
Better luck next time!


I went to Hogus with high expectations, but got crushed and quickly flew over to Eclipse.
Running Hogus on my S22 Ultra was lagging, so I switched to a Fold 8 Ultra for 130 at a phone shop owned by a younger friend I know .
I'm going to start with a Hero Transformation when it opens.




Hello. This is Ichi Games.
District 13: Breakdown Yard, which I briefly introduced in my last post, was officially released on Stove on September 1st!
https://store.onstove.com/ko/games/105531
We plan to update it consistently, and it is currently on sale for 50% off!
District 13: Breakdown Yard is a clicker game where you dismantle various waste materials, collect scrap and parts, and grow your scrapyard. You can work on it yourself, or you can relax and watch your scrapyard grow as you automate the facilities one by one.
We double-checked for execution issues and minor errors right up until the release, and we are currently preparing the 1.0.5 build with bug fixes.
Also, we are continuing the work on the React Wars reboot that I briefly mentioned in the last post. We are not just re-releasing the existing work as is; we are rebuilding the combat in an SRPG style.
While working on the reboot, I pixel-arted the face of the protagonist, Iroha, myself! Although this is my first time drawing, let alone doing pixel art, I will continue to improve. It's a shame I haven't been able to add her signature ponytail yet. I'm already feeling a bit overwhelmed thinking about how to do the full body...
As mentioned before, those who purchased the original React Wars will receive it without any additional purchase. Since the story and the game title will be significantly changed, you can think of it as a different character with the same name.
Also, I am planning the system for a new game. This is a separate project, and I think it will be introduced as a puzzle-style game. I thought it would be fun to make a game like this, but there are still many things I haven't thought about, such as character concepts or the story.
I will be back with more news when I have it!


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Hello! I'm Davini22, the team leader of Team Que Sera Sera!
Today at 17:00, Tumblbug funding has been opened!
(Includes 18+ rated merchandise, so adult verification is required! We ask for your interest!!!!!)
https://tumblbug.com/loved3athlove
Let me briefly introduce our characters first!
Regarding the voice actors, we plan to record voice for major scenes for about 1 hour,
and if we reach 600% of our stretch goal, we plan to record full voice!
Currently, our characters consist of Ira · Sao · Riika · Nana · ????.
Heroine routes are currently
Ira
Sao
Riika
prepared with a total of 3 routes,
a total of 7 main endings are prepared, and there are sub-endings hidden in every corner.
Our genre is
SF · Reincarnation · Romance visual novel is how I would introduce it.
Playtime is
around 20 hours,
main scenarios, sub-scenarios, mini-games, and various merchandise
have been prepared with great effort, so please show us your interest!
We ask for your interest!!!!!!!
Below are the Que Sera Sera official Twitter (X) and blog.
Currently, an RT event is underway on Twitter, and development logs are uploaded weekly on the blog!
https://x.com/queserasera256
+) I wanted to show you more, so I'm posting a sketch of ???? with some parts covered (_ _) Please look at it with your mind's eye.
Have a great day, everyone!




Hello. This is STOVE.
We are writing to inform you that a STOVE Pay new registration promotion is underway.
If you haven't registered for STOVE Pay yet, sign up now and receive a welcome benefit!
■ Promotion Period
- September 1, 2026 (Tue) 10:00 ~ September 30, 2026 (Wed) 23:59
■ Promotion Details
- Receive 1,000P upon new registration of STOVE Pay (Account/Card)
※ Notes
- If you have a history of registering STOVE Pay (Account/Card) before the event starts, you will be excluded from the reward.
- The new registration benefit is limited to the first time you register either a card or an account per account.
- The points provided through this event are valid for 1 year from the date of issuance and will automatically expire if not used within that period.
- This event may end early or its details may change due to company circumstances or budget exhaustion.
- If you participate in the event through fraudulent means, benefit distribution may be restricted or the provided points may be reclaimed.
If there are any changes, we will provide additional notice through this announcement.
Experience more convenient service usage with STOVE Pay promotion benefits.
Thank you.


This review is related to the game's story
and contains spoilers.
Hello~!! I'm Gimuna, a member of the 3rd Stove Crew!
Today, I've brought a dating sim review for the first time in a while!
I've come with a video again today, so please enjoy watching it comfortably!!
Since it's a fresh new release, I played it as quickly as I could!!!
Shall we go together?!
Synopsis
A specific moment becoming the standard for one's entire life.
People call that 'Imprinting'.
I was saved once when I was young.
By an unknown magical girlwho appeared in the light...
That memory was imprinted,
and I became obsessed with magical girls, starting to drift away from my peers.
The person who stayed by my side was my childhood friend 'Han Seo-yoon'.
A friend who was like family, as she was always by my side as if it were natural.
However, we started drifting apart for some unknown reason a few years ago.
Then, one night,
woken up by an unknown light, I meet the existence I had admired all my life,
the magical girl Forte.
Starting with that meeting, I began doing purification activities with her.
Childhood friend Han Seo-yoon and magical girl Forte.
My daily life began to split into two paths.
Well, to summarize it simply!
My childhood friend who lives next door turns out to be
a magical girl!!
So, it's a story that unfolds with these two, the childhood friend and the magical girl!
It's like a dating sim with a bit of a magical theme.
I think it felt fresh because it's my first time seeing a dating sim with this kind of concept.The company that made this gameis the same company that made 'University Assistant Life',
which I reviewed last time!!!
Alright, without further ado, I'll write a review while playing.
It starts with the story from the synopsis!
The story of how I came to believe in magical girls!
The protagonist had some ups and downs.
Since he went around saying magical girls exist,
he must have become a laughingstock.
But there was one friend who listened to the protagonist's story.
That is Han Seo-yoon, who lives next door!!
But Seo-yoon has been avoiding me lately.
Then one day, my mom
tells me to take something to Seo-yoon lol.
It seems like our families are just thinking of getting us married.
So I went to the front of Seo-yoon's house.
Still, I should see her face before handing it over!!
(This game has quite a lot of choices)
???? Even if we are close, this is...
Yes, I was flustered.
After finishing the errand,
I came home and watched an anime.
But suddenly the sky turned pink.
The protagonist goes outside with a gut feeling that something is up.
Oh? Something I've seen somewhere before?
But a magical girl?
The
magical girl
that the protagonist had been believing in and searching for has appeared!!
And so, the story with the magical girl begins.
The magical girl's name is Forte.
She looks very familiar.
...
Will the protagonist be able to find out Forte's true identity??
Find out in the game!!
First of all, it felt fresh because it's my first time playing a dating sim with a
magical girl concept
!
The flowchart I mentioned in the previous 'University Assistant Life' review!
I was able to play the game comfortably because I could see the
flowchart
in this game too!There are a total of 5 game endings,consisting of
Bad Ending, Seo-yoon Pure Love, Corrupted Forte Pure Love, and Corruption.
I keep comparing it to the previous work,
but in 'University Assistant Life', there was a favorability and assistant system,
so it felt clear why it was pure love or corruption,but in this work,I felt it was a bit disappointing that I couldn't see the favorability or other gauges
when making choices in the middle,
so I didn't know what criterialed to which ending.I felt that the parts about 'Why does this lead to pure love? Why is this corruption?'
weren't connected well.
As you play the game, it treats Forte and Han Seo-yoon
as different people.
So even when watching the endings, it was a game that gave a different feeling
even though they are the same person.
In the part where you choose the schedule,
I felt it was a new attempt because it distinguished between Seo-yoon and Forte!
The playtime also took about 2 hours to see all 5 endings,
and for someone like me who is a bit impatient,it was a
frustration-free progression
that I was satisfied with,
but it might be slightly disappointing for those who like stories with more volume.
I recommend this dating sim to those who are
new to dating sims or those who want to try a
new concept of dating sim!
If you like
fast-paced progression
, I recommend it!!
Click the image to go to the store~!
Thank you for reading my review until the end today~!!
Then I'll head off to play the game again today~!!
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September 2nd check-in~!!!
Can't believe it's already September...


RewardCheck-in❄️ 1,000 FlakesSTOVE Store Check-in
❄️ 1,000 FlakesRiichi City Check-in
❄️ 1,000 Flakes
🧧 1 GP Item Property ScrollGrandChase Classic Check-in



Hello. This is Toriette.
I am sharing the details of this v0.2 patch.
1. Gallery mode opened.
Gallery mode has been opened.
2. Voice adjustments
Adjusted the volume and texture of some characters in World 4.
Marchen
Hari
Eri
Lumia
Lubria
Piano
- Fixed some voices that were output incorrectly.
ex. The issue where Teir's lines in World 4 were playing with new voices, etc.
3. Text corrections.
Corrected some incorrectly written Korean spelling and English translations.
Developer Comment
It appears that a stable state will be maintained after this patch. Moving forward, as announced in the previous notice, I will prepare for the late September patch while collecting occasional error reports to
proceed with small-scale patches.
There is one known issue with the English translation where minor interjections like "What?" or "Ugh!" << are displayed incorrectly because the program is calling similar files by mistake.
Since the scope is so wide and it requires checking one by one to see what is going on,
judging by the fact that players are currently completing the game, I have determined that this is not a serious issue that hinders progress.
Therefore, I will carefully check and fix them one route at a time each month.
Before the end-of-September patch, I plan to write a development log as a weekly series for about 3 weeks. I would appreciate your interest in this as well.
I would be very grateful if you could enjoy the game and leave a valuable review.
See you in the next update.


https://www.sealm2.com/?ref=e3D7F9FD
It looks cute and fun
It's scheduled for release in Q4 2026



안녕하세요, 팀 타파스입니다.
오늘은 많은 유저 여러분께서 기다려 주신 0.8.2 버전 업데이트 소식을 전해드립니다!
이번 업데이트는 기존에 부족하거나 불편했던 부분들을 개선하고 밸런스 조정에 초점을 맞추었습니다.
자세한 내용은 아래 패치노트를 확인해주세요.
0.8.2 패치노트
에필로그 1 조정
타임어택 시스템 제거 및 광폭화 타이머 추가
이번 에필로그1에는 기본적으로 타임어택 시스템이 적용되어 있었습니다.
그러나 이러한 방식은 플레이에 강압적으로 작용하며 자연스럽지 않고 불합리하다는 점이 확인되었습니다.
이에 따라 에필로그1의 모든 보스에서 기존 타임어택 시스템을 제거하고, 대신 광폭화 타이머를 적용했습니다.
광폭화 타이머는 보스별로 개별 적용되며, 시간이 초과되면 해당 보스의 모든 속도가 40% 증가합니다.
이제 플레이어가 컨트롤, 실력, 빌드 선택에 따라 난관을 극복할 수 있을것으로 기대하고 있습니다.
난이도 및 전용 업그레이드 조정
기존에는 에필로그1이 실의 집에서 모든 업그레이드를 완료한 상태를 기준으로 난이도가 설정되어 있었습니다.
그러나 실제로는 더 적은 업그레이드 상태로 에필로그1에 진입하는 경우가 많아, 이번 조정으로 첫 웨이브 기준 적 체력이 약 15% 감소합니다.
또한, 기존에는 최종 보스를 상대하기 위해 다소 높은 수준의 에필로그1 전용 업그레이드가 요구되어 불필요하게 여러 차례의 재도전이 필요했습니다.
이에 따라 각 보스 클리어 시 추가 씨앗을 제공하고, 최종 보스 기준 적 체력도 약 15% 감소하도록 변경했습니다.
마지막으로, 최종 보스의 난이도 하향에 맞추어 에필로그1 전용 업그레이드 중 ‘조화’ 업그레이드를 제거했습니다.
이제 제한된 성장 한도 내에서 전략적으로 어떤 선택을 통해 에필로그1을 클리어할 수 있을지 고민해야 합니다.
에필로그 1 도전모드 조정
에필로그1 도전 모드에도 이번 난이도 변경 사항이 동일하게 적용됩니다.
다만 기존과 유사한 초기 난이도를 제공하기 위해 모든 적 체력 증가 옵션이 추가되었습니다.
사이드 미션 조정
스킬 밸런스 조정
큰 가위
큰 가위는 후반 포텐셜은 충분하지만, 특유의 긴 딜레이로 인해 초중반 사용성이 부족하다는 피드백이 있었습니다.
이에 따라 공격 속도를 높여 딜레이를 줄였으며, 대신 피해량을 조정하여 기존과 유사한 수준의 성능을 유지하도록 변경했습니다.
반격
반격은 사용 난이도에 비해 리턴이 부족하다는 피드백이 있었습니다.
이에 따라 사용 난이도를 소폭 완화하고, 리턴을 강화했습니다.
흡혈
기존 스킬명 ‘흡혈’은 일부 언어권에서 플레이어의 체력을 회복시키는 효과로 오해될 소지가 있었습니다.
이에 따라 스킬의 실제 이미지와 성격에 더 잘 어울리는 이름으로 변경했습니다.
시너지, 속성 밸런스 조정
시너지
최종 빌드에서 성능이 아쉬웠던 일부 듀얼 시너지를 조정했습니다.
듀얼 시너지는 추후 전면적인 재편성을 예정하고 있으나, 이번 조정이 당장에는 어느 정도 도움이 되기를 바랍니다.
속성
바늘, 까마귀, 꽃의 피해량은 일부 빌드를 제외하면 여전히 기대에 미치지 못한다고 판단했습니다.
이에 따라 전반적인 성능을 상향했습니다.
기존 챕터 보스 난이도 조정
게임 패드
오류 수정
앞으로의 일정에 대하여
저희는 현재 새로운 에필로그를 열심히 준비하고 있으며, 11월 말 출시를 목표로 개발을 진행하고 있습니다.
유저분들께 더욱 새롭고 즐거운 경험을 드리기 위해 다양한 콘텐츠를 구상 중이며, 가까운 시일 내에 관련 소식을 간단히라도 공유드릴 예정이니 많은 관심과 기대 부탁드립니다.
여러분의 소중한 피드백과 응원 덕분에 「마녀의 정원」이 조금씩 더 아름답게 가꾸어지고 있습니다.
앞으로도 즐겁게 플레이하실 수 있도록 최선을 다하겠습니다.
다시 한 번 진심으로 감사드립니다.
– 팀 타파스 드림