
Complete daily flake mission tasks. Site: https://reward.onstove.com/en
Get random flakes from the 'draw' tab. Site: https://reward.onstove.com/en/event
Buy games using flakes. Site: https://reward.onstove.com/en/shop



Still, I feel at ease because I got to take a 3-day break including Friday this time.
Although Saturday did feel a bit like a Sunday.
I wish all Stove Indie members a great week ahead, let's do our best!


❄️ FlakeMission|July Day 20 #260720
Week 3 - Day 20 Started! Don't forget to check progress!


argentina lost


I'm a user starting the game again with a sword and shield character,
and I'm using
Hunter abilities...
Vitality (Life Drain, River Water)
Scout (Sacrifice, Flying Weapon)
Support (Darkness, Divine Skill) .
But regarding the Vitality ability,
should I stick with (Life Drain)? Or change to (Overcome)?
I'm still a beginner, so I'm asking. Thank you.
Please give me some advice on sword and shield abilities.




❄️ FlakeMission|July Day 18 #260718
Week 3 - Day 18 Started! Don't forget to check progress!

(Click the image to go to the review video!)
I heard that the story for Kazena Act 1, Chapters 1-5 has been completely revamped,so I played through it again.
There was a lot of talk about the previous story,
and I hope this change brings a fresh breeze to Kazena.
Let's dive right in!
The most disappointing part when playing the old story was the protagonist's presence.
You are definitely called 'Captain' or 'First', but from the user's perspective, the feeling of being a mere observer was strong.
Even when incidents occurred, the agents handled them on their own, and it often ended with outside help,
"Am I really the protagonist?" was a thought that often crossed my mind.
However, after the revamp, this part has changed significantly.
Most of the dialogue has been changed to focus on interaction with the protagonist and
the Captain has become more rational in various situations.
Since it's a title like Captain, it seems they emphasized a more competent image.
Scenes of having personal conversations with Ray and Theresa have also been naturally added.
Getting to know these characters in detail from the beginning
increased immersion and I definitely felt like the protagonist.
The protagonist's role is also clearly revealed in the process of resolving the final crisis.It emphasizes
"We won thanks to the protagonist" more than before, and overall, I got the impression that
the protagonist's presence, which was lacking in the original story, has been greatly supplemented.
Lenore's feelings toward the Captain are also expressed more clearly. The "main wife" behavior
and full voice support were also satisfying.
The characters' emotions were conveyed much better, making it easier to immerse myself in the story,
and the characters' charm was further brought to life.
This story revamp was a successful change that scratched the itch and highlighted the protagonist even more.
I enjoyed the story very satisfactorily.
I enjoyed the story very satisfactorily.
For reference, my favorite is Maribel. Thank you.




It just released today in the neighboring community too, so there aren't many reviews yet, but the ones there aren't bad. Plus, it's a deck-building roguelike? Since that's the genre, I'm buying it for now!
By the way, lately, even when I press 'like', it ends up like this, so I end up pressing it multiple times wondering if it didn't go through, and then I end up canceling it;;


After matching at 9 o'clock, I sped through to the semifinals with a speed cleave team!!
My Closer Charles got outsped by Shimadra, so it ended in the semifinals...
Still, the person who beat me and moved on went straight to win the whole thing, so I guess it was a good fight, right?
Congratulations on your win, Dwinmun.
I tried to increase my Closer Charles's speed after it was over, but getting a 3rd character over 300 speed is just a distant dream..



Shall we run!
110m



안녕하세요 버거덕게임즈입니다!
정말 너무너무너무 더운 여름입니다.

모두들 파워냉방으로 트는 하루 되시길 바라면서
이번 업데이트 소개올리겠습니다!
기적의 분식집 DLC - 기적분식 내부 맵 추가

일반 분식집 내부 맵 추가

오락실 내부 구조 변경

오락실 미니게임 2종 추가
인형뽑기 게임
가차뽑기 게임

인테리어 추가
인형뽑기로 획득한 인형 인테리어로 연동
인테리어용 인형 32종 추가 (별도 구매도 가능)

도감 추가
가차뽑기 미니게임으로 도감 채우기 가능
일부 가차 획득시 히든 보상 존재
레시피 : 바나나 야끼카페 -> [바나나야끼카레] 메뉴 획득
상황카드 : 이벤트 수당 + -> [상황카드 이벤트 수당] 효과강화
새싹 머리띠 -> [새싹머리띠] 코스튬 획득
누가 내머리에 똥쌌어? -> [똥모양 머리띠] 코스튬 획득

요원의 암호 단서
가차에서 뽑을수있는 [요원의 암호 단서]로 정답를 유추한다.
마을에 있는 [요원]에게 정답을 알려준다.
보상 [네코미미]를 획득한다.

도감 전부 획득시 보상
도감을 전부 획득하고 오락실 내부의 [운이없는 수집가]에게 대화하기
도감 전부 획득 보상 [핑크블라썸] 코스튬 획득

고양이 이름 변경 추가
고양이 레이스 [내고양이] 화면에서 이름변경 기능 추가

버그수정
고양이레이스 퀘스트 받으면 이름 초기화되는 버그수정
매번 찾아와주시는 모든 유저분들께 감사합니다!
이번 업데이트도 괜찮았으면 좋겠네요ㅠ
감사합니다!