
They said maintenance was until 5 o'clock, but just like yesterday, every time they do maintenance, it says 'waiting for connection'. I wonder if this is right. Can this really be called a god-tier game? I'm starting to think it's becoming a dead game.


If you took 3 from the front, you should at least give one back, you heartless bastards



Haru was revealed as a Capricorn warrior in the character teaser
However, her birthday is May 30th (Gemini)
(Capricorn is 12.22 ~ 1.19)
And Lenua was revealed as an Aquarius archer
However, Lenua's birthday is February 21st (Pisces)..
(Aquarius is 1.20 ~ 2.18)
It's a collaboration within Smilegate's own company
Yet there are already mistakes in the lore
And after doing this
It pisses me off thinking they'll use the usual collaboration lines
Meilin is June 29th (Cancer)
I'll be watching...




I really wonder if this is the right way to go.
Are you not worried because there are so many promotions?
I'm playing as a free-to-play user, but giving out gacha tickets as maintenance compensation is almost taboo.
That's something you only do after the 1st or 2nd anniversary.
The management is unstable.




https://event.onstove.com/ko/pre-register/specialforce/202609
Pre-register for SF and get a 3,000 won coupon
https://event.onstove.com/ko/dailyshop/STOVEINDIE/202609
Get 1,000 won by linking it with the store attendance event mission
But while writing this post,
I realized the pre-registration rewards can't be combined, so you can't use them together.
Anyway




1. Games that have a major impact on
growth system monetization
(EXP potions, growth farming items that free-to-play or low-spenders can never obtain no matter how hard they try)
2. Games with EXP options on mounts or avatars
Even if you grind 24 hours a day,
if someone is wearing a whale-tier EXP avatar, you won't even be able to touch their toenails
The growth gap is insane
3. When expanding inventory or storage
Games that require diamonds to expand inventory
Storage is one thing, but
inventory is always lacking in every game,
so asking for diamonds even for inventory
is a trash mindset, just a mindset to milk money from users
4. Excessive monetization
For example, membership or marketplace fees to a certain extent
I can understand paying for that,
but in my standards, more than 20,000 won? No way.
If it costs 20,000 won just to use the marketplace,
the cost is greater than the benefit.
If you just avoid these 4 things,
it's at least an average or good game,
and a game where you can easily make money.



Thursday, September 10th, checking in~!!!
Lo-day is already over... yikes


Hello! It's Namunip, greeting you after a long time. 🍃🍃
This time, I visited the
Epic Seven 8th Anniversary [Eternal Succession Festival] held at Sinchon U-PLEX on August 29th!
The collaboration cafe I'll be introducing will be open until September 30th, so I recommend visiting if you're interested.
Let's get started!
This event was held on the 12th floor and the basement 2nd floor of Sinchon U-PLEX!
The 12th floor hosted the main event, while the basement 2nd floor was decorated as a collaboration cafe.
When I first arrived on the 12th floor, I almost walked into a different event right next to the escalator;
On the 12th floor, preparations for the main event were in full swing.
You could purchase various merchandise at the fan art zone, and cushions and tables were set up at the seats.
The Epic Seven 8th Anniversary [Eternal Succession Festival] main event held on the 12th floor can be seen in more detail through the review by a crew member who participated in the stage event and on the
Epic Seven official YouTubechannel, so please check it out if you are interested!
Now, I will introduce the collaboration cafe in earnest!
You can find the Epic Seven 8th Anniversary collaboration cafe when you arrive at the basement 2nd floor of Sinchon U-PLEX!
Oh
Ahem.. The interior of the cafe was beautifully decorated with the Epic Seven 8th anniversary theme.(Gorgeous collaboration cafe food)
I hadn't eaten lunch, so I was hungry, but the set consisting of a hot dog and nachos was both delicious and filling.
The Goddess's Fragment Ade came with a Lizette straw pick and
it was a soda-flavored drink, so it went really well with the hot dog and nachos!
I recommend ordering them together!
The macaron looked like a shell holding a pearl, true to its name, and
the overall cheese flavor combined with the sweet macaron taste was impressive.
Usually, people don't expect much from the taste at these types of collaboration cafes, but
the Epic Seven 8th Anniversary collaboration cafe was very satisfying as it took care of both the collaboration/merchandise and the taste.
Along with the menu, I was also able to get a coaster and a random hero position acrylic badge!
I will introduce them along with other merchandise on the final merchandise review page.
At the collaboration cafe, you can purchase merchandise in addition to delicious menu items!
Various goods were on display and available for purchase, from acrylic goods to power banks, clothing, art books, and figures.
I think the power bank turned out really pretty.
Some products, such as art books, can also be purchased through online bookstores, so please keep that in mind.
In the future, new MD lists and special benefits will be updated like on the right, so I recommend visiting if you are interested!
Lastly, these are the goods I received at this event!
I was very satisfied to get useful goods for daily life such as a mouse pad, cushion, and acrylic magnet, and
it was a really fun and memorable event overall, from the collaboration cafe food to the event itself!
It's no secret that I participated alone as a 1st generation member... but thanks to the 3rd generation members, I had a great time.
I will see you again with another review next time.
Thank you for watching until the end!



Hello, this is Mashwang.
The game I'll be reviewing today is!
≪ Left Not Right ≫
" If you do alone what should be done by two, both your body and mind will suffer "💬 Game Name : Left Not Right
💬 Game Genre : Casual
💬 Release Date : 2026.09.01
💬 Game Price : 6,900
There's a game we used to play when we were young.
That's this one, Fireboy and Watergirl.
A game where two people play locally to escape.
This game is perfectly in that genre. But it's more focused on playing alone than with two.
Of course, you can play with two, but it becomes too easy, so I think it's better to try it alone.
The developer probably wants that too.
Let's get right into it!
When you start the game, there isn't much of a main screen, and the menu is simple.
Simple settings like language, sound, window mode, and controls exist.
Also, what's interesting is that Red Pill Mode exists.
In this game, the time limit decreases when you bump into things while moving, and
if you turn this mode on, it tells you which player wasted more time.
It doesn't seem to have much meaning for solo play, but you can tell which hand is more problematic.
And if you play on Easy mode, you can experience the humiliation of wearing an E Z hat on each character's head, so
if you don't want that, you should play on Normal mode like me, right?
The rules are very simple.
Each character just needs to go to the arrival platform.
At this time, the time limit is displayed as a gauge at the bottom, so you just need to get both of them there within that time.
But if you control both by yourself, it's a different story.
As you move, the character gains acceleration.
If you hit a wall at this time, the time limit is reduced according to the acceleration.
So if you play alone, you'll be banging your head a lot.
Later on, there's even a penalty where you faint if you stay still.
So in your impatience, you keep moving and get bumped around here and there.From conveyor belts that hinder movement to doors that only open when you press a button.
Now my hands are starting to get tangled.
It even tilts the game screen.
Amidst various obstacles, will I be able to finish the game to the end...?
It was a fun game that's good to play alone or with everyone.
There are 12 stages in total, and each stage has 8 maps...
So there would be 96 maps in total.Or not
The playtime easily exceeds the price, so it can be said to be good value for money.
I'll clear the remaining stages as well~
This was Mashwang, thank you.




This review is related to the game's story
and contains spoilers.
Hello~!! I'm Gimuna, a member of the 3rd Stove Crew!
Today, I've brought a dating sim review for the first time in a while!
I've come with a video again today, so please enjoy watching it comfortably!!
Since it's a fresh new release, I played it as quickly as I could!!!
Shall we go together?!
Synopsis
A specific moment becoming the standard for one's entire life.
People call that 'Imprinting'.
I was saved once when I was young.
By an unknown magical girlwho appeared in the light...
That memory was imprinted,
and I became obsessed with magical girls, starting to drift away from my peers.
The person who stayed by my side was my childhood friend 'Han Seo-yoon'.
A friend who was like family, as she was always by my side as if it were natural.
However, we started drifting apart for some unknown reason a few years ago.
Then, one night,
woken up by an unknown light, I meet the existence I had admired all my life,
the magical girl Forte.
Starting with that meeting, I began doing purification activities with her.
Childhood friend Han Seo-yoon and magical girl Forte.
My daily life began to split into two paths.
Well, to summarize it simply!
My childhood friend who lives next door turns out to be
a magical girl!!
So, it's a story that unfolds with these two, the childhood friend and the magical girl!
It's like a dating sim with a bit of a magical theme.
I think it felt fresh because it's my first time seeing a dating sim with this kind of concept.The company that made this gameis the same company that made 'University Assistant Life',
which I reviewed last time!!!
Alright, without further ado, I'll write a review while playing.
It starts with the story from the synopsis!
The story of how I came to believe in magical girls!
The protagonist had some ups and downs.
Since he went around saying magical girls exist,
he must have become a laughingstock.
But there was one friend who listened to the protagonist's story.
That is Han Seo-yoon, who lives next door!!
But Seo-yoon has been avoiding me lately.
Then one day, my mom
tells me to take something to Seo-yoon lol.
It seems like our families are just thinking of getting us married.
So I went to the front of Seo-yoon's house.
Still, I should see her face before handing it over!!
(This game has quite a lot of choices)
???? Even if we are close, this is...
Yes, I was flustered.
After finishing the errand,
I came home and watched an anime.
But suddenly the sky turned pink.
The protagonist goes outside with a gut feeling that something is up.
Oh? Something I've seen somewhere before?
But a magical girl?
The
magical girl
that the protagonist had been believing in and searching for has appeared!!
And so, the story with the magical girl begins.
The magical girl's name is Forte.
She looks very familiar.
...
Will the protagonist be able to find out Forte's true identity??
Find out in the game!!
First of all, it felt fresh because it's my first time playing a dating sim with a
magical girl concept
!
The flowchart I mentioned in the previous 'University Assistant Life' review!
I was able to play the game comfortably because I could see the
flowchart
in this game too!There are a total of 5 game endings,consisting of
Bad Ending, Seo-yoon Pure Love, Corrupted Forte Pure Love, and Corruption.
I keep comparing it to the previous work,
but in 'University Assistant Life', there was a favorability and assistant system,
so it felt clear why it was pure love or corruption,but in this work,I felt it was a bit disappointing that I couldn't see the favorability or other gauges
when making choices in the middle,
so I didn't know what criterialed to which ending.I felt that the parts about 'Why does this lead to pure love? Why is this corruption?'
weren't connected well.
As you play the game, it treats Forte and Han Seo-yoon
as different people.
So even when watching the endings, it was a game that gave a different feeling
even though they are the same person.
In the part where you choose the schedule,
I felt it was a new attempt because it distinguished between Seo-yoon and Forte!
The playtime also took about 2 hours to see all 5 endings,
and for someone like me who is a bit impatient,it was a
frustration-free progression
that I was satisfied with,
but it might be slightly disappointing for those who like stories with more volume.
I recommend this dating sim to those who are
new to dating sims or those who want to try a
new concept of dating sim!
If you like
fast-paced progression
, I recommend it!!
Click the image to go to the store~!
Thank you for reading my review until the end today~!!
Then I'll head off to play the game again today~!!
129130131
132
133
134
135136137138
139140141
142
143
144
145



안녕하세요 어비스타입니다!
오늘은 새로 추가한 시스템들과, 또 새로운 캐릭터들을 안내드리는 주 입니다!
특정 아이템은 "턴 시작 시 행동" 효과를 지닙니다! 턴 시작 시 ㅁㅁ 한다 효과 등으로 이로하의 전투를 서포트 합니다! 위의 그림은 턴 시작시 화염구를 날리는 아이템을 장착한 모습입니다!
또한 스토리 상으로 요정을 도와주는 스테이지가 존재합니다. 그 스테이지를 클리어하면 요정을 무작위 한 명 소환하는 기술을 얻습니다. (이미 얻었다면 골드로 변환합니다.)
요정은 소환 된 이후 턴 시작시 25% 확률로 행동에 나서, 4개의 스킬 중 하나를 사용합니다. (확률은 같습니다.) 이로하가 피격 당하는 턴에 25% 확률로 도망가버리며, 새로운 요정을 소환하면, 기존의 요정은 떠납니다.
요정의 소환 기술은 상점에서도 얻을 수 있으며, 상점에서는 특정요정을 지정해 소환하는 기술 역시 판매하려 합니다! 이제, 요정들 소개타임으로 넘어갑니다! 아래의 스킬은 정식버전에서 교체될 수 있습니다!
※ 요정의 기술은 1턴간 유지됩니다.

빛의 요정 루미아
요정 중 직위가 꽤 높은 축에 속하는 고위 요정입니다! 이로하의 체력을 치유하거나, 반응 게이지를 늘리는 등, 이로하가 체력 0이 되는 것에서 보호합니다!
스킬
축복 : 반응 게이지 0.15초 추가
치유 : 이로하의 라이프 1 회복
상급치유 : 이로하의 라이프 2 회복
흡수 : 적의 체력을 1 빼앗아, 이로하에게 지급.

시간의 요정 크로노
시간의 마법으로 이로하를 서포트하는 귀여운 꼬마요정 입니다. 반응 게이지를 조절하는 스킬만을 보유합니다.
스킬
에너지: 반응 게이지 + 0.05
가속 : 반응 게이지 + 0.1
초가속 : 반응 게이지 + 0.15
세계 : 시간을 멈춤

수호의 요정 세르딘
수호 기술을 통해 이로하를 서포트하는 방어형 요정입니다. 피해 감소와 피해 무효 효과를 보유합니다.
스킬
경계 : 25% 확률로 피해 무효
방어 : 피해 감소 1
수호 : 피해 감소 2
결계 : 피해 무효

치유의 요정 라니아
치유의 기술을 보유한 귀여운 꼬마 요정입니다! 아직 어려서 그런지, 적에게도 적대감이 없습니다. 적도 치유할 수 있습니다.
스킬
평화 : 이로하와 적의 라이프 1 회복
치유 : 이로하의 라이프 1 회복
자비 : 적의 라이프 1 회복
응원 : 라이프가 낮은 쪽을 1 회복

불의 요정 아카리
불의 기술을 보유한 소녀요정 입니다. 모든 스킬이 턴 시작시 적을 공격하는 스킬이라, 활동을 자주한다면 얌전해 보이는 외모에 비해 높은 딜량을 보일 겁니다. 스킬 공격은 데미지 만큼의 투사체를 발사하며, 25% 확률로 빗나갈 수 있습니다.
스킬
불씨 : 75% 확률로 1 데미지 공격
불꽃 : 75% 확률로 2 데미지 공격
화염탄 : 75% 확률로 3 데미지 공격
업화 : 75% 확률로 4 데미지 공격

힘의 요정 테오스 (보조 상징은 갑옷을 생각하고 작업한 거지만, 당시에 피곤해서 그런지 좀 많이 뭉개져있네요. 재 작업 해야겠습니다.)
이로하의 공격 성공에 추가효과를 붙이거나 공격 성공을 돕는, 소년 요정입니다. 모든 효과가 공격 성공과 관련되어 있습니다.
스킬
전개 : 50% 확률로 공격 성공 시 피해 1 추가
분쇄 : 공격 성공 시 피해 1 추가
절단 : 공격 성공 시 1의 체력을 빼앗음.
돌진 : 무슨 패를 제출해도 승리
~~
여기까지가 새로운 턴 시작 아이템 시스템 소개와, 6명의 요정을 전부 설명드린 글 이였습니다!
요정을 지정해서 소환하고 싶다면, 누구와 동행하고 싶나요? 투표로 알려주세요!

그럼 저는 이만 퇴장해보겠습니다!


Nice!

Nice!

Nice!

Nice!

아카리 1표는 결과확인을 위해 넣었습니다!


적도 치유 ㄷㄷㄷ

너무 순진해서 어쩔수없는 아이입니다
ㅎㅎ