ArchelonGaming
11/06/2026
12/06/2026 06:59 AM (+09:00)
187 °C

#littlekittybigcity #catsimulator #cat #cute #adorable #kitty #kittysimulator #bethecat #archelongaming #gamingarchelon #gaming #archelon #games #videogames #linuxgaming #linuxgames #fun #gamer #gameplay #playthrough #letsplay #gamingvideos #indiegames

FLoWnM
11/06/2026
12/06/2026 07:16 AM (+09:00)
Mittens?! 
ArchelonGaming
11/06/2026
12/06/2026 07:00 AM (+09:00)
Author
결말포함
12/06/2026
12/06/2026 03:11 PM (+09:00)
583 °C

Content Optimization

Enhancement Mode Buff Update:(Applies immediately after update.)Super Sect Bag:All bags dropped will be replaced with 'All-Purpose Patch'. This patch expands the capacity of the Sect Bag and cannot be moved once placed. Ultimately, you can complete a massive Sect Bag of 7*9 size.Two Round Things:The amount of coins acquired while moving doubles.The difficulty (strength) of all Sect Masters appearing in Enhancement Mode has been lowered.

Bug Fixes

Fixed a critical error where Hong Qigong would stop acting with a certain probability during combat.Fixed an issue where the map would freeze with low probability upon reaching the summit of Mount Hua.

New Items

Snake Eye Jade (Common Accessory):Deals damage each time the opponent loses an enhancement effect, dealing more powerful damage when actively dispelling or stealing effects.Black Sky Rice Bowl (Common Polearm Weapon):Damage increases each time an opponent's enhancement effect is dispelled or stolen, and can remove the effect with the highest stack count among the opponent's current enhancements.Mara Samadhi Staff Technique (Five Poisons Staff Technique Skill):Critical damage increases each time an enhancement effect is dispelled or stolen, and critical hit rate increases with the number of unique enhancement types the opponent does not possess.

Item Modifications and Redesigns

Stinky Tofu:Cooldown reduced from 5.5 seconds to 5 seconds, and the number of dispelled enhancement stacks increased from 1 to 2.Douzhier:Cooldown reduced from 5.5 seconds to 4 seconds, and dispelled stacks increased from 1 to 2. The crafting recipe has been changed to 'Stinky Tofu + Heavenly Heart Powder', and a new effect has been added that dispels all of the opponent's enhancements by 1 stack each upon activation 3 times. (The existing effect of a 40% chance to dispel upon hitting a star skill has been removed.)Spiritual Net Technique:Changed from a Sect-exclusive skill to a common skill. Cooldown reduced from 6.5 seconds to 6 seconds, and power has been adjusted. After using the skill, consuming 4 points of Yin Qi will halve the opponent's highest stack enhancement, and new effects have been added where damage of this skill and star skills increases each time an opponent's enhancement is dispelled by 1 stack. (The existing effect of dispelling all enhancements by 1 stack after consuming Yin Qi and the effect of speed increase proportional to the number of pills have been removed.)Heavenly Heart Powder:Changed from a Sect-exclusive item to a common item. Activation threshold adjusted from 10 to 12, and dispelled stacks adjusted from 6 to 12 respectively.Poisonous Organ:Changed to a new effect that grants 1 stack of poison each time the opponent loses 1 stack of enhancement. (The existing effect of a 20% chance to inflict poison when the opponent's item activates has been removed.)Mandarin Duck Five Treasures Pill:Cooldown reduced from 9.2 seconds to 8 seconds, and the acquisition rate of all enhancement stacks increased from 1 to 2.

We deeply appreciate your valuable and sincere feedback, players! In this June 11th update, we have focused on resolving the map freezing bugs that occurred with Hong Qigong and at the summit of Mount Hua. Additionally, we have eased the difficulty of Enhancement Mode Masters, completely redesigned the dispel system content (Stinky Tofu, Douzhier, Spiritual Net Technique, etc.), and added new common equipment and skills for the snake series.

If this patch has made your adventure more comfortable and enjoyable, please support our development team with warm recommendations and good ratings! Your encouragement is a great driving force for continuous optimization. We will continue to actively gather feedback to present a more perfect balance and gameplay.

The above is yesterday's patch notes from the neighboring game,

Based on in-game comparison, it seems the same latest version as the neighboring game has been applied.

1 / 2
S1777645643848600
12/06/2026
12/06/2026 11:03 PM (+09:00)
S1730363092546512
11/06/2026
11/06/2026 07:51 PM (+09:00)
171 °C

If you replace the existing skill effects with Etheron, does ** Etheron have any meaning as content after 1 year and 7 months?

It would be one thing if you kept the existing ones and mixed in Etheron moderately, but you're not even mixing Etheron while nerfing the existing ones.

** Why did you release Etheron? People who leveled up by *grinding* are the ones who have played the game for a long time, so why should they   quit? Is that kind of tragedy a balance patch?

For other weapons, Etheron effects are added while keeping the existing ones, but why are Sword and Shield so drastically changed to be completely replaced by Etheron? I don't see that as balancing. Even though everyone says Sword and Shield is good and balanced, ** then everyone would play Sword and Shield, but they don't.

Or, if you don't want to attach Etheron, just bring back Command. Etheron itself is an effect granted to the effort of reaching high levels,   so why does the existing one disappear, and even when playing at high levels, it's a huge nerf?  

I really want to play the game for a long time, so please revert it before all Sword and Shield users leave. Rethink it. Keep Command as it is, and change or remove the Etheron stats.  

It should be added to the existing ones for all users to feel good, disappointed, or find it new.   But you changed the existing ones, replaced them, and even nerfed them?

Seriously, please revert it.

피곤한삶
11/06/2026
12/06/2026 07:39 AM (+09:00)
c
MoJz
12/06/2026
12/06/2026 08:02 PM (+09:00)
162 °C

Hello, Stove members! This is Mojo Games.

In the next update,  version 1.5.0,
Lumenia's gladiator champion, [Klaus],
will join the battle!
Additionally,  24 types of equipment will be newly added, and you can check the collected equipment
in the  Equipment Encyclopedia, which is scheduled to be updated.

We ask for your great anticipation and interest in the next update of [Flower Survivors].

Thank you!

 

[Stove]

https://store.onstove.com/games/103890

CM FlintBadge Icon
12/06/2026
12/06/2026 11:00 AM (+09:00)
168 °C

There's a reason it received support... (Click the video below)

▶ Go to Store Page

Game Title:My Favorite Person in Three Parts

※ What is Stove Friends?

CM carefully selects and introduces Stove game videos enjoyed by creators.

Watch videos of games you're interested in and check out the creator's gameplay!

blacksheep77
23hr ago
13/06/2026 10:02 AM (+09:00)
👍️
balro
12/06/2026
12/06/2026 09:24 PM (+09:00)
미루고 미루다 드디어 이번 달 안엔 삼등분의 최애님을 구입해서 플레이할 수 있을 것 같은데, 너무 기대됩니다 ㅎㅎ!! 
103250656
11/06/2026
11/06/2026 08:20 PM (+09:00)
251 °C

That's lame?

Explain the Danjeon bug

STOVE196976079
11/06/2026
11/06/2026 09:19 PM (+09:00)
지들 맘에 안든다고 밴? 돌았나
STOVE169434780467110
11/06/2026
11/06/2026 09:06 PM (+09:00)
입틀막 시벨놈들 
STOVE161624568212311
12/06/2026
12/06/2026 09:49 PM (+09:00)
80 °C

Please announce as soon as possible.

달려용
13/06/2026
13/06/2026 09:08 AM (-NaN:NaN)
ㅊㅊ
schizoid
16hr ago
13/06/2026 04:41 PM (+09:00)
120 °C

GG

빔냉
16hr ago
13/06/2026 04:42 PM (+09:00)
2
STOVE161483213971100
16hr ago
13/06/2026 04:42 PM (+09:00)
1
Frenz8
11/06/2026
11/06/2026 11:22 PM (+09:00)
122 °C

i❤️

1 / 2
가격파괴핫세일
12/06/2026
12/06/2026 02:00 PM (+09:00)
194 °C

Oh good, great 

But there was a scene where a game character from next door appeared as a model

Discard the loop setting that was ruined this time and actually the game next door

It's a parallel world. It's not something like this, is it?

막시무스죠
23hr ago
13/06/2026 09:28 AM (-NaN:NaN)


예민한 성격 때문에 진로 설정 문제로 고민하다가 

결국 주사위에 운명을 맡긴 아이를 관찰하는 게임으로,

주인공이 플레이어와 초면인 인물의 딸이라는 설정이 특이했습니다


간단한 배경 설명 이후 주사위 던지기 > 그에 따른 엔딩 확인 > 주사위 다시 던지기 > 엔딩 확인 순으로 진행되는데

프린세스 메이커나 화산의 딸 같은 육성 시뮬의 엔딩 파트만 잘라서 반복 플레이 하는 느낌이 들었습니다

(주사위는 리롤이 가능하며, 원하는 숫자를 띄우기 위해 반복할 필요 없이 회상 모드에서 숫자 선정이 가능했습니다)


다양한 엔딩을 즉석으로 볼 수 있는 게 특징이나

플레이어가 주인공에 감정적으로 몰입할만한 빌드업이  의도적으로 생략돼 있다 보니

개인적으로 엔딩이 의미 있게 다가오진 않았으며, 아름다운 ai 아트와 

후일담을 읽어보기 위한 과정이 되는 느낌이 있었습니다


후일담에서 어머니인 주하리 캐릭터가 여러 차례 언급되는 걸 보고

혹시 '육성물을 만드시려다 기획을 바꾸신 건가?' 싶은 느낌도 들었습니다




Dice Making Ending Details