S1720747743740111
5hr ago
17/12/2025 04:35 PM (+09:00)
271 °C

The exchange item deletion was announced 2 days ago // announced in the game. Isn't this too short? It's a matter of in-game property, shouldn't you have announced it a month ago or taken action with an operator message... I've never seen or heard of this kind of operation
I couldn't log in for 4 days due to company work or unavoidable circumstances, is it my fault? Are you saying that I have to accept the item deletion because I couldn't log in and check the announcement? I logged in after 5 days and the item was deleted and the guild was gone... what are you doing... items are all money, they are assets

폭진
4hr ago
17/12/2025 05:12 PM (+09:00)
멍청비 냈다고생각해
S1720630840701011
4hr ago
17/12/2025 05:03 PM (+09:00)
님 부주의 입니다~  

They'll let me do it 4 times lol

Ban users who have exploited bugs more than 5 times… .

During the Epic, if you abused it, you were banned for 1 month, and if you exploited a bug, you were banned for 1 week. I think they gave you a small amount if you were the first to do it, and if you did it multiple times, they gave you a ban. Even during the Epic, they didn't give you a ban, so you got a lot of flak, but Kazena ㅋㅋ didn't even get a ban ㅋㅋ (I remember the terms and conditions were changed because of the controversy over whether they would give you a ban at the time)

I don't know this, but are the Epic rules different from the Kazena rules?

Looking at the current Smartge Terms and Conditions, Article 10, Paragraph 9 states that bug exploitation is prohibited. Article 24 states that bug exploitation will result in service use restrictions. But aren't the measures too weak? They say it's for a certain period of time or permanently.

Sitou
12hr ago
17/12/2025 09:22 AM (-NaN:NaN)
ㄷㄷ
DominielBadge Icon
2hr ago
17/12/2025 07:30 PM (+09:00)
110 °C

Hello Heirs! This is GM Dominiel!

 

A chance to obtain the 5★ Moonlight Hero that you want! The Moonlight Hero Recruitment Event begins!

Use points earned from completing Daily Reputations to recruit a 5★ Moonlight Hero of your choice and acquire items for Hero growth!

 

Recruit a 5★ Moonlight Hero using points earned through the Moonlight Hero Recruitment Event!

 

■ A Chance to Obtain the Moonlight Hero You Want! Moonlight Hero Recruitment Event

 

1. Event Participation Period: 12/18 (Thu) after the maintenance – 2/19 (Thu) 02:59 UTC

2. Event Duration: Available for 60 days from the moment you tap the "Participate" button within the event participation period.

3. Event Grace Period: If you meet the Hero acquisition conditions after the 60-day event duration elapses, the event duration will be extended by 7 days, allowing you to earn points, use the Exchange, and recruit Hero.

 

 [Location]

Event > Moonlight Hero Recruitment > Moonlight Hall

 

 [How to acquire Points]

- You can earn points needed for headhunting Moonlight Heroes and using the Moonlight Exchange by completing Daily Reputations.

 - You can start to acquire points as soon as you tap the "Participate" button, and the event will begin at that time.

 

[How to Headhunt 5★ Moonlight Heroes]

- The Moonlight Hero Recruitment Event consists of a total of 11 levels.

- Available features are unlocked based on your accumulated points.

- You can headhunt up to 4 Heroes. The first headhunt can be performed without consuming any points.

- When performing "Headhunt," you can headhunt Heroes included in the list sequentially without duplicates.

- Upon unlocking "Re-Headhunt Hero," you can use your accumulated points to re-headhunt a Hero.

- If all Heroes in the headhunt list have been headhunted once, the headhunt will proceed again with the same list. In this case, Heroes obtained from the previous list may appear again.

- Upon unlocking "Recruit Hero," you can use earned points to recruit one of the headhunted Heroes.

- Upon unlocking "Selective Headhunt," you can select and headhunt the Hero you want. 

 

[Moonlight Exchange]

 - When the Moonlight Exchange is unlocked through accumulated points acquisition, you can use the Point Exchange to purchase currencies and items by consuming earned points.

- Points used for the Moonlight Exchange are shared with points required for Hero Headhunting and Recruitment.

 

 

* Please Note

- You can participate in the 5★ Moonlight Hero Recruitment Event once per account.

- Points required for Moonlight Hero Recruitment are acquired at the moment you claim the final reward for Daily Reputations.

- You cannot change the 5★ Moonlight Hero once you recruit them, so please choose carefully.

- Even if you recruit a 5★ Moonlight Hero that you already have, you will not receive any Galaxy Coins as you would for acquiring a duplicate Hero.

- When headhunting a 5★ Moonlight Hero, Heroes up to Disciplinary Prefect Aria, added on 2025/6/5 (Thu), will appear.

 

A chance to recruit the 5★ Moonlight Hero of your choice!

We hope many of our Heirs will participate in this event.

 

 

Thank you.


1 / 7
STOVE10605618
8min ago
17/12/2025 09:50 PM (+09:00)
Can you do recruit hero both selective hero? Or is it just early random chance to obtain one of the hero or waiting for enough points to  choose to selective hero recruit and cannot do regular hero recruit? The options left that explanation out 
마작일번가x5등분의신부
16/12/2025
16/12/2025 06:00 PM (+09:00)
425 °C

『Mahjong Ichibangai』×『The Quintessential Quintuplets』 Collaboration Event 「The Quintessential Mahjong Theory」 is in full swing ‼️✨

Please check the in-game details~

⏰Event Period

December 12, 2025 (Fri) 10:00 ~ January 10, 2026 (Sat) 23:59

#일번가5등분의신부콜라보

#마작일번가

#5등분의신부

크루 노환용
5hr ago
17/12/2025 04:55 PM (+09:00)
130 °C

  

Hello!! It's already December

Time flies so fast....

I hope you have achieved everything you wanted to achieve at the beginning of the year

and I hope everything goes well with your goals for the coming year!!

I think I really like riddles and reasoning

Around me, there are strong opinions that escape rooms are a waste of money,

but I don't think so~

Escape rooms are the best

So, the game I'm introducing today is based on a scenario

Various types of puzzles and escape room style

Mysterious Riddle: Snow Peak HotelisGame: Mysterious Riddle: Snow Peak Hotel

Creator: Domini Games

Publisher: Mayflower Entertainment

Genre: Puzzle, Adventure, Casual

Release Date: 2024.04.08

Price: ₩7,800

-Game Introduction-

Let me introduce the plot of the game first...!

While investigating rumors about ghosts at the Snow Peak Hotel,

it is a game about tracking down the traces of your missing friend 'Kate' to find out what happened.

But the owner, who has to protect the hotel's reputation, doesn't easily tell the truth.

So, what happened to my friend,

whether the rumor is true,

and what secrets are they hiding,

you have to find out...!

First, it starts with a video tutorial...? and game story explanation.

(There is a sudden appearance in the video, so please be aware if you are easily surprised.....)

And this is the game start screen.

I thought it was a horror game because it was so eerie from the start screen ㅎㅎ

But it's just the atmosphere, it's not really a horror game.

Now, this friend is the missing friend Kate. She was talking normally, but the screen flickered and she disappeared somewhere...

I have to find my friend, right?

Most of the story progression is like this.

Like an escape room, there are missions to clear in each scene.

Most of them are plausible, but sometimes I wonder...do you solve this with this...?

There were some.

"You should be able to cut the knot with a sharp object."

It gives you a rough hint like this.

If you really don't know, you can see the hint at the bottom right.

For the map, can you see the icon in the center of the bottom left??

It seems like you collect clues one by one like this~

You can take and keep this clue photo?

If you press the photo icon, you can see all the photos you have taken so far.

You can take photos whenever you want.

This was probably a mission to wipe ink with a handkerchief ㅎㅎ

For reference, I couldn't find where that handkerchief was for 10 minutes...

In the middle, there is a mini-game like fitting photos together?

The main content of the game, the puzzle game, also appears.

This comes out quite often.

Do you know Anipang?

It felt like I was doing this for the first time in a while ㅎㅎ

I took this before pressing 3 because I thought it would open right away..ㅎㅎ

Then the safe opens.

This is the way to the hotel after escaping the room.

This is the entrance to the hotel ㅎㅎ

That person looks like the hotel owner, but he's not.

I buy coffee with the coins I collected earlier and melt the car.

Is the problem solving method like this....?

I finally met the hotel owner.

He looks suspicious, right?

You also get problems that you have to use your head to solve?

There are so many different types that I wasn't bored while playing the game.

Lastly, I'll show you the CD that came out after solving the mission....

If you're curious about the next content, I recommend playing the game!!!!

- Conclusion -

To summarize the game, it's more like a Halloween-style escape room game.

The overall atmosphere seems to pursue a slightly mysterious and eerie feeling,

and this may be a point that divides opinions!!

I, of course, loved it. I really like this feeling.

The game takes about 4 hours to play without hints.

Try it without hints ㅎㅎ It's fun.

Then have a good day everyone~

Thank you for reading the long post!!

☑️Buy Mysterious Riddle: Snow Peak Hotel☑️

https://store.onstove.com/games/2908

https://store.onstove.com/games/2908

1 / 22
S1761055519122000
13hr ago
17/12/2025 08:07 AM (+09:00)
164 °C

You're not saying anything after ruining the game

This is why I feel even more frustrated. It feels like the construction of my house is a mess and contact with the construction company has been cut off.

Shouldn't the company at least file a lawsuit for dismissal and damages?

105283937
5hr ago
17/12/2025 04:47 PM (+09:00)
스타세이비어 하고 있나?
STOVE125742389
9hr ago
17/12/2025 12:44 PM (+09:00)
제생각은 김형석 디렉터가 슈크사장 겸 PD 인것으로알고있어요 그래서 사장을 자르진 못하니까공동대표 앉혀놓은거고 그 공동대표가형석씨가 싸놓은 똥 열심히 치우고 있지 않을까생각중 입니다
SeoyungWoonhee
9hr ago
17/12/2025 12:36 PM (+09:00)
141 °C

BACK TO SMILE FACE IN CROSS FIRE BECAUSE STOVE RESTRICTED MY ACCOUNT A YEAR AGO I WAS TRYING TO VERIFY MY ACCOUNT BUT THE VERIFICATION WONT EVEN COME TO MY EMAIL STOVE GIVE ME BACK MY ACCOUNT I HAVE THAT ACCOUNT SINCE GAMECLUBPH IS STILL HERE THAT ACCOUNT IS ALMOST 6 YEARS OLD BUT GOT RESTRICTED AT JANUARY FIRST

SeoyungWoonhee
9hr ago
17/12/2025 12:50 PM (+09:00)
Author
RANK 2 BAR SILVER
SeoyungWoonhee
9hr ago
17/12/2025 12:36 PM (+09:00)
Author
my uiser in Crossfire IMPK_KENSHIN
S1763278075013512
9hr ago
17/12/2025 12:16 PM (+09:00)
122 °C

Smile Gate is dead, either you can't dodge even when you hit the boss, or it makes you dodge in the wrong direction. Want to graduate? Dream on, torture yourself hard, you cheap dog.

1 / 2
S1763278075013512
9hr ago
17/12/2025 12:30 PM (+09:00)
Author
哦,对,还有全闪对第二层不出矿脉之心,爽死了,狠狠折磨自己吧,s了m的笑门
S1743866591105112
16/12/2025
16/12/2025 04:02 PM (+09:00)
393 °C

12/15
10*15 = 150
100*8 = 800
1000*6 = 6000
3000*1 = 3000
9950-3000 = 6950

망망에엘라
16/12/2025
16/12/2025 09:48 PM (+09:00)
주먹왕살골
14hr ago
17/12/2025 07:02 AM (+09:00)
222 °C

Bare hands are not a balance issue, but a 'rebuild is needed'.

The bare hands issue is old.

Most users are already aware of it.

However, this issue is not simply a matter of "weakness."

The class function itself is not working properly.

---

0. The design background of bare hands is in conflict with the current structure.

Bare hand mastery was initially designed as

a position close to a weaponless, free-to-play, entry-level mastery.

No weapon dependency

Design from a time when there was no combat power cut

Afterwards, combat power limited content was created,

and when bare hands began to be excluded from that content,

a weapon called 'Gauntlet' was added late to compensate for combat power.

In other words, the Gauntlet is

not a weapon designed to expand the combat structure, but rather a means of compensation forcibly fitted into an already created structure.

And the core of the current problem is that this initial perception and design are still maintained.

---

1. Current position of bare hands - lowest in all content

Currently, bare hands are in the following state.

Basic attack power and combat power reflection values are excessively low compared to equivalent weapons.

Disadvantageous from the start of combat power limited content

Lowest in both single and area hunting speed

Even shield-based over-farming is meaningless in high-level hunting grounds (lack of space)

Buff skills have large and long motions, reducing solo play efficiency.

In other words, it is a mastery with no strengths in solo play, party play, or large-scale battles.

The initial concept of free-to-play entry-level,

and the role in end-game content are not properly belonging to either.

---

2. Unable to perform the role of 'melee supporter'

Recently, the game company classified bare hands as a supporter position, but the actual structure cannot perform that role.

Slight increase in attack power/defense power

Short duration shield

→ Almost no perceived contribution in large-scale battles

Narrow skill application range

Limited application to parties

Cannot be applied to raid units

→ Virtually loses its role in chaotic battles

As a result, bare hands are in an ambiguous state, unable to function as a supporter, dealer, or utility.

This is not a numerical problem, but a failure of role design.

---

3. In-game weapon appearance not implemented - growth rewards not visible

Gauntlet is the only weapon that is always bare hands except for the enhancement effect.

No appearance change even when wearing a mythic weapon

Weapon images for each grade exist, but are not applied in-game.

As a result,

No sense of charging

No sense of growth

No visual satisfaction from equipment rewards

This is not a matter of taste.

It is a problem of equipment growth structure and game completeness.

---

4. Skills and motions are monotonous and do not match the concept.

Monotonous motions mainly repeating one-two punches and front kicks

Stone/rock throwing skills that do not match the 'master of bare-handed combat' setting

Lack of Gauntlet-specific action such as consecutive hits, roundhouse kicks, and grabs

Low probability of status abnormalities, making it impossible to expect utility

As a result, bare hands are

No fun to control

No action individuality

No concept immersion

There is no reason to choose this weapon.

---

5. User perception - "Disappointed when Gauntlet comes out of mythic"

Currently, the evaluation of bare hands/Gauntlet is clear among users.

"When Gauntlet comes out of a mythic weapon, I start swearing."

"Less than for rerolling."

"Legendary +12 is better than Mythic +10, so why does Mythic weapon exist?"

This is not a matter of personal taste.

This is because the weapon design and mastery structure have completely deviated from the meta.

---

6. But in this situation, the announcement of a new weapon comes first.

I'm not against developing new weapons itself.

However, in the current situation, the priority clearly seems wrong.

Existing classes are not functioning properly.

There has been no official feedback on related improvement requests for weeks.

Bare hand users are already in the minority, virtually abandoned.

In this situation, the operation of foreshadowing new ranged weapons can only be accepted by users as follows.

"There is no intention to fix bare hands."

"New users are more important than existing users."

"Problematic classes can be neglected."

This is not a balance issue, but a matter of operational trust.

---

What we demand

Not an excessive demand.

1. Prior to introducing new weapons,

it is necessary to disclose the official position and direction on bare hand improvement.

2. Regarding the issue of bare hand problems,

clear feedback is needed.

3. Separate from new weapons,

it is necessary to recognize that normalizing existing classes is a priority.

4. Bare hands are not just a simple buff,

but it must be acknowledged that a complete redesign at the level of a reboot is necessary.

---

Finishing

Bare hand users are not against new content.

However,

we just want to say that the operation method of adding new weapons as if nothing happened while the existing class is collapsing is destroying trust in the game.

Bare hands are not a weak weapon in terms of balance.

It is a mastery with collapsed identity and function.

We will no longer remain silent on this issue,

and request a clear position and responsible action.

명확한 입장과 책임 있는 조치를 요청함.


S1758858617529911
11hr ago
17/12/2025 10:58 AM (+09:00)
로드나인 겜초창기에 맨손 개사기엿음 다른클래스는 돈들여서 무기사서 사냥하는데  주먹은 무기도없이  사냥하는데 무기잇는캐릭일아 딜량이 비슷하게나오는게 사기아님?ㅋㅋㅋㅋ 모든 오르막이잇으면 내리막이잇다 꼬우면 다른클래스해라
S1730762213834011
13hr ago
17/12/2025 08:16 AM (+09:00)
아니 애초에 보조 계열로 나왔는데 몸빵도 좋고 건틀렛 다시 뺏길래? 드잡이 한번가? 맨손시절로 돌아갈래? 글고 딜 잘나오더만 딜미터로 볼래?
STOVE168842425113400
31/05/2025
01/06/2025 01:39 AM (+09:00)
79 °C
⏰ 깜짝 액션 타임 도전 기록


STOVE168842425113400님이 잡은 공룡은 75마리에요!
도전 보상으로 600 플레이크를 받았어요.
괜찮은 실력이군요!
하지만 진짜 고수들은 더 빠르던데요?



🦕움직이는 공룡 잡기
지금 도전하세요!

👉 [스토브 앱에서 플레이]


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31/05/2025
01/06/2025 01:53 AM (+09:00)

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