
yeah




.




I'll quit before I even finish farming.
I know constant server transfers aren't possible due to technical limitations, so I won't ask for that.
But you can adjust the cycle, right?
Let's do it every 20 days.


I was a bit busy yesterday... I meant to get almost everything done...
In the end, I couldn't do it, so I'm back to Day 1! Sigh.


happyy



Go to purchase the game 《PakoStep》
https://store.onstove.com/ko/games/2796
Content Review
Q. Why did you use the expression 'The Direction of Hardcore Gameplay'?
It is because the level design was difficult.
I thought it would start easy and gradually get harder, but it felt like it started at the difficulty level the developer intended and ended up being quite challenging.
So, I felt that the game was crafted with a hardcore direction, which is why I chose this title.
Q. What was your first impression of this game?
I originally like games that require control, and platformers are one of the genres I enjoy playing.
I happened to find a well-made platformer, but after playing it, I felt it was harder than I expected.
Nevertheless, I was able to reach the ending while grasping the developer's intentions.
It was so difficult in the middle that I turned on beginner mode to play.
<I couldn't handle the hardcore nature and eventually had to turn on beginner mode...>
Q. Were there any disappointing aspects?
This part can be explained by the reason I turned on beginner mode.
- The reverse system made it difficult to adapt to the game.
I felt that the game included conflicting systems that made the controls feel unintuitive.
For example, in the case of the High Dash, you can jump higher if you jump after dashing downwards.
Paradoxically, this means you have to be holding the down button to jump over high sections.
<You have to press the down button + dash + jump key to perform a High Dash>
The downside of this system is that you have to press the control keys multiple times to change the direction you are going, which increases the difficulty of the controls.
In other words, if you press the dash key while holding the down key, launch up with a High Dash, and then press dash again, you are likely still holding the down key, which means you end up crashing downwards instead of jumping over.
It is a core system in the game, and I think the failure to properly consider the side issues is significant.
It would have been better if it were a structure that launched you when holding the dash, which is a shame.
- Level design that forces you away from core objects
When moving objects, it induced them to move in the exact opposite direction, increasing the distance.
You can understand it if you think of it as the law of action and reaction.
<The object is ejected in the opposite direction of where I want to move>
You have to perform inefficient actions to move objects to the desired location, and stress easily accumulates when you fail.
Demanding control is natural, but the controls didn't feel natural, and I felt the level design was lacking.
I think it could have been more fun if the structure was intentionally more comfortable and easier to play.
Q. Nevertheless, how would you like to introduce this game?
It is a game I would recommend to those who like pixel art or difficult games.
You can definitely feel the 'It's hard!' vibe, so I think it would be a fun game for those who overcome such pain(?).
This concludes the review of 《PakoStep》.
I will return with a good game in the next review.
Thank you!
▼Go to purchase the game 《PakoStep》▼
https://store.onstove.com/ko/games/2796


August 17th check-in~!!!
It feels like the heat is breaking since it's raining...
But it'll probably get hot again after the rain stops, right???

t

Check-in~!!!


Upvoted





ALL CLASS MMORPG 權力之望
大家好,這裡是權力之望道具交易市場。
為慶祝 權力之望道具交易市場 NEXT Market 正式上線,我們準備了只要領取免費道具就能自動參加抽獎的豐富好禮活動!
只要是權力之望玩家都可以參加,免費領取 NEXT Market 上市禮包,就有機會抽中 iPhone 17 Pro、Switch 2、Logitech G 電競設備 以及 LINE POINTS 優惠券 等多項大獎。
立即參加,輕鬆領取多重優惠與豐富獎品吧!
■ 活動概要
■ 獎項與名額
■ 得獎公布與獎勵發放
※ 注意事項
1. 本活動係由LINE NEXT Inc.(下稱「主辦單位」)主辦,傑思愛德威媒體股份有限公司(下稱「協辦單位」)協辦。
2. 參加本活動者於參加前,應詳閱本注意事項,參加者一經參加本活動,即視為同意並遵守本活動相關規定,參加活動者如有違反,主/協辦單位得取消其參加或得獎資格。
3. 本活動僅限台灣地區帳號參加;若確認為非台灣地區使用者,將取消參加及得獎資格。
4. 「上市禮包」每帳號限領一次,若經判定有重複或不正當參與行為時,將取消參加及得獎資格。
5. 得獎名單公布時,部分個人資訊(帳號、遊戲暱稱、角色名稱等)可能公開於官方網站。
6. 得獎者須於公告期限內,依主/協辦單位指定之方式提交正確的個人資訊,逾期或資料不符者將取消中獎資格。
7. 個人資料保護:主/協辦方僅於活動及領獎程序中蒐集得獎者必要之個人資料(蒐集類別:姓名、地址、聯絡電話、電子郵件)並妥善管理,保證不會於法定範圍外使用或向第三方揭露。活動結束並完成獎項發送後,主/協辦方將於法定保存期限後銷毀相關個人資料。
8. 活動參加者及得獎者得自由選擇是否提供相關個人資料,惟若得獎者拒絕提供或不同意主/協辦方蒐集、處理或利用您的相關個人資料,將無法繼續進行本抽獎活動之領獎程序;若您提供之個人資料不完全或不正確時,主/協辦方可能無法為您提供後續活動之相關服務。
9. 本活動獎項以實物為準,圖片僅供參考,如因不可抗拒之事由導致獎項內容變更,中獎人同意接受主/協辦單位安排替代等值獎品,不得要求折現或轉換其他商品,亦不得要求將獎項讓與他人。
10. 依中華民國稅法規定,本活動屬機會中獎,全年中獎的獎品價值超過NT$1,000元時,年度報稅時必須計入個人所得。若單筆獎品(含 LINE POINTS與實體獎品)價值超過NT$20,000元,中獎者領取獎勵前,必須先繳納獎品價值10%之稅額。外籍人士須憑護照及居留證領獎,套用稅率為20%。協辦單位將開立扣繳憑單予中獎者。
11. 得獎者若為未成年人,須獲得法定代理人(或監護人)同意方可領取,且應檢附相關證明文件。
12. 主辦單位及協辦單位保留最終修改、變更、解釋以及終止本活動之權利,相關異動將公告於活動頁面。
謝謝。