
Even with all this happening, they'll just ignore the handful of pig-dogs still sticking around and somehow try to save the Japanese server while
betting everything on the Chinese server opening.
I hope it completely fails, but it feels like they'll somehow survive, lol.
Watching the Japanese broadcast, they don't seem to care much about the controversy.




After a long time, I revisited the maid's house and finally went to the Maid Academy and gathered Argent's five-member maid group just now.
There seem to have been many new game system updates that I haven't seen. I am always grateful for the developer's hard work.
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However, there are still many parts that I wish "it would be a little better like this~", so I'm going to jot down some thoughts as they come to mind.
If any users reading this post have any ideas, I think it would be a good idea to leave them behind.
Since it's a management game, I think it would be nice to have a little more of a management feel.
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1. Maid Sorting / Filtering Function (I think many people are looking for it?)
Many subculture games already have tiers and levels for each character, and there are various performance indicators, and there are so many of them that there are many choices, but I don't know how far the story goes, but at least if you collect them one by one, I think you will collect at least 50 and at most 100. (Argent's 100 maid corps?)
Then, of course, attributes become important, and stats become important, so I think it would be a good idea to provide a function to sort by type for a more systematic function.
* In order of name (character name) / In order of recruitment (in order of employment in Argent) / In order of rarity (current order) / In order of level (in order of education level)
* In order of attribute (cuteness/sexiness/chicness/elegance) / In order of charm / In order of liveliness / In order of kindness / In order of overall ability (charm + liveliness + kindness) -> All descending order
I think it will be a little easier to recruit if you provide only the above.
What if you want a little more here?
* Cumulative sales order / Leader assignment order / Number of help times order -> I wish this was really recorded...
* Skill type filtering -> Since you can't compare them by clicking on them one by one, I hope you can group and classify the most similar ones.
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2. 영업 Record book for the last N days (ERP system?)
For management, it seems that the functions are too scattered here and there. Of course, if you just fill in the dates diligently, you may be able to raise your stats more easily someday, but I don't think you can remember how you made more profits than expected before, or why so few people came. Therefore, I think a record book is needed to see the indicators each time business is completed.
In the case of RollerCoaster Tycoon, if you look at the loan-related window, you can see the sales ledger table and the current loan amount together, and you can see the amount of change for each month organized into a table. I think it would be helpful to help you make more systematic plans for what to do next time by looking at the sales ledger every day and seeing what the situation was like at that time.
* Total sales - Maid sales / Maid additional sales / Menu / Interior / Costume
* Total expenses - Labor costs (+including hiring costs/education costs) / Gift costs / Research costs (expenses related to operation such as menu unlocking, dress, accessory purchase costs) / Other expenses (expenses outside the store such as cat costs or arcade costs)
* Maid - Leader Maid / Number of skill activations / Event type / Management type (general? Management battle?)
* Menu - Number of orders per menu/quantity in stock,
* Customer - Number of visitors / Number of extensions / Number of troubles / Number of increased fans / Number of help
So, I think it would be nice to be able to show a somewhat TMI-like but sufficient amount of information that can be used as reference data when something happens. (Is this real management?)
I wonder if it would be better to give an upgrade cost at this point, or provide it when proceeding with infinite play as end content after all stories are finished...?
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3. Map function and simplification of moving to other places in the area (Let's not spend too much time moving...)
The entire map is missing in the first place. So I always think about 'what was where' every time. If it's nearby, you can move quickly, but if it's far away, it takes a lot of time, right? I hope you can provide a map function so that you can move quickly.
For reference, in the case of Splatoon 2/3, the map is somewhat vast, so I hope you can open the map by pressing the + button and move directly to the clicked location by simply clicking the mouse on the map. You don't consume stamina or energy to move... haha
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I'll leave only this much for now.
I hope there will be more features in the future so that you can have more fun. It really feels like you're managing a maid ㅋㅋㅋ



개발자노트보고
실드칠내용없으니
그저 할줄 아는말
- 니들이그래도 안망함~
- 불만이면 꺼지셈~
- 싫다면서 왜화냄?
- 뭐 그런걸로 불만임?
- 인생이 불쌍하다....
- 겜안분이네(로그를 뒤져보며)
그냥 딱 보인다 보여
ㅍㅁ 영포티 586 사상이 ㅋㅋ
문제점에 대한 논리적인 실드도 못치고
그저 그들식 화법 빼애액 시전 ㅋㅋㅋㅋㅋㅋ
자기들이 실드치고 욕하고 조롱하면 뭐 되는줄암 ㅋㅋㅋ
자기들은 그딴글들 배설하면서 ㅎㅎㅎ 긁히겠지?
하는 생각하면 ㅈㄴ 웃음벨임 ㅋㅋㅋㅋ
지금 커뮤에서 욕하는글 최소 8-90프로는 그래도 변하길 원하며 욕하는 입장인데 간혼 1-20퍼 그냥 무지성 억까있기는한데 뭐 어쩔수없지 그건 ㅈ망사태만들었는데 감내해야지
근데 실드새기들글은 내로남불 투성이에
겜이살던죽던 상관없이 그냥 ㅈㄴ빨기만함 ㅋㅋㅋ
자 어디 또 지꺼려봐라실드단아 ㅋㅋㅋ




Yesterday morning, when I turned on Astellia, it was under maintenance, so I thought I'd check in again later, but I forgot and
missed out on 5k flakes ㅠ



Hmm...



Is there still no action taken for the one day missing?
I attended every day, but I can't receive it because one day is missing due to a system error.


Master


The client turning off like a ghost as soon as I canceled my membership was excellent.
I checked the new account opening execution after re-execution.
This is what they showed in a terrible game that only gives users despair All despair to zero (0). I think it's an action that fits the catchphrase.
Adieu~




It hasn't been posted, right? I realized later that the post I wrote last time was a duplicate ㅠㅠ
Anyway, this week is amazing with 3 free games from Epic Games alone.
[Epic] Zero Hour - Online Team Cooperative FPS
https://store.epicgames.com/ko/p/zero-hour-8449a0
[Epic] ScourgeBringer - Roguelike Platformer
https://store.epicgames.com/ko/p/scourgebringer
[Epic] Songs of Silence - Grand Strategy RTS
https://store.epicgames.com/ko/p/songs-of-silence-778d86
[Ubi] Immortals Fenyx Rising - Ubi's Breath ㅋ (Open World Action Puzzle)
https://store.ubisoft.com/kr/immortals-fenyx-rising/5cec210a39798c0870c07684.html




lol is this your 3rd time with this character?





일단 게임 파먹어본거 인증
원신보다 30프로싼거 띠꺼워서 BM 너프했다고 라방에서 언급했었는데
게임이 양심이 뒤져버린건지 형석이 양심이 뒤져버린건지 몰라도
원신 명조 붕스같은 게임들과 다르게 이 게임은 크리스탈을 파 먹을 곳이 없다.
심지어 에테르는 또 존나게 모자라다 카페 시벌거 하루에 커피 10잔은 먹게해줘야 충분할거같음
덱빌딩 로그라이크게임인데 이캐릭 저캐릭 써볼수가없다 에테르가 모자라서
그럼 6마리 딱 한정해서 덱2개 굴려야 하는데 할것도 없어서 카오스 뺑이만 존나 쳐야한다
컨텐츠랄게 제로시스템 카오스 무한반복이고 이마저도 하다보면

이 정신나간 공용 재화가 갈려나간다
그래서 할걸 찾기위해서 에테르 충전에 크리스탈까지 써야한다..
뭐 덱풀을 늘리던 스펙을 올리던 무조건 에테르가 개 쳐 모자람
그렇게 크리스탈을 소모하다보면
가챠할수있는 크리스탈은 점점 줄어드는데
남은건 현질뿐이고 과금구조는 뒤질라게 비싸다
원신보다 싸다고 형석이가 직접 언급했었는데
각종 중국겜을 해본 입장에선 체감정도가 붕스나 명조보다 비싸게 느껴짐 (원신은 찍먹하고 버려서 잘모름..)
요즘 명조랑 붕스도 파먹는중인데 그냥 내일 키레네 뽑고 붕스나 마저 할란다
국산겜 잘되면 좋겠다는 마음하나로 열심히 플레이하고 파먹어봤으나
외부적인 논란 이외에도 인게임도 좆같이 구리다






제대로 봤네
그냥 모든게 돈돈돈 거리고 있음
국산겜은 이딴짓거리 계속하면 절대 성공못함ㅋㅋㅋㅋㅋ
킹갓 중국겜이 답이다 ㅋㅋㅋ