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3000 * 1 piece
Probability of getting 200 flakes (24 successes)
20/24 = 83%
Got almost 200 today


Didn't the developers feel anything after watching the Endfield video...
There are so few attractive slender female character proportions....
Do you really think that female characters with abnormally enlarged breasts are beautiful...
The character proportions should be somewhat correct...
In the case of Narza, the illustration in the story and the basic game character illustration are too different...
Doesn't it look like someone else drew it, the character of the drawing is so different...the difference is too big




Why did you even create the dungeon?
I know it's game content.
But if many people can't use it because of the word "control",
I wonder if that's really content.
You're saying it's because bots are hunting there?
How do you even determine who is a bot?
Isn't it just treating people you don't like as bots if they're paying users?
Why are you controlling access when there's already a time limit?
Seriously...I don't understand..
I'm running it because I have to play with my friend,
In reality, even people who are not that great join a "line" and
participate in slaughter or control things..
There are probably people who have so much real money that they spend it on the game
There are probably people who run multiple sub-accounts and funnel everything to their main account..
Seriously...it's a terrible situation.ㅡㅡ
Just create a dungeon for paying users separately.
Then we can choose whether to pay to enter or not



FlakeMission



Today is a break-even day for capsules.
It ends with two 1,000 won capsules.
Surprisingly, this month has fewer days with losses compared to the past few months. Is the long drought coming to an end...?
Wishing for a jackpot tomorrow...


My eyes are closing...
I hope Stove Indie members also go to bed early!





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https://www.fmkorea.com/index.php?mid=bluearchive&category=6981778952&document_srl=9395018610
I had a post deleted before because I uploaded a live link of the Japanese server workshop and a Bandicam self-capture,
So this time I'm posting a link to a review site that someone else has compiled... The pass lineup is truly legendary!!



Hi! just wanto to give some feedback/and see what other people think about the change/nerf to satiety fate, in my opinion it is one of the worst changes you can make, they are punishing casual players that dont have the time to play 4 to 6 hrs daily and have to spend more time on bricked runs because most of players that wanto to build a deck for specific characters usually go for the remove 2 cards blessing and now if you don get it you have to spend 10 to 15 minutes to get to the checkpoint and escape so you're not punished, and now imagine if you dont get that blessing in 3 or 4 tries which happens more often than you think, now your casual player probably just spent 1 hour of their play time and got nothing out of it, plus this just adds to the burn out of players. Getting a good deck in lab 0 is already hard/ time consuming enough for casual players and now it just got 10 times worst.
I think they should consider this change or make the remove 2 cards blessing a fixed option or at least increase the rate of it.
What dou you guys think?


Satiety change is a terrible idea, the data probably showed people restarting runs (aka "lose") when they didn't get the correct epiphany / got bad duplication.

I strongly agree with the nerf, especially considering the course of the updates, which are aimed at reducing the frustration of building save data.

ok, then introduce the change when those updates are implemented, but right now is just an awful change imo

looks like the devs dont agree with you.
they have changed course and added 10% HP back, on top of the common card... which honestly isn't necessary, because now you'll need to remove said common card on top of all other cards you need to remove for a good deck... this adds more frustration rather than reduce it. don't know why they feel there is a need to 'fix' something that isn't broken while many things await to be fixed.
don't just defend everything the devs are doing even when its obviously a bad take.

I hated the initial change and having that card forced on us, which will increase deck-building difficulty and make the process even more challenging and frustrating than it is now.
Having said that, we need to see, in-game, if we can just skip the card. If we can choose to not take it, then all is well. But if we're FORCED to take it, then it'll just be one more decision the devs have made added to their ever increasing pile.
Though I'm hopeful and think that we'll be able to skip it just like we can skip getting cards and gear from Chaos events when prompted. I'm really hoping for that. We'll know soon.

Agreed. But this company being the one it is, I'm not surprised it chose the "let's disrespect our players time" option, as they have done historically