ArchelonGaming
11/06/2026
12/06/2026 06:59 AM (+09:00)
187 °C

#littlekittybigcity #catsimulator #cat #cute #adorable #kitty #kittysimulator #bethecat #archelongaming #gamingarchelon #gaming #archelon #games #videogames #linuxgaming #linuxgames #fun #gamer #gameplay #playthrough #letsplay #gamingvideos #indiegames

FLoWnM
11/06/2026
12/06/2026 07:16 AM (+09:00)
Mittens?! 
ArchelonGaming
11/06/2026
12/06/2026 07:00 AM (+09:00)
Author
결말포함
12/06/2026
12/06/2026 03:11 PM (+09:00)
593 °C

Content Optimization

Enhancement Mode Buff Update:(Applies immediately after update.)Super Sect Bag:All bags dropped will be replaced with 'All-Purpose Patch'. This patch expands the capacity of the Sect Bag and cannot be moved once placed. Ultimately, you can complete a massive Sect Bag of 7*9 size.Two Round Things:The amount of coins acquired while moving doubles.The difficulty (strength) of all Sect Masters appearing in Enhancement Mode has been lowered.

Bug Fixes

Fixed a critical error where Hong Qigong would stop acting with a certain probability during combat.Fixed an issue where the map would freeze with low probability upon reaching the summit of Mount Hua.

New Items

Snake Eye Jade (Common Accessory):Deals damage each time the opponent loses an enhancement effect, dealing more powerful damage when actively dispelling or stealing effects.Black Sky Rice Bowl (Common Polearm Weapon):Damage increases each time an opponent's enhancement effect is dispelled or stolen, and can remove the effect with the highest stack count among the opponent's current enhancements.Mara Samadhi Staff Technique (Five Poisons Staff Technique Skill):Critical damage increases each time an enhancement effect is dispelled or stolen, and critical hit rate increases with the number of unique enhancement types the opponent does not possess.

Item Modifications and Redesigns

Stinky Tofu:Cooldown reduced from 5.5 seconds to 5 seconds, and the number of dispelled enhancement stacks increased from 1 to 2.Douzhier:Cooldown reduced from 5.5 seconds to 4 seconds, and dispelled stacks increased from 1 to 2. The crafting recipe has been changed to 'Stinky Tofu + Heavenly Heart Powder', and a new effect has been added that dispels all of the opponent's enhancements by 1 stack each upon activation 3 times. (The existing effect of a 40% chance to dispel upon hitting a star skill has been removed.)Spiritual Net Technique:Changed from a Sect-exclusive skill to a common skill. Cooldown reduced from 6.5 seconds to 6 seconds, and power has been adjusted. After using the skill, consuming 4 points of Yin Qi will halve the opponent's highest stack enhancement, and new effects have been added where damage of this skill and star skills increases each time an opponent's enhancement is dispelled by 1 stack. (The existing effect of dispelling all enhancements by 1 stack after consuming Yin Qi and the effect of speed increase proportional to the number of pills have been removed.)Heavenly Heart Powder:Changed from a Sect-exclusive item to a common item. Activation threshold adjusted from 10 to 12, and dispelled stacks adjusted from 6 to 12 respectively.Poisonous Organ:Changed to a new effect that grants 1 stack of poison each time the opponent loses 1 stack of enhancement. (The existing effect of a 20% chance to inflict poison when the opponent's item activates has been removed.)Mandarin Duck Five Treasures Pill:Cooldown reduced from 9.2 seconds to 8 seconds, and the acquisition rate of all enhancement stacks increased from 1 to 2.

We deeply appreciate your valuable and sincere feedback, players! In this June 11th update, we have focused on resolving the map freezing bugs that occurred with Hong Qigong and at the summit of Mount Hua. Additionally, we have eased the difficulty of Enhancement Mode Masters, completely redesigned the dispel system content (Stinky Tofu, Douzhier, Spiritual Net Technique, etc.), and added new common equipment and skills for the snake series.

If this patch has made your adventure more comfortable and enjoyable, please support our development team with warm recommendations and good ratings! Your encouragement is a great driving force for continuous optimization. We will continue to actively gather feedback to present a more perfect balance and gameplay.

The above is yesterday's patch notes from the neighboring game,

Based on in-game comparison, it seems the same latest version as the neighboring game has been applied.

1 / 2
S1777645643848600
12/06/2026
12/06/2026 11:03 PM (+09:00)
S1730363092546512
11/06/2026
11/06/2026 07:51 PM (+09:00)
171 °C

If you replace the existing skill effects with Etheron, does ** Etheron have any meaning as content after 1 year and 7 months?

It would be one thing if you kept the existing ones and mixed in Etheron moderately, but you're not even mixing Etheron while nerfing the existing ones.

** Why did you release Etheron? People who leveled up by *grinding* are the ones who have played the game for a long time, so why should they   quit? Is that kind of tragedy a balance patch?

For other weapons, Etheron effects are added while keeping the existing ones, but why are Sword and Shield so drastically changed to be completely replaced by Etheron? I don't see that as balancing. Even though everyone says Sword and Shield is good and balanced, ** then everyone would play Sword and Shield, but they don't.

Or, if you don't want to attach Etheron, just bring back Command. Etheron itself is an effect granted to the effort of reaching high levels,   so why does the existing one disappear, and even when playing at high levels, it's a huge nerf?  

I really want to play the game for a long time, so please revert it before all Sword and Shield users leave. Rethink it. Keep Command as it is, and change or remove the Etheron stats.  

It should be added to the existing ones for all users to feel good, disappointed, or find it new.   But you changed the existing ones, replaced them, and even nerfed them?

Seriously, please revert it.

피곤한삶
11/06/2026
12/06/2026 07:39 AM (+09:00)
c
MoJz
12/06/2026
12/06/2026 08:02 PM (+09:00)
162 °C

Hello, Stove members! This is Mojo Games.

In the next update,  version 1.5.0,
Lumenia's gladiator champion, [Klaus],
will join the battle!
Additionally,  24 types of equipment will be newly added, and you can check the collected equipment
in the  Equipment Encyclopedia, which is scheduled to be updated.

We ask for your great anticipation and interest in the next update of [Flower Survivors].

Thank you!

 

[Stove]

https://store.onstove.com/games/103890

CM FlintBadge Icon
12/06/2026
12/06/2026 11:00 AM (+09:00)
168 °C

There's a reason it received support... (Click the video below)

▶ Go to Store Page

Game Title:My Favorite Person in Three Parts

※ What is Stove Friends?

CM carefully selects and introduces Stove game videos enjoyed by creators.

Watch videos of games you're interested in and check out the creator's gameplay!

blacksheep77
13/06/2026
13/06/2026 10:02 AM (+09:00)
👍️
balro
12/06/2026
12/06/2026 09:24 PM (+09:00)
미루고 미루다 드디어 이번 달 안엔 삼등분의 최애님을 구입해서 플레이할 수 있을 것 같은데, 너무 기대됩니다 ㅎㅎ!! 
103250656
11/06/2026
11/06/2026 08:20 PM (+09:00)
251 °C

That's lame?

Explain the Danjeon bug

STOVE196976079
11/06/2026
11/06/2026 09:19 PM (+09:00)
지들 맘에 안든다고 밴? 돌았나
STOVE169434780467110
11/06/2026
11/06/2026 09:06 PM (+09:00)
입틀막 시벨놈들 
STOVE161624568212311
12/06/2026
12/06/2026 09:49 PM (+09:00)
80 °C

Please announce as soon as possible.

달려용
13/06/2026
13/06/2026 09:08 AM (-NaN:NaN)
ㅊㅊ
schizoid
17hr ago
13/06/2026 04:41 PM (+09:00)
120 °C

GG

빔냉
17hr ago
13/06/2026 04:42 PM (+09:00)
2
STOVE161483213971100
17hr ago
13/06/2026 04:42 PM (+09:00)
1
Frenz8
11/06/2026
11/06/2026 11:22 PM (+09:00)
122 °C

i❤️

1 / 2
가격파괴핫세일
12/06/2026
12/06/2026 02:00 PM (+09:00)
215 °C

Oh good, great 

But there was a scene where a game character from next door appeared as a model

Discard the loop setting that was ruined this time and actually the game next door

It's a parallel world. It's not something like this, is it?

막시무스죠
13/06/2026
13/06/2026 09:28 AM (-NaN:NaN)
88637576
08/06/2025
08/06/2025 09:21 PM (+09:00)
19 °C

무조건 최고난이도만 플레이하고 도전적인 난이도를 즐기는 타입이라

웬만한건 만들어논대로, 순정으로 트라이하면서 다 미는 편인데

4스테이지 몇번 실패하면서 느낀거는 딱 두개입니다.


1) 기본 스켈레톤 스킬 시전방향이 왜이런가요?

적어도 얼굴이 향하는 곳으로 쓰게 만들어놔야지, 

스페이스를 누르는 마지막 찰나의 순간 내 커서가 가리키는 곳으로 스킬을 써서

원하는 방향으로 스킬을 쓰려면 방향키를 누르고 스킬을 써야 합니다.

그럼 그쪽으로 살짝 걸어가면서 스킬을 쓰게 되니까 계속 툭툭 쳐맞죠.

자체 하드 난이도 추가를 의도하신건가요? 기본 스킬도 제대로 못쓰도록? 꽤나 황당합니다.


2) 봉인마법사의 몹 설계가 너무 구립니다.

방을 설계하고, 슬로우를 걸고, 도트를 걸고 시간 1초 1초를 귀중하게 사용하는 겜인데

봉인쨩 딸깍으로 내 방이 그냥 없어지고 직접 가서 변신해서 때려야됩니다.

난이도 붕괴도 붕괴려니와 가장 중요한건 이 몹의 존재로 인해 게임이 재미가 없네요.

내가 설계해놓은 방이 그냥 없어지고, 그냥 직접 가서 깡딜을 해야돼요.

봉인쨩을 없애면 묶어놓은게 풀리겠지 했는데 웬걸 그 웨이브 전체에 영구적으로 묶여있네요.

무슨 재미가 있는건가요?

내 방을 카운터치는 봉인 기믹이 있으면, 그 몹을 카운터치는 특정 기물이나 방이라도 있어야

방이나 배치를 갈아끼우면서 맞춤 전략이라도 세우지 않겠습니까?

예를 들면 원소마법은 카운터가 되지만 물리타입인 가시나 피는 카운터가 안되는 식으로요.

전략 게임이잖아요. 봉인마법사가 뜨는 라인엔 전략이 없어요. 

그냥 가서 변신해서 때려. 3방향 봉인마법사면 그냥 가운데서 때려. 이게 끝입니다.


끝까지 깨고 리뷰 적는편인데, 설계가 덜 된 얼리게임같은 느낌이 듭니다.


그래도 게임 자체는 재밌어서 일단 bad perk을 다 풀고 밀어보고는 있습니다.

그러다보니 재미가 더 없어지네요.

Skel Dungeon Details