예하나린
04/09/2026
04/09/2026 10:30 PM (+09:00)
968 °C

They said if the female Specialist is like a baby, the male Specialist is like a teenager... and they really are just a bi~t bigger. 

1 / 2
완소다
04/09/2026
04/09/2026 11:14 PM (+09:00)
d
바드냥냥이
04/09/2026
04/09/2026 11:08 PM (+09:00)
ㄷㄷㄷㄷㄷ

Yeah?

1 / 2
S1749004462329212
04/09/2026
04/09/2026 12:18 PM (+09:00)
디나페리여서 없는 거 아뉨?
연우아빠1
04/09/2026
04/09/2026 11:50 AM (+09:00)
점검후 신규 이벤트한다고 한적이 없는데요
S1788420067247811
03/09/2026
03/09/2026 04:31 PM (+09:00)
211 °C

I went to Hogus with high expectations, but got crushed and quickly flew over to Eclipse.

Running Hogus on my S22 Ultra was lagging, so I switched to a Fold 8 Ultra for 130 at a phone shop owned by a younger friend I know  .

I'm going to start with a Hero Transformation when it opens.

 

S1788421067865300
03/09/2026
03/09/2026 04:39 PM (+09:00)
헐 저는 20울트라인데 렉걸려도 꾸역꾸역 참고 돌리다가 개빡쳐가지고폴드 갈아탈예정인데 130에 사셨으면 성지 ? ㅈㄴ 싸네요댓글 비밀로 안되나 공유좀요
STOVE77569332
03/09/2026
03/09/2026 04:37 PM (+09:00)
가격  괜찮네요요즘 기기값이 비싸서 자급제보단 통신사 끼고 성지같은데서 사긴해야댐 ..

Hello, Heirs.

This is GM Dominiel.

 

The following issue has been discovered on 8/31(Mon).

1. An issue where certain heroes' exclusive equipment effects are not being applied

We apologize for any inconvenience these issues may have caused.

We will continue to inform our Heirs regarding these issues via this notice.

 

Thank you.


1 / 2
StrikerKin
31/08/2026
01/09/2026 01:33 AM (+09:00)
I lost a small but nice 8 win streak in RTA due to a disconnect. Took another loss from a disconnect when trying again last night.
STOVE124902872
31/08/2026
01/09/2026 08:05 AM (+09:00)
So for what reason is GW not having any attention paid to the fact that this war is compromised by the game being insanely inconsistent and unreliable?
GM SezBadge Icon
03/09/2026
03/09/2026 07:00 PM (+09:00)
8,423 °C

PLAY THE ANIMATION! EpicSeven!  

Hello, this is GM Sez.

 

We sincerely thank all Heirs for joining us for this precious moment, Epic Seven’s 8th Anniversary.

 

When you log in to the game, you can check out the 「Shining Moments」 event, where you can look back on the many colorful memories from the past 8 years.

 

▶ Go to 8th Anniversary Festival 「Shining Moments」 Event Details

 

Please share with me, GM Sez, the scene that remained most deeply in your heart among the memories you have collected~!

 

Scenes from the 「Shining Moments」 event are welcome, of course,

but any unforgettable memories are welcome too, such as thrilling moments you experienced while playing Epic Seven or amazing scenes you wanted to show off! ✨

 

Share your precious memories according to the participation format, and we’ll send 2 Leif to all participating Heirs~!

 

■ What was your brightest moment from the memories of the 8th Anniversary?

 

[Event Schedule] 

9/3 (Thu) - 9/9 (Wed) 14:59 UTC

 

[How to Participate]

- Leave a comment following the format below to complete your entry! 

※Format: Nickname / Server / Screenshot of the「Shining Moments」event screen or a memorable moment from gameplay

* Comments that do not follow the format, or include special characters not specified in the format, may be excluded from the event. To ensure your participation is valid, please make sure to leave your comment in the format provided above.

 

[Event Participation Reward]

- All Participants: 2 Leif

* The rewards will be sent to your in-game mailbox on 2026/9/11 (Fri). (Storage Period: 7 Days)

 

[Please Note]   

- Make sure to write down your correct nickname and server info in order to claim your rewards.  

- Event participation will be based on the in-game nickname you provided.  

* Rewards may not be given out correctly if you change your nickname.  

- Participants can only win one event prize per account, and duplicate entries will be exempt from receiving rewards.  

(You cannot participate in the same event on other STOVE communities with different languages.)  

- For more details about our event policy, please visit our [Event Regulations] page.

 

Thank you.

1 / 2
STOVE109566045
04/09/2026
04/09/2026 11:54 PM (+09:00)
GoldSmoothie / Global / 
Kruzerg
03/09/2026
03/09/2026 07:24 PM (+09:00)
Kruzerg / Asia / My brightest moment from the memories of the 8th Anniversary: Kicked from rta getting error 402 and free losses 4x before i decide to stop rta for a week :D

Check-in~!!!

무민세상
05/09/2026
06/09/2026 01:14 AM (+09:00)
12323123123
이치게임즈
31/08/2026
01/09/2026 02:55 AM (+09:00)
344 °C

Hello. This is Ichi Games.
District 13: Breakdown Yard, which I briefly introduced in my last post, was officially released on Stove on September 1st!

https://store.onstove.com/ko/games/105531

We plan to update it consistently, and it is currently on sale for 50% off!
District 13: Breakdown Yard is a clicker game where you dismantle various waste materials, collect scrap and parts, and grow your scrapyard. You can work on it yourself, or you can relax and watch your scrapyard grow as you automate the facilities one by one. 
We double-checked for execution issues and minor errors right up until the release, and we are currently preparing the 1.0.5 build with bug fixes.
Also, we are continuing the work on the React Wars reboot that I briefly mentioned in the last post. We are not just re-releasing the existing work as is; we are rebuilding the combat in an SRPG style. 

While working on the reboot, I pixel-arted the face of the protagonist, Iroha, myself! Although this is my first time drawing, let alone doing pixel art,  I will continue to improve. It's a shame I haven't been able to add her signature ponytail yet. I'm already feeling a bit overwhelmed thinking about how to do the full body...
As mentioned before, those who purchased the original React Wars will receive it without any additional purchase. Since the story and the game title will be significantly changed, you can think of it as a different character with the same name.

 Also, I am planning the system for a new game. This is a separate project, and I think it will be introduced as a puzzle-style game. I thought it would be fun to make a game like this, but there are still many things I haven't thought about, such as character concepts or the story. 

I will be back with more news when I have it!

1 / 2
Jomzz73
03/09/2026
03/09/2026 09:40 AM (-NaN:NaN)
rediculous

❄️ FlakeMission|September Day 04 #260904

Week 1 - Day 4 Started! Don't forget to check progress!

초거대왕꿈틀이
31/08/2026
31/08/2026 09:31 PM (+09:00)
1 °C

A post appeared on DC saying that Kkanbu Chicken Six-Pack viral marketing was circulating via a 'Sing-geul-beong-geul' meme. It's about a fat person constantly thinking about eating. Yikes.

1 / 14
알카서스Badge Icon
02/09/2026
02/09/2026 06:00 PM (+09:00)
126 °C

※ (Added 9/3) These probability changes will be applied starting 9/24 (Thu) 12:00.

PLAY THE ANIMATION! Epic Seven!

Hello, this is GM Arky.

We are providing an advance notice regarding the probability changes that will take effect after the 9/3 (Thu) update.

Please check below for more details.

※ The disclosed probabilities are rounded to the fourth decimal place, and in accordance with the Game Industry Promotion Act, the sum of the rounded values may not equal 100%.

※ The full list of probabilities, including the changes, can be found in-game or on the 9/3 (Thu) update notice or the [ Probability-based Item List and Probability Notice] bulletin board.

■ Reason for Probability Change

- Addition of ★5 Hero 'Unknown Pioneer Politis' and ★5 Artifact 'Light and Dark' 

■ Changes

Covenant Summon


Before Change

After Change

Grade

Individual Probability

Grade

Individual Probability

★3 Moonlight Hero (28 types)

0.1554%

★3 Moonlight Hero (28 types)

0.1554%

★4 Moonlight Hero (37 types)

0.0135%

★4 Moonlight Hero (37 types)

0.0135%

★5 Moonlight Hero (68 types)

0.0022%

★5 Moonlight Hero (68 types)

0.0022%

★3 Covenant Hero (46 types)

0.8913%

★3 Covenant Hero (46 types)

0.8913%

★4 Covenant Hero (27 types)

0.1667%

★4 Covenant Hero (27 types)

0.1667%

★5 Covenant Hero (85 types)

0.0147%

★5 Covenant Hero (86 types)

0.0145%

★3 Artifact (22 types)

1.8182%

★3 Artifact (22 types)

1.8182%

★4 Artifact (24 types)

0.2708%

★4 Artifact (24 types)

0.2708%

★5 Artifact (92 types)

0.0190%

★5 Artifact (93 types)

0.0188%


Covenant Summon (Excluding Moonlight)


Before Change

After Change

Grade

Individual Probability

Grade

Individual Probability

★3 Covenant Hero (46 types)

0.8913%

★3 Covenant Hero (46 types)

0.8913%

★4 Covenant Hero (27 types)

0.1667%

★4 Covenant Hero (27 types)

0.1667%

★5 Covenant Hero (85 types)

0.0147%

★5 Covenant Hero (86 types)

0.0145%

★3 Artifact (22 types)

2.0455%

★3 Artifact (22 types)

2.0455%

★4 Artifact (24 types)

0.2708%

★4 Artifact (24 types)

0.2708%

★5 Artifact (92 types)

0.0190%

★5 Artifact (93 types)

0.0188%


★5 Covenant Hero Summon Ticket


Before Change

After Change

Grade

Individual Probability

Grade

Individual Probability

★5 Covenant Hero (85 types)

1.1765%

★5 Covenant Hero (86 types)

1.1628%


★4-5 Covenant Hero Summon Ticket


Before Change

After Change

Grade

Individual Probability

Grade

Individual Probability

★4 Covenant Hero (27 types)

3.1481%

★4 Covenant Hero (27 types)

3.1481%

★5 Covenant Hero (85 types)

0.1765%

★5 Covenant Hero (86 types)

0.1744%


★3-5 Ice Hero Summon Ticket

Before Change

After Change

Grade

Individual Probability

Grade

Individual Probability

★3 Covenant Hero (16 types)

3.7500%

★3 Covenant Hero (16 types)

3.7500%

★4 Covenant Hero (10 types)

3.5000%

★4 Covenant Hero (10 types)

3.5000%

★5 Covenant Hero (24 types)

0.2083%

★5 Covenant Hero (25 types)

0.2000%


★4-5 Ice Hero Summon Ticket

Before Change

After Change

Grade

Individual Probability

Grade

Individual Probability

★4 Covenant Hero (10 types)

7.0000%

★4 Covenant Hero (10 types)

7.0000%

★5 Covenant Hero (24 types)

1.2500%

★5 Covenant Hero (25 types)

1.2000%


★3-5 Artifact Summon Ticket


Before Change

After Change

Grade

Individual Probability

Grade

Individual Probability

★3 Artifact (22 types)

3.5227%

★3 Artifact (22 types)

3.5227%

★4 Artifact (24 types)

0.8333%

★4 Artifact (24 types)

0.8333%

★5 Artifact (92 types)

0.0272%

★5 Artifact (93 types)

0.0269%


★4-5 Artifact Summon Ticket


Before Change

After Change

Grade

Individual Probability

Grade

Individual Probability

★4 Artifact (24 types)

3.7042%

★4 Artifact (24 types)

3.7042%

★5 Artifact (92 types)

0.1207%

★5 Artifact (93 types)

0.1194%


★5 Artifact Summon Ticket


Before Change

After Change

Grade

Individual Probability

Grade

Individual Probability

★5 Artifact (92 types)

1.0870%

★5 Artifact (93 types)

1.0753%

Thank you.


1 / 2
S1761053106623711
03/11/2025
03/11/2025 07:04 PM (+09:00)
140 °C
나는 온몸에 꽃이 피고 가지가 돋아 죽을것이다.
나는 온몸에 꽃이 피고 가지가 돋아 죽을 것이다.
함께 숲을 걷던 동료들은 이미 나무와 꽃의 모습으로 숨을 거두었다.

숲을 빠져나가고 싶지만 한 방향으로 걸어도 지나온 자리에 도착하며 살려달라 애원해도 듣는 이가 없다.

아니, 눈에는 보이지 않으나 이따금씩 목소리가 들려온다.

“생자는 필멸하며 일생은 즉 만생이라.”

우리는 그 의미에 관심을 갖기보단 당장에 빠져나갈 방법을 갈구하다 못해 욕을 내뱉었다.
숲은 침묵으로 대답했다.
걷고, 또 걷는 수밖에 없었다.

걷다가 지친 동료 하나가 헬멧을 내던지며 자리에 털썩 주저앉았다.

“젠장! 이래서 우주 해적 따위는 하기 싫었는데!”

그 녀석이 로저 스카 님 앞에서 허리를 110도로 굽혀 인사하던 장면을 생생하게 기억한다.
그날 밤 녀석은 자랑스러운 다크 스타의 일원이 되었다며 펄쩍펄쩍 뛰어다녔고 나는 옆에서 우주 해적이 뭐가 그렇게 좋냐며 시시덕거렸다.

그때의 자신에게 되묻고 싶다.
우주 해적이 뭐가 좋아서 이런 곳까지 따라왔냐고.

수백 개의 섬광탄을 동시에 터뜨린 듯 한밤중에도 번쩍거리는 나뭇잎으로 울창한 숲은 바람이 불 때마다 스산한 소리로 울었다.

“피어올라라, 불태워라, 스러져라.”

그 순간, 동료의 뒤로 사슴 뿔을 닮은 무언가가 지나갔다.
그것이 동물인지, 괴물인지, 혹은 정령이라 불리우는 무언가인지 분간할 방법은 없었다.
애초에 시선으로 좇을 수조차 없었다.

내 시선은 사슴 뿔을 분명하게 바라본 동료 위에서 멈췄다.
동료가 새된 비명을 내지르는 동안 살갗 위로는 이름 모를 꽃이 만발하고 근육에선 굵고 거친 나뭇가지가 사방으로 뻗어나왔다.

“살려—”

까지 외치다 숨이 끊긴 녀석은 한 그루의 나무로 그 자리에 굳어버렸다.
안타깝게도, 다음 나무가 자라나기까진 5초가 채 걸리지 않았다.

다음 동료, 그 다음, 네 그루, 다섯 그루…
진동하는 꽃향기와 쏟아지는 단말마에 묻히지 않기 위해 무작정 내달렸다.

죽음을 목격하는 일이 처음은 아니었으나, 사람이 나무로 변하는 광경만큼은 우주 해적 인생에서 처음 보는 장면이었다.

나무로 변하는 죽음을 인간이 어찌 대처할 수 있을까.
나는 이미 이 기록이 인생 마지막 일지가 되리라 예감하며 쓰는 중이다.

죽음이란 이토록 초라하고도 보잘것없다.

...아니. 어쩌면 죽음이 아닐지 모른다.

끝이 없는 숲을 한 바퀴 돌아 나무가 된 동료들을 다시 마주했을 때 어렴풋이 느낄 수 있었다.
이들은 아직 살아있다.
비록 움직일 수도 없고 말 한 마디 내뱉지 못하나 꽃은 만개하였고 나뭇가지들은 바람결에 사각사각 나긋한 목소리를 낸다.

죽음이라 생각했던 현상이 곧 새로운 삶을 의미한다면, 그리하여 무한한 삶을 살 수 있다면…
내가 마주할 미래는…

아주 멀리, 나무와 나무 사이로 푸른 빛의 사슴 뿔이 쏘다닌다.
저 뿔은 곧 내게로 다가올 것이다.
저 뿔과 분명하게 마주하는 순간, 나 역시 한 그루의 나무로 다시 태어날 것이다.
그리하여 나는 새 삶을

"살려—"



이게 대중성이 없다고 판단하고 시나리오라이터를 쫓아내고 자기 좆목라인으로 채움

진짜 감탄이 나올정도로 무지함

진지하게 그렇게 생각했다면 당장 사퇴하고 두번다시 게임개발에 관여하지마라 김형석


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S1761069519240112
03/11/2025
03/11/2025 07:27 PM (+09:00)

The translation is much better, but na it's not good. Good writing is a story you want to read. It makes you read one sentence and want to see the next. I wanted to skip over half of that.

S1761053106623711
03/11/2025
03/11/2025 07:54 PM (+09:00)
Author

The story is just one of many issues. This project was something created over two years by an unknown director, but Director Kim forcibly took it away using power and slander, then butchered someone else’s creation as if it were their own. If you could say the same thing if your parents were to experience something like this at work, I don’t think I can persuade you any further.