STOVE97411608's record is 358 points!
I got 200 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]
congrats
congrats
At this price, I would buy it without hesitation
Please hurry and take it!!!
https://event.onstove.com/ko/dailyshop/STOVE_BTSCOOKS2/202507
congrats
S1746451937518011's record is 405 points!
I got 200 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]
This game is being developed by Team Dorothy, a one-person game development team, and was released as early access on Stove on April 10, 2025.
Game Description (Brief Story)
A dark future where time travel is possible,
A time spanner who tries to rebuild civilization by overturning historical events.
A third-person shooter game that pits you against the Timekeeper as he tries to prevent a greater disaster.
How to play
At first, you just need to complete the mission shown on the left, and the level will be cleared when you eliminate certain targets.
How to operate
Arrow keys W, A, S, D
Disarm Tab
LCtrl to sleep
Interaction (Pick up) E
Roll C
Ladder Use C
Running: LShift
Weapon change: 1,2,3,4
Parachute: While in the air (middle mouse button)
Sliding: While running + C
Melee Attack: F
River Attack: F Long
Grappling Hook: Q
Jump: Space Bar
Climb high places: Space Bar while jumping
Customizable keys - arrow keys, interaction (pick up), running
Key customization is not possible except for the keys above.
Even the key settings that worked have a bug that prevents you from selecting the confirmation window in the screenshot above, and you end up having to give up because you can't exit the settings.
Left Project Dorothy, Right Stella Blade
Stella Blade, which I'm currently playing.. I brought a comparison shot because the ladder looks similar.
The graphics are broken during the strong attack of a melee attack and the kick motion during a normal attack.
Parachute performance..?!
Unedited video from start to finish (1 minute 42 seconds)
Developer (creator) comments
Good points
...?
Regrettable Points
The graphics are so unclean that it could be considered a graphics bug.
It's hard to pick up the weapon you want when there are multiple weapons lying around.
Numerous serious bugs
There is only one mission at the moment, and it can be cleared in 1-2 minutes.
You can fly infinitely with a parachute
The grappling hook's movement motion is strange and the landing after use is strange.
When you die and come back to life, you can get hit by a snail and die again.
There is no convenience at all, key customization is impossible, and the keys are inconvenient to use.
Optimization issues that make it difficult to play the game due to severe frame drops even on 9800X3D
Inconvenience of not being able to use the mouse in settings and a bug that prevents you from exiting the settings window
A game that strangely consumes CPU and GPU between 3% and 95% to the point where it even stops recording programs.
A game that can be cleared in just 2 minutes of playtime is on sale for 48,390 won.
The early access period was supposed to last until May 30th, but it's now July and nothing has changed.
Playing impressions
Stop the enemy's plot to rebuild civilization by twisting historical events! 'Project Dorothy'
I started the game with high expectations, but the frame drops were so severe that I couldn't play the game, so I started off with a huge sense of disappointment.
Of course, I lowered all the options to the lowest, but the same frame drops occurred.
If you look at the minimum system requirements for the game, it says i5-4460 and GTX750 ti... but even my 9800X3D is not optimized.
(CPU and GPU usage when playing Project Dorothy)
I felt like the CPU and GPU were not performing well and the usage was fluctuating, making it difficult to run the game properly.
I was able to play the game after re-entering it a few times, but there was a problem where the frame rate would drop when facing multiple enemies, so it was difficult to clear the game just for fun because of the frame rate drops.
So if you play by only killing key monsters and destroying objectives, you can clear the level in 1~2 minutes... but how fun is that...?!
It should be fun to shoot a gun, but there's a strange light blur when you shoot a gun, which hurts your eyes and interferes with your vision, and the attack motion, parachute motion, grappling hook motion, and other motions feel like they were made too roughly.
When you complete the first three missions, a character like a companion appears, but it doesn't attack even if there are enemies nearby, and it only attacks when it gets hit by the enemy, but it's a disposable companion that dies to the enemy after a few shots. I don't know why it appears.
However, the graphics are not clean, and the strangely crowded interior of the carriage is unpleasant, and I don't understand why there are cement and steel pillars that don't fit the era, and the motion of climbing the ladder that doesn't fit the building is also sloppy...
It feels like the game wasn't made with the users in mind, but rather something was just created by throwing in this and that and then abandoning it.
I know it's hard being a solo developer, but I hope that no one abandons the games they've made.
It's a shame that the early access period that the developer said, May 30th, has passed and it's now July, but the early access hasn't ended yet and is still being neglected.
I thought I'd played a lot of crappy games, but this was the first time I felt like I couldn't see the answer or the future.
The biggest regret is that it would have been nice if the developer had at least done some kind of continuous update and optimization, even if it was late.
What will happen to this game in the future? The concept and background are interesting and good, but I hope that this game will not be abandoned and that everything will be renewed as the developer said so that normal play is possible.
The background concept is good, but the game is currently being sold for 48,390 won, which means it is not cost-effective and can be cleared in just one stage with a playtime of 2 minutes. It is not recommended at this point, as it does not provide a fun experience!
Even if it is discounted or given away for free, I don't think I can recommend this game as it is now, but I think it could change depending on how it is developed in the future so that it is not abandoned.
What do you think about this game, everyone reading this?
hello.
First of all, I would like to thank all the users who have been waiting and anticipating for a long time for the 'Top Secret' project.
We sincerely apologize for having to share disappointing news.
We have been preparing for this project for a long time, hoping to provide you with a satisfactory experience.
However, due to several unexpected development circumstances,
Unfortunately, we are sorry to inform you that we can no longer continue with the 'Top Secret' project.
We once again deeply apologize to everyone who has been looking forward to the 'Top Secret' project.
In the future, we will listen more closely to our users' valuable opinions.
We will strive to earn your trust through careful judgment and constant communication.
We would like to express our sincere gratitude to everyone who has supported and cherished <Love Delivery>.
We will do our best to greet you again in a better way.
thank you
Hello, this is Mashuang .
The Witch's Garden is the third review I've written since starting Stove Crew!
The characters are delicious and the game is pretty.
When I first started, I did a lot of things to get 100% achievements.
This time, I'm going to try again with a new account!
So, let's compare it to the previous reviews and see what's been updated and improved!
> Demo version review post <
> Early Bird Version Review Post <
> Store Page <
This review will skip the original game description and focus on the updates.
For reviews with detailed game descriptions, please refer to the other links above!
Also, there may be spoilers.
Parts added in the update
1. Chapter 3, 4
Last time I played it I was only up to chapter 2, now there are 3 and 4 !
And... the difficulty of 3 and 4 has increased to an incomparable degree compared to 2.
When I did Chapter 2, the final boss' health was around 20,000.
Chapter 3 was around 100k, chapter 4 was around 600k...
Even though it's story mode, it must be at least 1 million difficult.
5. Who knows there is no : ☠ ☠ ☠
2. Magic tool
There was a magic tool page before the update, but there was nothing there.
This has been added properly this time, and you can get one out of three per stage .
Magic tools provide permanent effects for the duration of the game when acquired.
If you look at the map, a room like this has been added.
If you go to this room, you can obtain magic tools immediately without fighting.
3. New Scissors
Three new scissors have been added, excluding the basic scissors !
Scissors can be changed on the left side of the lobby.
The types of scissors are as follows:
They all have clear differences.
Powerful but slow attack speed, long range, fast attack speed
But if you've ever played this game, you know that scissors aren't meant for dealing.
The key to scissors is the critical hit trigger .
The main purpose of this was to activate the scissor characteristic of the skills.
Then you can see that those split scissors are awesome.
Not only is it fast, but its critical hit requirement stack is 1 lower than that of other scissors.
This means that now with Scissors Synergy 2, if you reduce the stack by 1 , every normal attack becomes a critical hit .
It is a high-risk and high-risk fraud weapon.
4. Dice Shop
One of the newly added rooms, it appears before the third boss room .
The meaning of this room is that after the third boss, you won't need to use dice, so throw away your remaining dice here.
In fact, dice play a huge role in creating builds.
I usually don't have any leftover dice, but if I'm lucky, I can use the remaining dice here.
5. Challenge Room
In the 2nd and 3rd stages , the room that is the passive reward before the boss room becomes a challenge room.
It is divided into three rooms where the challenge is to kill as many enemies as possible within the time limit , avoid attacks as much as possible, and protect the chest in the center from enemies.
The damage you take here will naturally accumulate, so you must be careful while achieving your goal.
When the time limit is over, you will be given 0 to 3 passive rewards depending on your achievements .
And additional achievements based on the added magic tool, scissors!
Accordingly, as the supply of goods increased, reinforcements were added.
So that's it for the update.
You know there's more?
Since the thumbnail gave away a spoiler, I should let you know.
6. Maid outfit
In Chapter 4, there is a situation where the characters above are wearing maid outfits.
You'll know what the situation is like if you play it yourself!
In addition to that, there are a few minor balance adjustments, the most useful of which is none other than...
Dash is invincible.
The counterattack was thus rendered useless.
In my previous review, I said that it was a counter-offensive and that you should definitely bring it, but it ended up being a coffin case.
Even among the various boss patterns, there are several gimmicks that destroy objects.
Counterattack is now completely useless as it doesn't help in destroying objects at all.
In many ways, there are many time attack-type patterns that require high damage.
The game meta has completely become a spear meta...
However, a challenge mode was created as end content .
Set up demerits such as increasing the enemy's health, increasing the damage I take, and taking damage every time I move through the room.
This is a mode that gives higher scores the more demerits there are when clearing a level .
Because even if you get hit once, you lose more than 10 stamina, so maybe your counterattack will be better ...?
This update adds quite a bit of content, and the final boss of Chapter 4 has a massive amount of HP.
It's actually good that we can constantly challenge ourselves.
The overall update includes more build strategies due to the addition of magic tools.
Didn't you see something in this gif...?
A terrifying 6-digit damage...?
If you want to know the source of this damage !
> Go to damage analysis <
Wow, challenge mode high score update?
This build... is crazy!!
I'm sharing the build~~ Feel free to share it~
> Go see the build strategy <
The pattern is too difficult...
For you, here's a guide to all boss patterns!!
> Go see the pattern strategy <
Let's take a quick look at this update, featuring the four maids featured in the thumbnail!
It was Mashuang. Thank you.
This is for those who read the Stove Crew review to the end!
We will select 5 people from among those who left comments by July 13th (Sunday).
🎁 Get 1,000 Flakes 🎁!!
Thank you for your many comments!
BABA KARIM [[+27-71-33-63-047] AM A TRADITIONAL HERBALIST HEALER / SANGOMA/ A SPELL CASTER AND A SPIRITUAL HEALER FROM THE MOUNTAINS OF ZANZIBAR. AM VERY GOOD WHEN IT COMES TO CASTING SPELLS, BRINGING BACK YOUR EX, STOP CHEATING PARTNERS AND FOR THOSE WHO WANT TO GET MARRIED, STOP COURT CASES AND DIVORCE, CLEANSING YOU FROM BAD LUCK AND AFFECTED HOMES, I HAVE A SPECIAL HERB FOR YOU WOMEN WHO BADLY NEED CHILDREN AND YOU HAVE FAILED TO GET PREGNANT.