
8/4
10*17 = 170
100*10 = 1000
1000*2 = 2000
5000*1 = 5000
8170-3000 = 5170





Do you know Muwi, the 3-star Water attribute character??




Even if they provide compensation, they have no choice but to give the same compensation to servers that are currently hunting just fine.
If it's the same server and there's a world, it doesn't crash, so how would they separate and compensate?
The servers that didn't crash are busy picking up boss loot.
While the servers that crashed can't even catch bosses.
If they take down all servers for maintenance and open them up, the servers that already picked up boss loot will get to do it again.
Even if they don't take down the servers and keep the existing bosses alive,
there are servers that crashed and servers that didn't for Vahel, and the ones that didn't crash monopolized Vahel, so how will they compensate for that??
The hot Lord Nine, how do I get a refund for what I paid yesterday? Should I even keep playing this?





Dear Heirs,!
This is GM Kaka!
Are you looking for a special place to enjoy thrilling matches in your busy daily life?
Yufine invites all Heirs to her secret hot spot!
The place Yufine quietly arrived at is the Secret Arena!
Here, the Red Team and Blue Team are engaged in a fierce battle that rivals the Arena.
Predict the winning team to earn "Arena Gold Coins,"
and use the coins you've earned to challenge the Lucky Box filled with exciting rewards~!
Please refer to the details below.
■ Yufine's Private Life: Arena Outcome Prediction Event
1>Schedule : 8/11 (Tue) 11:00 ~ 8/27 (Thu) 10:59 UTC
- Tue/Thu/Sat: Battle analysis and prediction
- Wed/Fri/Sun: Result confirmation and coin settlement
※ No prediction event on Mondays.
2>How to Participate
- Check the Hero's stats, equipment, exclusive equipment, artifacts, and all other battle information to predict the outcome.
- There are 2 matches every day, and you can freely bet your points (excluding the minimum 10p).
※ You must complete the registration after making your prediction to participate in the event.
※ This event can be accessed in-game via [Lobby > Event > Yufine's Private Life > Arena Outcome Prediction].
3>Select Difficulty
- You can choose between Normal or Challenge mode.
* Normal: Basic mode to predict the winning team
* Challenge: Choose 1 or more from the 4 provided options.
(However, if you fail, the bet points will be lost.)
Mode
Criteria
SuccessReward
FailureReward
Normal
Correctly predict the winner
Based on base oddsCoins awarded
Invested points1:1exchange
Challenge
Correctly predict all selected options(1~4options)
Based on high odds of selected predictionsCoins awarded
Invested points lost
【Detailed Explanation of Options】
- Winning Team: Choose the team you expect to win.
- First Kill: Determined by the team that kills an enemy hero first.
* Example) Among the 8 heroes of RED and BLUE teams, if the first hero to die belongs to the BLUE team, the RED team is credited with the First Kill (i.e., when the RED team completes the first kill).
- Perfect: Determined if all 4 heroes of the winning team are alive at the end of the battle.
* Revival during battle counts as alive.
- Turns: Determined by the cumulative turn count at the end of the battle.
* If 11 turns or more, it is SLOW; if 10 turns or less, it is FAST.
4> Check Results
- You can check the results after the match ends.
- Click "Check Match" to watch the match that took place.
* Yufine's commentary will play automatically during the match.
- You can check the final match results after watching.
【Exchange-Lucky Box】
- You can use the Arena Gold Coins earned in <Yufine's Private Life: Arena Outcome Prediction> to exchange for various items.
【HonorRewards】
- Honor reward badges will be issued based on the number of successful Challenge mode predictions within a specific match period.
Rank
Requirement
Arena Prediction God
14 successful Challenge predictions in a single "Yufine's Private Life" season
Arena Prediction Veteran
10 successful Challenge predictions in a single "Yufine's Private Life" season
Arena Prediction Expert
6 successful Challenge predictions in a single "Yufine's Private Life" season
Thank you!

If you insist that you only said the gauntlet reboot would be in August, not the first week,
then I have nothing to say.
Now that level is even more of a bully, either join a new line or
existing lines under 120 are destined to be meat shields.
Free-to-play and low-spenders can't even reach the combat power, so they're stuck in limbo anyway.
If mid-spenders can't access controlled hunting grounds even after investing more,
they can't keep up with the level gap, making further spending meaningless.
The new Hangma hunting grounds are ridiculous, and you can't even use EXP buff potions, so there's just no answer.
I'm genuinely impressed by the game company's ability to find the fastest way to ruin their own game.






Is there no way to report users who play the game using automated programs?
I'm in a neutral war and because of program usage there's no point in fighting.
Even if I kill them, they don't lose experience or suffer any losses, they just come back to their set spot
There's no point in hunting or fighting in wars
It would be easy if you added a report section in the chat window~~ Please create a report window.
I will provide the server and character names if there is a report section.



플레이어 여러분 안녕하세요.이번 업데이트에서는 연출 개선, 그래픽 효과 추가, 이동용 노드의 요약 텍스트 추가, 버그 수정을 진행했습니다.
[주요 개선 사항]
연출 & 스토리
지도 내에서 볼 수 있는 이동 가능한 노드의 요약 텍스트가 추가 되었습니다.
챕터1, 챕터2에 VFX 효과를 추가하였습니다.



UI & 그래픽
슬라이더 UI의 패드 조작 방식을 개선하였습니다.
올바르지 않게 들어있던 튜토리얼 삽입 이미지를 변경하였습니다.
[버그 수정]
타이틀 -> 플레이 -> 타이틀 시 소리 재생되지 않는 현상을 수정하였습니다.
맵 통해서 노드로 이동 했을 시 해당 노드 안에서 키보드/패드 조작 되지 않던 현상을 수정하였습니다.
플레이 중 발견되는 문제나 의견은 언제든지 디스코드 커뮤니티 또는 Steam 리뷰를 통해 전달해주세요.여러분의 피드백은 ‘Return to’를 더 나은 방향으로 이끄는 큰 힘이 됩니다.
감사합니다!
디스코드 커뮤니티: https://discord.com/invite/z7puGh2pZc
-------------------------------------------------------
Hello players,In this update, we’ve made improvements to presentation, added new visual effects, introduced summary text for travel nodes, and fixed several bugs.
[Main Improvements]
Presentation & Story
Added summary text for travelable nodes visible on the map.
Added new VFX effects to Chapter 1 and Chapter 2.
UI & Graphics
Improved controller handling for slider UI.
Replaced incorrectly displayed tutorial insertion images.
[Bug Fixes]
Fixed an issue where sound would not play when transitioning Title → Play → Title.
Fixed an issue where keyboard/controller input did not work after moving to a node through the map.
If you encounter any issues or have feedback while playing, please share them with us through our Discord community or Steam reviews.Your feedback is a great help in guiding “Return to” in a better direction.
Thank you!
Discord Community: https://discord.com/invite/z7puGh2pZc