
It's hot, but it also feels kind of peaceful(?).
I hope Stove Indie members are staying cool with their air conditioners!!



I got "Catch Me!", which is being given away for free on Steam for a limited time.
Also, "Escape Line" on Steam announced it will become a paid game, so I grabbed it while it was still free.
Thank you.



What does everyone think of Fei?
In my own opinion, I love her playstyle. It feels simplistic but, its just so fun to play. Its hard to decide if i want to make the build around her "Flame arts" ability or her "Decent" for the Heaven fall. So, im just going to do both. I was hoping for a Striker class, Aswell as an Instinct/Order attribute but I love Void combatants.
^_^
P.S. Laboratory 0 is best Chaos for her. Hands down.

Hello everyone!
This is a beginner's guide to War Drum that I put together while leveling it up to level 95!
If you need it, please click the link below to read it~
If the guide was helpful, pleaseleave a like and a comment" please~!
Short comments like Good / Nice / Looks good / Seems okay are also welcome!
[War Drum Guide Link]
https://page.onstove.com/l9/global/view/13858848?boardKey=146591&combined=false



Spend your day with Yu-jin's voice, which is great to listen to on a rainy day~




I heard there's an enhancement restoration event for 15 days starting July 8th, so I went for it, blew it up, and now I'm waiting for the restoration
So people who blew their gear up while going for it back then are forced to quit the game, huh lol? Look at the previous schedule~~~~~ They should have posted the notice clearly in-game




0. Score Verification
1. Deck List:
Backline: Water Luluca fixed
Stealth: 3 Stealth irreplaceable
Debuff: Attack buff + no additional AoE Additional AoE present No additional AoE
Healer: Invincibility + Dispel + Attack buff No dispel AoE Ranger
1) The alternative to Water Luluca is Bellona, but Focus is blocked
2) Only Aria can provide 3 Stealth, irreplaceable
3) Summer Iseria, who provides an attack buff, is best. If you don't want to empty the Blessing slot, Baal or Summer Bellona are possible
4) Elena with Invincibility + Dispel + Attack buff is best. If you equip a healing artifact, Shooting Star Achates, Sharun, or Summer Sharun are also possible. If you equip Bloodstone, any Ranger with no non-attack skills and an AoE S3 should also work
2. Strategy:
Full Auto
3. Stats Used: Even a difference of 1 Speed can mess up the turn order
Water Luluca Speed 140. Drink has higher damage, but if it's not maxed, you can just use a Hall of Trials artifact. You don't need to worry about Crit Chance
Aria Speed 158. Exclusive Equipment 1 is slightly better, but it doesn't matter much. Artifact is Portrait
Elena Speed 205 (if you don't have Stella Harpa). If you have Stella Harpa, it's better; if you don't, or if Water Luluca has trouble surviving, you can equip any healing artifact. When using Stella Harpa, you need to lower the speed. The Exclusive Equipment doesn't matter as the passive doesn't trigger
Summer Iseria Speed 222. 100 Effectiveness is mandatory. For the artifact, you can give her any damage-boosting artifact



It's been a while.
I'm still alive...
I'm stopping by after a long time because I've been busy with health issues and my actual job.
Since you've been organizing the events so well, I've just been checking in and updating the prices on the Stove Indie DB.
Once my personal matters are settled and new events start on Stove, I'm thinking of getting back into active duty.
Today, since there was talk about a Korean localization for Closed Nightmare 2 on Stove that never happened...
I felt it was a waste to have already bought it, so I'm working on a Korean patch.
I looked it up and saw that the Nintendo version has a Korean localization, but I wonder if it's exclusive...
I couldn't find any Korean patch posts, and even if there's a Steam version patch, we're on Stove, so...
First, the title!
I used a Korean logo I found on the internet, but it looks a bit awkward.
I had AI do all the production work.
I don't know how to make a Korean patch...
I did tell the AI to understand each character's personality to match the translation quality during production, but...
I'm not really sure...
The system-related parts seem to be translated well, too...
The save-related parts seem to be done well, too.
It says Japanese, but Korean comes out...
I haven't been able to verify it by playing the whole game yet... but I plan to verify it while playing it someday.
Since it plays normally on Stove after the patch, I'll enjoy it slowly.
Anyway, AI is really scary...
Thanks to this, I'll finally be able to play the Closed Nightmare 2 I had shelved.
P.S Let me know if you want to try it out for testing.
I feel like I shouldn't distribute the patch carelessly, and since I haven't verified the whole game, I'm cautious about releasing it.



Turn all despair (chaos) tozero.
"Chaoszero Nightmare" (hereinafter "ChaoZero") management team here.
The first MMD model for "ChaoZero" has been officially released!🎉
Download the MMD model from the official website and
check out your very own combatant right now, First!
📷MMD Model Distribution Announcement
✔️Veronica&Lord Kowalski Download Link [Go to]
Regarding the precautions for use,
please check the "Derivative Works Guidelines" in advance.
※The Derivative Works Guidelines are[Here]
We look forward to your continued interest, Firsts.
Thank you for your continued support of "ChaoZero".
"Chaozero" Management Team


50,000 Flakes twice a day...
Thank you to STOVE, STOVE Indie, and all STOVE Indie members!
May the blessing of the Flakes be with you!



무엇을 말하고 싶은 게임일까. 로그라이트 게임이라고 하기에는 변수가 없고 늘 똑같은 구조로 진행된다. 초반에 주어진 상황에 따라 앞으로의 빌드와 전략을 정하는 것도 불가능하다. 초반에 레벨업 자체가 되지 않기에, 초반에 주어지는 무언가가 아예 존재하지 않는다. 후반부터 레벨업이 수월하게 진행되기에 빌드를 위한 전략이 존재하지 않는다. 그냥 리롤만 열심히 돌리면 된다. 대다수의 로그라이트는 반복 전투를 통해 성장하여 앞으로의 전투 편의성을 높인다는 느낌으로 알고 있다. 하지만 이 게임은 반복 전투를 통한 성장 자체가 목적으로 작용하는 느낌이다. 그렇기에 로그라이트가 아닌 단순 노가다 게임으로 느껴진다. 디펜스 게임이 주는 재미도 그리 크게 느껴지지 않았다. 몰려오는 적들을 마치 어려운 문제를 풀이하듯이 고민하고 생각하여 준비한 전략을 통해 적들을 막아낸다라는 쾌감 자체가 존재하지 않았다. 그냥 반복 전투로 시간을 갈아 넣고 얻은 재화를 권능이라는 성장 요소에 전부 투자하면 끝이다. 뭐랄까, 게임이 주는 의도가 "킬링 타임으로 짧게 즐겨보세요."같은 느낌을 전달하고 이행할 수 있다면 나쁘지 않은 게임이 될 것 같다. 다른 의도를 기대했을 때 오는 실망감이 생각보다 컸다.