
Greetings, Commander. The resource update for July 14, 2026, has been completed.
Commanders who have not yet applied the update can access the game normally by restarting.
1. Yakisoba Package Release!
Costume packages consisting of three types, gathering each character!
Don't miss the chance to choose and acquire your desired costume package configuration!
※ Sale Period: Until August 11, 2026, 01:59 (UTC)
※ Please check the contents of each "Yakisoba Package" within the game.
2. July Season Event!
2-1. Event Mission & Event Campaign Part 2 Held!
During the season event period, weekly event missions and event campaigns will be held!
Receive benefits during the campaign period to clear missions and claim rewards!
※ Please check the detailed schedule for each week within the game.
◇ Event Mission
※ Period: Until July 21, 2026, 01:59 (UTC)
※ Mission Content: Clear Daily Quests
└ Mission Rewards: Operation Plan x 5 (10 clears), Hot Spring Ticket x 3 (20 clears), Token of Emptiness x 3 (30 clears), Crystal Fragment x 3 (50 clears), Acceleration Device x 10 (70 clears), Fantasy Dye x 20 (100 clears), Rotation Gacha Coin x 2 (150 clears), Demon Stone x 30 (200 clears)
◇ Event Campaign
※ Period: Until July 21, 2026, 01:59 (UTC)
※ Campaign Benefits
└ Daily Quest multiplier play limit increased by 5
2-2. Summer Vacation Gacha Event Held!
The "Summer Vacation Gacha," which can be pulled with "Fantasy Gacha Coins"
obtainable through event missions, has been added!
※ Period: Until July 28, 2026, 01:59 (UTC)
※ Mission Content:
① Daily: Consume 300 AP
└ Mission Reward: Fantasy Gacha Coin x 1
② Daily: Consume 600 AP
└ Mission Reward: Fantasy Gacha Coin x 1
③ [New/Returning Commander Exclusive] Daily: Log in to the game
└ Mission Reward: Fantasy Gacha Coin x 1
※ Only "Fantasy Gacha Coins" can be used in the "Summer Vacation Gacha," and mileage or Spirit of Desire are not acquired.
※ Please check the acquirable weapons and supporters within the game.
3. Limited-Time Costume Reprint!
5 types of limited-time "Summer Beach" costumes reprinted!
※ Reprint Targets: "Beachside Cat" (Yukikaze), "Demon's Vacation" (Rinko), "Beachside Watermelon" (Suu), "Midsummer Succubus" (Phantasma), "Sandy Beach Investigator" (Ran)
※ Sale Period: Until July 28, 2026, 01:59 (UTC)
※ "Beachside Cat," "Demon's Vacation," "Beachside Watermelon," and "Midsummer Succubus" are only available for purchase on platforms other than Google Play.
4. Known Issues: 2 items including Eleonol skill effect error
① Issue where skill effects are displayed incorrectly when using Eleonol's skills 'Geyser Burst' and 'Reflect Ray'
└ This error is scheduled to be fixed during the regular maintenance on August 4, 2026.
② Issue where debuffs related to the character 'Amamiya Shisui's' trait skill are missing or displayed incorrectly in the buff/debuff list
└ This error is scheduled to be fixed during the regular maintenance on July 21, 2026. Please refer to Shisui's skill screen for the accurate debuff effects.
5. Cheating User Ban
To create a healthy gaming environment, we have taken disciplinary action against accounts identified as cheating.
The following 5 accounts are subject to sanctions due to this measure.
Depending on the sanction level, some accounts may be permanently banned.
***mander4649684
***mander6990342
***mander1810314
***mander2436140
***tier
For inquiries regarding the above measures, please contact support@gremorygames.com.
To protect the vast majority of honest users, GREMORY GAMES plans to continue responding strictly to acts of gaining unfair advantages through illicit means and activities.
Thank you.


I drew this quickly and roughly.


Looking at photos taken in winter during the summer😸



#마작일번가 × #단간론파
Collab Event "Mahjongronpa" is heating up now‼✨
Please check the game for more details~
⏰Event Period
7/10(Fri) after update ~ 8/9(Sun) 23:59
#일번가단간론파콜라보


Please increase the number of games that support Link Play. It's such a great feature, so it's a shame that other games don't support it.



[★2026.07.13★] Hotfix Notes
Hello.
This is the If Sunsets development team.
A hotfix has been released, but the announcement was delayed. We apologize.
We will take measures to ensure this does not happen in the future.
We will continue to provide ongoing hotfixes whenever issues arise.
Thank you.
Thank you for providing your save files to help resolve the issues.
Thanks to the save files you provided, we were able to track the cause in a short amount of time,
and it was a great help in resolving the issue.
Thank you.
If you encounter any bugs or abnormal phenomena in the future, please send the relevant save file to
plm@polymorph-studios.com
, as it is a great help in resolving bugs quickly.
■ Update Version: v0.8.2
🔧 [Changes&Additions]
Adjusted the camera for the 'Direct Aim' mode, where you interact directly with the cannon to control it.Added a key to switch between quarter-view / first-person camera in 'Direct Aim' mode. (Quarter-view is now the default view, and you can change the screen by pressing the Ctrl key.)■ Hotfix Details
Fixed the positions of crates placed in unreachable locations.Resolved an issue where awkward collision detection existed at the ship summoning dock.Fixed an issue where the character's hand position was awkward when aiming the crossbow.Fixed an issue where falling damage was taken when dismounting a vehicle at a low point after boarding it at a high point.Fixed an issue where vehicle functions would malfunction if mantling while pressing the vehicle boarding key.Fixed an issue where ore could be smelted without consumption while holding ore while the furnace was operating.Fixed an issue where attempting to dismount a vehicle immediately after the boarding animation played would cause the character to float in the air and become unable to perform any actions.Fixed an issue where ceiling modules could intermittently not be installed.Fixed an issue where gaps existed in the floor at certain coordinates.Fixed an issue where the green preview model was displayed one level higher when building a room towards the ceiling inside an underwater base.Fixed an issue where certain treasure chests in treasure map dungeons were generated in unreachable locations.Fixed an issue where items in the ingot slot of the furnace were temporarily invisible to guests.Fixed an issue where cannons on the deck would become invisible under certain conditions.Fixed an issue where the boss barrier on the Cursed Fragment Island was abnormal.Fixed an issue where movement controls became impossible after exiting the ship management screen using the right face button on a controller.Fixed an issue where the descriptions for cannonballs were almost identical, making it impossible to tell the differences.We are continuously fixing crashes and errors within the game.
Your feedback is always welcome. Please leave your opinions via the indie community or Discord.
Discord: https://discord.gg/Ifsunsets

Check-in~!!!


I don't stutter...


Upvoted



Hello, I'm Yoon Ye-jin, a 'Ddong-melier' (connoisseur of trash games) from the 3rd Stove Crew.
While playing with the 3rd Stove Crew members,
I smelled a strong scent of a trash game, so I brought a review right away.
The game I'm introducing today is a wacky management co-op game you can play with friends.
It is [Dooms Hair Salon]!
[Dooms Hair Salon Stove Store Page]
https://store.onstove.com/games/4982
[Game Description]
Dooms Hair Salon is a comedy simulation game where you run a hair salon in a chaotic town.
Survive by running the salon alone or with friends!
This game is a management simulation game where you earn money by running a hair salon.
To get customers, you have to go out to the street and promote your business first.
LOLOLOLOLOL
The way they promote themselves by putting their whole body into it...
Once you succeed in promoting and lure a customer, they enter the salon.
It's not like you can do various hair styling,
you just snip-snip... and cut it.
(Do you like it, customer?)
Personally, I think the highlight of management sims is the upgrades,
and in this game, you can also use the money you earned to make various upgrades.
Hair scissors have durability, so you have to buy them periodically,
and buying furniture increases the chance of customers giving tips +_+
Also, it felt so good to see the store get bigger as I expanded it...
However, there are elements in this game that add tension!
They are the drunkards and the thieves.
Periodically,
a drunkard who comes to disturb the store by singing while drunk,
and a thief who steals money from the counter appear.
You can get rid of them by punching them like this,
or you can buy weapons on the upgrade page I mentioned earlier.
If you buy a weapon, you can deal with them faster!
And this game even has,,,,,
a chance to hit the jackpot as well.
Gambling... is possible.
There is a daily limit, but you can aim for a big win +_+
The crew members I played with
were cutting hair diligently, but after trying this, their eyes started to glaze over...
Anyway, you can earn a lot of money with this gambling,
but you can also lose it all, so let's be careful.
At first, it looked like a trash game, but
it was fun to expand the store and earn money, so
the time flew by.
Of course, it's fun to play with friends!
But for those who like management simulation games,
I think you can enjoy it enough even if you play alone.
Recommended!!!!!
>> Dooms Hair Salon Store Page<<




오늘 리뷰해볼 게임은
리듬 마녀 : 죽음과 함께 춤을
입니다!

리듬 마녀 : 죽음과 함께 춤을 은
서바이벌과 리듬게임을 섞은 느낌의 게임인데요.
사방에서 몰려오는 적들을 피하면서, 리듬에 맞춰 버튼을 눌러 공격하는 방식으로 게임 플레이가 진행됩니다.

리뷰를 쓰는 지금 기준, 총 6종의 각기 다른 특징과 스킬을 가진 캐릭터를 선택해서 플레이 할 수 있습니다.

크게 보면 3가지,
넓게 보면 5가지의 모드가 있는데요

첫 번째 플레이 모드인 리듬 탭 모드,
리듬과 타이밍에 맞춰 버튼을 눌러야 공격을 하는 방식입니다.
리듬 탭 모드 안에서도
노멀 리듬, 하드 리듬, 피버 리듬이 존재하는데요
노멀 리듬과 하드 리듬은 1/4 박자로 버튼을 눌러야 하고,
피버 모드는 하드 모드보다 더욱 섞인 박자로 버튼을 눌러야 적들을 공격할 수 있습니다.

두번째 모드는, 자동 공격 모드
이름 그대로 공격을 할 때 리듬에 맞춰 버튼을 누르는 것이 아닌, 자동으로 공격을 해주어
플레이어는 적들을 피해 이동만 하면 되는
베리베리 이지한 모드라고 할 수 있습니다.

마지막 세 번째 모드는
사격 모드로, 정해진 탄창에 탄약 만큼을 공격할 수 있으며
탄약이 다 떨어지면 탄창에 탄약이 차기를 기다려야 하는 어찌 보면 가장 어렵다고도 할 수 있는 그런 모드입니다.

게임 플레이를 하다 보면, 상점에서 장착할 수 있는 무기들을 구매할 수 있습니다

동일 종류, 동일 레벨의 무기 2개를 합성해
레벨을 올릴 수 있는데요.
LV.1 ->LV. 2 ->LV.3-> MAX
와 같이 구성되어 있습니다.

MAX 레벨을 찍은 무기들은 속성 표식들을 다 채웠다면
한 단계 위의 무기로 무기 초월을 진행할 수 있는데요.
무기 초월을 진행하면 기존 무기보다 훨씬 세기 때문에 속성 표식들을 잘 알아보면서 아이템들을 구매해야 합니다.

또한 게임 내 재화를 이용하여
능력치를 성장 시킬 수도 있습니다.

한 스테이지가 종료 된 후 얻는 보상인 젬을 통해서
캐릭터들과 룬을 구매할 수도 있는데요
룬은 기본 능력치 업그레이드나 피버타임 증가 등 게임 내적으로 유의미한 영향을 주는 수치들을 선택해 성장시킬 수 있어
게임 진행에 있어서 필수라고 할 수 있겠습니다.

"피버 노트로 플레이... 꼭...!"
이 게임은 피버노트로 플레이 해야합니다
리듬게임들이 이지 모드로 플레이 하면 게임의 진가를 느낄 수 없듯이, 노말 노트나 하드 노트가 아닌 피버 노트로 플레이 해야
게임의 재미감이 2배 이상... 혹은 그 이상으로 상승합니다.
흔히 말하는 뱀서류 게임, 서바이벌 게임에 리듬이라는 요소를 넣어서 다른 게임들과 차이점을 가진 대신에
처음에 플레이 할 때에는, 1/4로 일관된 리듬 노트, 스테이지를 클리어 해도 나오는 어디선가 많이 본 적들, 분명 리듬을 강조한 게임이라는데 똑같은 느낌의 BGM이
이 게임을 '리듬'과 '서바이벌'이 결합된 게임 보다는 '서바이벌'에 특이한 요소만 하나 집어넣은 게임 느낌이였다면
피버 노트 모드로 플레이 하면, 적어도 일관된 리듬 노트가 아닌 시시각각 변화되는 노트들로 긴장의 끈을 놓을 수 없게 만들어
게임에 대한 집중이 더욱 커지는 걸 느낄 수 있었습니다.
물론 위에 적었던 어디선가 많이 본 적 캐릭터들, 어디선가 많이 들은 BGM과 같은 요소들은 어쩔 수 없지만
흔한 서바이벌 류 게임에 질리셧다면 이런 게임?
나쁘지 않다고 추천드릴 수 있을 것 같습니다.
대신 '리듬 게임'을 생각하고 이 게임을 구매하고, 플레이 하는 경우에는 아쉬울 수도 있다는 점은 알아 두셨으면 좋겠습니다...
나쁘지 않아요!
이 게임


오...
재밌어보인다... 이거다 ..!











cc










