congrats
STOVE170268609714710 caught 68 dinosaurs!
I got 0 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]
STOVE120177796 caught 90 dinosaurs!
I got 200 Flakes as a challenge reward.
Top Ranker Mode ON 👑
But you mustn't let your guard down!
🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]
I get a little motion sickness when I runㅠ
When cutting something with a knife, have you ever felt that it cuts much better if you push or pull rather than just press down? This isn't just a feeling. It's a feeling that actually has scientific basis .
▷ Pressing vs. Pushing/Pulling — The Difference in Cutting Force When you simply press down on the blade, the object experiences a ' compressive force ' that tears or breaks. This requires a lot of force and often does not cut cleanly.
However, when you push or pull the knife , shear force is added to the compressive force, which dramatically improves cutting efficiency .
This shear force is a force that twists an object sideways and is particularly effective on textured structures such as fibers or tissues .
Also, from a microscopic point of view , the blade is not completely smooth, but has microscopic serrations and protrusions.
These protrusions act like saws to cut through the grain of the object during the 'push/pull' motion.
If you cut the cake by pressing down on it, the cross-section will look like the cake is clumped together, but if you push or pull the knife long enough, the cross-section will look clean.
So, even when cutting cake or soft ingredients, if you move the knife in a long motion , you can see that the cross-section is cut smoothly and cleanly . The reason that cake cutters are particularly long compared to other knives is because they are intended to be cut by moving them in a long motion. However, as the distance the knife moves increases, there is a greater risk of accidentally cutting another part of the body (your hand), so always be careful .
▷ Shear force from curvature — making it easy for beginners to cut So why are the kitchen knives we commonly use slightly curved?
The curvature of the blade naturally induces a “push/pull effect” (pushing the knife or food) even when the user simply presses down from top to bottom to cut.
Thanks to this , even beginners can easily cut by applying natural shear force without any special skills. = It cuts well.
Curved farming tools, represented by the sickle > All weapons based on this,
It was born from the wisdom of “easily inducing shear force” even for beginners.
The subtle curvature of the sickle and cleaver is the result of a design that allows even beginners to easily achieve the shearing effect.
▷ Wait, isn't the Chinese food straight? On the other hand, the Chinese kitchen knife (a large Chinese kitchen knife) takes a completely different approach.
This knife works like an axe, with the blade creating a slit in the material and the thick body cutting through the slit .
So even if the blade is slightly dull, the cutting power is still maintained. This is because the cutting method is centered on 'compression force' . (More precisely, the expression 'center of inertia' is correct.)
For this reason, Chinese knives are designed to be heavy , and are often used in a way that feels close to pressing down with some force to cut.
The unique “tang tang tang” sound of chopping boards on Chinese food is also a unique characteristic of Chinese food that was born from this different approach. ㅎㅎㅎ
Of course, there are experts who sharpen their Chinese knives to cut the radish thinly. There are many experts who quietly cut their swords while viewing the tang tang tang sound as “too much force”, so be careful not to make hasty generalizations!
Although the thickness of Chinese knives varies depending on their intended use, they are usually two to three times thicker than regular kitchen knives.
Among them, there are knives that have a curved blade, thus incorporating the advantages of a regular kitchen knife.
Spartan, Athenian, and even Roman heavy infantry, these infantry mostly used short straight swords such as the gladius .
At that time, it was closer to a secondary weapon that supported the spear and shield rather than a primary weapon. Therefore, it was a secondary tool that was taken out and used only when it was close enough to engage in a fight with a spear.
Since the Asian region had a "cutting-centered" sword culture from the beginning, infantry also developed using swords, so straight swords were rare.
Even in modern times, the shear efficiency of the curve is still valid. A representative example is the jungle machete, especially the famous Nepalese curved sword 'Kukri'.Of course, its practicality is poor because its durability is too weak (it can be broken by hand), but it is interesting that even natural materials have reached the level of maximum cutting power.
So, the Aztec obsidian weapons were not symbols of an old era, but in some ways, they could be seen as cutting-edge technology comparable to modern sharpness.
Of course, there are swords that are strangely curved for aesthetic reasons… but basically, swords that are “for cutting” naturally acquire curvature over the course of evolution .
The number of dinosaurs caught by the person who said "Nugabasajuseyo" is 57!
I got 200 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]
congrats
White Sage caught 60 dinosaurs!
I got 600 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]
Yes~ This is a hot new product, and they are giving it away for free.
It was "Urban Legend: Sight"~
Now you all have played the game~
Congratulations~
...Is that really all?
yes.
All of this was made domestically.
I just wanted to find a cursed masterpiece or cult game.
Let's just say it's my fault.
"But is this the end?"
( But this is a totally weird family... )
What was the scariest thing in the game?
↓
In that short period of time, it became a lost media
What scared me the most was that it ended up being an unexpected limited edition...Hodaldal...
"King, is this God?"
According to the content of the free distribution alarm I saw on the stove,
There are also two reviewers who have already played the game and given it rave reviews.
Now no one knows who they were and what comments they made.
Isn't this a truly chilling mystery?
...Yeah, stop being so annoying
It's going to get really hot now
Next time, I'll bring you a proper Gombo game that Shroud Marryen can play.
As you can see, it's not really that easy.
"King, is this God?"
I definitely did it late yesterday
You can pull it out without any problem
You can make flakes too
Something is strange though
It's good for me, so I'll do it.
thank you
Rather than saying that the reset time has changed,
I could be mistaken because of the daylight saving
I failed because I got 2,000 in the draw
You made a huge save by getting 8k on your mobile app!
thank you
I thought games would be added to the store check-in today
I guess it'll happen tomorrow
I wish there were more games in my favorite genre released lol
Please bring lots of flakes tomorrow~
Good luck with the flakes everyone!
게임은 재밌는데, 스토리 볼륨이 너무 작은 거 같아서 아쉽네요. 좀 더 많은 스토리를 보고 더 오래 즐기고 싶은데 게임이 너무 빨리 끝나버리는 느낌입니다. 그럼 다회차를 플레이할 요소라도 좀 더 풍부했으면 좋겠는데, 다회차에서 계승되는 게 아이템 정도밖에 없고 전회차에 찍어놓은 스킬이나 신뢰도 같은 건 다음 회차에 싹 다 초기화되기 때문에 다회차를 즐기기에도 동기 부여가 부족한 느낌이네요. 스토리가 재밌긴 하지만, 다회차하면 전에 다 봐서 아는 거니까 신선한 매력이 갈수록 떨어질 수밖에 없고요.
그리고 동료들의 주인공에 대한 신뢰도는 선물 공세로 급상승시킬 수는 있는데, 관계도는 그렇게 할 수도 없어서 올리기가 더 구립니다. 동료들 관계도를 4까지 올려야 해금되는 이벤트 스토리가 있는데, 자연스러운 진행을 하면 관계도를 그만큼 올릴 필요가 없어서(기껏해야 엔딩까지 2 정도 올리게 되네요) 그냥 안 보고 다 넘어가게 됩니다. 굳이 인간 관계에서 신뢰도, 관계도를 따로 만들어야 하는 이유를 도통 모르겠는데... 인간 관계는 그냥 신뢰도로 통합하면 게임의 질이 훨씬 더 높았을 거라는 아쉬움이 드네요.
그래도 게임성과 스토리의 재미는 훌륭하다고 봅니다.
스토리가 짧아도 재밌고 감동적이고, 뿌려둔 떡밥들은 지저분하게 남겨두지 않고 깔끔하게 다 회수하는 편이에요.
암울한 게임 세계관을 게임에 잘 표현해낸 거 같네요.
조용한 밤중에 게임하면, 악의로 가득한 무저갱에서 탐험을 하는 나름의 긴장감도 느껴지고 몰입도 잘 되더군요.
전투 시스템은 좀 올드한 느낌이긴 하지만, 플레이하다 보면 나름 생각하게 되는 재미도 있고 전투도 즐길 만합니다.
아쉬운 점들은 느껴지지만, 돈값은 충분히 하는 좋은 게임이라고 느꼈습니다.
난이도는 이지 노멀 하드가 있는데, 노멀을 추천합니다.
이지는 너무 쉽고, 하드는 전투에서 회복템들을 너무 많이 쓰게 돼서 다회차로 회복템, 장비를 상당히 갖춘 다음이라면 모를까 그것도 아닌 초회차에는 진행하기 힘들 거예요.