S1761011382801011
14/11/2025
14/11/2025 09:44 PM (+09:00)
207 °C

If I get everything, it's a truly legendary high-roll deck...


Still, I got a decent amount... It's just a bit disappointing that I only got one shield recovery..

That Steal Cut single target damage

1 / 4
아스그림
14/11/2025
14/11/2025 10:05 PM (+09:00)
와. 좋네요.
파랑고래j
14/11/2025
14/11/2025 09:54 PM (+09:00)
와 미쳤네요
보리차0606
15/11/2025
15/11/2025 08:04 PM (+09:00)
663 °C

I... I think I've been suffering from mild depression lately
Things at work aren't going well... and I can't seem to focus
I gave up my hobbies due to lack of funds and eventually lost interest
I was in a situation where I didn't even have a hobby anymore...
I was leading such a listless and boring life
I happened to discover this game
Having enjoyed visual novels since before, I thought this game would be something similar
Focusing on the level of exposure... with a cliché story and no unique direction
That's what I thought it would be
But... for some reason, I was drawn to it
I felt like I wanted to buy it, so I did
And it was completely different from the games I had played before!!
Unique direction, CGs so abundant they overflow
A well-made story
It was such a fun game
I think it was the most worthwhile time I've spent
I wondered who made this game and looked it up... a one-person development??????
Developer... are you in good health?
I hope you recover well and create many more great games ㅜㅜ
I heard you won't be at AGF... but I wish you would come (I'll give you a small gift...)
Anyway! Thanks to you, my boring life has become a happy life!
I applaud the developer's hard work
I applaud those who recognized it first and funded it
I applaud those who recognized the true value of this game and purchased it
I'll end my post here

The last one is a 병생짤!!
Ps. I have a question... I've seen all the heroine endings, but 3 CGs are locked
Do I need to meet certain conditions to unlock them??

1 / 3
리히리히리
4hr ago
16/11/2025 11:15 PM (+09:00)
Nice!
S1724236578760412
6hr ago
16/11/2025 08:47 PM (+09:00)
게임이 참 재밌더라구요작성자분도 즐겁게 잘 즐기셨으니 참 좋은 게임인 듯
S1734755065715800
14/11/2025
15/11/2025 03:07 AM (+09:00)
404 °C

Day 13 of 1000 Draws
-3500
Cumulative -48500
Just making up for the deficit with mini-games, tsk.

S1719220688228600
13/11/2025
13/11/2025 09:57 PM (+09:00)
182 °C

Is the second one better?

1 / 3
초코바나나킥
13/11/2025
13/11/2025 10:19 PM (+09:00)
 둘중 고르면 1
용의주도면밀
13/11/2025
14/11/2025 07:01 AM (+09:00)
1
141802980
12/11/2025
13/11/2025 04:56 AM (+09:00)
84 °C

Deck compression is good


I deleted its healing card, but it revived ㅠㅠ sob sob


1 / 4
용의주도면밀
12/11/2025
13/11/2025 07:27 AM (+09:00)
ㄷㄷ
40168551
14/11/2025
14/11/2025 11:20 AM (+09:00)
460 °C

Are you even aware of the season chaos issue?

 But when it actually came out, it wasn't as fun as Codex, and it's so unpleasant. What the hell is this? This is also a skill

 1. Forbidden Card

Don't make me go through the dungeon two or three more times without the option appearing.

 Why are you artificially increasing the play time? Are you really crazy? Some rewards even give money and flashes when kids click on them 

Why are there only more monsters to catch and no rewards? Are you telling me to screw myself? Haha, you got tricked? Damn 

 And it should be guaranteed in the season, why is it random?

 Let me enjoy it a bit. Make it come out with 100% probability. Don't stress me out with this.

2. 플탐

한 판에 30~60분 걸리는데, 시즌 카오스는 난이도 미쳐 돌아감.

보스 전에 꼭 그렇게 개같이 만들어야 속이 시원하냐?

전복 확률 왜 그렇게 높여놨어?

죽으면 뭐? 기억 제거 3만?

There are no rewards, so if you spend time trying to build a deck, you only waste resources and have nothing left.

3. Meaningless to Pay

I think I spent 1 million won a month, and I got Yuki's name card

Stopped at level 40 lololololol

 I couldn't even get a partner, lol, I abandoned it.

 Next character? I can't raise it, what are you going to do 

4. 스트레스 선택지

The handicap is quite a sight? lol

The playtime is long and frustrating, so why do you add things like indomitable increase?

니들 50,60레벨 조합으로 그냥 해봐 ㅋㅋㄱ

Play the game a little 

이벤트 재화도 여기 리롤하다가 다 씀.

상점 재화도 못 써.

Why does every experience have to be unpleasant? 

5. 상점

중심부 가면 휴식 안 하면 죽음.

I want to try using new cards, but I die if I don't rest.

Let's try using some new cards 

You put all sorts of handicaps on monsters and maps, but what about the users? 

Even a full day of farming can be overturned.

Play the game a little and update it 

What is this, did you do it without trying it? 

Are you going to give me stress like this every season? Did I ask for a gacha ticket? 

You have to give me the motivation to raise various characters and try again even if I get overturned 

Are you going to leave it like this and go home?

 At least acknowledge that you are aware of it. We will fix it quickly.

 Shouldn't you at least post a notice like this?

Who would want to do it if you post an event that doesn't give anything? 

The rewards are really terrible. There's really no answer for you guys other than replacing the leader 

You say you communicate, but you're just keeping your mouth shut  

20789037
14/11/2025
14/11/2025 11:35 AM (+09:00)
이새기들 업뎃라방봤음?카오스도는데풀레벨 풀잠재력 풀장비풀세트 끼고 돌림 ㅋㅋㅋㅋㅋㅋㅋㅋ최소 시즌카오스 돌려면 저정도 스펙은 갖추고 겜하라고 공식이 인증함ㅋㅋ
STOVE21484845
14/11/2025
14/11/2025 11:25 AM (+09:00)
?진입해서 엘리트러시 들어가면 죽을 맛임 선택지 포함 3연발 처맞고 걸레짝되서 보스전 치를려니 아..진짜..

Is 1% * 1% a 1/10000 chance?

Anyway, I got Kalipe, so I should try using her with Haru.

디렉터짜르라고
15/11/2025
15/11/2025 11:07 AM (+09:00)
173 °C

It's the end, but the draw rate is seriously lol

난그네
15/11/2025
15/11/2025 11:33 AM (+09:00)
키르켄이 유난히 멍청멍청함
인간야채
15/11/2025
15/11/2025 11:26 AM (+09:00)
진짜 종극 드로우종극 행동포인트 나오면개열받음.신뜩임 준 신 귀싸대기 마려움ㅋㅋ
S1760945950498911
14/11/2025
15/11/2025 02:12 AM (+09:00)
431 °C

In the process of playing the game, I found thatthe official likes to punish players too much,and even in many cases, players are punished even if they have done nothing wrong. The following are a few points that impressed me personally

Punish players through the pressure system, the punishment of the pressure system is to reduce one-third of the health + one combatant cannot act, and more than 6 cards must be used to解除collapse, and the reward is to reduce the self-awareness skill by 4 points of EP. Through neutral cards, we know that 4 points of EP≈2AP. If you do not apply the self-awareness skill of the combatant, the benefit of these 4 points of EP=0. After the character collapsesThe punishment is to reduce one-third of the health + one combatant cannot act, 6 junk cards and other punishments (deducting blood, adding fees to other cards, etc.). The benefit is approximately equal to 2 AP in the most ideal situation (0 in some cases)Punish players with super powerful monsters, these monsters are obviously stronger than other monsters (even elite monsters) and are often秒了killed in one round with full health or close to full health.In a game of about 40 minutes, you will be punished if you are unlucky enough to randomly get dung monsters.If the main C character happens to collapse, this game is over.What if the pressure is detonated in advance by safe monsters?
The requirements are as follows:
1. The monster hits you and randomly hits your designated combatant 
2. The random pressure at the end of the round is added to the designated combatant
3. Draw the cards of the collapsed combatant
4. Be able to withstand the damage of the monsters and counter-kill them with one less combatant.
If condition 1 or condition 2 is not met, the result is that the combatant who is about to collapse will have the pressure further away from collapse, but will not collapse. You have suffered the damage of the monster and the increased pressure at the end of the round for nothing. If condition 3 is not met, there will be no benefit of collapsing in advance. If condition 4 is not met, then congratulations, you can start all over again. If you happen to be playing the Zero System, then congratulations, your coordinates have been reset, please pay to find new coordinates.Punish players through the price of props in the event store, I would like to ask the planner who filled in this value if they think that players are all unemployed? Or are they office workers who only play Chaos Dream? Can you play Chaos all day?A game of Chaos takes about 40 minutes, and it cannot be automated throughout the whole process. If you lose, you have to start all over again. Is this a prison?Punish players through the treatment center: Obviously, you have passed the boss at the end of the level and the character has not collapsed, but you have entered the treatment center. I can understand going to the medical center after losing the battle, because I lost the battle. Why do you have to go to the medical center to deduct players' gold coins or exchange passes even if you win?Players will be punished by reducing gold coins or deducting exchange passes even if they have done nothing wrong.Punish players through the extremely demanding development materials: If you develop the wrong character, you will be punished by the endless hell of development materials. Players who focus on developing a small number of characters will be punished less, butlose the fun of experiencing different characters.Punish players who刷取save files through a flash of inspiration:There aresome cards that I don't want to have a flash of inspiration or the gain of a flash of inspiration is not what I want, because sometimes it is a negative gain(for example, Hugo's Start Hunting does not start the battle, although the additional pursuit of 50% of the Start Hunting damage is higher, most of the time it is necessary to protect the lower limit),in this case, you can only restart in high-difficulty dungeons.Giving a roll flash of inspiration can greatly improve the player's experience of playing Chaos, and there are many entries for God's flash of inspiration, even if you give one roll, it is difficult to get what you want,encourage heavy players to repeatedly play and刷取God's flash of inspiration, and light players can also have a better experience in the process of playing Chaos because of roll flash of inspiration.Punish players who draw new UP characters:There are simply too many toxic points on the character Yuki(the following is based on Yuki's experience of 0 self-awareness)
1.The operation is cumbersome, you need to draw cards by various means, which takes a lot of actions. Facing the soul reaper, the core boss of the blue pot, which restrains multiple actions, there is survival pressure. Facing monsters, multiple actions will eat the opponent's damage. Fewer actions can solve the monsters before they act and reduce survival pressure.
2.AOE characters have no single-target compensation, obviously Xiaochun's AOE cards have single-target compensation, but Yuki, who mainly focuses on AOE, has no single-target compensation. And most of the current bosses are single-target, and the blood volume of multiple-target BOSS monsters is also very low. The benefits of AOE are mostly wasted.
3.Afraid of component destruction, this is a common problem for all characters with cumbersome operations, because you need to use a lot of cards in one round, so it will be very troublesome to encounter cards with DEBUFFs (poison, freeze, stagnation, etc.).
4.Without inspiration, the benefits of many cards are extremely low, and even with inspiration, the benefits are not necessarily high.Yuki's damage card drawn at the beginning of the round has basically negative benefits without suppression preparation.
5. Low damage frequency. Take my commonly played Hugo Theresa team as an example. The Hugo Theresa team, which also spends a lot of actions, can repeatedly heal and刷去shadow daggers. When encountering monsters with hunger buffs, they can clear the hunger in one round,Yuki is also a character who spends a lot of actions, but the damage frequency is not high, and the damage is not high either.

S1760945950498911
15/11/2025
15/11/2025 07:01 PM (+09:00)
Author
更新放著一堆問題(養成問題,角色強度問題,肝度問題等)不修復,把怪的難度增加了。增加了新難度,然後反手把之前難度的收益大砍一刀。請問貴公司不懲罰玩家就不會運營遊戲了嗎?每周都要高強度周回的副本還增加難度?本來一局時長就久,加了難度打得更久還容易打輸從頭再來。這個遊戲正在被運營害死。
S1762079498707011
15/11/2025
15/11/2025 12:37 PM (+09:00)
如果你需要补充的话1. 压力系统可以理解为这个游戏的特色, 和剧情结合的, 但它并不讨好, 主要是因为设计问题治疗减少的压力永远小于敌人带来的压力, 换句话说, 除非你一直走event和rest, 不然你肯定会崩溃而一旦崩溃直接减少1/3的HP, 同时崩溃的回合会强行烧掉崩溃角色的卡, 让你无法第一时间解除崩溃这个系统导致CZN只能被定义为一个数值型游戏, 你需要的不是高超的卡牌技术或优秀的牌组构建思维, 而是数值除非你能在1~2回合清掉怪物, 不然你的压力肯定会超标, 而这就强迫了你花更多的时间和精力在角色练度上而不是牌组上2. 那个存档的模糊记忆我之前也有发帖提到过, 不过别人的回复是"平衡"你的牌组它的主要目的, 我认为是想让你去刷更高难度的地图整牌组, 你只有在刷更高等级的地图时才更有可能组出你理想的牌组而存档的tier系统可以防止你在低难度地图刷出理想牌组, 这样可以强行让你花更多精力去升级角色等级和装备但问题是灵感系统不是你能控制的, 灵感导致超标你就真的没办法了同时你无法选择最后超标时哪些留, 哪些不留, 这导致最后可能在浪费时间3. 那个赛季存档会删档, 我真的没动力去刷了你需要用赛季存档去打BOSS, 这可以理解为官方为了玩家充分参与到活动里, 这不是什么太大的问题但问题是这个赛季存档它要删, 我辛辛苦苦花那么多时间精力整理完牌组后要被删掉, 那我为什么那么努力?最后, 作为一个真·决斗者, 我准备月卡到期后退坑我不认为这款游戏能满足卡牌玩家的需求, 因为卡牌玩家的痛点不是培养角色, 还是调整牌组, 那个模糊记忆系统导致我无法整出自己想要的牌组而战斗方面, 我发现打不过敌人往往不是我的牌组或卡片使用技巧的问题, 而是单纯的数值问题, 那个招3狗的敌人可以直接秒我的队伍, 我需要在数值上碾压敌人, 直接秒了他们才行这意味着我需要花更多的时间和精力在那个无聊的装备掉落系统上, 而那个系统纯粹就是赌博如果你玩过HSR就知道那个系统很难刷出你想要的部位/属性的, 你可能要花1个月才能整好1个角色的装备, 但我感兴趣的地方根本就不是整装备而是整牌组我需要的是在我整好一套牌组后提供新卡片来让我整理, 但官方这个样子估计会和HSR一样, 1个月出2个角色, 它肯定无法满足我的需求
LadyCALLA
15/11/2025
15/11/2025 07:50 PM (+09:00)
402 °C

Title : Dami and the Secret Library (Full Edition)

Developer : Khant

Features : 3D 3rd person emotional platform adventure game

Platform : PC

Language : Korean support

Price : 2,300 won

DaMi and the Secret Libraryis made by developer 'Khant'a 3D 3rd person emotional platform adventure game.

A short work of about 1 hour, which captures the journey of a magical girl who wants to meet her deceased mother again with fairy-tale emotions..

The main character of this work, 'Dami', is the daughter of the great magician 'Miri', and has been trained in magic by her mother since she was a child.

However, one day, when her mother does not return home, Dami, tired of waiting, decides to find her mother herself.

Dami is heading to the 'Secret Library', where the mysterious magic book that allows you to meet the person you miss again exists..

The player becomes Dami and begins her journey to the Secret Library.

Will Dami be able to reunite with her mother at the end of her journey?

Game Features

'Dami and the Secret Library' consists of a total of five areas..

The first area is the village where Dami lived, the second area is the Crystal Dungeon located under the castle, the third area is the endless snowfield, the fourth area is the Rabbit Village, and the last fifth area is the final destination, the Secret Library.

The ultimate goal of the work is to find the magic book hidden in the Secret Library, and each area has a small side quest to add a small variation to the overall journey.

'Dami and the Secret Library' is a work composed of simple platform elements and color puzzles with an easy level of difficulty..

It is designed to minimize the burden of jumping or puzzles so that you can feel the fun of the game without being bored, so even beginners who are not familiar with the platform genre can proceed without difficulty.

The color puzzle is based on the concept that Dami, a magical girl, absorbs the special colors of starlight and utilizes the unique abilities of that color..

As you can see in the example video, when Dami waves her star wand to absorb orange starlight and then uses the wand again on an empty platform, a new color star is created.

If you absorb green starlight and use it on an empty platform, the platform turns green and begins to move up and down like an elevator.

In addition to orange and green stars, there are yellow stars that create stepping stones and pink stars that act as instant teleportation portals.

The puzzle sections are not long, and even if you fail to jump, you can start again from the point immediately before, so the fatigue of retrying is low.

The game is played in 3D 3rd person, but the short stories that are produced each time you pass through each area are expressed in 2D art that feels like a fairy tale, adding another charm to the work.

A short and warm story like a fairy tale

The clear strengths of 'Dami and the Secret Library' are a play time of about 1 hour, shorter than a movie, and a fixed price of 2,300 won, which is cheaper than a roll of gimbap..

This work does not require you to invest a lot of time to clear it, and you do not have to rack your brains to solve difficult and tricky puzzles.

It does not require strenuous jumps or excessive effort to pass through certain sections.

'Dami and the Secret Library' is a work that focuses solely on healing, comfort, and fairy-tale emotions..

Dami's journey, filled with emotional BGM that warmly touches one side of the heart and quiet and beautiful scenery,

was a time that provided comfort and healing as if turning the pages of a fairy tale book one by one..

One regret is that,

when looking at the ending, it seems that there were definitely additional stories or content prepared in the planning stage where Dami meets characters such as 'Witch' or 'Khant'..

However, due to development issues or limitations, it was a little disappointing that only Dami's journey to find her mother was included in the main story, and the subsequent story seemed to be unfinished.

Nevertheless, it was an experience full of comfortable and warm times.

In mid-November, a little early to feel winter,

I was happy to be able to meet a friendly and cozy emotional story that makes me dream of a warm winter.

A short emotional healing adventure game, 'Dami and the Secret Library'.

1 / 14
감고양이
04/11/2025
05/11/2025 08:58 AM (+09:00)
15 °C

게임 재밌게했습니다.

우선 이 게임은 리듬게임과 2D플랫포머를 합친 게임이었습니다.

한번도 보지 못한?은 아니고 해외 게임들중에서 간혹보이는 조합이었는데 보기드문 형식이었기에 신선하게 다가왔습니다.(리듬게임 + 2D플랫포머의 경우 '매드 래트 데드'가 존재했으며 UI?의 느낌은 리듬 + 탄막슈팅 + 로그라이트인 '리듬 마녀'가 생각났습니다. 그밖에도 크립트 오브 더 네크로덴서라는 유명한 게임도 존재하고요.)


스토리는... 솔직히 말해 주인공은 바보가 아닌가 싶은... 어쩔수 없다는것 은 알지만 클리셰대로 흘러가는 그런느낌이긴하지만 괜찮았고 그림체는 홰외 카툰느낌이 나는 그림체를 갖고 있었습니다.(개인적으론 크루거 박사의 심리테라피, 빈센트 마이어의 비밀이 생각나는 그림체였습니다.)


다만 효과음쪽에서는 문제가 있었습니다.

주위의 적의 행동을 살피면서 정확한 타이밍에 공격및 행동으로 만든것 치곤 주위음악소리가 눌러야하는 타이밍을 알려주는 효과음을 묻어버렸으니까요.(그러다보니 적의 패턴과 플레이어의 리듬바를 번갈아가며 봐야했습니다.)


그밖에도 플레이어의 공격(필살기 포함)은 벽을 뚫지 않지만 일부적의 경우 벽을 뚫는다던지(버그인것 같긴 했습니다.) 일부 미흡한 부분이 존재했지만 재밌게 플레이했습니다.

Understander Details