Do you have time?
LATT caught 65 dinosaurs!
I got 200 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]
Okay okay
The actual record of Shiroko is 468 points!
I got 1000 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
👉 [Play on the Stove App]
The number of dinosaurs caught by Haneularawoni is 83!
I got 300 Flakes as a challenge reward.
Top Ranker Mode ON 👑
But you mustn't let your guard down!
🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]
A game with graphics reminiscent of the old Yahoo! games.
It's not bad, but it's ambiguous as to whether it's fun.
When you hit an enemy, there is only a hit motion and they are not pushed back, and there is no proper hitting sound, so you can barely feel the impact.
Still, in the case of enemies, there is at least the pleasure of defeating them, but the obstacles are too severe in terms of falling speed, interval, and damage.
Looking at the placement of save points and the carrot placement after the game is over, it seems like it was intentional, but even taking that into account, the initial damage is too short, and depending on the map, there are many parts where there is no proper space to dodge, and the damage is too much.
It's not short, but the obstacle courses are just plain unpleasant.
You might think it doesn't matter since you'll be revived with full health at the checkpoint, but the point of dying itself is frustrating to the player (especially when it feels unreasonable), and rather than having a hard time avoiding and dying at the end, you end up just running around and hoping to clear the level without dying since you'll be revived in 1 second anyway, which doesn't seem like a good play experience.
Even if you leave the spacing as is, I think things like damage, speed, and hitbox judgment need to be reduced a bit.
Especially when you need to run fast to clear the level, you need to adjust the speed to avoid parts where you need to hold 3 dashes.
The star's stats also need to be expressed in numbers.
Even if you want to collect feathers to strengthen them, you need to know how efficient it is so that you can do it the way you want.
Especially in cases where sunlight activates when mana is over 40 (80%) of the skill, we don't even know how much it is now.
CanKkangTong0's record is 399 points!
I got 200 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]
S1713895974169000 caught 50 dinosaurs!
I got 500 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
👉 [Play on the Stove App]
Zarkendier, you caught 92 dinos!
You earned 0 Flakes as a challenge reward.
Top Ranker Mode ON 👑
Just don’t let your guard down too soon!
🦕Catch the Moving Dinosaur
Challenge now!
👉[Play on the STOVE app]
congrats
오늘부터 스텔라 블레이드의 체험판을 플레이 할 수 있게 공개되었습니다.
더불어서 기존에 지역락 문제가 있던 지역들도 모두 해제되어, 250개국 모두 구입할 수 있게 변경되었다고 하는군요!
무엇보다 게임의 최적화가 정말 훌륭합니다.
제 pc의 사양이 영 좋지 못해서, 찰흙으로 즐겨야 하는 건 아닌가? 조금 위기감이 있었지만
상당히 괜찮은 화질로, 끊김이나 버벅임, 프레임드랍등은 전혀 느껴지지 않은 깔끔한 모습을 보여주었습니다.
게임은 프롤로그와 첫 보스전까지의 분량, 그리고 해당 분량 클리어 후, 보스 전투 1개를 제공하고 있네요.
스팀덱에서의 화질. 스샷으로는 유독 별로로 보이지만, 플레이 해보면 이것보다는 조금 더 괜찮습니다.
스팀덱에서 돌아가는 것 만으로 감지덕지지만, 의외로 할만한 정도입니다. PS3 시절의 그래픽? 같군요.
프레임 방어 매우 잘되며, 문제없이 보스전이나 각종 전투를 진행할 수 있을 정도로 원활했습니다.
최근 몬헌 와일즈에서 결국 패배했던 1060 사용자들도, 스텔라 블레이드가 "꽤나 훌륭하게 돌아간다."며 칭찬하기도 했네요.
이렇게 좋은 그래픽에서도 충분히 넓은 최적화를 보여줄 수 있다는 것은 참 멋지네요.
다른 개발사들도 이렇게 해줬으면, 우리들의 pc 수명은 한 5년은 더 길어질 것 같습니다.
그리고 해외 게이머 반응은,
"출시 첫날부터 누드 모드를 적용할 수 있게, 모드 작업자 분들을 위한 데모"라며 격찬을 하고 있다고... ㅋㅋㅋㅋㅋㅋㅋㅋ
ㅊㅊㅊㅊㅊ
한국의 게임 최적화 기술은 최에에에에고!!!
P의 거짓도 엄청 최적화가 좋아서 호평을 받았고, 카잔도 괜찮은 최적화로 칭찬을 받았던 걸 보면,
역시 효율을 중시 여기는 한국의 피가 섞여 있는 것 같습니다 ㅋㅋㅋ
스토브 런처도 한국거?인데 어째서 이런걸까요 ㅠㅠ
@Hers