The number of dinosaurs caught by Naegoldolreonae is 75!
I got 500 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
👉 [Play on the Stove App]
I've been into desktop games for a few months now, and I buy almost every good desktop game as soon as it comes out.
Of course, I've already graduated from Rusty Tire and Lopuca Island and have completed the entire collection.
Baby Animal Ranch That stove stopped updating for a long time, so the Aqua DLC came out on Steam a while ago and is currently in progress.
In addition to the one I have turned on right now, I have two more things lined up that I need to do right now, and I have also reserved the upcoming releases.
Originally I was a snake maniac and a snake maniac collector, but now I've become a desktop game maniac.
Leave it on at home
The taste of touching remotely from outside, this is desktop romance!
S1714263939051111 caught 72 dinosaurs!
I got 400 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]
Today I got 3,001 and avoided a deficit!
Infamous caught 73 dinosaurs!
I got 200 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
👉 [Play on the Stove App]
Seiyaru caught 56 dinosaurs!
I got 200 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]
There are missions and they are all duplicate coupons.
By the way, when using multiple coupons, it is not 20%+20%+20% = 60%.
The method is 20% discount on the product price > 20% discount on > 20% discount on
I also remembered it because it's been so long since I got multiple % duplicate coupons.
It was a game where I couldn't understand what it was trying to show.
The first thing I thought was that it was similar to the escape games from prison that I played as a kid. The graphics were simple, the perspective was from above, and... the graphics were not good. Still, I thought it was a horror game at first, so I played it anyway. But...
I couldn't find any reason to play the game, such as the inconvenience of the controls, the game not even providing a basic tutorial on what to do, etc.
Looking at the description from the developer and the few lines that appear at the beginning of the game, I thought it was literally a game about enjoying slow life, or a so-called detox game...
As it stands, it's a game that will probably make you run away before you even get to know how fun it is.
hello.
This is Andy, the Korean translator for 'SAEKO: My Strange Roommate with a Giant Girl'.
If you start this game thinking that it's just a sweet little romance where the opponent is huge...
After just 5 minutes of playing, you'll immediately see why this game has the 'horror' tag attached to it.
That's what I did...
"Then isn't this game for minors?" you might say, "No, it isn't.
There are definitely elements of immaturity.
I have to talk to her every night and try to please her mood.
If you make a mistake, you die...
Wow, I get really scared every time I see this expression ㅠㅠ
If I were to categorize this work into genres, I personally think it's closer to a psychological thriller than a horror film.
Could it be said that it is a psychological experiment that takes place in an extremely limited space called 'Inside Saeko's Drawer'?
The protagonist chosen by Saeko will have the highest power(?) as the manager of the drawer.
That doesn't mean freedom and comfort right away.
At every moment of choice, you become keenly aware of it.
Sometimes we are faced with a dilemma where we have to make a choice even though we know that the outcome will be predictable.
Sometimes we find ourselves in situations where we have to choose between two values that are difficult to prioritize.
Choices that psychologically pressure the player within a seemingly simple game mechanism
I wonder what on earth this is, but when I look back, I see that the lines were all calculated.
Although it is expressed in rough pixel art, if you look closely, you will see that the production is alive with incredible details.
I was able to catch a glimpse of the developer's many concerns contained in this work.
Props around Saeko's cell phone, progress of the novel in the game, depending on the branch.
Even the magazine cover in the protagonist's room at the ending changes.
Naturally, from the translator's perspective, I had no choice but to pay close attention to each and every line.
What kind of speech, what kind of words would suit this character?
I also conducted the translation while thinking a lot about how to best convey the developer's intentions.
In the end, during the revision process, about half of the entire dialogue was completely changed.
It was a work worth putting that much effort into, and it was a very rewarding task.
Personally, it's been a long time since I've seen an indie work this immersive.
The material and some of the descriptions may definitely be controversial, but
This is a game I would definitely recommend to anyone looking for a new kind of narrative game.
Then I will greet you again with the next translation review.
#메모리얼서킷 #SF비쥬얼노벨 #블랙아카데미 #텐가이 #도약 #버튜버파라노이아 #유진게임즈
#기가배시 #언더더블루호라이즌아쿠아리움 #메카쥬라스 #데스크탑아기동물목장 #벼이삭마을이야기
#백의소각자 #폭풍의메이드 #서큐하트콜라보dlc #두근두근유니버스 #써니카페 #플레이엑스포 #스토브게임순위툰
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