They say that Moonlight comes out in 20 draws, but is it true that 5 stars never appear?
- Invest all of Fairy's Wrath skills
- Invest all of your fairy skills into flash.
- If you continue to use Fairy's Wrath after that, the 5-second movement speed increase when a critical hit is attached to the flash will be activated even if there are no monsters.
- Movement speed stacks up to 375% and remains constant.
The speed has increased to Quicksilver level lol
Meanwhile, the heat dissipation goes up to 4000 and the cold resistance goes down to -350.
A bug that occurred while catching the dead at night...
And if you put a flash on the original fairy skill, shouldn't the critical hit probability of the fairy skill go up? The character's critical hit probability also goes up.
gg
I don't want to go
dndman21's record is a success!
I got 600 Flakes as a challenge reward.
You have good skills!
But you mustn't let your guard down!
💣 Want to become a timing god?
Take the challenge now!
👉 [Play on the Stove App]
STOVE169918403276711 caught 64 dinosaurs!
I got 500 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]
Triplerush's record is a success!
I got 300 Flakes as a challenge reward.
I managed to escape the maze!
Congratulations! 🤩
🕹 [Play on the Stove App]
At least this will make it a little easier for those of you who are having trouble.
Honestly, I think the difficulty level is set too high. No matter how good the plan is, it doesn't seem good to burn nearly an hour for one coupon, so I'm sharing a light tip.
For JavaScript-based animations, there are ways to slow them down in your browser's developer tools.
1. Press F12 to open the developer tools.
2. Go to the Performance tab (or Performance tab).
3. If you scroll down, under Environment settings you will see CPU: no throttling.
Please set this value to 6x slowdown. (You can try x20, but that will be harder ^^)
You will see that the difficulty has been lowered from the original hard difficulty to normal or easy.
Honestly, you will have to overcome this physically.
+ The tip here is "Press a little earlier." It's set to be lenient on early press decisions, but very strict on late press decisions.
This feature works by inserting a delay between each image operation.
And after using it, please change it back to the original no throttling. Otherwise, your browser will feel slow!
There are more tricks than this, but I won't cover them here since they are outside the developer's intention^^
Isadora Duncan Donuts31's record is a success!
I got 200 Flakes as a challenge reward.
I managed to escape the maze!
Congratulations! 🤩
👆The thrill you can feel at your fingertips!
Take the challenge now!
🕹 [Play on the Stove App]
f
1. 거점이든 점령전이든 뭐든 .. 길드단위 참여가 가능하고 월드 및 서버 내 세율로 들어간 다야들 뿌리는 컨텐츠.
월드는 세율 18프로 개인거래 20프로 어떤 게임도 공성도없는데 이 딴식으로 빨아가지는 않음.
2. 월드 잔재 시간 상시적용 및 계정 당 일일 잔재 수급량 제한으로 바꿔야함.
그래야 월드 쟁이든 뭐든 라인이든 중립이든 활발하게 활동가능. 추가적인 잔재로 아티팩트 소환권 마련 및 소모처 증가.
3. 모든 맵 전반적인 몹 경험치 리뉴얼
몬스터 레벨대와 겸치가 너무 안맞음. 지금 1주년이나 됫는데 상향 평준화 되어야함.
4. 무기별 스킬 모 게임처럼 스킬 하나당 스킬트리 추가적으로 증설해야함 .
이것 하나때문에 어빌리티 및 스킬찍는 사냥,pvp용 이 고착화되버림. 패자일같은 주기적인 패치로 인해
어빌리티 각 특성에 맞춰 즐길수 있는 밸런스 패치가 되어야함.
5. 전문화 레벨링.
무슨 이건 장기적 게임 컨텐츠임? 올라가는 겸치 수급률 자체가 너무 저조 슬로우슬로우 하다가 접혀버릴 지경 ^^
잔재 상시로하면 더 싸움 안하지
1일 수급량 제한하고 상시로 풀고 1마리당 획득량 줄여서 월드 사냥 비중을 올리면 길드원들을 위해서라도 고투들도 나서서 쟁 나지않을까?
그 이전에 잔재 자체 효율적인 메리트 소모처가 나온다는 전재가 되야겟지만
자사로 1일 수급량 50 만 이라치면 자사 돌려서 2시간은 파밍해야 다 모은다치면 지금보단 쟁 활발할듯
애초에 낮 12시 월보랑 겹치는것도 웃기잔심