
#FlakeMission




If backshots are hurting, bite hard onto the sheet. It will trigger "Gate Control" sensory inhibition and prevent pain signals from reaching the brain. Once the hurting stops, relax with a session of BTS Cooking On STOVE!




Hello.
This is Staff Games.
Today's development is a 6-cut prologue comic.
I made it to help you understand the overall story of the game.
Two brothers were born in the palace.
The legitimate older brother with both literary and military skills and character, and the weak younger brother who lost confidence in the shadow of his older brother.
The king was thinking of appointing the first son as the crown prince.
However, it was difficult to appoint a crown prince in Joseon because they had to go through the screening of the Hwangnyong before appointing a crown prince every time.
This time, strangely, Hwangnyong's screening was delayed.
The delay in Hwangnyong's screening was regarded as a sign that something was wrong with Hwangnyong or that something bad was happening in Joseon.
The Sadaebu, who were aiming for power, ruined his body with foods of conflicting and combined poisons that were not harmful on their own but caused illness when eaten together in order to eliminate the older brother.
The older brother called the younger brother and told him that he was about to die and asked him to take care of Joseon.
The younger brother asked what he meant, but the older brother left for the sky.
The younger brother became even more confined to his room, thinking that the possibility of making the country healthy again had disappeared and that he had to overcome this himself.
The vassals were even more pleased with this situation.
This was because the more he collapsed, the better it was for them to do whatever they wanted.
This corruption was ultimately due to problems in people's minds, but also because there was a problem with Hwangnyong.
Evil called the Four Fiends entered people's minds and gave rise to jealousy, envy, and greed,
and as a result, the vassals began to change.
After that, problems also arose in the Four Gods, and they began to fall into corruption,
and the monsters that the Four Gods were blocking began to appear.
Monsters suddenly began to attack Joseon,
and the court, which had no ability to stop them, was doing nothing and playing and eating among themselves.
As a result, monsters eventually began to appear in the palace.
However, in Joseon, there was a vassal who controlled his mind and did good deeds, and a younger brother who was weak but did not forget his older brother's will.Next week, I will come back with preparations for Indie Boost.
Thank you!


If so, I'm loving it!!


Bug fixes
Fixed a bug where some clues appeared in duplicate.Fixed a bug where the soul estimation text at the bottom of the player's nickname would occasionally disappear.Fixed a bug where you could not select a symbol if you started the game with all souls banned in the Murim mode.Adjustment
Souls with abilities used in Twilight (Grim Reaper, Mimic Rat, Sangsagwi) can no longer use their abilities on dead players.A full notification is now displayed when a player leaves the game.Game capacity and optimization work has been completed. (Total capacity: 2.3GB → 1.3GB)New
Game Mode: Who's Next?!
This is a free-for-all tag game rule. Everyone plays with the same soul. Defeat your fellow tribesmen and survive to the end. The last one wins!
A mode where all players play with the same soul based on number mode (given as the name 'Number Soul')
You can try things like the 6 Mimic Rat transformation that you only imagined, or the ascension of 5 Steel, etc.
Who's Next?!: Mimic Rat Game
Who's Next?!: Steel Game
The following applies specifically to the Who's Next?! mode.
If Woochi is selected as the soul for this game mode, if there is a player who has achieved the '7th Wish' first, other players will no longer be able to use soul abilities until the Woochi player who achieved the 7th Wish dies.Susalgwi is disabled in Who's Next? mode.Camera effect
Camera effects are now added when [Performance] is selected as High or higher in [Options - Screen]. (Motion blur effect, light bloom effect, etc.)
Tutorial
The visuals of Shinha Hon, who taught us how to survive in the underworld, have been updated.
Move with click
You can now select [Move with Click] in [Options - Controls]. The character moves to the location where you clicked the mouse pointer along the closest path.
Tool
Secret: Doppelganger Technique
Grade: Intermediate
Price: 15 won ~ 20 won
Among the legendary secrets is [Doppelganger Technique]. When used, it creates a doppelganger object that confuses the opponent and moves it to a random location. The doppelganger cannot be attacked.
The created doppelgangers move forward in random directions.


Please Like and Comment here. Thank you.







Why isn't there an announcement about the promotion issue?
Promo accounts are restricted from world transfer for 1 year after the promo period ends
(The official end date for the Lord Nine BJ promotion isNovember 11, 2025.)
I know that, but how are several promotion accounts, including D Alpha (Pangiyo) and D Nuneesleul (Rangzz), in Ulan....
I heard that there was a message saying that promotion characters would be sanctioned if they left the world transfer, so there are promotion accounts that didn't go to world transfer, but how are they in Ulan after world transfer?
https://game.donga.com/113036/
Article brought



Doing well and then a straight beam? Died there. Can't retry due to time, so planning to do it sometime today.




I was careless because it felt a little warmer, and I immediately caught a cold.
Around me, there are people who caught type A flu, people who caught type A flu and got better but caught a cold again (including me ㅠ), and young children who caught type B flu.
Especially those who like cold things, please be careful just in case!!


现在这个制作组产能低得出奇,完全就是躺在以前做好的框架上等死,金某人到底是来做项目的还是来带人吃空饷的。一个赛季将近两个月,内容几乎只有一个卡厄斯。后续的世界观设计、卡厄斯设计、角色设计完全比不上开服已有的内容,不知道做出游戏基本框架的员工还剩多少。
角色方面,三个角色只有最后出的这个有点设计性,自己的牌有生成、有消灭、有移动、有在非手牌处使用,能打个完整循环,自己能保证触发自己的特色机制,队友可以拉高上限。前两个跟半成品一样,只能靠特定闪光和队友来补足,才能打出完整的机制下限。开服前把内测角色的机制砍了一圈,生怕影响你们卖角色,结果砍剩下的角色还是比你们后面设计出的角色机制完整,想的不是下个角色好好设计,而是继续砍角色。
卡厄斯设计上,一个赛季只能设计出一个卡厄斯,怪物大部分是从已有的卡厄斯里搬的,自己设计的怪要么像白色的教母那样,完全不考虑难度合理性没人想打,要么像白色的教父一样机制设计不明白沦为木桩;新加个时空隧道机制bug一堆,还理直气壮地砍灵闪概率恶心玩家一个赛季;对提高难度的理解就是无脑加数值;随机事件也设计得乱七八糟;就一个卡厄斯,bug修一个赛季修不完。
世界观和剧情就更不用说了,剧情写手连流水账都不会写,天天想着那小男孩,被玩家冲了还舍不得完全删掉小男孩的剧情;对故事深度的理解只有万能的温柔、世界上没有纯粹的坏人,结果写出来就是各种左右脑互搏,研究受害者一会要报复研究所一会又要感慨所长其实很温柔,友纪本来应该主要情感对象是死的那个弗斯特,因为写手心爱的小男孩剧情引起玩家讨伐,又不得不开始卖友纪和舰长的糖,再加上舍不得删完的小男孩剧情,一个人写出三条感情线,友纪的塑造直接烂完;一个赛季拖了将近两个月的剧情,前因后果讲不清楚留一堆坑就算了(甚至最后都没讲明白死掉的那位弗斯特是怎么没的,帝国对此态度是怎样的),人物塑造一个没立起来,三个赛季角色剧情越少的玩家印象越好。
除了这些,连外包的内容制作组都处理不好,比如昨天更新新加的语音,声音一会大一会小,米卡语音破音了都不修下就端上来了。
都这么无能了还抱着和玩家有仇的态度来运营,反正养成消耗就是不改,降点金币消耗玩家就感恩戴德吧,战斗员等级达成奖励可是有普池抽卡券的,给玩家拿了可亏大了;赛季卡厄斯数值高就是不调,这么高的存储容量不能让玩家白拿;灵闪概率也不改,玩家轻松毕业了比杀了制作组还难受;漏砍的角色也绝对要削;磨磨唧唧加个加速和跳过功能也要给一堆限制。
玩家冲先装死,实在不行发点蚊子腿假装听劝。金某人继续这样搞吧,反正项目黄了也不影响金某人这个大老板。


太对了,现在剧情都不想看了


骂的太他妈对了,纯废物点心运营,剧情是写不明白的,机制是不会做的

新的時空隧道打一打黑屏了,重開也沒用,無語。

Incompetent gooner devs... they had a gem and made it a brown dust 2 game... what a waste.