드로우챙김및 생존 업
항상깍고나면 먼가 2% 부족한듯한데 어차피 시즌이라
단점 AI가 개멍청해서 강인도 남아있는데도 0코 전술기동 먼저씀 ;;;;;


