You changed your nickname after stealing? Are you not going to mediate because of that?
Death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death Death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death death
폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭 망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망 폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭 망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭 망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망 폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망폭망 폭망폭망폭망폭망폭망 die die die die die die die die die die die die die Die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die die
The Shinsup World Exchange is dead too. Item price, defense, item drop rate? They're all gone and the moment users leave, it's meaningless.
Do you think this is only because of the artist? The users have been patiently enduring the fact that you guys have been running the game lazily and without doing any work, and then it exploded because of one artist.
Even if it's through advertisements and events, get them all. Why do we need VJs even if it's only half of the class? They just take them all out and pull out the canes all the time. Use that money for advertisements.
congrats
Source of usage code: https://www.inven.co.kr/board/lostark/4821/105682
Hello, today I looked into how much I spent on LoA.
I'll check how many windows and pillars I have in my Smage.
I was originally going to turn on LoA, but I'm so tired from my business trip that I can't turn it on.
So, I ask for your understanding as I will keep today's content brief.
Lost Ark Play Time: 4153 hours
Please note that the number of days shown there is not the period since the start.
Total play time converted to 24 hours.
'How much would it have been if I lived in Akrasia 24 hours a day?'
I started playing LoA in 2021, so it's less than I thought.
I think it's because there are many periods of time when I'm not connected while playing other games.
At some point, I stopped doing barrack raids right away.
It's not that I've lost interest or enjoyment in LoA, but rather that I've found a way to play the game at my own pace.
I don't like the fact that the weekly homework increases and I have to raise the barracks by 6.
The mindset is that if you need gold so badly, you'd rather trade it in cash.
But since I only did spec ups for my main character, I didn't need that much gold.
If you just do your main character's homework well, you can save up enough money to cover 6 levels of bone marrow.
Still, it's amazing that I've been stuck with one game for over 4000 hours.
Is it because I'm originally a gamer and moved around a lot?
In fact, it is the longest period of time among games that LoA has been played continuously without stopping.
Anyway, I plan to keep extending this time until my affection runs out.
There's a lot of talk about it these days, but it's a game that holds a lot of my memories.
Lost Ark Payment Information: 6,258,000 won
Oh my... I don't think I've used that much for an RPG game, but I was surprised to see that I used more than I thought.
It's surprising that the play time is less than expected and the actual amount of money is more than expected.
I thought it would be at most 400 to 500, but I never imagined 600.
However, since it is an amount accumulated over a long period of time, it may not be as much as you think.
If you've been using it for 4 years... even if you divide it by 48 months, it's still about 130,000 won per month.
You can think of it as purchasing one full package roughly every month.
I was always wondering where my part-time job salary went, and it turned out to be LoA.
Well, there was a time when I bought all the avatars that came out, or when I was desperate for gold and spent a lot of it on the currency exchange.
I also bought the card package and crystals to fully purchase the Marishop pre-game pack.
Looking back, it doesn't seem like such a strange amount.
I don't really feel sorry about it or anything.
Because I've been enjoying playing LoA so far.
I think the memories and sense of accomplishment I get from LoA are worth more than that amount of money.
Also, the only hobby I have other than games is watching movies, and if I get a discount, it doesn't cost much.
I don't drink unless my friends call me... If you think about it, I spent about 200,000 won a month on hobbies and entertainment...?
It might not be as high an amount as you think...?
It was an ideal self-rationalization.
I did some calculations based on a post I happened to see on Inven, and there are a lot of things that are different from what I expected.
I hope that in a year or two, the day will come when I can put in that code and get paid.
For that to happen, Loa needs to get healthy first.
There's a live broadcast notice for next Tuesday, what kind of story will it be?
I will wait with anticipation.
Then I'll see you tomorrow with a more proper diary.
I got 3,000 several times from the 100 capsule draw.
Flakes also came out well in the dinosaur catching and feeding(?) minigames.
Additionally, if you check in at the store and Mahjong Ichiban Street today,
You can get 2,000 and 5,000 flakes. Please make sure to attend~
After playing for a while and getting game overs several times... I realized something and tried it.
It works.
So, I'm embroidering the method I used and requesting corrections.
This problem occurs because of the game over algorithm.
An easy way to reproduce this is to set your mouse auto click to the highest speed (I set it to 100 clicks per second) and shoot.
- If the size increases from above, the fall is blocked and the line is not touched = Game Over.
☆ Request for modification
Even if it takes a little time, it seems necessary to have a cooldown (time limit) for continuous clicking.
The watermelon game is a method that prevents objects from falling continuously until they have fallen enough.
In its current state, I don't think it's necessary to block it to this level, and I think it would be sufficient to just apply a cooldown of 1-2 times per second (0.5 seconds).
Embroider the point of using the bug.
◆「Nanikiru」Problem Analysis Time◆
[4-horse Yanyangbanjangjeon Nam 4-kuk] Nanikiru problem
We sincerely appreciate all of you for your comments and perspectives!
As a special guest for this Nanikiru analysis,
I invited the world's best cat!
Check out the detailed analysis right now!
__________________________
We are recruiting long-term candidates for the Nanikiru Problem!
📮Submission method:
Please send the information below to sahre@mahjong-jp.com!
1. Mail subject: "Nanikiru" problem submission
2. Screenshot of the Nanikiru issue
3. Passion Link
4. Mahjong Ilbeonga UID
5. A brief description of Nanikiru
⚠Only ranked Nanikiru problems are accepted.
If the Nanikiru problem is hired, the captain will be gifted with a copyright x1! ✨
#마작일번가 #나니키루
『The Three Adventurers' Temple Escape 』
※ Due to the nature of the review and the game, some spoilers may be included.
💎 First impressions of the game
2009, the year the Trine series was released, was a year that saw the release of quite a few monumental games.
League of Legends, which has now become a true 'legend', including in the e-sports market, was first released in North America in October 2009.
My favorite sci-fi novel, Steins;Gate, also came out for Xbox in October 2009.
In addition, there are the legendary app game Angry Birds , the game that is always considered a masterpiece of survival horror , Left 4 Dead ,
All of these games, including Love Plus , which was one of the games that hard-carried the sales of the Nintendo DS, were released in 2009.
(Love Plus was also famous at the time for the rather shocking review, "My first kiss tasted like liquid crystal film"...)
I remember that during that time , Trine 1, which was released on PS3 and PC, also received considerable acclaim at the time.
Although it wasn't a huge hit, it gradually became known among people who like platformer or puzzle games.
Despite its $30 price tag at launch, it was widely praised as being worth the money.
However, I remember that there were also comments saying that it would be released once a Korean patch was released because Korean was not supported at the time of release.
After a long time, almost forgotten, it was officially released in Korean at the end of February 2025 through the Stove Store.
Personally, I thought it was a bit out of the blue... but whatever? You can try it to see if the game is still fun!
Let's start the review of the classic puzzle action adventure game, 'Trine Enchanted Edition' .
⌚ Gameplay
『The classic masterpiece series of 'puzzle' adventures 』
<A fairly concise game intro video without a long and detailed story>
The story of Trine Enchanted Edition (hereinafter referred to as Trine 1 ) is very simple.
Thieves, magicians, and knights, each with their own reasons, set out to find relics left behind in a temple in a kingdom that fell into ruin long ago.
The story is about a couple who touch an artifact in a temple and find that their souls are bound to the artifact, and they explore the temple to solve the problem.
And the name of the relic that bound their souls together is 'Trine'.
It's not a story with hidden secrets or heartbreaking narratives, but it's an easy and understandable story.
I'll explain more later, but the game itself isn't one where the story is all that important.
Rather, since it is a game that focuses on the fun of solving puzzles themselves, I didn't have any major complaints about the simple story.
<To put it simply, the thief is in charge of 'archery' and 'rope action'>
When you first start the game you play as a thief .
This will give you a taste of the system from Trine 1, but it will also introduce you to the main role of the Rogue.
Archery, the thief's attack method, can increase range and accuracy if you take some time to aim.
This is the only way to perform a ranged attack in this game, but it is not easy to hit due to the physics engine.
The rope action does not have an excessive physics engine applied, perhaps for the sake of convenience.
You can fire a rope at the location where you place the mouse pointer, and when the rope gets stuck, you can use it as if you were riding a swing.
Despite its seemingly versatile nature, ropes cannot be installed in all terrains.
You should carefully check that the rope cannot be used if the environmental conditions are not right, such as solid rock or terrain with no visible ceiling.
<A wizard whose main role is to manipulate additional structures called boxes>
The wizard's main role is to create 'boxes'. It's quite simple, isn't it?
I don't know about other games, but in Trine 1, boxes play a very important role.
You can create a box and use it as a stepping stone, or summon it on top of a thorn trap and use it as a stepping stone to block the thorns.
Since the box is empty, the crab can be stably inserted into the horizontal thorns.
Sometimes you need an object with weight, and this can be used in those cases.
You can also use 'psychokinesis' to manipulate the box, but this psychic power can also be used on objects other than the box.
You can move iron boxes and heavy-looking rocks scattered across the field with your psychic powers, and even some platforms can be moved.
You can understand that a wizard is a character who is mainly involved in manipulating objects .
<The article is very simple. It's all about 'cutting' and 'blocking'>
The Knight is simple compared to the other two characters. The best way to use the Knight is to ' cut ' enemies with the sword and ' block ' them with the shield.
In particular, knights are much more efficient and convenient than thieves when dealing with approaching enemies.
Unlike the thief mentioned earlier, the knight doesn't need any aiming time, so he can deal with enemies faster.
So, unless there are special cases, battles are mostly resolved through knights.
As a character involved in battle, it also has defensive techniques using a shield.
Because the main role is to 'block' enemy attacks with a shield and 'cut' enemies with a sword to quickly deal with them.
However, the shield has a function that goes beyond simply blocking enemy attacks. To be precise, it has the function of ' deflecting ' enemy attacks.
If you block an enemy's melee attack, they will be slightly knocked back, and if you block a projectile, the projectile will bounce back.
Using this point, we can think of various ways to solve the gimmick.
<Trine's map has various gimmicks. The movable platform is the most basic of the basics.>
The goal of this game is to clear the stage using the three characters introduced here.
The stage is made up of various gimmicks, and as is often the case with these types of games, at first you can easily get through it by just jumping or using ropes.
And as you progress through the stages, you will encounter increasingly complex gimmicks , and you will naturally have to think of various methods.
In some cases, rather than resolving the gimmick right away, you have to move forward first and then come back and resolve it later.
And this gimmick, combined with the game's physics engine, makes for some pretty interesting gameplay.
"
Using three characters
Let's solve the gimmick
"
Although I introduced it as a 'physics engine', it would be easier to understand if you think of it as being greatly influenced by things related to 'gravity' .
For example, when shooting a bow as a thief, you have to aim at a specific area and shoot, but the arrow is affected by gravity to some extent, so you have to take that into account when shooting to hit it properly.
Likewise, when a wizard creates a box in the air, it immediately falls to the ground due to the influence of gravity.
The Knight is the least affected of the three, but still needs to be careful in several cases, such as when blocking projectiles with a shield.
<Recover HP/MP through various potions or grow by collecting skill points>
The main reward for progressing through the stages like this is potions. And in Train 1, there are three potions: green, red, and blue.
The red and blue potions are used to restore the character's HP and MP respectively.
In other games, red and blue potions often have similar effects, so it's easy to understand and intuitive.
However, the green potion is a means of gaining skill points.
You need to collect 50 of these potions to get 1 skill point, but they are often in difficult to obtain locations.
Those who don't care much can just pass it by, but those who care even a little have to use their brains quite a bit to get it.
That's the core reason why this game is a puzzle action.
<The box is right in front of me, why can't I take it...>
<Let’s grow your character through skill points and items>
As a reward for progressing through the stages, you can't forget about the 'boxes'.
Various items come out of the box, but you can think of it as mainly ' equipment ' given in RPG games.
And by giving the equipment you obtain in this way to the character best suited to use it, you can grow your desired character.
If you have diligently collected the skill points mentioned above, there is also a way to grow your character through skill points.
You can strengthen one skill by using 1 skill point obtained from 50 green potions.
If you want to make long-range attacks easier, enhance your archery skills. If you want to deal with close-range enemies easier, enhance your slash skills.
If you want to pass the gimmick a little more easily, try strengthening your box skill.
<It seems to export the text that goes into the item's tooltip as is>
However, there were some slightly disappointing aspects to the Korean translation of the stove.
When you obtain an item from a box, you will see text like ' Help_Item_***_**_Acquired '.
Usually, this type of text is often a mixture of the guidance text that should appear when acquiring and the ID.
It will take some time, but the fix itself isn't that difficult, so I hope it will be fixed quickly through a future update.
However, since this is a game where text doesn't have much of an impact, it's not that annoying.
📌 Game Review
『A game that is faithful to the fun that the puzzle itself provides 』
In fact, it's a bit difficult to say that it's a masterpiece compared to many platformer games coming out in 2025!
Even if you look at the physics engine, it is now being applied to countless games as if it were a given, and even more naturally.
The combination of a knight, a thief, and a wizard follows the classic style to the point where it could be considered a classic.
But the fun of this game lies in the fact that I can solve the puzzle gimmick in any way I want.
And the fun you get from solving puzzles in this game doesn't change much over time - unless you've played it before.
Also, the biggest advantage of the physics engine in this game is that 'I can solve it in any way I want'.
If you search for keywords like 'Trine 1 Guide' on YouTube or Google, you will probably find various puzzle solutions.
However, if you solve the puzzle using a guide provided by someone else, the fun will be greatly reduced.
The fun of 'my own way' is so intense that, if possible, try to solve it without looking at the guide!
The moment you solve the puzzle yourself may be remembered by some as the ' game of their life '.
It was a puzzle action game, 『 Trine Enchanted Edition』 , that contained the story of three adventurers whose souls were bound together!
▶ Go to store
A flake event prepared for those who read this review to the end!
Among those who leave comments below by Thursday, May 22, we will select 10 people and give them 🎁 1,000 Flakes🎁 .
Thank you for your many comments!
thank you
hello~
Hello, my name is Yeonhazelkong and I am a newbie who has been playing Epic Seven hard recently!
I think there may be some people who wonder why I'm suddenly writing something like this!
Yes.. that's right. I'm writing to let you know me.. hehe o(*°▽°*)o
I was originally a streamer who played Lost Ark on Smage.
You all may know this, haha
Loa is sick a lot these days..
In the meantime, I was looking at Epic Seven with my eyes every day as I turned on the stove.
If our viewers do the 6th world event and then do the event after that,
I heard that it would be good to start as a newbie
I'm someone who doesn't usually talk about things like that, but I've been playing a lot of subculture games on my phone and PC lately.
I think you spoke to me in response to my changes!
So I started Epic haha
It's been about a month now, and I'm still doing it wrong with video editing and things like that.
I had plans but not for now
https://youtu.be/0jBHrgUBYAE?si=k0axOxqOGb1s4By_
If there's something special that you want to watch again like this, I'll upload it after doing some simple cropping and editing.
also
https://chzzk.naver.com/cccbb46dc713d793a747c00ea15129c1
This is my channel, and the daily broadcast content that isn't uploaded here is uploaded there too.
Because I'm a late bloomer in the game
There are a lot of games I haven't played, but I think Epic Seven is the first turn-based game I've worked this hard on. Haha
I also learned how to watch the equipment on the broadcast and wrote it down in a notepad.
I looked at the equipment and changed it, and I turned on Epic all day.
Fill up your action power and go round and round
Orbis is working very hard to achieve its goals!
The reason why I am so into Epic is
The animation direction of the ultimate skill and the fact that male characters also use it? It was amazing.
I'm >//< falling for the backstory.. ahem..
As I kept getting to know it, I gradually fell for it haha
While doing that, I also started to have some wishes.
The 6th world full dubbing was really good (please hurry up and give me Robin... kekeke)
I wonder how Lass will express what he felt in the 6th world from the 7th world.
I was curious, but this is... I'm familiar with dubbing (Nike, Cookingdom, Bungs, etc.)
Is it because I've become human that the trend these days is like that?
Full dubbing...I'll wait..
This was the talkative YouTuber Yeonha Jelkong
We will also be unveiling the new statue and holding an orientation on Saturday, May 24th at 7:30 PM!
Many officials q(≧▽≦q)
즐겜인생님이 잡은 공룡은 67마리에요!
괜찮은 실력이군요!
하지만 진짜 고수들은 더 빠르던데요?