July 13th check-in~!!!


[★2026.07.13★] Hotfix Notes
Hello.
This is the If Sunsets development team.
We are announcing that a hotfix has been applied.
We will continue to provide ongoing hotfixes whenever issues arise.
Thank you.
Thank you for providing your save files to help us resolve the issues.
Thanks to the save files you provided, we were able to track the cause in a short amount of time,
and it was a great help in resolving the problem.
Thank you.
If you encounter any bugs or abnormal phenomena in the future, please send the relevant save file to
plm@polymorph-studios.com
, as it is a huge help in resolving bugs quickly.
■ Update Version: v0.8.3
■ Hotfix Details
Fixed an issue where the interaction UI would not appear when moving toward the horn after installing the 'Boat Summoning Dock'.Fixed an issue where the wooden crate's slot width was too narrow, causing unnecessary scrolling.We are continuously fixing crashes and errors within the game.
Your feedback is always welcome. Please leave your comments via the indie community or Discord.
Discord: https://discord.gg/Ifsunsets




Story-related stages should be auto-playable, and let's make them easier to clear. Is there any reason to make it so damn difficult that you can only clear the stage in the video below by using manual control with Elvira in a specific way? Not a single user wants to rack their brain on things like this. And look at the YouTube video comments (https://www.youtube.com/watch?v=gHiAidYzISc). The public sentiment is completely ruined. The person planning this really has lost their touch.
It's truly a talent to ruin public sentiment with *** event planning even when you give away a lot through the Dash Pass. I really think the person planning the events needs to be replaced. And stop releasing tile and rhythm games every now and then; not a single user likes these, so please stop. With so many mobile games pouring out, just thinking about Epic Seven's mini-games/side stories makes me not want to play because it's so frustrating. Like Blue Archive or Monster Guild, just release stories as stories and battle stages as battle stages.




I'm grateful for the Legendary Avatar, really... I haven't had any major complaints until now.
But I've been using a Legendary Avatar I got through synthesis a year and a half ago,
and now when I pull one, I get the exact same one...?? Even though I only have one??
Out of all those countless Legendary Avatars... this just isn't right...




What's your favorite activity to unwind after a long/stressful day? For me, it's probably watching TV.
Like and answer in the comments to complete your Flake missions!


#마작일번가 × #단간론파
Collaboration Event "Mahjongronpa" is heating up!!✨
Please check the details in-game~
⏰Event Period
7/10(Fri) after update ~ 8/9(Sun) 23:59
#일번가단간론파콜라보


I drew this quickly and roughly.


The data world, locked for unknown reasons,
is currently the subject of intense research to restore it to its original state PLATiNA :: LAB
Join researchers Iring, Bambi, and Cake here
to face various DBs and uncover the secrets of the world!
[🚨Flash Effect Warning - PLATiNA :: LAB contains many flashing effects that may trigger photosensitive epilepsy or photosensitive seizures🚨]
-
Hello!
I'm Moonhee Jo from the 3rd Stove Crew 😽
Today, for all of you here, I've brought a game that you'll definitely❗❗
find perfectly suited to your tastes.
It's a combination of cute anime girlsand authentic rhythm gamegameplay.
As someone who really loves both anime girl games and rhythm games, whenever I browse Stove, I find myself searching,
'Is there a game where I can properly enjoy a rhythm game with cute female characters?'
at least once.
After searching for a long time, I finally found a game that hit my radar...
It is PLATiNA :: LAB!
Isn't the shortcut icon just too cute? 💖
PLATiNA :: LAB, which provided 1000% visual and auditory satisfaction!!
Let's start the game review right away ✨
-
The world of data is always unpredictable! Rhythm play with squishy DBs!
🎵 Genre: Rhythm, Action
🎵 Price: 34,900 KRW
🎵 Release Date: 2025.04.11
🎵 Store Link: Shortcut
Perhaps because there are many songs and diverse characters, the installation size was quite heavy compared to other Stove games!
The recommended installation space is 20GB, so please make sure you have enough storage space before installing😊
-
The start of the game! 🎮
As soon as I launched the game, the first thing that caught my eye was the clean and cute UI.
Before diving into the game, we should decide on a nickname for the cute DBs to call us, right? 😎
It seems like this game calls the player 'Decoder'!
I'll start playing with my usual nickname, Moony 🥰
-
When the game turns on, this main screen greets you first!
At first, the DB selection and single-player functions are open.
First, in DB selection, you can choose a cute partner to play with,
and in single-player, you can properly enjoy the rhythm game! 🎵
Shall we take a look at the locked features too?
First, Research Log is content where you can acquire new DBs!
Fortunately, you can unlock it immediately by completing a light mission of playing 3 single-player games.
On the other hand, the Online and Play Data features are still in preparation!
I'm already looking forward to seeing them in future updates😊
-
When you enter the DB selection window, you can meet the default character, Iring.
There were already so many cute DBs by default, but the characters available via DLC were all equally charming!!
As I played the game, I grew more attached to them, and I started thinking, 'Am I going to end up buying the DLC too...?'
You just can't resist cute anime girls, right? 😌
You can play the rhythm game with the DBs you've acquired through the game,
and every time you get a new DB, the selection window changes from black and white to color.
(Personally, I love these collection elements so much... 😋)
If you click on the profile card, you can also check the settings for the DB!!
The phrase 'Forced leave of absence through physical restraint' for Iring is quite impressive
Something seems a bit unusual, doesn't it...? 😂
-
While browsing the DBs, I found a character that really hit my taste.
It's Cake!! 💖
I love the color pink so much, so I was captivated the moment I saw her...
(Thanks to that, she proudly took over the thumbnail for today's review 😎)
Today's goal is acquiring Cake!
The cards for unacquired characters also include how to unlock them, so I could immediately check how to get her.
Since Cake is one of the main characters, I can acquire her just by clearing Research Log Part A.
It doesn't seem as difficult as I thought, right...? 👀
Then now,
let's head out to get Cake! ✨
-
This is the single-player mode screen! 🎵
At first, I saw the DLC-exclusive songs right in the main view, so I was a bit flustered, thinking, 'Huh...? Where are the default songs?'😂
But don't worry!
There were so many songs to enjoy with just the base game that there was absolutely no shortage of content.
First, I thought I should find the settings that fit my hands, so I loosened up with the song at the very front!
And the result was...
It's really because of the unfamiliar key settings and equipment.
Wait, I played on an LG Gram, so it's not my skill, it's the equipment's fault. Key layout is the life of a rhythm game....
I struggled because I wasn't used to the key settings, but the biggest hurdle was definitely the specs issue...
When I played on my LG Gram, the frame drops were more severe than I thought, so it was a bit disappointing throughout the play.
Looking at other reviews, some people occasionally mention frame drops in the game itself... 🤔
However, since the influence of my playing environment cannot be ruled out, I plan to check it again while playing on another PC later!
(As a result of playing on a gaming laptop while recording the video! It turned out to be a Gram spec issue.
It seems it would be a bit difficult to play on a regular laptop ㅜ.ㅜ )
Below are the minimum and recommended specs for the game, so please refer to them if you are considering playing😊
-
Haha... anyway!
I successfully adjusted it to my favorite rhythm game key settings😎
PLATiNA :: LAB adopts the traditional note-falling play style.
I liked that it supports not only 4-line and 6-line choices but also various difficulty levels, allowing you to play according to your preference.
Also, in addition to key settings, I could freely adjust detailed options from polling rate to judgment line height,
and note falling speed!!
If you usually have your own rhythm game settings, I don't think you'll have much trouble adapting.
After finishing the key settings and playing again, I successfully achieved an A rank!
(I'm not bad at rhythm games, I was just unfairly treated earlier...)
After finishing a total of three single-player games like this, the Research Log tab on the main screen is unlocked.
-
In the Research Log, you can acquire new DBs by clearing various missions!
The moment to bring Cake home is getting closer and closer...💖
The first research to proceed with is,
#0-1 Booting Up Part A!
In this chapter, you can acquire a total of three DBs: the cute DBs Bambi, Cake, and Label.
My goal is only Cake...! 😎
I'll start the research quickly to recruit Cake ✨
-
Except for the very first step, 'Clear any song once',
the Research Log gives you 2 missions at each stage!
You don't need to clear both missions; you can move on to the next stage by completing just one of them, so I was able to proceed without any burden 😊
Through the first research, I first recruited the cute glasses-wearing character Bambi!
My goal is still Cake, but isn't Bambi also way cuter than I thought...? 👓💙
-
After acquiring Bambi, the goal approached right in front of me faster than I thought.
That's because the clear reward for the next research is Cake! 💖
When you clear the game, the next research mission and the acquirable DB are displayed at the bottom left of the score window.
Do you see it? 👀
If you clear Strawberry Cake with the Bambi you just recruited,
you can finally recruit today's goal, Cake!
I quickly went and proceeded with the research with Bambi.
-
And finally...!!
Cake acquisition success!! 💖
Pink twin-tails with subtle gradient details,
plus the research lab coat and the sweet cake she's holding just like her name...
Isn't she too cute? 🥹
As soon as I acquired her, I ran to the DB selection window and spent a long time just looking at Cake😂
In the DB selection window, you can also interact with the characters by clicking on them with the mouse!
You can also hear exclusive voice lines for each character, which made their charm stand out even more.
(Cake is the best💖)
-
As you play the game, you can also steadily build up your affinity with the DBs you like!
It is said that you can receive special gifts as your affinity increases.
I'm already looking forward to what kind of gift Cake will prepare for me 🥹
For now, to celebrate acquiring Cake today,
I'm going to go enjoy just one more round of the rhythm game with Cake! 💖
-
Gameplay video of <i think i think too much> with Cake!
-
Overall Review ⭐
PLATiNA :: LAB was a game that captured both the fun of cute DBs and an authentic rhythm game!
Whenever I browsed Stove, 'Is there a rhythm game with lots of cute anime girls?' I thought,
and I felt like I finally found a game that perfectly suited my taste🥹
The fun of enjoying the rhythm game, as well as the process of unlocking DBs one by one and meeting new characters, was much more enjoyable than I thought!!
In particular, the time I spent proceeding with the research one by one to recruit Cake was the most memorable part of this play 💖
After all... you just can't resist cute anime girls😌
✔️ Those who like authentic rhythm games
✔️ Those who like cute anime girl characters
✔️ Those who like collection elements where you gather characters one by one
If any of these three apply to you, I'm sure you'll be satisfied if you play it at least once!
-
And...
This review was just the Cake recruitment operation😎
In the next Rhythm Game Lab Part 2, I'll return with the journey of unlocking all the DBs in PLATiNA :: LAB!
Will I be able to collect all the DBs, starting with my favorite, Cake...?
Please look forward to the next episode! 💖



It was so hot today that I thought I was going to melt.
Stove Indie members, please don't suffer through the heat and do your best to take care of yourselves with fans or air conditioning.



Greetings from the LORDNINE Creator Program team
LORDNINE has now been in service for 1 year
The support and numerous activities of all our creators are a great source of encouragement for us.
We have prepared a special event.
To reward the expectations and activities of all our creators.
For everyone selected as a new creator during the event period,
you will receive additional in-game currency, and there will be a special event offeringa total prize pool of 122,000 THB
based on the volume of activity and quality of content during that period as well.
Additionally, we are giving away extra in-game currency to 4 lucky winners per mission
selected via a random draw from those who participated in the missions during that period.
※ Precautions
- Individuals under the age of 20 cannot participate in the LORDNINE Creator Program.
- Prize amounts may change according to the exchange rate at the time of distribution.
- Consent to the collection of personal information is required for identity verification.
- You can only apply for the Creator Program using a channel that you operate yourself.
- The Creator Program selection process is conducted through internal review only for players who meet the application qualifications.
- In the event that created content contains material that violates in-game operational policies, or is considered to infringe upon the rights of a 3rd party, such as plagiarism, you will lose your eligibility to participate in the program and be excluded from consideration.
- In the event that created content contains material that violates social norms, such as being overly suggestive, violent, discriminatory in any form, or expressing division or hatred, you may lose your eligibility to participate in the Creator Program and may be restricted from participating in events.
- In the event that a Creator Program participant is involved in moral/social controversies, such as discrimination against the disabled, sexual discrimination, bullying, or abnormal gameplay, they may be excluded from the selection process.
- Channels and content deemed unrelated to LORDNINE will be excluded from selection and rewards.
- In the case of streaming, broadcast history, such as VODs, must remain public until the time of reward distribution to be accepted.
- Content created from Creator Program activities may be published on the official website and social media of LORDNINE.
- You must join the LORDNINE Creator Program to be able to participate in the event.
- The review for the Creator Program selection mission will be conducted according to internal criteria, which will not be disclosed.


부산 인디 커넥트 페스티벌 BIC 2025 기본 정보
기간 : 2025.08.15 ~2025.08.17
장소 : 부산 벡스코(BEXCO) 1전시장 1홀

오프라인 방문객들을 위한 금액이 각각 달랐습니다.
7월 말부터 사전 구매(얼리 버드)가 진행되었습니다.
현장 구매는 당일 1일권만 구매 가능했습니다.
부산 인디 커넥트 페스티벌 BIC 2025 둘러보기
온라인 페스티벌 일정 : 2025.08.08 ~ 2025.08.29
부산 인디 커넥트 페스티벌 BIC에 등록된 게임 리스트를 볼 수 있습니다.

전시작들을 전시회 안에서 플레이를 해볼 수 있는 플레이 존이 있었습니다.
원래 게임전시회는 각 게임 부스에서도 할 수도 있습니다.
플레이 존이라고 해서 부스 대기 없이 편하게 플레이해 볼 수 있는 공간으로 쾌적하게 즐길 수 있었습니다.
시선을 덜 느끼며 할 수 있는 공간이라 편했습니다.


여름을 겨냥한 시원한 포토존과 함께 게임 쇼마다 매년을 기념하는 오피셜 굿즈를 판매했습니다.
오구의 숲과 BIC 부산 인디 커넥트 페스티벌 키 캐릭터 '존'이 귀엽게 있었습니다.
워낙 귀엽게 나와서 그런지 굿즈나 홍보물을 많이 주는 게임 전시회 특징에 맞게 가방류가 많이 보였습니다.

저는 게임 쇼를 가면 좋아하는 게임의 굿즈를 눈여겨보는 편입니다.
이번에 눈에 띄었던 것은 게임 굿즈와 같이 나온 게임은 아예 굿즈 존 옆에 게임 홍보 겸 굿즈 홍보하던 곳이 있었습니다.
단순히 굿즈만 있는 게 아니라 무슨 게임인지 안내가 있어서 흥미도 생겼습니다.

작년의 기억으로 메인 무대가 구석에 있었는데 이번에는 정 중앙에 있으면서 메인이벤트가 어떤 건지 계속 눈길로 갔습니다.
거기다 해당 가는 길의 복도는 넓어서 쾌적하게 관람할 수 있는 덕도 볼 수 있었습니다.
궁금해서 이번에는 폐막식도 보고 갔는데 재밌더라고요.

실제로 인공지능 AI로 게임을 만들어지고 있는 것을 다들 많이들 알고 계시죠?
한편에 한국 게임협회에서 주최로 한 AI 아트 전도 전시가 되어있었습니다.



게임 인재원, 한국콘텐츠진흥원(한콘진), 게임센터, 고등학교 등 다양한 기관에서도 게임 시연을 진행했습니다.
저에게는 매년 신박하고 매력적인 게임이 많이 나와서 항상 눈여겨서 보는 존입니다.
단순한 게임 플레이뿐만 아니라 게임업계 취업에 관련된 부스도 있었습니다.


오랫동안 인디게임을 유통했던 디볼버 디지털과 펄어비스 인디게임 후원 프로젝트도 이번에 참여했습니다.
스토브 인디도 있는데 이건 아래 따로 묶어서 소개해 드리겠습니다.


속속히 보이는 외국 게임도 보였습니다. 그리고 게임쇼를 좋아하는 분들을 위한 해외 게임쇼 소개에 대한 부스도 있었습니다.
실제로 외국 게임 개발자분들도 있었고 폐막식도 참여했는데 수상도 받아 가더라고요!
한 외국 게임을 하는데 제가 자꾸 버그 한 서너 번 걸리니 미안해하시면서 굿즈도 주시더라고요.
보면서 바로 버그 고치는 장면을 보는 귀한 경험도 보게 되었네요.



위에 크게 각 게임 장르별로 구분해 놓는 게 관람하는데 매우 편했습니다.
각 게임별로도 장르, 게임 이름, 게임사 혹은 소속을 한눈에 들어오는 것도 좋았습니다.
하지만 각 부스마다 개성적이게 꾸며서 게임에 대한 흥미를 생기게 한 곳들도 많았습니다.



실제로 플레이하다 보면 부스에 개발자 혹은 관계자분들이 계십니다.
그래서 어느 게임에서 영감을 받고 게임 속 이야기를 듣는 재미가 있었습니다.
게임 플레이뿐만 아니라, 뽑기, 굿즈 구매 등 개성 넘치는 게임이 많은 만큼 다양한 형태로 있었습니다.

게임 플레이 유저들 배려를 느끼는 키보드 마우스와 게임패드를 선택해서 플레이 가능했었습니다.
대부분 출시 전 데모 플레이가 가능한 정도인 게임이었습니다.
그러기 때문에 스팀'찐 목록'추가로 많이 게임 홍보를 했습니다.



이번에 가장 눈에 띄었던 건 바로 스팀덱이었습니다.
다양한 게임 부스에서 PC 플레이 대기할 수 있었습니다.
거기다 스팀 덱을 가진 부스는 부스 한편에서 해당 기기로 플레이함으로써 순환이 더 빨랐습니다.


유일한 휴게공간인 푸드트럭존인 먹거리도 부스 안으로 들어왔습니다.
음식도 깔끔하고 나쁘지 않았습니다.
전시회가 여유로워서 유일한 휴게공간이지만 언제든 쉴 공간이 있어서 좋았습니다.

다양한 인디게임을 참여하면 스티커를 주었는데, 이걸로 스팀덱을 경품으로 주는 럭키드로우 행사가 있었습니다.
뭔가 게임하는 느낌을 받아서 덕분에 다양한 게임을 시연할 수 있었습니다.
조별로 스티커가 달라서 알록달록해서 이쁘고, 늦게 방문했었어서 오히려 아쉬운 느낌였습니다.
부산 인디 커넥트 페스티벌 BIC 2025 속 스토브 인디



[각 게임 제목을 클릭하면 상세 페이지로 이동합니다.]
V.E.D.A: The Awakening of Souls


마냥 대기하는 것도 아니고 플레이 시간이 정해져 있는 것도 좋았습니다.
(실제로 앞에 타임워치를 제공합니다.)
스팀 찜목록과 게임 플레이만 하면 굿즈 주는 이벤트 있었습니다.

항상 스토브인디는 게임을 플레이하는 유저분들을 위한 부스도 있지만, 게임 개발자들을 위한 공간을 마련했었습니다.
이번 BIC 부산 인디 커넥트 페스티벌에도 '스토브인디 유니온'프로그램 소개했었습니다.
부산 인디 커넥트 페스티벌 BIC 2025 총평


지스타에 비해서는 확실히 작은 전시회입니다. 대신 그만큼 쾌적하고 여유롭게 즐기기 너무 좋았습니다.
2일을 잡고 온 게 후회되지 않을 정도입니다.
인디게임의 실험적, 개성이 돋보이는 게임이 많은 게 매력인 전시회였습니다.

후기굳

생생한 후기 잘 봤습니다!


잘 봤습니다~!

ㅊㅊ
ㄷㄷ
