선아G
2hr ago
06.22.25 01:23 -00:00
60 °C

Hello. This is Seon-ah.
I'm going to write about what I felt while playing Crown Prince's Rebellion.
I think it would be good to just use this as a reference, as each person may have different feelings.
merit
1. Classic fun
It feels like playing an early 3D snakehead.
It has a classic feel to it, with a strangely uncomfortable feel to the controls and a lot of ambiguous feelings about what to do.
There are two modes: Classic Mode, where you level up by collecting gems, and Challenge Mode, where you level up based on your survival time.
I feel like it would be a decent game if the controls and modes were just a little more polished.
2. Customizing
When you open a box in the field, you will get a costume.
If you pick up a costume, you can use it the next time you play.
There are surprisingly many different types, so collecting them is fun.
disadvantage
1. Few skills
There are 4 active and 5 passive skill types.
Skills can be raised up to level 5 and stats up to level 3, but I feel like it's not enough to provide variety.
2. Ambiguous motions
The basic attack motion is quite ambiguous.
If you try to use basic attacks carelessly while the enemies' attack motions are ambiguous and overlap, you can easily get hit and die.
In particular, it is difficult to see the projectiles of enemies attacking from a distance.
3. Many bugs
There are cases where enemies do not disappear even after they die and instead block the path.
The first purple bird that appears has no attack.
After a certain amount of time, the item box will no longer appear.
There was a bug that caused it to stop midway.
I don't know if it's a bug, but costumes drop mixed between acquired and unacquired.
TIPS
Honestly, the best way to clear classic mode is to run away and throw the abandoned nogari without having to fight.
In Challenge Mode, you level up as time passes, so there is no reason to fight. You can increase your movement speed and run away to make the time go by as long as you want.
Although the roll is not visible, it has a cooldown of about 1.5 to 2 seconds, and the rolling distance varies depending on movement speed.
Reviews
It's a very bland taste, the first I've tasted in a long time, in a state where there are so many stimulating snake documents.
I guess it's because I'm so intoxicated by the stimulation that I get bitten right away.
I recommend this to those who want to enjoy a light snake bite after a long time.
Rather, I think beginners might find it too bland and boring.
Summary Score (out of 5 points / 1 point: ♥ / 0.5 points: ♡)
Story: ♡ (There is no notable story.)
Graphics: ♥♥ (The jelly-like graphics are amazing.)
Sound: ♥♥♥ (It's a sound that goes well together.)
Contents: ♥♡ (There are two modes: normal mode and infinite mode.)
Convenience: ♥♡ (To turn off full screen, press Alt+Enter to enter window mode.)
Price: ♥♥♥♥♥ (It's free. It's good for light fun.)
Since this is written based on personal criteria, each person's impression may differ.
Thank you for reading this long post.

1 / 7
아이스모코콩라떼
4hr ago
06.21.25 23:09 -00:00
120 °C

gg

79317900
1hr ago
06.22.25 01:44 -00:00
1
S1736912474223011
3hr ago
06.22.25 00:16 -00:00
gg
절정4
5hr ago
06.21.25 22:37 -00:00
0 °C

The number of dinosaurs caught by Jeongseom4 is 49!
I got 0 Flakes as a challenge reward.
🦕 The dinosaur is laughing at the peak4...
Next time, try faster!


🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]

유하입니다
5hr ago
06.21.25 22:28 -00:00
220 °C

congrats

오아이와이에스
1hr ago
06.22.25 01:57 -00:00
ㅊㅊ
삼계탕되고있는병아리
2hr ago
06.22.25 00:47 -00:00
ㅇ류ㅇㅀㄱ
STOVE170133277665100
8hr ago
06.21.25 19:37 -00:00
0 °C

STOVE170133277665100 caught 60 dinosaurs!
I got 400 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?


🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]

S1747779658996512
9hr ago
06.21.25 18:38 -00:00
0 °C

S1747779658996512, you caught 69 dinos!
You earned 700 Flakes as a challenge reward.
Not bad!
But the real pros were a bit faster.


🦕Catch the Moving Dinosaur
Challenge now!
👉[Play on the STOVE app]

혼돈악
9hr ago
06.21.25 18:28 -00:00
91 °C

Yes~ This is a hot new product, and they are giving it away for free.

It was "Urban Legend: Sight"~

Congratulations! You have now played the whole game!

...Is that really all?

yes.

All of this was made domestically.

I just wanted to find a cursed masterpiece or cult game.

Let's just say it's my fault.

"But is this the end?"

( But this is a totally weird family... )

What was the scariest thing in the game?

In that short period of time, it became a lost media

What scared me the most was that it ended up being an unexpected limited edition...Hodaldal...

"King, is this God?"

According to the content of the free distribution alarm I saw on the stove,

There are also two reviewers who have already played the game and given it rave reviews.

Now no one knows who they were or what they wrote.

Isn't this a truly chilling mystery?

...Yeah, stop being so annoying

It's going to get really hot now

Next time, I'll bring you a proper Gombo game that Shroud Marryen can play.

As you can see, it's not really that easy.

"King, is this God?"

1 / 14
OFFICIALCM Flint
06.19.25
06.19.25 07:00 -00:00
13,147 °C

We're back with our first discount event for <Claire Obscur: Expedition 33>, the first to welcome you from the stove.

🎁 Super Easy Participation Event Ambitiously Prepared by CM Flint 🎁

By the way, did you know that the stove has a function called 'achievements'?

For those of you who don't know yet, here's a guide to achievements that you can understand in just 33 seconds!

All you have to do is look at the guide and leave a comment with an emoticon~

A (almost) free flake-sprinkling event that will last a total of 333 minutes!

Please check below for more details☆

[Event Period]

6/19 (Thu) 16:00 ~ 7/2 (Wed) 23:59

[How to participate in the event]

Please check out the achievement system guide below and leave your comments with emoticons!

Complete your participation by leaving any emoticon or commenting again!

If you find it bothersome, you can complete your participation by leaving a cheering emoticon 🎉

※ Even if you own the game, if you have never installed or played it, the achievements will not be displayed.

[Event Reward]

A total of 333 winners will be selected from among the event participants and each will receive 10,000 Flakes!

[Winner Announcement and Payment]

7/9 (Wed)

※ Event prizes will be sent out sequentially after the announcement of winners.

※ Please check!

- Anyone who is a Stove member can participate.

- We will select 333 Stove members who participated in the event and award each of them 10,000 Flakes .

- Any posts that violate the community operation policy or do not match the purpose of the event may be subject to action without notice.

- Event winnings are limited to one per account, and duplicate winnings will be excluded from payment.

- If you participate in the event outside of the event period, you will be excluded from winning.

Claire Obscure: A great chance to get Flakes in just 1 minute with the 33 Expedition discount!

Please participate a lot everyone~😘

thank you

▶ Go to store page

OFFICIALCM Flint
06.20.25
06.20.25 07:00 -00:00
5,335 °C

『A story of commotion with cute witches』

※ This review was written based on the early access version.

💎 First impressions of the game

First of all, how much do you know about the genre called 'roguelike' ?

You've probably heard the term "roguelike" a lot, but not many people actually know much about this genre.

I also didn't know why it was named that way until I looked it up separately.

According to 《Rogue》, which is the origin of the genre name, 1) there is a random element , 2) the player's choices are irreversible , and

3) The roguelike genre is characterized by minimizing the benefits of repeated play . (There are other characteristics, but let's skip them here.)

It is not difficult to produce compared to the amount of content, and it is also famous as a genre with a large fan base.

Some famous indie games include the Hades (Hades I, II) series, Enter the Gungeon, and Skul.

That's why most of the recently released indie games are of the roguelike genre.

But with so many roguelike indie games coming out, it's becoming harder to get noticed.

This is especially true as there are already many games known as masterpieces.

Meanwhile, in March, a domestic indie game developer called Team Tapas introduced a new roguelike game.

The Witch's Garden is an action roguelike game that tells the story of witches who create, decorate, and live in their own world.

⌚ Gameplay

『It's neat and fun! If only the title was "Witch" 』

<You can feel the game atmosphere created by Team Tapas through the drawing style>

The game we're introducing today, "The Witch's Garden," is Team Tapas' third title .

Drifting Girl and Warrior Restaurant were both idle mobile games, and I personally remember enjoying Warrior Restaurant quite a bit.

The overall theme of the two games is quite similar: they are both idle games that can be enjoyed without the burden of paying.

All of them have a fairly slow tempo so it takes time to get going, but they have received a lot of favorable reviews because there are no ads or in-game elements.

However, unlike the previous two games, 『The Witch's Garden』 was released as an indie game for PC.

Because of this, the perspective or viewpoint from which the game is evaluated has completely changed to fit the fact that it is an indie game for PC .

<Unlike the previous two games, the difficulty level was quite high>

First of all, since it is an action roguelike , let's first take a look at the combat-related systems.

Unlike the previous two games, it has a fairly high difficulty level for casual enjoyment.

This can also be confirmed on the difficulty selection screen that appears when you first start the game.

In the descriptions for each of the Story/Normal/Hard difficulties, there is a section that says ' Immunity to all damage for a short time while dashing '.

"

It's not too spicy though

A game with some degree of challenge.

"

Normally, no matter how difficult it is, dash invincibility is included as a basic function of the system.

If you play this game on Hard difficulty, you'll need to be quite careful because your dash invincibility will be gone.

However, if you think the difficulty is a bit too difficult, you can freely change the difficulty at the starting point at any time, so you don't have to worry.

I really liked how you could easily see when a new feature was unlocked at a stronghold via an exclamation point bubble.

<You are given two chances to choose one of the three skills. After choosing, you can proceed with your desired key settings.>

There are a total of 4 skills related to combat.

There is a scissor skill for basic attacks, a dash skill for evasion, and two skills that can be freely selected .

The two free skills allow you to specify the skill you want through two selections, but

You have to choose the right combination for the situation, as there is no guarantee that you will always get the skill you want. (Or you can just get lucky.)

You can skip skill selection if you want, but it is not recommended unless you are an experienced player.

At first, you can just look at the performance of the skill itself, but as you progress through the game to a certain extent, the 'synergy' system is unlocked.

You can enjoy playing by trying out various combinations of attributes attached to skills.

I'll talk more about synergy later.

< You must carefully decide which is more advantageous between passive enhancement (left) and skill effect enhancement (right) >

<Let's check the map to choose what to strengthen in advance>

There are two main ways to strengthen your character: magical strengthening and passive strengthening.

Magic strengthening is a method of strengthening the effect of the skill itself , such as increasing damage or granting additional effects.

Passives are a way to enhance the effects of basic attacks or overall skills, such as reducing the cooldown of all skills or increasing the damage of scissor attacks.

"

If you are focusing on one skill, strengthen your magic

If not, I recommend passive enhancement

"

There may be some variables depending on the situation, but if you are a player who mainly uses a specific skill, use magic strengthening.

If you play primarily using basic attacks like Scissors or using a variety of skills, it is advantageous to choose passive enhancement.

However, due to the nature of the roguelike genre, you cannot expect the desired effect every time, so you must choose a strengthening effect that suits the situation.

However, since I don't really care about balance in single games, I actually like the fact that I can use a variety of skills.

<You can use gold to strengthen your abilities such as health and basic attack power>

In addition, you can also strengthen your abilities through the gold you collect until the character dies or you clear the stage.

Not only does it increase stamina, but it also increases the attack speed of scissoring,

Because it also has additional effects, such as reducing the cooldown of the dash or increasing the number of charges.

The difference in perceived difficulty depending on the level of basic ability enhancement is quite large .

It is noticeable that repeated play is semi-mandatory unless it is a penalty play that allows you to play without reinforcement.

However, this point can be understood as a characteristic of the genre rather than a shortcoming of the game itself.

<The real fun of the game starts when the synergy system is unlocked>

Now, shall we talk about synergy?

Once you clear the first stage of the first chapter, the synergy system is unlocked.

If you paid attention when you first started playing, you would have seen that skills and passives have icons attached to them.

Apart from the skill's effect, various effects are added depending on the synergy tag attached to each skill or passive.

"

Depending on the selected synergy tag

Various strengthening effects

"

For example, when strengthening the vampire skill, if you choose the 'burning' strengthening effect or the 'crow' strengthening effect,

It can grant a burning effect equal to a portion of the blood sucking damage, or it can summon a crow while the blood sucking hits.

If you strengthen the Burn tag 6 times here, some of the excess will be burned immediately, or

Powering up the Crow Tag 6 times will grant effects such as firing a projectile that deals increased damage when the Crow is killed.

And if you strengthen both the crow tag 8 and the burning tag 8, it will have the same effect as the crow burning the enemy's health by a portion of the damage done.

It also has a dual synergy effect, so combining them is quite fun.

<You can enjoy the small stories of various witches that the main character invites>

The combat part was well-received, but the story part was somewhat disappointing.

As the title suggests, The Witch's Garden, there is an interesting keyword called 'witch', but there is not much of a story about the witch itself .

As of Chapter 3, the main story of the chapter is the story of the tea party between the main character, Sil, and other witches.

There are quite a few interesting storylines that can be developed, such as what kind of being is a witch and what witches can do.

Nevertheless, it is regrettable that the story is summarized in one short keyword, 'tea party commotion among witches' .

However, since it has been announced that there will be some reinforcement of the game content after the official release, we expect the story to be reinforced as well.

<Various patterns shown for each stage and boss>

There are also some disappointing aspects to the stage boss's pattern.

I was able to fully enjoy the cute character design and the fun of the battle itself, but

Unlike Chapter 1, you must enjoy the same stage bosses in the same order in Chapter 2 and Chapter 3.

It's a shame that it leads to the thought, 'Isn't the game too repetitive?'

The patterns you see when fighting stage bosses are also connected in a similar way.

Chapter 1 is fun to watch because it is the first time you see this pattern, but

The boss pattern of Chapter 2 is composed of the connection between the patterns of Chapter 1 and Chapter 2, and the boss pattern of Chapter 3 is composed of the connection between the patterns of Chapter 1 and Chapter 3, etc.

Only the stage boss's health increased, but the boss pattern itself felt like a lot of repetition .

This point, as mentioned above, is connected to the fact that you have to enjoy all the stage bosses in the same order, which I felt was very disappointing.

📌 Game Review

『 Gameplay to look forward to after Early Access 』

The roguelike genre is often underrated because of its repetitive nature.

However, there are quite a few people who are fascinated by the depth of the game that comes from these characteristics.

The roguelike genre is highly accessible to game developers, but it is a genre that players have very different opinions about.

That's why I was worried that I might look at the game from a somewhat biased perspective.

Enjoy various skills and synergies, and various elements that create reasons for continuous gameplay.

Despite being Early Access, I was quite satisfied with the gameplay.

However, it seems that there is still room for improvement in various areas such as story, content, and balance patches.

The developer is also aware of this and is consistently sharing update plans through community announcements (link) .

So, personally, I'm looking forward to seeing how much fun I'll be having with it when it's officially released!

The action roguelike game that has its official release date even more anticipated is 『The Witch's Garden』 !

▶ Go to store

A flake event prepared for those who read this review to the end!

Among those who leave comments below by Monday, June 23, we will select 10 people and give them 🎁 1,000 Flakes🎁 .

Thank you for your many comments!

thank you

1 / 13
HeNeXe
19hr ago
06.21.25 08:20 -00:00
얼리억세스 이벤트때 구매했었는데 아직 해보지 않아서 기대되네요 ㅋㅋㅋ 재밌게 플레이 하겠습니다.
광란의휴전선
06.08.25
06.08.25 02:22 -00:00
263 °C

Has everyone had breakfast?

It seems like summer is approaching. I need to check the air conditioner and the fan.

빙그레나라
06.07.25
06.07.25 02:11 -00:00
16 °C
⏰ 깜짝 액션 타임 도전 기록

빙그레나라님이 잡은 공룡은 71마리에요!
도전 보상으로 0 플레이크를 받았어요.
괜찮은 실력이군요!
하지만 진짜 고수들은 더 빠르던데요?



🦕움직이는 공룡 잡기
지금 도전하세요!

👉[스토브 앱에서 플레이]


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