카피잘해요
20min ago
07.18.25 00:13 -00:00
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S1736159836348000
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07.17.25 23:17 -00:00
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카피잘해요
18min ago
07.18.25 00:16 -00:00
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술취한클리퍼
3hr ago
07.17.25 21:24 -00:00
170 °C

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STOVE161647839602100
31min ago
07.18.25 00:02 -00:00
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darkoff
1hr ago
07.17.25 23:37 -00:00
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Play Review
S073850282539613
5hr ago
07.17.25 19:11 -00:00
0 °C

It's a well-made game in every way, and I think it's one of the most enjoyable HOG series on the market.

EPSC
7hr ago
07.17.25 17:09 -00:00
131 °C

Hey hey

hyunworld
2hr ago
07.17.25 22:23 -00:00
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EPSC
7hr ago
07.17.25 17:09 -00:00
Author
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sinisters2부계정
07.14.25
07.14.25 01:10 -00:00
63 °C

cc

잠깐휴식
07.14.25
07.14.25 01:11 -00:00
c
감고양이
07.13.25
07.13.25 21:31 -00:00
594 °C

This post was written subjectively and the information about this game is as follows:

Game name Lonely Broadcast Game Price Undecided Game down Lonely Broadcast Demo | STOVE Store Korean language support Self-support [Korean Indie Game]

Before we begin

I'm a cat who's excited about a fun game that I happened to come across. The demo game I'm introducing this time is an indie, horror, adventure game called 'Lonely Broadcasting'. The reason I found out about this game and started playing it was that I was looking for a fun-looking game that was being funded on Tumblbug, and I found this game and was curious about what kind of game it was, so I downloaded it and played it.
Before I get into my thoughts, let me first show you the trailer and gameplay video of this game.

trailer video

Play video

review

As I said above, it was fun. I'll explain in more detail below, but it was a game that seemed to say, 'Our game is fun. You can trust it and buy it.'

First, let me summarize the game's story.
"What happens when Yuna, a game streamer who lost to a cooking streamer in a game and came out to broadcast her punishment, ends up in a hospital"
It could be summarized as follows: while other games are just bad luck and you get into a scary situation by chance, this game's characteristic is that you get into a scary situation due to the protagonist's mistake?


Before I make a mistake
Immediately after making the first mistake (3 o'clock direction)

The game's controls were simple and familiar. Move with the arrow keys, interact with Z (spacebar, Enter), cancel with X (ESC), zoom in/out with A/S, and run with Left Shift. Since there are only a few buttons to press and the layout is commonly used in Tsukur games, it was simple and familiar.
The game's system was well-made. Even in the same location, it changed slightly depending on how far the game progressed (i.e. how serious the situation became), and jump scares appeared at appropriate times in the middle to provide appropriate tension.

The graphics were basically 2D dot graphics, but the cutscenes and dialogue boxes used animated graphics. Both graphics were well shot and well drawn, and played a sufficient role in making the game immersive.
As for the sound, there were some areas where it was lacking, but I thought that both the BGM and sound effects were appropriately placed in appropriate places.
As for the bug... there was a bug that caused a green line to appear in some backgrounds, and since it is a demo version, I will review it with the feeling of giving feedback as follows.
First of all, the concept of an internet broadcaster entering an abandoned house for a broadcast and being put in danger is now a familiar one. Cat in the Box (2020), Aesthesia (2021), and even the latest version of the classic masterpiece game Ao Oni (2025) feature the concept of internet broadcasting. So I played the game without much expectation of the story... but I couldn't help but be surprised.


One of the service cutscenes

Because it was a demo version that seemed to say, "Our game is fun, so trust and look forward to it," with full dubbing (the acting was okay) + a streamer concept that could really exist in reality + details that showed the situation getting worse + even the retrieval of twists and foreshadowing.
Even though I didn't expect much from the story, in the case of other games, things start regardless of the main character's actions (except for going to places you're told not to go), but in this game, things start from the main character's actions, and at the end of the demo version, it showed a scene that showed why the game's title is 'Lonely Broadcast', giving a familiar yet fresh feeling. (The graphics were also good.)
Of course, it wasn't perfect.


It's like taking a picture in front of an old-fashioned cafe among the dewy leaves in the early morning.

1. First cutscene
-It was disappointing that the scene showed the heroine from a pretty girl entertainment simulation making a V sign toward the main character, even though the location was an old, abandoned hospital in the middle of the night.
- I thought that since the main character could be expressed brightly, the background should be dark and gloomy.
2. Output of ambassador
-As mentioned above, this game was fully dubbed. Of course, that was an advantage, but the text that was shown was the problem.
- There were cases where the lines were output in accordance with the dubbing, but at the same time, there were cases where the dubbing and line output were separate. (Dubbing: Hello. I'm streamer Yuna. // Dialogue: Hello // Streamer // I'm Yuna, and so on)
-I think it would be nice if the lines were output to match the dubbing.
3. Initial sound balance
- The sound balance set to default was not right. It was buried by the BGM and sound effects. (Of course, you can adjust it in the settings.)
- I thought the balance of the initial sound needed to be adjusted.


This is a gif.

4. The presentation of the first game over caused by a ghost was bland.
- If it's a concept where you die without being able to scream, then there's nothing you can do about it, but the direction of the scene where you see a ghost and get a game over, or to be exact, the sound, was very disappointing. In the scene where the ghost appears, the sound effects should have been louder to startle you, but that wasn't done, and the main character literally didn't say anything.
-I think it would be better if it was at least done in a format where the main character screams.

finish

Let me finish. This was a game I was personally looking forward to. The story and graphics were good, and the direction and the collection of foreshadowing were pretty good based on the demo version.
-addition-
1. Personally, I felt it was similar to Pyeongsim. Because there were service cutscenes that appeared here and there while keeping the line.
2. As of now, it is scheduled to be released only on Stove Indie.

1 / 9
STOVE166775364371900
07.14.25
07.14.25 13:50 -00:00
왠지 슬데생으로 피드백 한번 받고 다듬어지면 더 훌륭해질 게임으로 느껴지네요!
덤비면문다고
07.14.25
07.14.25 01:41 -00:00
개인적으로 좋아하는 공포 쯔꾸르 감성에 서비스신까지 있다기 기대되네요
Hers
07.13.25
07.13.25 16:02 -00:00
177 °C

congrats

ta2da
07.14.25
07.14.25 11:18 -00:00
ㅊㅊㅊ
hyunworld
07.13.25
07.13.25 17:42 -00:00
배두나
07.13.25
07.13.25 13:09 -00:00
970 °C

It clearly says casual in the genre, but the 20% discount coupon for puzzle/casual games cannot be used.

Please confirm.

OFFICIAL이벤트매니저
07.13.25
07.13.25 15:52 -00:00
안녕하세요. 이벤트매니저입니다!제보해 주셔서 감사합니다.신기하네요.. 저희가 선택을 통해서 7/9 기준으로 가격있는 것은 모두 20% 쿠폰이 될 수 있게 셋팅을 했는데...해당 게임이.. 빠지다니...추측하건데 2가지가 있을 것 같습니다. 7/9 기준으로 가격이 미입력된 게임 또는 7/9 기준으로 캐주얼 장르가 안찍혀있었던 게임으로 추측 됣니다.여튼 지금은 20% 쿠폰에 해당 게임이 적용될 수 있게 처리하였습니다.감사합니다.행복한 하루 되세요!
민트맛가지
07.15.25
07.15.25 01:23 -00:00
이세계팡팡
06.28.25
06.28.25 17:56 -00:00
327 °C

It's been 6 consecutive wins, but they won't give it to me...

렘7
06.29.25
06.29.25 05:36 -00:00
또나만느리
리치시티
07.05.25
07.05.25 15:08 -00:00
3 °C
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