루시LUCY
09/04/2026
09/04/2026 04:05 PM (+09:00)
1,063 °C

Hello, this is the developer of You, Forgotten in Memory. After numerous patches, the DLC, which includes challenges and an additional ending, has been released, and the main game patch is complete.

Honestly, it wasn't smooth sailing, but... it's my first challenge in life, so I feel refreshed and good.

There will be no further patches for the Stove version, and we are considering releasing an artbook later.

Thank you for playing our imperfect game. We look forward to your continued support. *bows*

卡卡小編Badge Icon
09/04/2026
09/04/2026 05:00 PM (+09:00)
9,860 °C

Dear Heirs of the Covenant!

This is Editor Kaka!

 

Editor Kaka discovered a beautiful church and took photos to share with the Heirs of the Covenant~

Huh...? Looking closely, it seems someone is hiding in the church!

 

Use your keen observation skills, Heirs of the Covenant, to find the hero hiding in the photo and tell us in the comments!

 

As long as you comment according to the event participation format,

we will give all participating Heirs of the Covenant 2 Leaves of Life!

 

■ Findthe hidden hero!Event

【Event Period】

- Taiwan Time 4/9 (Thu) ~ 4/15 (Thu) 22:59 

 

【How to Participate】

- Comment in the format below to participate in the event!

※Example: Editor Kaka/Asia Server/Hidden Hero Name

*If the comment format does not comply with the rules, or contains special characters not listed in the format, you may be excluded from participating. To ensure smooth participation, please comment according to the format above!

 

【Event ParticipationReward】

- All participants:2 Leaves of Life 

※Will be distributed to your in-game mailbox on 2026/4/17 (Fri) (storage period is seven days).

 

【Please be sure to read the following!】

- If your in-game nickname and server are not filled in correctly, you will be excluded from the event participation list.

- Rewards will be distributed based on the "in-game nickname" provided when participating in the event.

  ※ If you change your nickname, rewards may not be distributed correctly.

- Each account can only claim the event reward once. Duplicate participation will result in exclusion from the distribution list.

(Cannot simultaneously participate in the same STOVE forum event held in other languages).

- For other detailed information, please check the【Event Terms and Conditions】.

 

Thank you!

1 / 3
STOVE88614795
35min ago
10/04/2026 07:58 PM (+09:00)
马斯克/亞洲伺服器/薩洛美
STOVE152185701
39min ago
10/04/2026 07:55 PM (+09:00)
Jasonshuo/亞洲伺服器/薩洛美

Do you even know what cosmic horror is before making it?

Do you even know what a deck-building roguelike is before making it?

Regarding the story elements that are tiredly mentioned, since you don't know what cosmic horror is, you're making Honkai or Death Scene, but you can't incorporate them into the story.

With this Total War update, you're showing that you don't even know what a deck-building roguelike is.

- What I learned from the Total War update

Deck-building roguelike game X

Puzzle-solving game where you have to find the questioner's answer key O

You can't even write the answer without purchasing the tools needed to write it.

It's natural that the 'reception' characters are a bit more advantageous.

This is the first time in years of playing various other games that I've felt this unpleasant.

At least in other games, the 'reception' characters are more convenient and advantageous, but even when using non-'reception' characters, it wasn't this bad.

Why do you make a game where you can't grow attached to the characters themselves, forcing you to use them solely as combat units?

Even in this game, trying to get attached to the lore or characters is almost extinct, are you going to keep doing this?

If you look around, most reasons for liking characters are hard to find in their stories, personalities, or charms.

(The story itself is bad, so there's nothing to look at but performance or appearance.)

It's a bit of a stretch to say they don't want to improve or don't reflect user feedback.

They do try to improve and reflect feedback.

The problem is that every time they do, it's like a monkey with loose screws, that's the problem.

Well, they couldn't even properly check multiplicative and additive calculations on the official broadcast, and they couldn't receive maintenance compensation due to an error, so would they do anything else properly?

Please modify and remove Loop RPG from the overseas store.

You're not a loop story anymore anyway.

S1758244822219528
09/04/2026
09/04/2026 11:15 AM (+09:00)
너도 걍 접어라 남자샛기가 겁나 징징거리노 
용의주도면밀
08/04/2026
09/04/2026 02:30 AM (+09:00)
ㅊㅊ
알카서스Badge Icon
08/04/2026
08/04/2026 06:00 PM (+09:00)
136 °C

PLAY THE ANIMATION!Epic Seven!

Hello, this is GMアルカサス.

 

An opportunity to meet Covenant Heroes! The Special Covenant Package is on sale.

Please check the details below for the sale period and package composition!

 

■ Special Covenant Package Sale Announcement

1>Sale Period: 4/9 (Thu) 12:00 ~ 4/23 (Thu) 11:59 (KST)

2> Product Information

Product Name

Components

Quantity

Purchase Limit

How to Purchase

Special Covenant Package

Sky Stones

1,500

2 times during the sale period

Paid Purchase

Covenant Bookmarks

200

Special Supply Box

10

Leaves of Life

20

 

Thank you.

 

1 / 2
S1743866591105112
08/04/2026
09/04/2026 01:50 AM (+09:00)
621 °C

4/8
100*14 = 1400
1000*12 = 12000
3000*4 = 12000
25400-30000 = -4600

S1761223895830111
09/04/2026
09/04/2026 10:15 AM (+09:00)
259 °C

Should only those who are open users or have all essential characters be able to get all the rewards?

Honestly, whether you get the rewards or not has no impact on the game.

It's a matter of how people feel.

Moreover, it's a game with no PvP, so why should people who can't get those meager rewards be excluded?

Should we make them?

I don't care because I'm an open user, but for those who join mid-way or are new,

If everyone can get the rewards, at least the number of people leaving will decrease,

and wouldn't at least one more person be more likely to join?

And the 200 pull rewards are really shitty?

I got the character and their exclusive weapon combined in 70 pulls, and you want me to do 130 more pulls? 

Unless I'm crazy, that's not going to happen.

You really have a knack for making people feel bad.  Haha

용의주도면밀
16hr ago
10/04/2026 03:42 AM (+09:00)
ㅊㅊ
10653321
09/04/2026
09/04/2026 02:44 PM (+09:00)
진짜 공감하는게 무슨 패치를해도 항상 기싸움이 패시브인게 느껴짐 이번에 패스파트너 스탯도 그렇고 유키 돌파효과도 그냥 피해량 올려주면 될걸 굳이 패널티랍 시고 피해량 낮춰두고 1돌하면 피해량 감소 효과 삭제 시키는 똑같은 효과인데도 그냥 계수 낮은거에서 피해량 올려주는거랑 일부러 토막내놓고 돌파하면 피해량 정상화 되는거랑 돈쓰는 사람 기분이 다른건데 진짜 이런식으로 기획 누가하는건지 니즈 파악이 안되나봄 자꾸 인내심 테스트 하는것처럼 사람을 툭툭 치는게 
S1765892850067511
07/04/2026
08/04/2026 08:05 AM (+09:00)
413 °C

Area of effect now? Just leave it as it hasn't been touched for over a year 

Changing the core dagger skill's single-target damage to area of effect and lowering the damage is a buff? It's a nerf, damn it 

Seriously, whose idea was this? 

In all weapon skill trees, the hunting and PvP skill trees are already set, so they should touch the unused skill trees. Rollback before I get really angry 

48551743
08/04/2026
09/04/2026 01:29 AM (+09:00)
이 ** 단붕*** 그만좀 쳐징징거려 단검 줫나 쎈거 로나 뉴비도 알겠다 ㅅㅂ
Yasb
08/04/2026
09/04/2026 08:31 AM (+09:00)
140 °C

God

Yasb
08/04/2026
09/04/2026 08:31 AM (+09:00)
Author
Prayer
S1746025985863812
08/04/2026
09/04/2026 08:35 AM (+09:00)
xcv
무등산막걸리
08/04/2026
08/04/2026 05:30 PM (+09:00)
231 °C

I'll reach level 20

S1719804542781111
08/04/2026
08/04/2026 11:17 PM (+09:00)
ㅇㅊ
타스티에라Badge Icon
08/04/2026
08/04/2026 04:45 PM (+09:00)
422 °C

 I let my guard down for a second and it got me good ㅠㅠ

 

 And Ribose is so pretty ㅠㅠ

1 / 2
숑이당
09/04/2026
09/04/2026 08:09 PM (+09:00)
Nice!
시간축제
17/05/2025
17/05/2025 10:57 PM (+09:00)
17 °C
⏰ 깜짝 액션 타임 도전 기록

시간축제님이 잡은 공룡은 72마리에요!
도전 보상으로 200 플레이크를 받았어요.
괜찮은 실력이군요!
하지만 진짜 고수들은 더 빠르던데요?



🦕움직이는 공룡 잡기
지금 도전하세요!

👉[스토브 앱에서 플레이]


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