
yeah




.




I'll quit before I even finish farming.
I know constant server transfers aren't possible due to technical limitations, so I won't ask for that.
But you can adjust the cycle, right?
Let's do it every 20 days.


I was a bit busy yesterday... I meant to get almost everything done...
In the end, I couldn't do it, so I'm back to Day 1! Sigh.


happyy



Go to purchase the game 《PakoStep》
https://store.onstove.com/ko/games/2796
Content Review
Q. Why did you use the expression 'The Direction of Hardcore Gameplay'?
It is because the level design was difficult.
I thought it would start easy and gradually get harder, but it felt like it started at the difficulty level the developer intended and ended up being quite challenging.
So, I felt that the game was crafted with a hardcore direction, which is why I chose this title.
Q. What was your first impression of this game?
I originally like games that require control, and platformers are one of the genres I enjoy playing.
I happened to find a well-made platformer, but after playing it, I felt it was harder than I expected.
Nevertheless, I was able to reach the ending while grasping the developer's intentions.
It was so difficult in the middle that I turned on beginner mode to play.
<I couldn't handle the hardcore nature and eventually had to turn on beginner mode...>
Q. Were there any disappointing aspects?
This part can be explained by the reason I turned on beginner mode.
- The reverse system made it difficult to adapt to the game.
I felt that the game included conflicting systems that made the controls feel unintuitive.
For example, in the case of the High Dash, you can jump higher if you jump after dashing downwards.
Paradoxically, this means you have to be holding the down button to jump over high sections.
<You have to press the down button + dash + jump key to perform a High Dash>
The downside of this system is that you have to press the control keys multiple times to change the direction you are going, which increases the difficulty of the controls.
In other words, if you press the dash key while holding the down key, launch up with a High Dash, and then press dash again, you are likely still holding the down key, which means you end up crashing downwards instead of jumping over.
It is a core system in the game, and I think the failure to properly consider the side issues is significant.
It would have been better if it were a structure that launched you when holding the dash, which is a shame.
- Level design that forces you away from core objects
When moving objects, it induced them to move in the exact opposite direction, increasing the distance.
You can understand it if you think of it as the law of action and reaction.
<The object is ejected in the opposite direction of where I want to move>
You have to perform inefficient actions to move objects to the desired location, and stress easily accumulates when you fail.
Demanding control is natural, but the controls didn't feel natural, and I felt the level design was lacking.
I think it could have been more fun if the structure was intentionally more comfortable and easier to play.
Q. Nevertheless, how would you like to introduce this game?
It is a game I would recommend to those who like pixel art or difficult games.
You can definitely feel the 'It's hard!' vibe, so I think it would be a fun game for those who overcome such pain(?).
This concludes the review of 《PakoStep》.
I will return with a good game in the next review.
Thank you!
▼Go to purchase the game 《PakoStep》▼
https://store.onstove.com/ko/games/2796


August 17th check-in~!!!
It feels like the heat is breaking since it's raining...
But it'll probably get hot again after the rain stops, right???

t

Check-in~!!!


Upvoted





바로 네이버웹툰에서 연재 중인 <아카데미에서 살아남기>란 작품입니다.
사실 원작은 웹소설이긴 하지만 저는 웹툰으로 처음 작품을 접해서 웹툰으로 소개하겠습니다.
웹툰의 줄거리는 주인공이 본인이 즐겨하는 게임 속 인물에 빙의했는데,
하필이면 초반에 나타났다가 사라지는 악역1에 빙의해서 이 험난한 게임 속에서 살아남는 이야기입니다.
사실 웹툰 제목도 그렇고 줄거리도 그렇고 양산형 회귀물 느낌이라 안 봤었는데,
우연히 웹툰 몇 화를 보고 그대로 빠져들어서 앉은 자리에서 정주행했습니다.
현재 시즌1이 종료되었고 곧 시즌2가 진행된다는데 기대중입니다.
여튼 이 웹툰을 게임으로 나온다면 주제로 추천한 이유는
애초에 웹툰 설정도 게임 속이기도 하고 다양한 판타지스런 요소도 많이 나오기에 게임으로 만들면 재밌을 것 같다는 생각이 들었습니다!